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The Limited Archetypes of Ixalan
Treasure Cruisin' with Monored Burn
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  • posted a message on Rashmi, Eternities Crafter and CMC
    Was gonna create a new thread, but found this one while using the search engine.

    What if I cast a creature for its Morph cost while Rashmi is in play? Will it consider it an 8 CMC spell? If it sees an 8CMC, then it means I somehow have to give up information on my secret morph creature in order for my opponent to actually "see" that its 8CMC, doesn't it?

    EDIT: Same question with Manaplasm. Would it enters the battlefield with 3 or 8 counters?
    A face-down creature spell has no mana cost, not even one of 3, which is as an alternate cost to cast the card set by the morph ability and not a characteristic of the card. The absence of a mana cost translates to a converted mana cost of 0. So Rashmi will just have you reveal the top card of your library and put it into your hand. And Manaplasm will get +0/+0 (not sure what you're taking about when you speak of entering the battlefield with counters, that's not what the card does).
    Posted in: Magic Rulings
  • posted a message on Torrential Gearhulk
    Quote from ginjawinja1 »
    The Gearhulk was flashed in to block his creature.
    In order to do that, you need to cast the Gearhulk during the declare attackers step, after attackers have been declared, because declaring blockers is the first thing that happens in the declare blockers step. Flashing the Gearhulk in the declare blockers step is too late. So what happens here is that the Gearhulk enters the battlefield, and the first thing that must happen after it enters is that you put its triggered ability on the stack and choose its target (an instant card in your graveyard). Only after that, with the ability on the stack, does your opponent gets the chance to do something. The Gearhulk is not yet blocking at that point, so Sandblast is not an option. If they have some other removal spell, say Murder, they can cast it there, but that doesn't stop the trigger from resolving and allowing you to cast the instant card in your graveyard that you targeted. They can also wait for the trigger to resolve and the instant to be on the stack, and even wait for the instant to resolve, with the game still being in the declare attackers step, to cast their kill spell, all before the Gearhulk can block.

    Choosing Dispel as the card in your graveyard to counter a kill spell on Gearhulk won't work timing-wise, because the Gearhulk's trigger is at the bottom of the stack. If they respond to it, their spell resolves before the trigger resolves and allows you to cast Dispel. When you would cast Dispel, there is nothing on the stack for you to target with it. For Gearhulk to work with a counterspell, you must have cast the Gearhulk in response to the spell you wish to counter.
    Posted in: Magic Rulings
  • posted a message on Dragonlord Kolaghan question.
    Despite the added rules question, I am moving this to the Commander (EDH) forum, as there's a better chance for the original question to get more helpful answers there.
    Posted in: Commander (EDH)
  • posted a message on Cryptolith Right question
    Quote from MMLgamer »
    If I have Cryptolith Rite on the field, can I tap face-down creatures for mana?
    You sure can. Being face-down doesn't stop a creature from gaining abilities. If someone tells you that a face-down creature has no abilities, what they mean is that it has no "printed" text of its own, that's all. It can have abilities thanks to effects.
    Posted in: Magic Rulings
  • posted a message on Bane
    Yes, when you attack with the Bane, defending player can choose creatures with either of those abilities and exile them. Shroud and Hexproof only care about targeting, and targeting only happens when the actual word 'target' is used.
    702.11b. "Hexproof" on a permanent means "This permanent can't be the target of spells or abilities your opponents control."
    702.18a. Shroud is a static ability. "Shroud" means "This permanent or player can't be the target of spells or abilities."
    114.9a. Just because an object or player is being affected by a spell or ability doesn't make that object or player a target of that spell or ability. Unless that object or player is identified by the word "target" in the text of that spell or ability, or the rule for that keyword ability, it's not a target.
    Posted in: Magic Rulings
  • posted a message on Ramos Dragon Engine
    No. Unless it is made clear otherwise, a permanent's abilities function only on the battlefield. For an ability to work in the command zone, it must be specified that it does, like on The Ur-Dragon and Arahbo, Roar of the World. Also, changing zones makes a card a new object and counters on it don't follow, so even if Ramos could have counters on it in the command zone, they wouldn't follow it on the stack and the battlefield. See Skullbriar, the Walking Grave who is specially designed to ignore that rule.
    Posted in: Magic Rulings
  • posted a message on two very simple questions on phasing
    If I have a tapped Preacher granting me control of an opponent's creature, and they both phase out via Teferi's Protection, what is the outcome for the "captured" card?

    Here's my line of thinking:

    • Both Preacher and the captured card phase out at the same time.
    • Preacher's "for as long as" continuous effect will cease, as the game isn't able to see Preacher on the battlefield at that point.
    • The owner of the captured card regains control of it.
    Assuming this is all correct, when does this control-change occur? Does it happen while the card is phased out (in which case, it will phase back in during the captured-card's owner's next untap step), or does it remain under the control of the Preacher's controller (in which case, it would phase back in during Preacher's controller's next untap step, at which point the captured card's owner would regain control of it)?
    You're correct about Preacher's effect ending when it phases out.
    702.25e. Continuous effects that affect a phased-out permanent may expire while that permanent is phased out. If so, they will no longer affect that permanent once it's phased in. In particular, effects with "for as long as" durations that track that permanent (see rule 611.2b) end when that permanent phases out because they can no longer see it.
    As for your question, the answer lies in the first subrule of Phasing:
    702.25a. Phasing is a static ability that modifies the rules of the untap step. During each player's untap step, before the active player untaps his or her permanents, all phased-in permanents with phasing that player controls "phase out." Simultaneously, all phased-out permanents that had phased out under that player's control "phase in."
    So the creature phases in during the Preacher player's untap step, but under its appropirate controller's control. Technically, the creature changes controller immediately after it phases out, but we still need to know during whose untap step it should phase in, so that rule tells us.

    Moderator note : This is no big deal, but in the future, we would ask you to create a new thread for a new question rather than hijacking an existing one, even if it's about the same card or mechanic, unless your question is a true follow-up that really requires the context of the thread. With your question answered, I'm going to lock this to avoid it becoming a repository for future phasing questions. Lock
    Posted in: Magic Rulings
  • posted a message on Custom Card interaction - split / fuse creature
    Moved from Magic Rulings to Custom Card Rulings.
    Posted in: Custom Card Rulings
  • posted a message on double upkeep
    No. The delayed trigger set by Lat-Nam's Legacy is set to happen only once. It triggers at the beginning of your first upkeep along with Paradox Haze's trigger, and it won't trigger again on the extra upkeep even if that would be another moment where it could otherwise trigger.
    603.7. An effect may create a delayed triggered ability that can do something at a later time. A delayed triggered ability will contain "when," "whenever," or "at," although that word won't usually begin the ability.

    603.7a. Delayed triggered abilities are created during the resolution of spells or abilities, as the result of a replacement effect being applied, or as a result of a static ability that allows a player to take an action. A delayed triggered ability won't trigger until it has actually been created, even if its trigger event occurred just beforehand. Other events that happen earlier may make the trigger event impossible.

    603.7b. A delayed triggered ability will trigger only once--the next time its trigger event occurs--unless it has a stated duration, such as "this turn."
    Posted in: Magic Rulings
  • posted a message on Brago, King Eternal
    Quote from BoPete21 »
    How do you use card tags Smile I'm using my phone
    I have already sent you the instructions via PM twice... Basically, you need to write [c] to the left and [/c] to the right of the full correctly spelled card name within your post. You just need to find the square brackets ([]) and the forward slash (/) on your device's keyboard.
    Posted in: Magic Rulings
  • posted a message on Brago, King Eternal
    Quote from BoPete21 »
    Karmic Guide: if I had Karmic guide enter the battlefield last turn and pay the upkeep cost and in the same turn target him with Brago, King Eternal's ability do I have to pay Karmic Guides upkeep cost again next turn?
    Yes, you'll need to pay. After being exiled by Brago, it enters as a new object that Echo will trigger for.
    Quote from BoPete21 »
    Deadeye Navigator: Can I soulbond a creature that enters the battlefield to Deadeye Navigator even if he's soulbonded already? Can it be multiply soulbonded? What if Deadeye Navigator and a bunch of other creatures enter the battlefield at the same time with Brago's ability can I soulbonded all of them with Deadeye Navigator?
    No. The bond can only be with one creature at a time. If Deadeye Navigator is already paired with a creature, it can't be paired with another, because of the "intervening if" inherent to Soulbond.
    702.94a. Soulbond is a keyword that represents two triggered abilities. "Soulbond" means "When this creature enters the battlefield, if you control both this creature and another creature and both are unpaired, you may pair this creature with another unpaired creature you control for as long as both remain creatures on the battlefield under your control" and "Whenever another creature enters the battlefield under your control, if you control both that creature and this one and both are unpaired, you may pair that creature with this creature for as long as both remain creatures on the battlefield under your control."
    603.4. A triggered ability may read "When/Whenever/At [trigger event], if [condition], [effect]." When the trigger event occurs, the ability checks whether the stated condition is true. The ability triggers only if it is; otherwise it does nothing. If the ability triggers, it checks the stated condition again as it resolves. If the condition isn't true at that time, the ability is removed from the stack and does nothing. Note that this mirrors the check for legal targets. This rule is referred to as the "intervening 'if' clause" rule. (The word "if" has only its normal English meaning anywhere else in the text of a card; this rule only applies to an "if" that immediately follows a trigger condition.)
    If the Navigator is unpaired and multiple creatures enter at the same time, you can order soulbond triggers so that the creature you want becomes paired first, but the other soulbond triggers won't do anything if the Navigator is still paired at the time they resolve.
    Posted in: Magic Rulings
  • posted a message on Kismet and Kaalia
    Quote from blkh »
    Quote from MadMageQc »
    Quote from blkh »
    So, my opponent controls a Kismet and I control Kaalia of the vast. Kaalia says '...tapped and ATTACKING...'. Can I still attack with Kaalia and use its triggered ability while Kismet is in play?
    The creature is already entering tapped by Kaalia's ability, so Kismet's effect is redundant. It does nothing against the fact that the creature enters attacking, it still does.

    It still does? It still does attack?
    Yes, the creature still enters attacking.
    Posted in: Magic Rulings
  • posted a message on Kismet and Kaalia
    Quote from blkh »
    So, my opponent controls a Kismet and I control Kaalia of the vast. Kaalia says '...tapped and ATTACKING...'. Can I still attack with Kaalia and use its triggered ability while Kismet is in play?
    The creature is already entering tapped by Kaalia's ability, so Kismet's effect is redundant. It does nothing against the fact that the creature enters attacking, it still does.
    Posted in: Magic Rulings
  • posted a message on Teferi's Protection
    Quote from DopeyDerpsen »
    Doesnt this cause you opponent(s) to deck him/herself when used like a 1000 times...?
    Yes, as WizardMN pointed out above, assuming they have no way to win the game through your protection and without changing your life total, and no way to prevent themselves from being decked, it would.

    The rules question has been answered, so I'm locking this thread to prevent strategy discussion, as it could be quite tempting to go into that here. Lock
    Posted in: Magic Rulings
  • posted a message on Doubling Chant + Assorted Creatures on the table.
    All of the creatures you get from Doubling Chant enter the battlefield at the same time, so the new Soul of the Harvest triggers twice (and the old Soul of the Harvest triggers 3 times, for a total of 5 draw triggers), and then all the enter-the-battlefield triggers go on the stack at the same time after Doubling Chant has finished resolving, so you order them however you want. But the order doesn't matter here, the new Ageless Entity has been on the battlefield for a long time when you gain life from Pelakka Wurm's trigger resolving, so it triggers in turn and gets 7 counters (as well as the old Ageless Entity).
    Posted in: Magic Rulings
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