If anyone find interest in, I played a Midrange version for the Game Day Amonkhet (finish 3rd and 2nd, lost to Second sun combo and a token deck based on Anointed Procession and Hidden Stockpile) :
After playing in SCG and stuff, what would you guys do in this Jund Midrange deck with the super high prevalence of Aetherworks Marvel? What's our gameplan game 1?
I've been considering some number of Dispossess and Transgress in the mainboard, because I'd like to just strip the opponent of the Marvel/Ulamog to begin with, or just take them all.
Thoughts?
I had originally been running Ballista in my build of this deck, but cut it after the Felidar ban (it was more interaction vs. the combo). Like previous replies to this thread, I also sort of think that Ballista was pretty integral in turning on Delirium...so I'd say that my cutting him was likely a mistake. I offset this at first by playing 4 copies of Grim Flayer, along with other good midrange creatures (Tireless Tracker, Sylvan Advocate), then having a toolbox of other things to use for Traverse targets.
I also noticed a lack of Cut//Ribbons in the lists that people have posted. Do you guys think that it's not good, and I should just be relying on instant-speed removal (Disintegration/Push) and just use creatures, and that the reach provided by Ribbons isn't really necessary? (Though I just liked having the additional route to victory).
The deck seems pretty solid thus far, and my matchup against CopyCat seems pretty good right now, as well as various control decks, like Dynavolt stuff.
The problem I'm having the most is dealing with Gideon (surprise!) in the Mardu Ballista matchup. I don't know what the proper way to deal with him in the Jund colors would be, other than maybe including a few copies of To The Slaughter in the sideboard for him. Though I've noticed while doing research that there's a transformational sideboard to a sort of Mardu Control variant that includes multiple planeswalkers (Chandra, Sorin, etc, etc.) that would seemingly nullify this strategy.
The only reliable (if you could call it that) way to deal with Gideon is to catch him with a resolved Lost Legacy, and that makes the matchup more manageable for sure, as my other removal deals with the creature base decently well.
Thanks in advance for any advice folks could give me with the deck. I welcome advice in general, regardless of whether or not it's regarding the Gideon problem or not. Per Standard Deck Creation Forum Rules, "If you want to post a new thread in this forum, please check and make sure there isn't already a thread on the same topic. " Seeing three threads in Jund with Rhonas and/or Hazoret, I am merging to comply with forum rules and hopefully build up thread activity. - hoser2
I like this a lot, I might try something similar.
I've been considering some number of Dispossess and Transgress in the mainboard, because I'd like to just strip the opponent of the Marvel/Ulamog to begin with, or just take them all.
Thoughts?
I had originally been running Ballista in my build of this deck, but cut it after the Felidar ban (it was more interaction vs. the combo). Like previous replies to this thread, I also sort of think that Ballista was pretty integral in turning on Delirium...so I'd say that my cutting him was likely a mistake. I offset this at first by playing 4 copies of Grim Flayer, along with other good midrange creatures (Tireless Tracker, Sylvan Advocate), then having a toolbox of other things to use for Traverse targets.
I also noticed a lack of Cut//Ribbons in the lists that people have posted. Do you guys think that it's not good, and I should just be relying on instant-speed removal (Disintegration/Push) and just use creatures, and that the reach provided by Ribbons isn't really necessary? (Though I just liked having the additional route to victory).
I'm currently working on my first post-Amonkhet deck for Standard, and could use some insight, I suppose.
First off, here's the list I'm currently running with:
2 Grim Flayer
4 Walking Ballista
3 Tireless Tracker
3 Sylvan Advocate
2 Kalitas, Traitor of Ghet
1 Goblin Dark-Dwellers
1 Glorybringer
Instants (5):
3 Fatal Push
2 Unlicensed Disintegration
Sorceries (12):
3 Traverse the Ulvenwald
3 Cut // Ribbons
2 Never // Return
2 Painful Truths
2 Yahenni's Expertise
1 Lay Bare the Heart
3 Liliana, the Last Hope
Land (23):
3 Evolving Wilds
4 Blooming Marsh
3 Hissing Quagmire
2 Smoldering Marsh
2 Foreboding Ruins
1 Cinder Glade
3 Swamp
3 Mountain
2 Forest
3 Gnarlwood Dryad
2 Yahenni's Expertise
2 Lost Legacy
2 Never // Return
2 Pulse of Murasa
2 Lay Bare the Heart
2 Manglehorn
The deck seems pretty solid thus far, and my matchup against CopyCat seems pretty good right now, as well as various control decks, like Dynavolt stuff.
The problem I'm having the most is dealing with Gideon (surprise!) in the Mardu Ballista matchup. I don't know what the proper way to deal with him in the Jund colors would be, other than maybe including a few copies of To The Slaughter in the sideboard for him. Though I've noticed while doing research that there's a transformational sideboard to a sort of Mardu Control variant that includes multiple planeswalkers (Chandra, Sorin, etc, etc.) that would seemingly nullify this strategy.
The only reliable (if you could call it that) way to deal with Gideon is to catch him with a resolved Lost Legacy, and that makes the matchup more manageable for sure, as my other removal deals with the creature base decently well.
Thanks in advance for any advice folks could give me with the deck. I welcome advice in general, regardless of whether or not it's regarding the Gideon problem or not.
Per Standard Deck Creation Forum Rules, "If you want to post a new thread in this forum, please check and make sure there isn't already a thread on the same topic. " Seeing three threads in Jund with Rhonas and/or Hazoret, I am merging to comply with forum rules and hopefully build up thread activity. - hoser2