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  • posted a message on [Pauper] Cloudgoat Ranger
    Sorry for necro, but if it is in the sticky as a deck, I feel it is fair game to ask about.
    Posted in: Variant Commander
  • posted a message on [Pauper] Cloudgoat Ranger
    Can I ask how you use your tap effects in multiplayer? Do you just use them to remove blockers?
    Posted in: Variant Commander
  • posted a message on [Pauper] The Top 20 Card List
    Radiant's Judgment i find is a crucial white card. Can kill huge threats or cycle when you don't need it. It is still a 1 for 1 card which I dislike but you take what you can get in pauper.

    Congregate is and always will be the premier life gain card in all multiplayer games. Pauper does NOT have enough wipes that re readily available to take out every possible threat in the same way a wrath, or damnation would. If you believe otherwise, it is being a bit optimistic. Congregate is instant speed, so you can easily get the reward before you lose out. You can also use it to save another player who you might need to keep alive or use it to negate an alpha strike against you.

    TOP X card threads are always usually subjective because they didn't really take into account the player base. Redo this with an open voting poll for 3-4 weeks for each one, and compile the data.

    I've also never even before it was released, heard Yavimaya Elder referred to as Santa Claus. Ever, like never.
    Posted in: Variant Commander
  • posted a message on Declaring Attackers and Tap Creature abilties
    I was in a multiplayer game a few weeks back and I had a question about interaction.

    There was a player with a Dawnglare Invoker, and he was waiting until someone declared attackers and who those creatures were attacking then activating it saying he tapped those creatures so they could not attack.

    That doesn't seem right to me, shouldn't the controller of the Dawnglare Invoker need to activate it during the declare attackers step but before the attacking player says who he is attacking? I thought the declare attackers step was just to do that, declare what you are attacking with, not who you are attacking.
    Posted in: Magic Rulings Archives
  • posted a message on [Pauper] Garruk's Packleader
    Yeah sorry I meant, using him AS the general Smile
    Posted in: Variant Commander
  • posted a message on Search options on magiccards.info.
    Is there a way when searching rules text on this site, to exclude any results found because of reminder text? Like for example if I wanted to search for the word return, but I don't want it finding every creature with persist, is this possible?
    Posted in: Magic General
  • posted a message on [Pauper] Garruk's Packleader
    That's understandable. I still think there is hope for the guy. Curious however, have you considered Squallmonger?
    Posted in: Variant Commander
  • posted a message on [Pauper] Garruk's Packleader
    Your deck is something I also have been wanting to try. My question may depend on meta, but do you just out number the enemy? I see no pump spells (not that there are many of them) and other than the triggered abilities here and there, it seems like a lot of beef.

    Just curious :).
    Posted in: Variant Commander
  • posted a message on [Pauper] Paragon of the Amesha
    This looks like a really solid deck. I really like it. I have a question on a few cards.

    Signets: I've noticed them not being used much, they seems like a winner in this deck.

    Tortured Existence - Would this be a good addition?

    Does your deck rely on transmute to work? I only ask because you have a lot of cards that are just more expensive versions of the same thing like Rend Flesh for example, this could easily be murder or doomblade.

    Thanks for taking the time to answer my questions.
    Posted in: Variant Commander
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