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  • posted a message on Multiple abilities at the end of the turn and priorities
    MTG:A does a lot of things automatically. You can take full control by hitting the Control key and that should let you act between Teferi triggers.
    Posted in: Magic Rulings
  • posted a message on Corpsejack Menace + Nissa vs. terminate
    Yes. The doubling only occurs if Menace is on the filed when the ability resolves, and if your opponent resolves Terminate on the Menace it won't be around when Nissa's ability resolves.
    Posted in: Magic Rulings
  • posted a message on Skullclamp rules in use
    Static effects, like Skullclamp and other equipments, are only in affect what they say they do. Once Skullclamp is moved, it's no longer equipped to the Wolf token, so it is no longer the equipped creature and does not benefit from the P/T modifications.
    Posted in: Magic Rulings
  • posted a message on Self pumping interactions: functions
    The ability on Dread Shade doesn't require tapping the creature, so it can be activated even if the creature is tapped.
    Posted in: Magic Rulings
  • posted a message on People who buy a box
    I usually get a couple of boxes a year as part of judge comp. I can either sell them for $75-80 or get with some friends and crack them for the fun and addiction that is cracking packs. I usually do the latter, and I've noticed that when I do it at my LGS about half the time someone will buy a box immediately after I'm done. So I'm having fun for free (almost - I didn't pay for the box but I "miss out" on selling it) and the LGS makes a sale they might not have. Win/win.

    My last DOM box I cracked had a Karn, Teferi, and a Lyra so I didn't miss out on value. The first one I opened had a Karn, History, and a Lyra.
    Posted in: Magic General
  • posted a message on [Primer]Lands
    Played in an Eternal Weekend Trial last weekend.
    5 rounds of Swiss then a top 4.
    R1) Dredge - 2-1W.
    Game one Dredge did dredge things. Game two I sided in Trackers and KReturn and Bojuka Bog. I swung with a Tracker and then cast KReturn and managed to exile all 4 bridges. Next turn I flooped Lage and killed him. G3 I had a turn 2 Lage and killed him faster than he could go off.
    R2) Burn - 0-2L.
    Price of Progress is a hell of a card. He saw 2 in each game.
    R3) Unexpected Show - 2-0W.
    Like Eureka Show but using Unexpected Results instead of Eureka. I flooped faster than he did G1, G2 went long enough that I ended up paying the 30 mana for a Lage.
    R4) D&T - 2-1W.
    Game one I Wasted his plateau, quartered his Karakas, played a Tabernacle then dredged a Loam that had 2 more wastes and a Quarter and he saw the writing on the wall and scooped. Game 2 he curved perfectly and had a path for my Lage. Game 3 I had a KReturn to clear the Flickerwisps out of the way for my Lage.
    R5) 4c Control/Delver 0-0-3 ID
    Draw into top 4. Played for fun and he dominated me.

    Top 4: Same opponent as R5. 2-1W
    Game one I flipped quickly, G2 he tempoed until Tombstalker killed me, G3 went long and the turn I flooped he could only get me down to one or himself up to 20 with the Deathrites. Either way he lost.

    Finals: UBRg Delver. Went to G3 and I didn't float a mana from a land I sacced to Rotate which got Dazed. Then I Gambled and he picked the card I needed. Then he top decks the Diabolic Edict.

    I love this deck so much. A little tighter plays and I will be set for Eternal Weekend.
    Posted in: Control
  • posted a message on [[Official]] Unreleased and New Card Discussion
    You still get infinite creatures entering and dying - you just only keep the one at the end of your loop.
    With Rite you still get infinite copies of whatever you want on the battlefield, you just end with the one Naru at the end of your loop.

    Don't need to work around anything.
    Posted in: Commander (EDH)
  • posted a message on Burn
    I'd drop the Manamorphose for Skullcracks, go down a fetch for the 4th crack.

    I could see Reveler in games that are likely going to go long - you'll end up in top deck mode so he's a RR draw 3.
    Posted in: Aggro & Tempo
  • posted a message on Burn
    Quote from Raghouz »
    Thank you for this answer elconquistador1985.
    I have also tested Dire fleet daredevil. A real spicy card of sideboard on my opinion. Not so expensive at 20 lands, you can just exile an instant/sorcery against a snapcaster, or recast a lightning bolt.

    Daredevil only hits opponent's spells, so you can't recast your stuff. Huge limitation IMO.

    Posted in: Aggro & Tempo
  • posted a message on Devoid and colorless
    Yes, Sol Ring is a colorless spell so it will trigger Molten Nursery.
    Posted in: Magic Rulings
  • posted a message on [Primer] Zoo [Video Primer]
    Quote from Garrettv1 »
    This was posted on the modern subreddit. Looks super fun imo https://www.mtggoldfish.com/deck/visual/937030. Trying to figure out what I want to play coming up. I want to be aggro so I'm torn between this and R/B hollow one.

    I think TBR would be better than Tribal Flames in that list. It's harkening back to the first DS lists to make it big.
    Posted in: Aggro & Tempo
  • posted a message on Quick question about copy spells
    Quote from Dogsparky »
    Quote from rigeld2 »
    Quote from Dogsparky »
    Quote from void_nothing »
    Yes, you get another chance to respond to your own spell even after you cast a spell in response to it, so you can copy it twice.

    In the case of copying a split second spell with a delayed trigger, this works fine because you never actually cast the copy, and split second only stops spells from being cast and nonmana activated abilities from being activated.
    So, if i attacked with something,i could then use other copy spells, or copy effects then i could cast word of seizing up to 8 times with just howl of the horde, twincast and reverberate? by copying the howl with twincast, getting 2 more copies that copy a spell 2 times each, cast reverb,getting 4 copies of that and copying howl again t hen casting word of seizing?

    You'd have to cast Howl, hold priority, cast Twincast targeting Howl, hold priority, cast Reverberate targeting Howl.

    So you'd have 6 "copy the next instant or sorcery" triggers, then you cast Word and it gets copied 6 times giving you 7 targets.


    Wouldn't it be 8 copies? Howl of the horde, if i attacked copies twice, so if i cast twincast, there are two twincasts targeting howl of the horde, so there are 2 more howl of the hordes, which is 4 copies for the reverb targeting the howl of the horde, so there are 4 copies of howl of the horde, each copying the next spell an additional time so 2 copies of the next instant or sorcery, 2 times each


    If you cast Twincast, it needs a target. Howl won't copy it unless you've let it resolve and then there's nothing for Twincast to target.
    Howl - copies twice when it resolves.
    Twincast - copies Howl, so copies twice when it resolves.
    Reverb - copies Howl, so copies twice when it resolves.

    Neither Twincast nor Reverb will be copied because Howl hasn't resolved yet.
    Posted in: Magic Rulings
  • posted a message on Quick question about copy spells
    Quote from Dogsparky »
    Quote from void_nothing »
    Yes, you get another chance to respond to your own spell even after you cast a spell in response to it, so you can copy it twice.

    In the case of copying a split second spell with a delayed trigger, this works fine because you never actually cast the copy, and split second only stops spells from being cast and nonmana activated abilities from being activated.
    So, if i attacked with something,i could then use other copy spells, or copy effects then i could cast word of seizing up to 8 times with just howl of the horde, twincast and reverberate? by copying the howl with twincast, getting 2 more copies that copy a spell 2 times each, cast reverb,getting 4 copies of that and copying howl again t hen casting word of seizing?

    You'd have to cast Howl, hold priority, cast Twincast targeting Howl, hold priority, cast Reverberate targeting Howl.

    So you'd have 6 "copy the next instant or sorcery" triggers, then you cast Word and it gets copied 6 times giving you 7 targets.
    Posted in: Magic Rulings
  • posted a message on Quick question about copy spells
    Quote from Dogsparky »
    Can you copy spells that have already been copied? so if i use twincast on something that i already cast increasing vengeance on?

    Yes, that's fine as long as the original or one of the copies is still on the stack and hasn't resolved.

    along with that note can i use howl of the horde to copy word of seizing since it is cast before seizing,but seizing has split second so i am confused as to if the copies actually can exist, if it can then i have some fun ideas with that, if not then i guess i won't go in that direction.

    Split Second just means you can't cast spells or activate abilities. Triggered abilities still happen, however. So If you cast Howl and then Word, you'll get a second copy of Word.
    Posted in: Magic Rulings
  • posted a message on Multiple Path to Discovery
    Yes, a creature explores twice if there are 2 Path of Discoverys out.

    A Jadelight Ranger that ETBs with 2 Paths out would explore 4 times - twice on its own ETB and once per Path. Note that these are all separate triggers and can be responded to (3 total triggers).
    Posted in: Magic Rulings
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