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Treasure Cruisin' with Mayael the Anima
 
The Magic Market Index for July 21st, 2017
 
Theros: Elspeth's Tragedy
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    posted a message on Abandoned Ichor
    It will be exiled. The fact that it was cycled is an information about the card before it became a spell on the stack; the zone changes it undergoes make it a new object that Sarcophagus won't track as having been cycled.

    EDIT : However, note that if you cycle Ichor Slick but don't cast it with Madness, the fact that it goes through the exile zone before going to the graveyard doesn't stop Sarcophagus from tracking it as having been cycled, thanks to this particular rule:
    702.34c. After resolving a madness triggered ability, if the exiled card wasn't cast and was moved to a public zone, effects referencing the discarded card can find that card. See rule 400.7i.
    So the Sarcophagus will let it go to the graveyard in that case.
    Posted in: Magic Rulings
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    posted a message on Mirage Mirror w/Angel of Invention
    Quote from Walker_ID »
    Opponent has angel of invention in play and i have a mirage mirror in play

    the angel is 2/1 due to opponent having chosen the token option

    i copy the angel with my mirage mirror

    what are the stats of my angel mirror?
    2/1, and you get no tokens. The Mirror doesn't enter the battlefield, it just becomes a copy, so you don't get the Fabricate option, and all that is copied is the printed stats. If the Angel had +1/+1 counters on it, you wouldn't copy those.
    Quote from Walker_ID »
    conversely ....if the angel is god-pharaoh's gifted ....... what would the stats be if i mirror copied it?
    4/4. That's what the copiable characteristics of the token are, the 2/1 stats don't exist at all on the token.
    Posted in: Magic Rulings
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    posted a message on Discard abilities
    Quote from prismatic elf »
    If I draw a card and my opponent says in response to you drawing your card, I'm playing a discard spell, discard it, May I play the card I drew in response if it's an instant, say Collected company.
    This is no big deal, but in the future, please post new questions in a new thread rather than hijacking an existing one, unless your question is a direct follow-up that requires the context of the thread. Thanks!


    Your opponent can't really "respond to you drawing a card by having you discard it", they would need to wait until you've drawn your card to play their discard spell or ability. You can certainly respond to such a discard spell or ability by casting your card if it's an instant such as Collected Company.

    Posted in: Magic Rulings
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    posted a message on Instant and different Bestow Creature - creature card vs creature spell
    Last time I trust this site's card tags.
    Oops, I see the Oracle text in our card database is not up to date, I will ask the appropriate people to fix it. Of course, when in doubt, Gatherer always is the true official reference.
    Posted in: Magic Rulings
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    posted a message on Instant and different Bestow Creature - creature card vs creature spell
    Look at the Oracle (official, up-to-date) text for Prophet of Kruphix: it got an errata to say spell instead of card, precisely to clear confusion on this type of issue.
    On that method, the wording of Prophet of Kruphix never applies to anything, because spells are never creature cards.
    The interaction was the same between October 2015 (when 601.2e was introduced) and July 2016 when Prophet got its errata. siletstormraider would be correct even with Prophet's old wording, which got changed only for more clarity. A card doesn't stop being a card when it becomes a spell. Rules and abilities start using the word 'spell' instead of the word 'card' to refer to it, but it's still very much a card, so the 601.2e check worked as intended, errata or not.
    Posted in: Magic Rulings
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    posted a message on Imprint
    Yes, the card is designed and worded to allow you to do exactly that. Nothing stops you from activating the ability that exiles a card from your hand if there's already a card exiled, nothing breaks the link with the previously exiled card if you do, and the upkeep trigger tells you to copy a card exiled with Panoptic Mirror, which means any of the cards exiled with the first ability.
    Posted in: Magic Rulings
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    posted a message on Question about protection.
    Ok, and what about bestowing an Enchantment creature like Hopeful Eidolon on something with spirit mantle?
    If the card with Bestow is currently an aura, it is not currently a creature, so it can be moved to a creature enchanted by Spirit Mantle just fine.
    Posted in: Magic Rulings
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    posted a message on Placement of zones
    There are very few hard-and-fast rules about layout. The only official document where there are precise indications is the Magic Tournament Rules in section "2.13 Video coverage", which it seems you read since you nicely summed it up in your OP. Beyond that, as long as you are following the general player communication policy (section 4.1 of the aforementioned Tournament Rules; i.e. you're not hiding or misrepresenting free or derived information), you can pretty much do what you want. All that matters is that your opponent, and a judge if needed, agree that the layout is clear and readable. For a large graveyard, I'd recommend doing several rows or columns, keeping the order clear if you're playing Vintage or Legacy. It can use a large portion of the play area and what would usually be used for the battlefield, there are no rules against that. It is justified because the clarity of that information is paramount when playing with or against a Dredge deck. To sum it up, as long as it's clear what's in the graveyard (and possibly in what order, depending on the format), you'll be just fine.
    Posted in: Magic Rulings
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    posted a message on Scrap Trawler
    Quote from Doreburg »
    If I have Scrap Trawler in play and have a Walking Ballista in the graveyard. I cast another Walking Ballista for 0cmc does the one in the graveyard return to my hand?
    No. A Ballista's converted mana cost on the battlefield is 0, and so is the converted mana cost of a Ballista card in the graveyard. Barring copy shenanigans, the only place where the converted mana cost of that card can be other than 0 is when it is a spell on the stack, which Scrap Trawler doesn't care about. 0 is not lesser than 0, it's equal. A Ballista dying will never allow you to return an artifact card with Trawler, as no card has CMC lower than 0.
    Posted in: Magic Rulings
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    posted a message on Mirage Mirror Target
    With all questions asked here answered, I'm locking this thread to avoid it becoming a repository for new questions about Mirage Mirror. Ideally, we want separate questions, even if they're about the same card, to be in separate threads, to keep each thread short and better searchable with a more meaningful title. Thanks! Lock
    Posted in: Magic Rulings
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    posted a message on Grisly Survivor triggers
    There was an update to the rules about cycling with Amonkhet which clarifies what this wording means. It triggers only once.
    702.28d. Some cards have abilities that trigger whenever a player "cycles or discards" a card. These abilities trigger only once when a card is cycled.
    Posted in: Magic Rulings
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    posted a message on Saskia and Dictate of the Twin Gods, combat damage
    Dictate of the Twin Gods doesn't have a triggered ability, it's a static ability that generates a replacement effect, which modifies any event of damage by doubling the amount. It's still the same event of damage, so yes, it is still combat damage, so Saskia's ability triggers. The ability would deal 6 damage to the chosen player, but thanks to Dictate, that's doubled to 12.
    Posted in: Magic Rulings
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    posted a message on Attaching Equipment
    Suppose I had a 2/2 creature equipped with Skullclamp. I resolve an effect on it that states "target creature gets -1/-1 and gains protection from artifacts until end of turn." Do I draw the cards or is Skullclamp considered unattached by SBE? The death and unequip actions happen simultaneously due to SBEs.
    In that case, the creature would die for being 2/0 and since the SBA's are simultaneous, Skullclamp was attached as the creature last existed on the battlefield, so it triggers and you will get to draw the cards.
    Posted in: Magic Rulings
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    posted a message on Understanding Murderous Redcap combo.
    With the rules questions answered, I am locking this to avoid further strategy discussion.
    Posted in: Magic Rulings
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    posted a message on Temur Sabertooth rulings
    You and your friend are both misunderstanding some things here. First off, it's important to know that spells and abilities that you put on the stack always resolve last in, first out, which is what allows the possibility of "responding", having your spell or ability resolve before your opponent's. Second, the cost of the Sabertooth's ability is only 1G, which you can see because it's all that's before the colon (:). That means that everything else written, both the return of a creature to your hand and the Sabertooth gaining indestructible, happens during the resolution of the ability. Your opponent can respond (do something while the ability is on the stack and hasn't resolved yet), but once the ability starts resolving, it can't be interrupted. In any case, since you activated the Sabertooth in response to a first Lightning Bolt, the ability will resolve before that first Lightning Bolt and you will be able to return the Shaman to your hand before it gets destroyed by it. But the second Lightning Bolt is another matter depending on its timing: if your opponent casts it in response to the ability, the Shaman isn't returned yet and the Sabertooth isn't indestructible yet, so they can try and use it to destroy either. But then, if you have the mana, you can activate the Sabertooth again in response to that second Bolt, with the intention of bouncing the Shaman when that instance resolves, thus saving both creatures. One thing that can't happen is your opponent letting the Shaman be bounced and then Bolting the Sabertooth before it gains indestructible, since he can't cast the Bolt in the middle of the ability resolving. If they let the Shaman be bounced, then the Sabertooth is indestructible by the time they can cast their Bolt.

    EDIT : My explanation took too long to write so I'm late to the party, but I answered your second question.
    Posted in: Magic Rulings
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