What do you guys think will happen to the price of 14 Mutavaults? Will they rise post-rotation?
I doubt so as they don't see a lot of play outside of merfolk decks, and the supply of mutavaults has increased drastically.
Also, what was the price of mutavault before the reprint?
I plan on cutting the banefires for something else since there's barely any control in my local meta. My hardest matchups are probably affinity, storm and merfolk. Any ideas? I'm considering ash zealot against storm (and control) and shattering spree against affinity.
I doubt so as they don't see a lot of play outside of merfolk decks, and the supply of mutavaults has increased drastically.
Also, what was the price of mutavault before the reprint?
4 Goblin Guide
4 Vexing Devil
3 Satyr Firedancer
Non-creatures:
4 Lightning Bolt
4 Lava Spike
4 Rift Bolt
4 Bump in the Night
4 Boros Charm
3 Lightning Helix
3 Magma Jet
3 Skullcrack
1 Rakdos Charm
3 Mountain
4 Scalding Tarn
4 Arid Mesa
2 Sacred Foundry
2 Blood Crypt
1 Stomping Ground
3 City of Brass
2 Rakdos Charm
3 Destructive Reverly
1 Satyr Firedancer
1 Skullcrack
2 Sudden Shock
3 Volcanic Fallout
3 Banefire
I plan on cutting the banefires for something else since there's barely any control in my local meta. My hardest matchups are probably affinity, storm and merfolk. Any ideas? I'm considering ash zealot against storm (and control) and shattering spree against affinity.