id say that spark jolt, is a perfect 23rd card, there are enough playable 1 toughness guys that i wouldnt mind playing one, or if i have like a few first strike guys then im totally cool with that, also the scry is very relevant
Thanks for the feedback everyone, i ended up taking the arbor colossus, but i thought about it a while and seriously considered taking the lightning strike, i ended up 3-0ing my pod
(probably not playing the scouring sands and only 1 wayfinder, but you know)
i open my third pack to find some pretty solid cards all around, but the only in my colors are lightning strike and an arbor colossus
So heres the question, what would you take in this spot, i feel like i have the mid-late game set down and not too much early game, at the same time arbor colossus is arbor colossus
There is the jund commander deck at my local store, and prossh happens to be my favorite general of the 5, is that deck worth the buy or should i just buy the good cards from it?
the deck costs 30 dollars
and yes im aware its a little late, but i just got back into magic
Im going to keep my post short simple and to the point
What design space does removing mana burn free up?
the reason i ask this is because i see alot of designs of cards nowadays that i think would be more interesting with mana burn around, or better yet, cards that are obsolete and literally useless because mana burn is no longer a thing
Also how does the design space change when mana burn is a thing
sigged
1x scouring sands
1x oakheart dryads
2x snake of the golden grove
1x nyxborn wolf
1x graverobber spider
1x fearsome temper
3x ravenous leucrocota
2x satyr wayfinder
1x fall of the hammer
1x starfall
1x hydra broodmaster
1x nessian game warden
(probably not playing the scouring sands and only 1 wayfinder, but you know)
i open my third pack to find some pretty solid cards all around, but the only in my colors are lightning strike and an arbor colossus
So heres the question, what would you take in this spot, i feel like i have the mid-late game set down and not too much early game, at the same time arbor colossus is arbor colossus
anyways as far as modern masters box goes its what 350 or so now
and goyf is like 190 i think so if you pull one goyf the box will almost definately pay for itself
the deck costs 30 dollars
and yes im aware its a little late, but i just got back into magic
What design space does removing mana burn free up?
the reason i ask this is because i see alot of designs of cards nowadays that i think would be more interesting with mana burn around, or better yet, cards that are obsolete and literally useless because mana burn is no longer a thing
Also how does the design space change when mana burn is a thing