By playing things like Voice maindeck you are diluting your combo plan game 1. There are decks that don't even care about you playing a Voice so you have to ask yourself if it is better than only going for the combo which every deck cares about? 4 Witness is the place you want to be as seen by the majority placing lists over the history of the deck. They act as either grindy cards when we need it or extra combo pieces when we need it.Quote from Moneymakermich »I'm more and more unhappy with eternal witness. I find it way too slow in most matches. I think about rallier but as usual I'm facing unability to trigger revolt too many times. Currently I'm still testing rallier, coupled with voice of resurgence, and another version where it is coupled with wall of omens. Am I the only one having an issue with 4 witnesses in the deck?
I explained it in my reply to your original post. There are far too many downsides of playing Elf+Sprawl compared to just playing traditional manadorks. Plan B of Gavony Township becomes worse, Company hits become worse, you lose out on chumpblockers, you are open to Ghost Quarter on more than just Township and the biggest of all is that you need both cards to really make it work otherwise you should just be playing a normal dork. Too many inconsistencies with the deck would be created by playing those cards.Quote from EpicLevelCommoner »Yet somehow we return to Simian Spirit Guide from time to time for similar reasons; does it all go back to Collected Company itself?Quote from Pokken »There are a lot of ideas that are so bad as to not be worth testing. The arbor elf angle is one of them. It has no place in a deck with collected company.
I suppose it doesn't matter though. I'm not here to prove you wrong; I'm here to share my experiences with this community and learn how to be a better player and deckbuilder. And since I am not receiving any constructive argument against my position, I'll simply refrain from detracting from any constructive conversation.
The same things go for people playing SSG. It does make a turn of the deck faster yes, but it also dilutes the deck at every other point of the game which overall makes it worse.