Correct.Quote from Hopeseeker »Oh! Ok.
Can I, say, splice Desperate Ritual with on a normally cast Arcane spell,
then splice it again on a second Arcane spell,
then use Desperate ritual again (it's still in hand) and put it on the graveyard?
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Jan 17, 2018Posted in: Magic Rulings
Jan 11, 2018Posted in: Magic Rulings
I don't see why you would be limited to a single graveyard. You choose each card you exile for Delve individually, they don't need to be close and related to each other. You could use any number of cards from any graveyard up to a total of 5.Quote from illakunsaa »I guess that sounds reasonable but how about delving part? Can like delve 1 card from each gy to pay generic mana cost or do need to delve everything from a single if I want to delve?
Jan 6, 2018Normally, they can't stop you from getting a clue here. After Tracker resolves, as it's your turn, you get priority first. Provided the stack is empty, you can then play a land. The action of playing a land doesn't use the stack and can't be responded to. The land entering triggers Tracker's clue-making ability. Only then do they get priority. They can kill the Tracker in response to the ability, but it won't stop the ability from resolving and creating a clue, since a triggered ability on the stack is independent from its source.Posted in: Magic Rulings
Jan 6, 2018No, there is no reason other creatures would be removed from combat, they're just untapped.Posted in: Magic Rulings506.4b. Tapping or untapping a creature that's already been declared as an attacker or blocker doesn't remove it from combat and doesn't prevent its combat damage.
Jan 6, 2018Posted in: Magic Rulings
There seems to be an underlying question there, such as whether something that would deal an additional 6 damage during combat or reduce toughness by 6 or a combination of the two would destroy the 8/8, or whether the 8/8 would deal 7 combat damage instead of 8 (maybe it matters because it has trample). The answer to the latter would be no, because barring first strike and double strike, all combat damage is dealt at the same time. If the 8/8 has trample, it deals its damage to the Mummy and the opponent at the same time the Mummy deals 1 damage to it. Then the Mummy gets destroyed as a state-based action, then its ability goes on the stack, and when it resolves, the -1/-1 counter is placed. It wouldn't be accurate to say that this happens "after combat" since the term "combat" is used to refer to the entire combat phase, but it does happen after combat damage is dealt. In any case, after that, the -1/-1 counter remains on the creature indefinitely, and the one damage stays marked on the creature until end of turn. So 6 damage / -6 toughness applied anytime later in the turn would be sufficient for the creature to be destroyed.
Jan 5, 2018Posted in: Magic Rulings
The part of the ability that has the opponent reveal their hand still happens fine, it's separate and independent from the exile part (which doesn't happen; I surmise you knew that, but just to be clear for other readers). Since the Freebooter has already left the battlefield,
the duration of its exile effect is already ended, so the effect doesn't even start, the exile doesn't happen at all.
EDIT: Had the wrong rule, corrected it.610.3. Some one-shot effects cause an object to change zones "until" a specified event occurs. A second one-shot effect is created immediately after the specified event. This second one-shot effect returns the object to its previous zone.
610.3a. If the specified event has already occurred when the initial one-shot effect would cause the object to change zones, the object doesn't move.
Jan 4, 2018I suppose you mean Blood Moon. The answer is currently yes, the effect is ignored, Lotus Vale simply enters as a Mountain and you don't have to sacrifice anything for it. This is an application of a recent rules change that happened in 2017. Lotus Vale's ability is a static ability with a replacement effect that modifies the event of it entering the battlefield. That effect is applied before the Vale actually is on the battlefield; formerly, Blood Moon didn't affect it at that time and you would still have to sacrifice lands. But now, after the 2017 change, effects like Blood Moon's that would make it so the permanent wouldn't have the ability on the battlefield, are taken into account to see if the replacement effect should apply, and so it doesn't apply.Posted in: Magic Rulings
EDIT : Hadn't seen the new Blood Sun card, sorry. As far as the ability asking you to sacrifice lands not working, it's the same thing, though, my explanation holds.
Jan 3, 2018You're correct about the fact that you can choose the order of your triggered abilities, but the thing you're missing, which is to your advantage here, is that the abilities of Scourge and Tempest do not count the number of Dragons you control until they resolve. So you can put Broodmate Dragon's token-making ability on top of the stack so it resolves first, which in turn triggers Scourge and Tempest on top of their triggers from Broodmate entering. The triggers from the token entering resolve for 3 damage each since you control 3 dragons as they resolve, and then the triggers from Broodmate entering also resolve for 3 damage each.Posted in: Magic Rulings
With Panharmonicon, things get a bit more complicated since there are multiple token-making triggers, but optimally, it would go like this:
-Broodmate enters, which triggers its token-making twice, as well as Sourge and Tempest twice. You put both token-making triggers on top of the stack.
-The first token-making trigger resolves, which triggers Scourge and Tempest twice.
-The 4 total triggers from Scourge and Tempest from the first token entering resolve, for 3 damage each since you control 3 dragons at this time.
-The second token-making trigger resolves, which triggers Scourge and Tempest twice.
-The 4 total triggers from Scourge and Tempest from the second token entering resolve, for 4 damage each since you control 4 dragons at this time.
-The 4 total triggers from Scourge and Tempest from Broodmate entering resolve, for 4 damage each since you control 4 dragons at this time.
One important thing to note is that you must choose the target for each Scourge/Tempest trigger as you put it on the stack.
EDIT: I realize I left out the first event of Scourge entering, but that one is pretty simple, it's one trigger for itself and one for Tempest, for 1 damage each, or two triggers for itself and two for Tempest, for 1 damage each, if you have Panharmonicon.
Dec 16, 2017No, you won't be able to make them lose 4 life with just those 4 creatures, because you have to activate Carrion Feeder multiple times separately, you can't activate an ability mutliple times at once. Sacrificing the two Khenras and causing that to trigger Falkenrath Noble twice is of course no problem, but when you get to just Feeder and Noble, you have to either sacrifice Noble first, and then it's not there to trigger for when you would sacrifice Feeder to itself, or sacrifice Feeder to itself first, and then it's not there to allow you to sacrifice Noble.Posted in: Magic Rulings
Dec 13, 2017For an activated ability with one or more targets, you always need to pick them as you activate the ability, even if the ability is such that it may have no effect on the target.Posted in: Magic Rulings
Note that you can't technically activate multiple activated abilities at the same time; the closest would be to hold priority after activating one to activate another immediately, but you have to specifically state that you're doing this, because it is otherwise assumed that you're waiting for each activation to resolve before activating the next and are just proposing a shortcut when you do it in one move, which is to your advantage in most cases, you don't usually gain anything by holding priority here.
Dec 12, 2017You can do this fine due to the way madness works (using a triggered ability). The cards you pick to discard for Escalate are discarded at the same time as you pay costs during Brutality's casting process. Having madness, Call to the Netherworld is exiled instead of going to your graveyard, while Confidant goes to your graveyard directly. Then the madness triggered ability goes on the stack above Collective Brutality and, when it resolves, you choose to cast Call, and you may choose Confidant, which has been in your graveyard for a while at that point, as your target.Posted in: Magic Rulings
Dec 11, 2017MadMageQc posted a message on Caller of the Untamed exiling another card that cares about draftingYes, the token created by Caller, or the Chimera made Animus, will have Animus' third ability. That ability looks at cards you removed from the draft with cards named Animus of Predation, and the fact is you did remove Chromanticore from the draft with a card named Animus of Predation.Posted in: Magic Rulings
Dec 10, 2017Posted in: Magic Rulings
Yes. A spell copy is a spell on the stack and can be targeted by such spells and countered.
Dec 10, 2017No, from the point where you activate Chandra's -2, doing anything to Chandra has no bearing on her ability. Even if they bolt Chandra with the ability on the stack, it will still resolve and set its effect of copying the next instant or sorcery spell you cast. Abilities and their effects are independent from their sources.Posted in: Magic Rulings
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