Samut, Voice of Dissent is a mythic that's not getting used. What kind of deck would flourish with her? Do you want to go big and try to play an impactful 6-drop that will then have haste? Do you want things with Exert for her to untap? Pump spells to take advantage of her double strike?
Whatever I try, I'm going to use Oath of Nissa, and maybe have some sort of creature toolbox. Manglehorn certainly. At least one creature with a 6 toughness to block Gideon. Is there any creature that could take out a bunch of zombies at once, other than the off-color Demon of Dark Schemes?
If I have Vizier of the Menagerie, 6 lands untapped, and an Altered Ego on top of my library, do I get to see the card underneath Altered Ego before I decide how much I want to cast it for? Like, maybe I cast it for X=2, but if I see that I have a 2-drop next in my library, I might cast it for X=0, then cast the 2 drop after it.
Per this site - http://mtg.gamepedia.com/Casting_spells - when you cast a spell the first thing you do is put the card from where it is onto the stack, before you declare X or pay any costs.
Since the card is no longer on the top of your library, and Vizier about the "You may look at the top card of your library. (You may do this at any time.)", do you get to see the card under Altered Ego?
Heck, can you put the spell on the stack, decide not to pay its cost, and put it back on top of your library, but glimpse the card underneath as a perk?
This is what I'm working on right now. It's not perfect. For some reason despite having 26 lands I seem to keep getting stuck on 3 when I playtest it. Just weird variance, I guess. I think I've got too thick of a chunk of 3-drops.
I love the Planar Chaos card frames, but I haven't been able to find any styles for Magic Set Editor that include Planeswalker versions that match those frames. Can anyone help me out?
Turn 2 - Tormenting Voice or some other way to get Tree of Perdition into your graveyard
Turn 3 - Soul Separator
Turn 4 - Triskaidekaphobia
Turn 5 - use Soul Separator to get a 1/1 spirit plant that can set your opponent's life to 1, and a 0/13 zombie.
Turn 6 - on upkeep, set your opponent's life to one, then have Triskaidekaphobia make everyone lose 1 life.
I actually expect new Emrakul to be hardcast occasionally in Modern. I dunno, go for black-blue faeries, with Bitterblossom for Tribal. Self-mill, control the board, then hardcast Emmy on turn 5.
Thirteen year old me who started Magic in 1995 loved wolves, so I searched long and hard for the terrible, ugly Master of the Hunt. But today, my favorite card is Lightning Angel.
Whatever I try, I'm going to use Oath of Nissa, and maybe have some sort of creature toolbox. Manglehorn certainly. At least one creature with a 6 toughness to block Gideon. Is there any creature that could take out a bunch of zombies at once, other than the off-color Demon of Dark Schemes?
Any ideas?
Per this site - http://mtg.gamepedia.com/Casting_spells - when you cast a spell the first thing you do is put the card from where it is onto the stack, before you declare X or pay any costs.
Since the card is no longer on the top of your library, and Vizier about the "You may look at the top card of your library. (You may do this at any time.)", do you get to see the card under Altered Ego?
Heck, can you put the spell on the stack, decide not to pay its cost, and put it back on top of your library, but glimpse the card underneath as a perk?
http://tappedout.net/mtg-decks/18-01-17-mechanized-clues/
By the way, I've got a somewhat similar deck, 4-color planeswalkers. http://tappedout.net/mtg-decks/aer-girl-power-4-color-superfriends/
I ran a similar build to this during KLD and was very successful, except against Emrakul.
Thinkhole
RR
Destroy target land. Thinkhole does 2 damage to you for each land card in that player's graveyard.
Turn 2 - Tormenting Voice or some other way to get Tree of Perdition into your graveyard
Turn 3 - Soul Separator
Turn 4 - Triskaidekaphobia
Turn 5 - use Soul Separator to get a 1/1 spirit plant that can set your opponent's life to 1, and a 0/13 zombie.
Turn 6 - on upkeep, set your opponent's life to one, then have Triskaidekaphobia make everyone lose 1 life.
1. Evolving Wilds
2. Hedron Crawler
3. Explosive Vegetation
4. Natural Connection
5. Four card types in your graveyard, eight lands (5 played + 3 ramped), and a Hedron Crawler. Cast Emrakul.
Mindlink (When this creature deals damage, scry that many cards.)