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  • posted a message on HOU (and the other less official ones lately. ) spoilers discussion for Modern
    Rohanas Last Stand
    Playable because I think if you use a manadork to cast it you're fine.


    Dying to fatal push sucks but it's cute with snapcaster mage. I would keep my eye on this one
    Posted in: Modern
  • posted a message on is Aetherworks Marvel viable in modern?


    For Marvel to be good in this format you have to play good cards. I would start by using energy cards that can work in this format as well as things that can sacfice themselves that ARE ALSO good on their own.

    Energy cards that are good in modern:
    -Rouge Refiner (cantriping is always nice)
    -Aether Hub (easy to run since it is a land)
    -harnessed lightning (removal that can act as a pseudo Skred for this deck)
    -Glimmer of Genius (This is actually being ran by itself in some UW control decks because it's so good)

    Might be playable bot not great
    -Whirler Virtuoso
    -Puzzleknots
    -attune with aether

    Permanents that can sac themselves that are modern playable
    -fetchlands
    -ghost quarter/tectonic edge
    -horizon canopy
    -Chromatic Sphere
    -Chromatic Star
    -Relic of Progenitus
    -Expedition Map
    -Thraben Inspector
    -mishra's bauble
    -tormod's crypt
    -MIND STONE
    -nihil spellbomb
    -Æther Spellbomb
    -Pyrite Spellbomb
    -Conjurer's Bauble

    Card you should be running that aren't energy related
    -Through the Breach (you need another way to cheat the fat creatures out)

    Overall, I believe that a grindier marvel deck seems better than an all in deck.
    Posted in: Modern
  • posted a message on [Primer] UB/x Faeries
    Quote from Metillon »
    Quote from YUNGCOOLATTA »
    Here's the list I'll be sleeving up for GP Vegas this weekend:




    Link to deck @ TappedOut.net


    I've played against a lot of Grixis Death's Shadow and the deck seems incredibly well positioned right now. They don't pack any counters for creatures, so all your Spellstutters and Mistbinds are live. Spellstutter eats a significant chunk of Deaths Shadow decks.


    In the board I went -1 Kalitas -1 Hurkyl's Recall; +1 Leyline of the Void +1 Ceremonious Rejection. With the return of Dredge and Living End I felt that I needed that critical mass of Leylines where I could more easily mulligan for them. Ceremonious replaced Hurkyl's in order to help with Tron/ETron (omfg does snapping this back feel good against them) while still being able to come in for affinity - which hasn't been a problem match up at all recently.


    Side note: what's the current word on Tasigur? I haven't used him in a bit but when a friend asked why I couldn't come up with a good reason. Is there any card here where you think a Tasigur would be better?


    Love it...why Spell snares though? Against CoCo decks? Also why the 3 Leyline / 2 SE split instead of 4 / 1? I really whish you luck at the GP!


    The snares are very smart because grixis shadow is hella meta right now. The snares are for the snaps.
    Posted in: Aggro & Tempo
  • posted a message on Grixis Control
    No body interested in Nichol Bolas? hrm...


    That's more of a "cruel ultimatum" grixis card.
    Posted in: Control
  • posted a message on Grixis Control
    Quote from MarcWizard »
    Quote from Equinox2793 »
    Quote from MarcWizard »
    People have had success with Anticipate and Painful Truths. Both of these come close enough but require you to plan your mana and curve a bit differently. Painful truths demands some way to gain life. Kalitas?

    gifted aetherborn + collective brutality my friend


    Would *you* run gifted aetherborn? If you wouldn't, why suggest it?


    I haven't updated my list in awhile. Gifted aetherborn is actually a great sideboard card.
    Posted in: Control
  • posted a message on [Primer] UB/x Faeries
    Quote from Metillon »
    Quote from Equinox2793 »
    Quote from icetwister »
    Quote from Equinox2793 »
    Quote from Fanatix »
    So I`ve been playing UB Faeries for a long time (Standard, Extended, now Modern). It feels really good in the current Meta besides Eldrazi Tron, which gets me every time.
    In the past 2 months I was playing with the list most people here play but felt that it is either to slow (dying with my opponent at 1 or 2 Life) or not good enough in a though control-matchup.

    So I decided going more on the tempo-plan with adding 3 Scion of Oona instead of Snapcaster Mage which always underwhelmed me. Felt quite good to flash in a Lord and it gives you some combat-tricks,

    What are you guys thinking?


    Scion of Oona doesnt improve any matchups so I think its bad tbh. You are better off running land hate such as blood moon/fulm mage/spreading seas then running scion since it just dies to the ping creatures that eldrazi tron runs.



    I've played Scion of Oona from standard till now, Scion is only bad vs most hyper agreesive decks, and the only two that are played are zoo blitz and burn. Vs every midrange and control deck scion is amazing. Vs affinity scion is better because it pumps fae up a point not to die to 1/1's. Vs cord and commpany it lets you hold up counter spells then lets you alpha strike. If your playing scion over snapcastermage that lets you play Grafdiggers cage in side with no drawbacks. vs white eldrazi your faries can't be blinked and thats very big in helping bitterblossom do its thing. mid game scion plus countersquall or mana leak to stop removal then drop 2nd scion of oona on your next main faze you'll likly hit a ton even without bitterblossom as long as you have some other fae. Playing scion of oona lets you play less damaging mana bases by making Darkslick Shores, and Secluded Glen more viable. If playing scion of onnas I would reccommend playing a certain amount of draw cards or filters to make sure you hit your curve mainly smuggler's copter, serum visons, and Anticipate. I would allso play less removal because playing a lord you want more creatures of that type, and I'm big into that one of pestermite.

    Scion of oona plays well with extra counter spells making it a very viable budget if you can't afford lili's and snap casters. I would reccommed scion of onna if your meta is combo, White eldrazi, affinity just make sure to play doomblades, over go for the t, cords decks, deathshadow Varients. even tron you can play counter squalls maindeck as 2 of just dont play any colorless lands other then mutavault, and play them Ceremonious rejection is sideboard.


    And we are bad against hyper aggressive decks so why make the matchup worse by playing Scion? We are favored against slower decks (minus eldrazi/tron) in modern due to ancestral vision and bitterblossom being great grind cards already.


    Hyper what? We are at least 50/50 or better against burn. We are more than decent versus Infect. Some of the forum-posters claim a positive score against Affinity (which I personally can not confirm, but fair enough). The only aggro decks we struggle against are the Creature-based aggro decks that do not care about 1/1 flying blockers. Burn and Infect, and as said to a certain extent Affinity although I personally would not rely on that, all meet these criteria. I can definitely see Scion being a bonus against Affinity and Infect.

    What matchups does it improve? It should say something that every fae list that has placed doesn't use the card. Scion hasn't been relevant since twin was meta and I don't expect that to change unless they print a new faerie.
    Posted in: Aggro & Tempo
  • posted a message on Grixis Control
    Quote from Shanassar »
    Hi Everyone, recently have been doing well with this configuration as more of a Grixis tempo/midrange style of deck rather than a full-on control deck.
    Some thoughts on my decklist:

    Cards I've been impressed with - Chandra, Torch of Defiance and Olivia Voldaren
    Chandra has been really good for me at presenting a threat for decks that try to grind the game out over time, and is a great card to play on a nearly empty board. Olivia Voldaren has been fantastic against Lingering Souls decks, as well as the plethora of small creature decks. It's great against Elves, Abzan CoCo, Tokens etc. It gets out of control pretty quick and has a snowball effect on the game.

    Cards I've become less impressed with over time - Lightning Bolt and Serum Visions

    I've actually cut Serum Visions completely from my list, as I've just found it to be less impactful than many other cards as a topdeck or in situations where you are looking to play a big threat. At least in this style of deck, I've been more impressed with the effect thought scour gives to slam down a T2 Tasigur, the Golden Fang. Lightning Bolt is more of a card for my LGS metagame, but cutting some number has felt a lot better against the Eldrazi Tron, UW Control, and Death's Shadow variants.

    This style of deck is more concerned with playing a early threat and protecting it, using it to gain card advantage over time. With the popularity of more Devoted Druid / Vizier of Remedies decks popping up, I added a copy of Grim Lavamancer to the maindeck. It gives quite a bit of repeatable damage, useful for picking off mana dorks, breaking up the combo, and can also help against Affinity, Elves, Tokens, etc. Since we're filling up our graveyard a lot, it actually helps with Tasigur, the Golden Fang activations in getting rid of the stuff you don't want to get back, such as Inquisition of Kozilek or Thought Scour later in the game.



    Let me know what you think, if you have questions about why I made choices, or see weird sideboard cards, its most likely just because of my local metagame being different.


    this needs liliana imho
    Posted in: Control
  • posted a message on Grixis Control
    Quote from MarcWizard »
    People have had success with Anticipate and Painful Truths. Both of these come close enough but require you to plan your mana and curve a bit differently. Painful truths demands some way to gain life. Kalitas?

    gifted aetherborn + collective brutality my friend
    Posted in: Control
  • posted a message on [Primer] UB/x Faeries
    Quote from icetwister »
    Now that my meta is away from Scavaging ooze its time to dust off the old Rune Snag. This deck is allso good with two Sword of Feast and Famine over the scion of onna, just add 1 pestermite and ad a murderous cut, over the 2 other scions.
    ceatures (14)
    3 Mistbind Clique
    4 Scion of Oona
    4 Spellstutter Sprite
    3 Vendilion Clique

    Enchantments (4)
    4 Bitterblossom

    Instants (14)
    4 Cryptic Command
    4 Fatal Push
    4 Rune Snag
    2 Countersquall

    Sorceries (3)
    3 Inquisition of Kozilek

    Lands (25)
    1 Watery Grave
    3 Creeping Tar Pit
    4 Polluted Delta
    4 Island
    4 Mutavault
    2 River of Tears
    4 Secluded Glen
    2 Swamp
    1 Faerie Conclave

    Sideboard

    2 Spell Snare
    2 go for the throat
    1 Countersquall
    1 Dispel
    2 Engineered Explosives
    3 Ceremonious Rejection
    2 Grafdigger's cage
    2 Collective Brutality


    if you qant rune snag to work i would recommend running thought scour to turn it on
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Quote from icetwister »
    Quote from Equinox2793 »
    Quote from Fanatix »
    So I`ve been playing UB Faeries for a long time (Standard, Extended, now Modern). It feels really good in the current Meta besides Eldrazi Tron, which gets me every time.
    In the past 2 months I was playing with the list most people here play but felt that it is either to slow (dying with my opponent at 1 or 2 Life) or not good enough in a though control-matchup.

    So I decided going more on the tempo-plan with adding 3 Scion of Oona instead of Snapcaster Mage which always underwhelmed me. Felt quite good to flash in a Lord and it gives you some combat-tricks,

    What are you guys thinking?


    Scion of Oona doesnt improve any matchups so I think its bad tbh. You are better off running land hate such as blood moon/fulm mage/spreading seas then running scion since it just dies to the ping creatures that eldrazi tron runs.



    I've played Scion of Oona from standard till now, Scion is only bad vs most hyper agreesive decks, and the only two that are played are zoo blitz and burn. Vs every midrange and control deck scion is amazing. Vs affinity scion is better because it pumps fae up a point not to die to 1/1's. Vs cord and commpany it lets you hold up counter spells then lets you alpha strike. If your playing scion over snapcastermage that lets you play Grafdiggers cage in side with no drawbacks. vs white eldrazi your faries can't be blinked and thats very big in helping bitterblossom do its thing. mid game scion plus countersquall or mana leak to stop removal then drop 2nd scion of oona on your next main faze you'll likly hit a ton even without bitterblossom as long as you have some other fae. Playing scion of oona lets you play less damaging mana bases by making Darkslick Shores, and Secluded Glen more viable. If playing scion of onnas I would reccommend playing a certain amount of draw cards or filters to make sure you hit your curve mainly smuggler's copter, serum visons, and Anticipate. I would allso play less removal because playing a lord you want more creatures of that type, and I'm big into that one of pestermite.

    Scion of oona plays well with extra counter spells making it a very viable budget if you can't afford lili's and snap casters. I would reccommed scion of onna if your meta is combo, White eldrazi, affinity just make sure to play doomblades, over go for the t, cords decks, deathshadow Varients. even tron you can play counter squalls maindeck as 2 of just dont play any colorless lands other then mutavault, and play them Ceremonious rejection is sideboard.


    And we are bad against hyper aggressive decks so why make the matchup worse by playing Scion? We are favored against slower decks (minus eldrazi/tron) in modern due to ancestral vision and bitterblossom being great grind cards already.
    Posted in: Aggro & Tempo
  • posted a message on State of Modern Thread: bans, format health, metagame, and more! (3/13 update)
    I feel like right now these cards can come off the ban list:

    Stoneforge Mystic: It battles shadow decks well, it can't go into shadow decks because batterskull gains life, and none of the decks that want this card are in a great spot right now. Mystic would: push a UW(x) deck to tier 1, push death and taxes tier 1, other strategies in modern are way stronger than mystic's power level right now (dying to storm turn 3, dying to devoted druid combo, dying to affinity/burn early, etc) and enable a lot more strategies. The best time that there has ever been to unban it.

    Bloodbraid Elf: Similar to Mystic, there hasn't ever been a greater time to unban BBE. Shadow doesn't want this card over Ranger of Eos since eos gets you guaranteed cards while BBE will usually cast discard spells off of a BBE cast, it would power up the struggling zoo/jund decks, it may create a RUG strategy, it's power level is lower than the other strategies that are going on in modern right now.
    Posted in: Modern Archives
  • posted a message on [Primer] UB/x Faeries
    A card that is of interest to us got spoiled. It seems interesting against decks like affinity since they are so lightning fast.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Quote from Rafalillooo »
    Quote from Equinox2793 »
    Quote from Rafalillooo »
    People who play Liliana of the Veil.. How many copies? I'm 3x maindeck, but I'm thinking to get the 4th copy.


    2-3 is ideal. You don't want the fourth. Also if you are playing liliana, please accommodate your mana bases for the double B that you have to deal with in your mana base.


    Thanks for answer! Currently I'm playing this list.

    4x Mutavault
    4x Creeping Tar Pit
    4x Darkslick Shores
    4x Polluted Delta
    1x Flooded Strand
    1x Sunken Ruins
    1x Swamp
    3x Island
    2x Warery Grave
    — 24

    4x Spellstutter Sprite
    3x Vendilion Clique
    3x Mistbind Clique
    — 10

    4x Bitterblossom
    4x Ancestral Recall
    4x Cryptic Command
    4x Inquisition of Kozilek
    4x Fatal Push
    3x Spell Snare
    3x Liliana of the Veil
    — 26

    I've got the Faeries pool (Thoughtseize, Snapcaster, etc) but now I'm trying to improve this one.


    I would use this list as motivation for liliana builds (http://mtgtop8.com/event?e=15259&d=292710&f=MO)
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Quote from fonx123 »
    Have someone already tested the list with 15 ~~ 20 creatures?
    Its seems pretty solid, I saw a list with 24 creatures and aether vial last year in a championchip and I want to upgrade it with fatal push and the new stuffs
    A little splash for green to collected company can be consider also whereas we're playing with many lands



    This seems much worse than bant spirits. Just play that deck instead since it does this gameplan better.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Quote from Rafalillooo »
    People who play Liliana of the Veil.. How many copies? I'm 3x maindeck, but I'm thinking to get the 4th copy.


    2-3 is ideal. You don't want the fourth. Also if you are playing liliana, please accommodate your mana bases for the double B that you have to deal with in your mana base.
    Posted in: Aggro & Tempo
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