General thoughts:
My sb is kind of thrown together since I am experimenting with the Generator Servant / Engineer package. I think the deck is better without servant, at least for me.
The burn heavy build is working out, and the ability to do 9 + damage with an EOT stoke and then a shrapnel blast is very useful. It really helps the deck finish the job.
Having Rabblemaster and Doom Engine is VERY good. This deck needs threats to win the game consistently, and just having one or the other makes this deck too easy to stop with removal. Mainboard revoker is a personal choice, and it worked out against mono black because of pack rat and Monsters/Walkers. It is also nice to have another ensoul target. In the end, I think this current list is more consistent than my previous iterations. Let me know what you guys think.
Anyone have any tournament test results with this? Just getting back into Standard and this is what I came up with. Tried to keep it post rotation, and the sideboard is kind of thrown together.
I played a Pod toolbox deck for fun at a PTQ in Philly yesterday and went 5-3.
Round 1: U/b control, 0-2
Round 2: U/b Tezzeret, 2-0
Round 3: U/W Puresteel, 2-0
Round 4: Caw Blade, 0-2
Round 5: RDW, 2-1
Round 6: Splinter Twin, 0-2
Round 7: Tempered Steel, 2-1
Round 8: B/R Vamps, 2-0
I was pleased with how the deck ran, and if anyone wants the list feel free to ask.
Berserker is a good card, but I think that lists need to be more gobbo heavy in order to utilize goblin grenade, so I don't think it has a slot in my build.
Here's a list that I've been playing around with that is pretty similar to the toolbox list posted a bit ago. The mana base is the way it is because they are the cards I have on me, and the base has been working out. Still trying to iron out the sideboard, but this list has been playing quite well.
The maindeck is pretty standard. I think Staggershock (as an instant) is pretty good. I run Shatter because there are alot of artifact heavy decks, both creature and other (Spellskite, Birthing Pod), in my metagame.
Matchups:
U/R burn/control: 2-0
WW: 2-0
White Weenie lifegain: 0-2
Valakut: 2-1
U/W control: 2-0
I really like this list a lot, and it has a much better mid game that previous lists I have used.
They were awesome, I am actually trying to fit a 4th. They allowed me to trade with Vamps, or they took 2 because they did not want me to ramp up. They were bad against Splinter Twin though. They are great againt the aggro matchups. Perilous Myr was suprisingly well against the aggressive matchups. If you have anymore questions just ask away.
How did the matchup against splinter twin and vampires play out? I really like your list and would like some details on how you played it because I am interested in running it at fnm.
Yeah I have been running shrine mb and it has been working out.. Here's my newest list that I have been enjoying. I'lve been on the fence about teetering peaks as of late.
This is my most recent list. Does anyone have any suggestions? I've been having trouble finding a list that I am 100% happy with. Since grenade is being reprinted, is goblins the way to go? Or is the artifact/mox route the best?
I'd cut a grenade and the temple bells for signal pest. Also, I would take pyroclasm out for arc trail. Run Dismember, act of aggression in sb imo. I even md dismember. You might also want to add a couple contested war zones.
17x Mountain
1x Bloodstained Mire
1x Wooded Foothills
Creatures: 21
4x Akroan Crusader
4x Firedrinker Satyr
4x Foundry Street Denizen
4x Goblin Rabblemaster
1x Mogis's Warhound
4x Monastery Swiftspear
3x Hammerhand
4x Magma Jet
2x Coordinated Assault
4x Dragon Mantle
4x Stoke the Flames
3x Titan's Strength
1x Eidolon of the Great Revel
1x Hall of Triumph
3x Harness by Force
4x Magma Spray
4x Searing Blood
2x Trumpet Blast
Rd 1: Beat Jeskai Tempo 2-0
Rd 2: Beat Mardu 2-0
Rd 3: Beat Jeskai Tempo 2-1
Rd 4+5: ID
Top 8: Beat Naya Walkers 2-1
Top 4: Beat Temur 2-1
Finals: Beat G/R Monsters 2-0
Really pleased with the list.
Yup..
Went to a standard tournament tonight with this list:
7x Mountain
4x Darksteel Citadel
1x Temple of Epiphany
4x Shivan Reef
3x Chief Engineer
4x Frenzied Goblin
4x Goblin Rabblemaster
4x Ornithopter
3x Phyrexian Revoker
4x Scuttling Doom Engine
4x Magma Jet
4x Shrapnel Blast
1x Springleaf Drum
4x Stoke the Flames
2x Dissolve
4x Generator Servant
4x Lightning Strike
4x Negate
1x Phyrexian Revoker
Went 3-1
Round 1 - Mono Black devotion 1-2 (0-1)
Round 2 - R/B Minotaurs 2-0 (1-1)
Round 3 - U/W/G Monsters/Walkers (mainboard Nyx-Fleece Ram wtf) 2-1 (2-1)
Round 4 - Mono Black devotion 2-0 (3-1)
General thoughts:
My sb is kind of thrown together since I am experimenting with the Generator Servant / Engineer package. I think the deck is better without servant, at least for me.
The burn heavy build is working out, and the ability to do 9 + damage with an EOT stoke and then a shrapnel blast is very useful. It really helps the deck finish the job.
Having Rabblemaster and Doom Engine is VERY good. This deck needs threats to win the game consistently, and just having one or the other makes this deck too easy to stop with removal. Mainboard revoker is a personal choice, and it worked out against mono black because of pack rat and Monsters/Walkers. It is also nice to have another ensoul target. In the end, I think this current list is more consistent than my previous iterations. Let me know what you guys think.
5x Island
8x Mountain
1x Temple of Epiphany
4x Shivan Reef
3x Chief Engineer
4x Frenzied Goblin
4x Generator Servant
2x Juggernaut
4x Ornithopter
2x Phyrexian Revoker
4x Scuttling Doom Engine
4x Magma Jet
4x Shrapnel Blast
3x Stoke the Flames
3x Dissolve
4x Lightning Strike
4x Negate
2x Phyrexian Revoker
1x Soul of New Phyrexia
1x Stoke the Flames
Probably playing this list on Friday, so I will see how it goes. The SB is certainly a work in progress.
4 Darksteel Citadel
4 Shivan Reef
4 Island
3 Chief Engineer
4 Ensoul Artifact
3 Frenzied Goblin
4 Generator Servant
4 Ornithopter
4 Phyrexian Revoker
4 Scuttling Doom Engine
3 Negate
4 Shrapnel Blast
2 Springleaf Drum
4 Stoke the Flames
2 Juggernaut
2 Lightning Strike
4 Quickling
1 Negate
4 Nullify
2 Magma Jet
Here's my list, the board was a little bit different but not too much.
3 [8E] Swamp
4 [ZEN] Verdant Catacombs
8 [US] Forest
2 [HOP] Mountain
2 [SOM] Blackcleave Cliffs
3 [M11] Sunpetal Grove
2 [7E] Plains
// Creatures
1 [M11] Obstinate Baloth
1 [MBS] Viridian Corrupter
1 [M11] Manic Vandal
3 [M12] Acidic Slime
4 [M12] Birds of Paradise
1 [NPH] Sheoldred, Whispering One
1 [M12] Solemn Simulacrum
4 [MBS] Viridian Emissary
1 [NPH] Phyrexian Metamorph
1 [NPH] Entomber Exarch
1 [M11] Inferno Titan
1 [PRE] Wurmcoil Engine
1 [SOM] Skinrender
1 [SOM] Perilous Myr
1 [ZEN] Vampire Nighthawk
1 [NPH] Spellskite
1 [M11] Liliana's Specter
1 [M12] Grave Titan
1 [NPH] Blade Splicer
1 [WWK] Kazuul, Tyrant of the Cliffs
4 [NPH] Birthing Pod
4 [M12] Oblivion Ring
Round 1: U/b control, 0-2
Round 2: U/b Tezzeret, 2-0
Round 3: U/W Puresteel, 2-0
Round 4: Caw Blade, 0-2
Round 5: RDW, 2-1
Round 6: Splinter Twin, 0-2
Round 7: Tempered Steel, 2-1
Round 8: B/R Vamps, 2-0
I was pleased with how the deck ran, and if anyone wants the list feel free to ask.
3 [8E] Swamp (3)
1 [ZEN] Verdant Catacombs
13 [US] Forest (2)
2 [HOP] Mountain (7)
2 [SOM] Blackcleave Cliffs
2 [M11] Sunpetal Grove
1 [7E] Plains (1)
// Creatures
1 [M11] Obstinate Baloth
1 [MBS] Viridian Corrupter
1 [M11] Manic Vandal
3 [M12] Acidic Slime
4 [M12] Birds of Paradise
1 [NPH] Sheoldred, Whispering One
1 [M12] Solemn Simulacrum
3 [MBS] Viridian Emissary
1 [M11] Mitotic Slime
1 [NPH] Phyrexian Metamorph
1 [NPH] Entomber Exarch
1 [M11] Inferno Titan
1 [PRE] Wurmcoil Engine
1 [SOM] Skinrender
2 [SOM] Perilous Myr
1 [ZEN] Vampire Nighthawk
1 [NPH] Spellskite
1 [M11] Liliana's Specter
1 [M12] Grave Titan
1 [NPH] Blade Splicer
4 [NPH] Birthing Pod
4 [M12] Oblivion Ring
Is incinerate not just better than staggershock?
I'd consider Koth in the SB, definitely not in the MB.
18 [ON] Mountain (2)
2 [MBS] Contested War Zone
// Creatures
4 [ZEN] Goblin Guide
4 [ZEN] Goblin Bushwhacker
4 [MGD] Memnite
4 [MBS] Signal Pest
2 [MBS] Goblin Wardriver
3 [M10] Goblin Chieftain
3 [M10] Ornithopter
4 [SOM] Kuldotha Rebirth
4 [R] Lightning Bolt
3 [SOM] Arc Trail
3 [FE] Goblin Grenade (2)
2 [NPH] Shrine of Burning Rage
Matchups:
U/R burn/control: 2-0
WW: 2-0
White Weenie lifegain: 0-2
Valakut: 2-1
U/W control: 2-0
I really like this list a lot, and it has a much better mid game that previous lists I have used.
How did the matchup against splinter twin and vampires play out? I really like your list and would like some details on how you played it because I am interested in running it at fnm.
Yeah I have been running shrine mb and it has been working out.. Here's my newest list that I have been enjoying. I'lve been on the fence about teetering peaks as of late.
18 [ON] Mountain (2)
2 [MBS] Contested War Zone
// Creatures
4 [ZEN] Goblin Guide
4 [ZEN] Goblin Bushwhacker
4 [MGD] Memnite
4 [MBS] Signal Pest
2 [MBS] Goblin Wardriver
3 [M10] Goblin Chieftain
3 [M10] Ornithopter
4 [SOM] Kuldotha Rebirth
4 [R] Lightning Bolt
3 [SOM] Arc Trail
3 [FE] Goblin Grenade (2)
2 [NPH] Shrine of Burning Rage
3 [ZEN] Teetering Peaks
15 [ON] Mountain (2)
2 [MBS] Contested War Zone
// Creatures
4 [ZEN] Goblin Guide
4 [ZEN] Goblin Bushwhacker
4 [MGD] Memnite
4 [MBS] Signal Pest
3 [ROE] Goblin Arsonist
3 [M10] Goblin Chieftain
4 [5E] Ornithopter
4 [SOM] Kuldotha Rebirth
3 [FE] Goblin Grenade (2)
3 [SOM] Panic Spellbomb
4 [PD2] Lightning Bolt
This is my most recent list. Does anyone have any suggestions? I've been having trouble finding a list that I am 100% happy with. Since grenade is being reprinted, is goblins the way to go? Or is the artifact/mox route the best?
I'd cut a grenade and the temple bells for signal pest. Also, I would take pyroclasm out for arc trail. Run Dismember, act of aggression in sb imo. I even md dismember. You might also want to add a couple contested war zones.