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  • posted a message on Last chance to tap an attacker
    As soon as it is declared an attacking creature, i.e. the start of the Declare Attackers step. Once this action is done, the elf will be tapped and can no longer tap for mana. Conversely, if you tap it for mana in, say, the Beginning of Combat step, it will be tapped and cannot be declared as an attacker.
    Posted in: Magic Rulings
  • posted a message on Storm Cauldron and Mana Web
    No, tapping for mana would be activating the mana ability of the land. The controller of the lands could tap them for mana in response to the Mana Web trigger (in which case Storm Cauldron would return them to their owner's hand), or they could just let them be tapped by Mana Web (in which case they don't get mana but the lands stay on the battlefield).
    Posted in: Magic Rulings
  • posted a message on [RVC] - Ten Guild Keywords
    Quote from Legend »
    Quote from Flisch »

    I also find the Azorius mechanic very cute, but I am not sure if it's the good kind of cute. Especially when you start having different triggers for breaking the law it gets confusing VERY fast.

    You're wrong. Also, we've already been through this extensively in another thread. It's VERY doable. Where have you been?

    Quote from Flisch »

    Keyword 2GW (When this enters the battlefield, reveal the top card of your library. If that card is a creature card you may cast that card. It's mana cost is reduced by 2GW.)

    This is cute, but my wording is superior.

    Watch the tone please. You can provide links to the other discussions or summarize it, don't just dismiss new opinions. Thanks!
    Posted in: Custom Card Creation
  • posted a message on [Clan Flamingo] Lives On Your Lawn
    just successfully hiding in our elitist hidey holes
    Posted in: Clans
  • posted a message on Traveling to Japan, what MTG should I look for
    Most Japanese stores sell both English and Japanese cards, and often the English ones are slightly cheaper, so I wouldn't bank on being able to trade or sell English cards at a premium.

    I did get some cool build-it-yourself deck boxes there, one that looked like an old treasure chest. They come as flat cardboard and you build them up, the one I got is still in regular use a year and a half on. They had all kinds of licensed ones with anime characters as well. I got some amusing sleeves for stuff I have never heard of, plenty of anime girl sleeves available.
    Posted in: Magic General
  • posted a message on Can my Grandpa essence backlash your creature on the cheap?
    The latter. "Creature" just refers to a creature permanent on the battlefield, it won't apply to creature spells. Your grandpa is not very good at counterspelling.
    Posted in: Magic Rulings
  • posted a message on [Clan Flamingo] Lives On Your Lawn
    Grenzo is the only one I don't already have an EDH in those colors for
    or wait Brago also but meh

    haven't played yet will do Thursday

    Nintendo@E3 get hoyp
    Posted in: Clans
  • posted a message on Firedrinker Satyr rullings
    Please use card tags:
    Firedrinker Satyr
    (Type this: [c]Firedrinker Satyr[/c] or highlight the card name and hit the button with the single Magic card back, just right of the dice button.)

    The Satyr does not deal any damage to you if it just attacks and damages the opponent. It hurts you when it is dealt damage. If the opponent deals 2 damage to the Satyr with Shock, you will take 2 damage as well. Same for if it is blocked by a 2/2 creature, the creature will deal 2 damage to the Satyr and the Satyr will deal 2 damage to you. In addition, whenever you pump the Satyr's power using the 1R ability, it will deal 1 damage to you.
    Posted in: Magic Rulings
  • posted a message on Help us out. Who won???
    It sounds like this is what happened on the turn in question:

    Player 1 targets Tormented Hero with the bestow mode of Herald of Torment. Tormented Hero's heroic ability triggers.
    Player 2 targets Tormented Hero with Hero's Downfall.
    Both players pass priority, so the Hero's Downfall resolves and Tormented Hero is put into the graveyard.
    Tormented Hero's heroic ability resolves. Player 2 loses 1 life, Player 1 gains 1 life. (Assuming they are the only 2 players)
    Herald of Torment resolves and enters the battlefield as an enchantment creature.
    Player 1 casts Extinguish All Hope (not sure if this is the same turn or later). It resolves and doesn't kill Herald of Torment, because it is an enchantment creature. Any nonenchantment creatures will be destroyed.

    darkmagic88, are you maybe confusing "enchantment creature" and "enchanted creature"? If you cast Extinguish All Hope when the Tormented Hero is enchanted with a bestowed Herald of Torment, the Tormented Hero will be destroyed. The Hero is "enchanted" (it has the Herald attached to it as an Aura), but the Hero itself is still just a creature, it doesn't have the type "enchantment". As mentioned before, Extinguish All Hope is not going to destroy the Herald of Torment whether it is attached to a creature or whether it is a creature on its own, since it would still have both the "enchantment" and "creature" types.
    Posted in: Magic Rulings
  • posted a message on [CNS] Lore seeker, my least favorite card ever
    You only get $3 back no matter what pack you put in? Many older packs are more valuable (or possibly less), so are you saying people shouldn't bring more expensive packs unless they just want to front the difference? Couldn't you just restrict the available packs to Conspiracy and packs in Standard and achieve the same result?
    Posted in: Limited (Sealed, Draft)
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