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  • posted a message on [[FTV]] Announcing: From the Vault: Annihilation [Mothership]
    I just saw this on eBay and has everyone else confirm it was "fake" yet? It does support the six new artwork motiff.

    The listing did not name the source. http://www.ebay.com/itm/MTG-Magic-From-the-Vault-Annihilation-Sealed-PREORDER-Unopened-Ships-8-22-FOILS-/111393648114?pt=Trading_Card_Games_US&hash=item19ef942df2



    Posted in: The Rumor Mill
  • posted a message on [DIS] So what the hey was the Simic's "alternative" win condition?
    Quote from silicon »
    I don't ever recall hearing that Wizards stated anything about the Simic having a special win condition. I do recall hearing a quote from one of the magazines (don't remember which though) that seemed to have a lot of people misinterpreting it. I believe it said something about the Simic having a unique creature based win condition.


    It would seem that Graft alone isn't really that unique of a creature based win condition (Spikes ~ Modular), unless the reference is looking at how some of the Simic-related cards can influence other cards that have counters on them.
    Posted in: New Card Discussion
  • posted a message on [DIS] So what the hey was the Simic's "alternative" win condition?
    Looking through the spoiler for DIS, I seemed to not catch where was that WOTC referenced alternative or special win condition that was so 'special' or 'unique' for the Simic?

    Maybe WOTC meant the Azorius Senate?

    Rolleyes
    Posted in: New Card Discussion
  • posted a message on [DIS] Graft is Simic Mechanic
    From the Inquest thread (Graft is officially):

    Graft # (This creature comes into play with # +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it)
    Posted in: Speculation
  • posted a message on Dissension Guildmage abilities
    Simic Guildmmage :symgu::symgu:
    Creature - Elf Wizard
    1G: Until end of turn, target land is a 3/3 creature with trample that’s still a land.
    1U: Target land becomes a basic land type of your choice until end of turn.
    2/2
    Posted in: Speculation
  • posted a message on Petrified Wood-Kin - Gruul mimic or Simic traitor?
    Quote from rantipole »
    I think the Woodkin is just a hoser of green and red's shared enemy, blue. I don't think it implies anything about the Simic. Also, I just don't see the Simic having much to do with elementals.

    Cheers,
    rant


    Blue and Green both have their share of Elementals, so why not the Simic?

    Plus the Woodkin have strange armor apparently bolted on as well as a metallic weapon which suggests unnatural enhancements which spark closer to the Simic approach in the books.

    Doesn't the Woodkin kind of hose White, Black and Green instants as well?
    Posted in: Speculation
  • posted a message on Petrified Wood-Kin - Gruul mimic or Simic traitor?
    Quote from actaeon »
    I'm not sure if it's been defined yet, but if Simic follows the Eastern European theme, it will probably be pronounced Simich, not Simik.


    How common is Simich?

    I'll seen somewhat rare surnames of schimek, shimek and simek?




    Posted in: Speculation
  • posted a message on Petrified Wood-Kin - Gruul mimic or Simic traitor?
    Does anyone else find that Petrified Wood-Kin having Bloodthrist and special protections seems out of place for the Gruul?

    It's almost as if it’s a Simic experiment that turned on their guild or a possible Gruul mimic of the Simic work?

    And how strange is that simic and mimic rhyme while both rhyme with gimmick which has a definition of "any clever (deceptive) maneuver".


    OMG
    Posted in: Speculation
  • posted a message on Rakdos Angel
    Quote from shumatsu »
    no i meant something as powerfull as akroma, or at least fallen angel.

    anyone know if we'll EVER have a green vamp?


    So far the closest Green got to a "vampire"-like creature was Vulturous Zombie
    Posted in: Speculation
  • posted a message on Dissension: The return of Avoid Fate?
    Quote from rantipole »
    I just can't believe they'd give countering to green under the modern color pie.

    Cheers,
    rant


    Well with Blue/Green in the past they did give out Mystic Snake even if it was heavy on the Blue side

    Plus it's limited to enchantments and instants that target one of your permanents, so I could see this in a possible rare slot (to the lamentations of Blue/Green fans screaming not another wasted Rare slot?!) or a similar themed card for the Simic guild.


    Posted in: Speculation
  • posted a message on Dissension: The return of Avoid Fate?
    Avoid Fate one of the overlooked common cards out of Legends.

    With the current ruling it is one of the more powerful green spells, but it needs a re-printing with the latest wording.

    It seems to fit into the Simic guild philosophy.

    Thoughts?
    Posted in: Speculation
  • posted a message on MTGS Mini #8: The Most Powerful Color in Magic
    Quote from Agamemnon »
    Hey I read the article and think that green is the most powerful colour if you take away the straight forward decks that make top 8 all the time and look at what green can acomplish then youd have to remember green beats blue hands down cause they cant be countered and beats red with life gain or a decent fattie like wall of blossoms so weenies dont survive ether not flying, damage, milling, or combos survive when you consider green is the the best colour with the most answers.Your not talking the best deck but the best cards, find a card green can't deal with?.


    Cards that come to mind as "a card green can't deal with" -


    Spectral Lynx
    Flash of Defiance
    Hibernation or even Cerulean Wyvern
    Perish

    Granted not many are readily used in maindeck but still "never say never" Wink
    Posted in: Articles
  • posted a message on Magic Theory From the Ground Up: Part VI
    Good series so far, I do have a slight edit suggestion to your Frostwielder example.

    Instead of any, I would say most 1 toughness creatures - because it implies that cards like Silhana Ledgewalker are somehow directly effected by the Frostwielder's abilities (which wouldn't be true).
    Posted in: Articles
  • posted a message on Putrefy, Mortify, Whats Next???
    Quote from Meteora »
    Because a deck based on land destruction can't play only one 3cc ld spell. The chance to have it on your opening hand is very low. Imagine you've 8 3 mana land destruction spells. The chance to draw one of them in your opening hand is very high. Because you can defeat your opponent by get him screwed with your spells everybody would try to play a land destruction deck. Most first turns would simply look like:

    1rst Turn: Land ---> Birdy
    2nd Turn: Land ---> 3 mana land destruction spell.

    Even if this does not look dangerous it could be an important situation that influences the hole match.


    Or

    1st Turn: Land ---> Birdy
    2nd Turn: Land #2 --> Summer Bloom
    Land #3, Land #4 up to Land #5 ---> 2cc land destruction or 4cc land destruction
    3rd Turn: 3cc to 5cc spells

    Add things like the Icy Manipulator to the mix.

    Might not be "considered" Pro level but it can be done in Standard within one's own local area.
    Posted in: Speculation
  • posted a message on Putrefy, Mortify, Whats Next???
    Quote from The Descent »
    We have said it for EONS... there will be NO MORE THREE MANA LAND DESTRUCTION... it's too fast for current standard.



    How come Stone Rain doesn't seem to count, its a 3cc LAND DESTRUCTION still in Standard?

    Wink
    Posted in: Speculation
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