2019 Holiday Exchange!
 
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The End of an Era
  • posted a message on April 3, 2019
    Tactical Acquisition 5UU
    Sorcery (R)
    Gain control of two target nonland permanents.

    The Dreadhorde paused as a commander pointed at the sky. It couldn't be. Was it really Kefnet?

    Votes: Flatline, JqlGirl
    Posted in: Monthly Contests Archive
  • posted a message on APRIL 2ND, 2019
    Collapsing Crypt 1
    Artifact (U)
    When Collapsing Crypt enters the battlefield, each player puts the top three cards of their library into their graveyard.
    3, t, Sacrifice Collapsing Crypt: Put target nonland card in a graveyard into its owner's hand. Then exile all cards from that player's graveyard.

    Time eroded the traps in the tomb. But the erosion of the tomb itself was the grave robbers' downfall.

    Votes: BrainPo, Flatline
    Posted in: Monthly Contests Archive
  • posted a message on APRIL 1ST, 2019
    Awesome Procession 2W
    Enchantment (R)
    When Awesome Procession enters the battlefield, amass 2. (Put 2 +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
    Whenever a Zombie token you control attacks, you may tap target creature with lesser power.
    3W: Amass 1.

    Votes: netn10, DiscardUnearth

    Posted in: Monthly Contests Archive
  • posted a message on JANUARY 7TH, 2019
    Alpha Wolf 1GW
    Creature -- Wolf (U)
    Whenever Alpha Wolf attacks, you may put a +1/+1 counter on an untapped creature you control.
    2/3

    Votes: BrainPo, Flatline
    Posted in: Monthly Contests Archive
  • posted a message on JANUARY 4TH, 2019
    Architect's Plans 2
    Artifact (R)
    1, t: Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

    Votes: Flatline, DiscardUnearth
    Posted in: Monthly Contests Archive
  • posted a message on JANUARY 3RD, 2019
    4GG Biofusion Monstrosity
    Creature -- Beast Mutant (R)
    Vigilance
    When Biofusion Monstrosity dies, its controller reveals cards from the top of their library until they reveal two creature cards each with converted mana cost 3 or less. That player puts those creature cards onto the battlefield and the rest on the bottom of their library in any order.
    6/5

    Votes: DiscardUnearth, void_nothing
    Posted in: Monthly Contests Archive
  • posted a message on January 2, 2019
    Warmaster Dragon 3RR
    Creature -- Dragon (M)
    Flying, haste
    Whenever another red creature you control attacks, Warmaster Dragon gets +1/+0 until end of turn.
    Many have tried to press dragons into their service, not realizing the dragon was trying the exact same thing.
    5/5

    Votes: void_nothing, Flatline
    Posted in: Monthly Contests Archive
  • posted a message on January 1, 2019
    Aether Rip xUB
    Instant (U)
    Choose one or both
    • Counter target spell unless its controller pays X.
    • Target creature gets -X/-X until end of turn.

    Votes: Flamebuster, BrainPo
    Posted in: Monthly Contests Archive
  • posted a message on OCTOBER 2ND, 2018
    Turncoat Conditioning 1R
    Enchantment (R)
    Creatures you control but don't own have haste.
    At the beginning of combat on your turn, put a +1/+1 counter on each creature you control but don't own.
    4R: Gain control of target creature until end of turn. Untap it.

    Votes: Zemoo, soramaro
    Posted in: Monthly Contests Archive
  • posted a message on April 10, 2018
    Sift Through Peat 1BG
    Sorcery (U)
    Return up to one target creature card and up to one target non-creature permanent card from your graveyard to your hand.

    Votes: netn10, soramaro
    Posted in: Monthly Contests Archive
  • posted a message on April 9, 2018
    Gart Storm-Axe 2RR
    Legendary Creature -- Human Berserker (R)
    Haste
    Adept (Equip abilities and aura spells you control that target this creature cost 1 less to activate or cast)
    Whenever Gart Storm-Axe attacks, it fights target creature defending player controls chosen at random.
    Gart made his way to Mat-Sheth, his mortal enemy, making sure to slaughter every minion who got in his way.
    5/5

    Votes: Indighost,void_nothing
    Posted in: Monthly Contests Archive
  • posted a message on April 7, 2018
    Stalwart Lieutenant 2W
    Creature -- Human Soldier (U)
    Vigilance
    Creatures you control may block creatures with menace as though they didn't have menace.
    You can't have fearless soldiers without a fearless leader.
    2/3

    Votes: Indighost, Antiantiserum
    Posted in: Monthly Contests Archive
  • posted a message on April 4, 2018
    Wasteland Incarna 2RW
    Creature -- Elemental (R)
    Wasteland Incarna's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
    Each opponent can't cast more than one spell each turn.
    R: Wasteland Incarna gains trample until end of turn.
    "There are few homes more jealous or spiteful than a desert." -- Mifiz, caravan leader
    */*

    Votes: Antiantiserum, soramaro
    Honourable Mentions: rkohn1357, netn10
    Posted in: Monthly Contests Archive
  • posted a message on April 3, 2018
    Aether Drinker 1UB
    Creature -- Bird Zombie Wizard (U)
    Flying
    Whenever a permanent is returned to your hand, you may put a -1/-1 counter on target creature.
    Not many aven accepted the new gods of Amonkhet, but those who did excelled in depravity.
    1/3

    Votes: Zur the Enchanter, rkohn1357
    Posted in: Monthly Contests Archive
  • posted a message on APRIL 2ND, 2018
    Moriok Engine 2
    Artifact (R)
    t: Exile target noncreature card from a graveyard. If a card is exiled this way, put a charge counter on Moriok Engine.
    4, t, Remove X charge counters from Moriok Engine: Return target creature card with converted mana cost X from a graveyard to the battlefield under your control.

    Votes: Zur the Enchanter, masteroftheuniverse
    Posted in: Monthly Contests Archive
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