All users will need to merge their MTGSalvation account with a new or existing Twitch account starting Sept 25th. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
 
Magic Market Index for Sept 22, 2017
 
The Limited Archetypes of Ixalan
 
Treasure Cruisin' with Monored Burn
  • posted a message on Community College Transfer to University
    I transferred from a local CC to a 4 year University. When I left the CC, I was 1 class shy of being able to graduate with a Associates in Physics. I'm now a Junior in an Engineering program. My question is, can I go back and take that one class to get the Physics degree? If so, would that mess with my current degree path? I get the impression that once you apply courses to one degree, you can't use them a second time at another school for a different degree.

    When I am all done with school, would that Physics degree even matter on a resume? If I could do this, I would have a Associates in Physics, a Bachelors in Manufacturing Engineering and possibly a Masters in Engineering Management (something I also need to consider for next semester).
    Posted in: Real-Life Advice
  • posted a message on Chandra, Gremlin Wrangler
    With the D&D cross over, my guess is that these are going to be in the new UN set.
    Posted in: The Rumor Mill
  • posted a message on Modern day Splinter Twin Shell
    So we all know that Splinter Twin is banned, and this thread wasn't created to talk about Twin at all. What I want to talk about is what a Twin shell might look like today. It's been some time since the card was banned, and we have had a lot of cards printed since. If we automatically cut 9 cards out of the deck for "the combo" what would the other 51 look like? Grixis, UR, RUG, whichever you would play in today's meta.

    Full disclosure, I've considered running a different combo shoehorned into a twin shell, but at this point all the information on Twin is dated.
    Posted in: Modern
  • posted a message on Bubble Hulk
    Whats everyone think about Search for Azcanta? Probably to slow, but might have some use here.
    Posted in: Developing Competitive (Modern)
  • posted a message on Official Future Shifted card speculation
    Quote from Stoogeslap »
    For once a necro'd thread makes sense. And yeah, Steamflogger Boss had found a home. Wondering if the OP is still around to update the list? Should be... saw that Aven Mindcensor has been added.


    Yes, I actually am the one that necroed the thread. See my post right above yours.
    Posted in: Speculation
  • posted a message on Updated B&R List 8/28/17
    Quote from Soldier »
    Quote from urweak »
    Quote from Soldier »
    I'm surprised wizards took so long to restrict Thorn of Amethyst when Trinisphere was restricted upon announcement Smile


    Trini was restricted in March of 05, but was printed in 04. So there were a few months of 4x Trini decks.


    Still the restriction was fast enough to make you think that Thorn of Amethyst was going to get that automatic Mind's Desire restriction...




    The thing is, when Thorn was printed back in 2007 it wasn't as an effective card as it is in 2017. A decade ago, Stax was a powerful deck, and it just didn't need 8 Sphere effects. Today, with incredibly powerful creatures like Wurmcoil Engine (compared to the artifact creatures in 2007), you don't need to play grindy Stax lists. You can just play Thorn and cast your Wurmcoil with no negative effects, while your opponent struggles to get out from under your Sphere effects.

    So it doesn't really have much to do with Thorn, it has more to do with the power creep of creatures over the past 10 years. Just like with Lodestone Golem, it took about 5-6 years to get restricted.

    Look at these two decks. This #2 deck is from an event in Milan in 2008 http://morphling.de/top8decks.php?id=850 and this deck from Milan in 2017 http://mtgtop8.com/event?e=15103&d=291461&f=VI

    Look at all the creatures in the 2017 deck, MUD decks from 2007 had stuff like Triskelion and Razormane Masticore.


    Finally, Desire was also legal in Vintage for a short period of time. It was legal for basically the month of June after the release of Scourge. Scourge was released in May 26th, 2003 and the restriction wasn't announced until June 1st and the restriction didnt go into effect until July 1st. http://www.wizards.com/default.asp?x=dci/announce/dci20030529a
    Posted in: The Rumor Mill
  • posted a message on Updated B&R List 8/28/17
    Quote from Soldier »
    I'm surprised wizards took so long to restrict Thorn of Amethyst when Trinisphere was restricted upon announcement Smile


    Trini was restricted in March of 05, but was printed in 04. So there were a few months of 4x Trini decks.
    Posted in: The Rumor Mill
  • posted a message on Updated B&R List 8/28/17
    Quote from cyberium_neo »
    Quote from urweak »
    Quote from cyberium_neo »
    Quote from endgame1331 »


    I love that WOTC is just going down the list of artifact hate cards rather then just go for the lands.


    Likely not wanting to risk the rage of collectors.


    They've said in the past, that they want Workshop decks in the format. It has nothing to do with collectors.


    Oh, I think it partially does. Vintage is a very expensive format, people pay big bucks to make a deck competitive, banning pricy cards like Workshop would upset those who invested in those cards and discourage participation. There's a reason why WotC in the past has been hesitant in banning cards in Standard, because people would restrain from getting powerful cards with potential of getting banned, which is also why WotC started a new department to do more testing on future sets, understand their impact on standard before releasing them.


    You can't apply what wizards does with standard to vimtage. The reason wizards does this for standard is because they want people to have confidence buying into standard decks. They want people to play standard, because it sells new product. And you need people to have confidence in Standard, with a format that rotates, you basically have one chance to build a competitive deck before it rotates.

    With Vintage, banning any card does nothing to wizards bottom line, and considering the low popularity of the format means they aren't going to alienate many with a ban. Plus, in the case of shops, the deck is actually healthy for the format. It's a check to all the busted combo decks that exist in the format. With out shops, storm decks would rain. These restrictions just help soften the decks and hopefully allow for more diversity.
    Posted in: The Rumor Mill
  • posted a message on Updated B&R List 8/28/17
    Quote from cyberium_neo »
    Quote from endgame1331 »


    I love that WOTC is just going down the list of artifact hate cards rather then just go for the lands.


    Likely not wanting to risk the rage of collectors.


    They've said in the past, that they want Workshop decks in the format. It has nothing to do with collectors.
    Posted in: The Rumor Mill
  • posted a message on Official Future Shifted card speculation
    Quote from CaeronD »
    I heard a rumor that Steamflogger Boss is indeed in the pipeline. And if so I would suspect the very steampunk inspired homeworld of Chandra would be a good place to show up. Maybe even after Zendikar. Who knows?


    Interesting to see this, now that we know Flogger will be in the 3rd Un-set.
    Posted in: Speculation
  • posted a message on How do you deal with people who make playing commander unfun for those at the table?
    Quote from Carthage »
    [quote from="urweak »" url="http://www.mtgsalvation.com/forums/the-game/commander-edh/780698-how-do-you-deal-with-people-who-make-playing?comment=56"][quote from="Carthage »" url="http://www.mtgsalvation.com/forums/the-game/commander-edh/780698-how-do-you-deal-with-people-who-make-playing?comment=39"][quote from="urweak »" url="http://www.mtgsalvation.com/forums/the-game/commander-edh/780698-how-do-you-deal-with-people-who-make-playing?comment=38"][quote from="Carthage »" url="http://www.mtgsalvation.com/forums/the-game/commander-edh/780698-how-do-you-deal-with-people-who-make-playing?comment=36"]

    I watched that game and didn't see any interesting magic.

    "Do you have the force of will?"
    "Do you have the answer to this prison piece?"

    Just because the mentor player was casting spells that target his opponents stuff doesn't mean the game was actually interesting. He was forced to take specific lines of play due to the constrained resources, there wasn't much decision making going on.

    If this is magic as it's supposed to be played it's a really bad look for the game.


    Well it's interesting to me. But as mentioned before, you seem to just be describing the interactions in Vintage at the most basic level. Coupled with the impression that I get from you, you have never actually played competitive Vintage. For those reasons I don't think you will ever "get" Vintage as a format. Your evaluation of Vintage is analogous to people who evaluate new cards as being bad because those cards "die to removal".

    At the end of the day, I think we will just have to agree to disagree.
    Posted in: Commander (EDH)
  • posted a message on How do you deal with people who make playing commander unfun for those at the table?
    Quote from Carthage »
    Quote from urweak »
    Quote from Carthage »


    It's substantially more expensive to play competitively like that AND the game is just worse, like how vintage format produces some of the worst gameplay magic has to offer.


    Have you ever played Vintage with a deck of equal power level as your opponent? Vintage is magic at its best, unless you are playing with uneven deck power levels. IE a low tier standard legal deck vs a fully powered tier one vintage deck. But when things are balanced, it's a lot of fun to play.


    No, it's an awful format that frequently results in magic being unable to be played.

    Dredge mulling for bazaar
    Shops playing 3 spheres and you never getting to cast a spell
    Mentor decks getting card advantage over you and never letting you resolve a meaningful threat

    Just because the decks are strong doesn't make the game good. I find it's the exact opposite. The shops player dropping 3 spheres then a clock then more spheres for example, or a dredge deck mulling to bazaar, it just highlights all the ways magic is awful as a game.





    You have never played Vintage?

    This is the first video I found and there seems to be a good amount of interaction. Spoiler, the match comes down to a Dismember!

    https://m.youtube.com/watch?v=n7582Akd82M
    Posted in: Commander (EDH)
  • posted a message on How do you deal with people who make playing commander unfun for those at the table?
    Quote from Carthage »


    It's substantially more expensive to play competitively like that AND the game is just worse, like how vintage format produces some of the worst gameplay magic has to offer.


    Have you ever played Vintage with a deck of equal power level as your opponent? Vintage is magic at its best, unless you are playing with uneven deck power levels. IE a low tier standard legal deck vs a fully powered tier one vintage deck. But when things are balanced, it's a lot of fun to play.
    Posted in: Commander (EDH)
  • posted a message on Strategic Planning
    Quote from thatmarkguy »
    Per mtgstocks, this was once a $64.88 card. Yup.

    Has any reprint in Magic's history ever caused a version of a card to be available for less than 0.1% of what was at one time market price for that same-named card?


    It was used in Vintage for a time after brainstorm and thirst for knowledge got restricted. It was used in Slaver lists as a replacement for thirst. When the deck put up some results I remembering it SP shooting up to around $30 or so from like $2. This was also very ealy on in the buy out era of magic.
    Posted in: The Rumor Mill
  • posted a message on How leaked cards affect the current market (across the board, all formats)
    Public leaks are good for the game. It presents an equal playing field for everyone, preventing this cycle of insider trading we have been seeing with previous sets. While various old cards will eventually spike because of a new set. Everyone gets a chance to buy the cards at a reduced price instead of finding out that the old card they wanted had spiked "mysteriously" a few weeks before the official spoilers.
    Posted in: Market Street Café
  • To post a comment, please or register a new account.