Out: Winding Canyons, Shambling Vent, Temple of Silence, x2 Snow-Covered Swamp, Snow-Covered Plains, Doomed Necromancer.
In: Windswepth Heath, Arid Mesa, Polluted Delta, Bloodstained Mire, Flooded Strand, Verdant Catacombs, Apprentice Necromancer
I decided that I wanted the full flight of fetches to go with my Scrubland and Sun Titan. I decided to cut non-color sources and tap lands, and 3 basics going down to 14 total. I was able to have nearly perfect mana. I also decided to put the Apprentice NEcromancer in for the Doomed NEcromancer. Being 1 mana cheaper and Skullclamp-able was my mean reasonings. When I was using the Doomed NEcromancer my targets usually ended up being sacrficed. This way I get an auto includ sac-like-engine with the Apprentice Necromancer. Still in testing. So far I haven't seen him. I'll be updating the primer shortly. Anyways, on to the game
Turn order: Uril, Athreos, Locust God, Saskia
I kept a hand of Windswept Heath, Kami of False Hope(this card follows me I swear), Tainted Field, Recruiter of the Guard, Cabal Coffers, Sidisi, Undead Vizier, Vampire Hexmage. I already knew what my plays were going to be. Drop Kami turn 1, Hexmage turn 2, and Recruiter turn 3 to search up the Weathered Wayfarer.
Uril goes Forest, Birds of Paradise, pass. I crack the Heath, search up Scrubland(I have been waiting for the day I could do that), I drop the Kami. Locust God goes Volacnic Island, Sol Ring….oh boy I think to myself. I assume he is on some sort of wheel/combo/control version of the Locust God so I am ready for a big wheel to ruin everything. Saskia is the hero we deserve and goes Taiga, Vandalblast. The table thanks Saskia in chat. Saskia doesn’t respond…she/he is still a hero.
Uril keeps ramping with his green goodness. I’m already up to my turn 3 plays and I am gearing up to search Urborg or Dark Depths. I choose the latter. Locust God is dropping artifact and getting ready to cast Locust God. Saskia throws out Glistener Elf with a Rancor. We now know the true side of Saskia.
Uril has his big feisty Beast/Enchantment commando and gears up for the beats…he chooses me…in response I Vamp Hexmage + Dark Depths combo and receive my 20/20 indestructible flying monster. Easy block on Uril and its back to the command zone. Locust God has no other plays and throws out the cricket himself. Saskia Casts her commander choosing Locust God as the target and swings in at me for 4 infect thanks to an Inkmoth Nexus. Saskia begins to target me.
Uril draws pass. Damnation is the draw for turn, I search up Urborg with the Wayfarer and tap for Coffers for 5 mana. Wipe the board, Athreos triggers on Locust God (pays all) swing in at the Saskia player. Locust God goes Wheel of Fortune(not sure if he had no other plays or was just low on gas) and refills the tables hands. Saskia throws out down Skittles Skithiryx, the Blight Dragon)and passes.
Uril comes back out but no enchantments this time. On my wheel hand I was able to grab a Path to Exile, path skittles, and I swing in with my 20/20. Saskia says GG and leaves the game. Locust God goes, land Locust God, Skullclamp. I am perceived as the threat at the table but I always remind the Uril player what the Locust God can do with those cards. Endless blockers for his big meanie.
Uril puts an Armadillo Cloak on and swings for 9, gains 9. Draw for Turn, Austere Command. Yes! This will nearly guarantee me the game. Austere Command meet….Pact of Negation. I swing in for 20 and the Locust God takes it. The God is at 19. Draw for turn. Makes a 1/1 then miracles Reforge the Soul for turn. Skullclamps his reaminging 1/1s for a total of 14 in the air. Comes at me for 16in the air and I am down to 11 leaving back 2 1/1s.
I am now at Uril’s mercy…he/she should know that the Locust God is going to create a massive army. It takes very little convince and he decides to target the Locust God. God blocks with a 1/1. Uril gains 11 (some enchantment boosting). I draw Eidolon of Rhetoric and I know the writing is on the wall. I swing my 20/20 in at LG…he blocks. LG swings at me. I reveal my top card to see my chances of survival. The very next card…Peackeeper.
Haste on those tokens is great. I was happy I was finally able to get a game against the God in. Had my answers lined up a little better we could have been in there. LG ends up taking the game against Uril. The Saskia player targeting me in the beginning is what really set me back in card advantage. I had to defend myself against her while trying to make sure the Locust God didn’t combo off. Great game with Athreos and I am very happy with the way he performed.