• posted a message on MTGS Staff RPG--Ar Ais Spectators and Out-of-Game Commentary
    I wasn't able to post last night and will have plans with all my free time through to the start of next week, sorry. I can find you all when you are dead and heal some people :p
    Posted in: The Colosseum
  • posted a message on What Triggers "Heroic"
    You are correct, Goblin Shortcutter does not trigger heroic abilities like that of Anthousa, Setessan Hero.

    There are no creatures that target anything as creature spells. Compare Stun, which says "Target creature can't block this turn."; instants and spells can target permanents or players directly, as spells. The only other card type that does this is Aura Enchantments, which target a creature when they are cast. (The one exception is the bestow mechanic in the Theros block, which does let you cast the cards with bestow as Auras instead of as creatures, which would trigger heroic.)

    Abilities could be triggered abilities which start with "When", "Whenever", or "If", like Goblin Shortcutter's ability. They could also be activated abilities, which will specify a cost followed by a colon, as on Bola Warrior. In either case, abilities are not spells, so even if you target a heroic creature with an ability, it will not trigger heroic.
    Posted in: Magic Rulings
  • posted a message on MTGS Staff RPG--Ar Ais Spectators and Out-of-Game Commentary
    Hey sorry, had a guest and festivals and geisha and stuff.
    I will catch up and be back to posting by tomorrow, but out over the next weekend again.
    Posted in: The Colosseum
  • posted a message on MTGS Staff RPG--Ar Ais Spectators and Out-of-Game Commentary
    Unless everyone is having tons of fun posting 10 Perception checks in a row, might I propose a shortcut via which the DM rolls everyone's Perception as we enter each new room and informs us of what is there accordingly? Maybe we can roll to investigate specific objects within rooms and whatnot if needed.
    Posted in: The Colosseum
  • posted a message on MTGS Staff RPG--Ar Ais: Adventure One, "The Silver Road and the Broken Chain"
    Emeryn does a simple bow to acknowledge the gods in the front hall, and again in the secret shrine to Arawan. She pauses for a moment as the party returns to the first room. "Forgive us, but we have no time to cleanse you now. We shall restore your glory first by driving the evil out of this temple." She is speaking in front of the statue of Finian, but includes all of the gods in the front hall with a gesture.
    Emeryn tries the door to the east, then turns back (assuming she doesn't get blown up or something). "This one is locked. It seems we must move forward."
    Posted in: The Colosseum
  • posted a message on MTGS Staff RPG--Ar Ais: Adventure One, "The Silver Road and the Broken Chain"
    "My thoughts exactly." Morningstar and shield at hand, Emeryn strides past Paravrax through the open stone doors.
    Posted in: The Colosseum
  • posted a message on MTGS Staff RPG--Ar Ais: Adventure One, "The Silver Road and the Broken Chain"
    Emeryn stares down at the gnome. "I see. Perhaps your compliance will grant you leniency, but I cannot speak for the judgment of the village. I believe my companions have a map, we shall consult with you once they return."
    The fair-haired paladin leaves the gnome, although she keeps an eye on her, and assists the innkeeper with righting the overturned tables and chairs, then cleans her armor, shield, and weapon, sitting across from the gnome as she waits for Reed and the others to return.
    Posted in: The Colosseum
  • posted a message on MTGS Staff RPG--Ar Ais: Adventure One, "The Silver Road and the Broken Chain"
    Religion Roll for Vorrix and all this other stuff
    [dice=1]20[/dice]
    Emeryn listens to the halfling's misguided ravings. The stern noble countenance has almost reasserted itself, but the embers of rage still smolder in her eyes.
    "I think that's enough from you for now," she declares, and delivers a single solid blow to the halfling's head, returning her to dreams of her forsaken god.
    "Perhaps this one will be more useful." Emeryn moves to the gnome, and again a wan light spreads from her hands, bringing the gnome back to consciousness and, undoubtedly, a keen awareness of the violence that had been visited upon her.
    "Your lost god has forsaken you," Emeryn starts, indicating the ashen remains of the spellbook. "Tell me how you have taken the caravans. How do you communicate with the others? When are they expecting to hear from you?"
    Posted in: The Colosseum
  • posted a message on MTGS Staff RPG--Ar Ais: Adventure One, "The Silver Road and the Broken Chain"
    Zone of Truth or not, Emeryn is ready to elicit the answers they need.
    "And a man, a knight whose armor bore the sigil of the Broken Chain. Where is he?!" Emeryn leans down and jabs a finger into the half-closed dagger wound in her side. "We have kept you alive despite wounds like this. Imagine having your limbs broken, unable to move, with nothing to do but wait for the axebeaks to come and gut you alive."
    Posted in: The Colosseum
  • posted a message on MTGS Staff RPG--Ar Ais: Adventure One, "The Silver Road and the Broken Chain"
    I don't particularly care either way, but if Iso wants to refer to himself as Luan even when he is just posting about the character and not actually saying his name, maybe that would be easier until such time as his true name comes out.
    Are we assuming that a gnomish greatsword is also a greatsword for any medium-sized people? I forget the rules for small people and weapons, was it just "they have to use versatile weapons two-handed" or something? Can Luan even wield it, as a rogue? And what kind of bag does he have that he can slip a greatsword into?
    Emeryn ignores the banter between Reed and Luan, glaring down at the captive halfling. She glances quickly at the cleric as he casts his enchantment, as though irritated at the interruption, but lets go of the halfling's jaw and waits for her to speak.
    Posted in: The Colosseum
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