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  • posted a message on June 23, 2016
    Votes: Shukkets, Flatline (I wish it was a Thallid/Sporloth somehow tho)
    Honorable Mention: netn10

    Viscara, the Darklight Reborn 4WBB
    Creature - Angel Demon (MR)
    Flying, Deathtouch
    whenever a creature an opponent controls dies, you may pay 2B. If you do, put that creature onto the battlefield under your control. That creature is Black and is a Demon in addition to its other types.
    When another creature you control dies, you may pay 2W. If you do, put that creature onto the battlefield under your control. That creature is White and is an Angel in addition to its other types.
    5/5
    Once she fell to damnation. Now she shall rise for salvation.
    Posted in: Monthly Contests Archive
  • posted a message on December 22, 2015
    Votes: Flatline, Indighost

    Time Shatterer 2WU
    Creature - Human Wizard (R)
    When Time Shatterer enters the battlefield, exile target creature an opponent controls until Time Shatterer leaves the battlefield. (That creature returns under its owner's control.)
    4WU: Return Time Shatterer from your Graveyard to the battlefield. Activate this ability only if Time Shatterer was put into the Graveyard since the last turn.
    3/2

    (Hopefully I worded the 2nd ability right, I wasn't sure how to word it so it worked if it died this turn or last turn.)
    Posted in: Monthly Contests Archive
  • posted a message on December 21, 2015
    Votes: Asrama, Skyform

    Adaptive Monk 1(U/G)UG
    Creature - Human Monk (R)
    Prowess
    When you cast a creature spell, you may have that creature fight target creature an opponent controls.
    When you cast an Instant or Sorcery spell, you may draw a card, then discard a card.
    When you play a Land, you may add U or G to your mana pool.
    3/3

    (Hopefully the hybrid mana worked here, I had trouble getting it to show up. If it doesn't, the cost is 1U/GUG)
    Posted in: Monthly Contests Archive
  • posted a message on December 20, 2015
    Votes: maplesmall, indighost

    Honorable Mention: acheron_xi (Had to think a lot between voting for you or Indighost)

    Zaheed, the Unseen Blade 3BB
    Planeswalker - Zaheed (MR)
    +1: Zaheed, the Unseen Blade deals damage to target creature equal to the number of loyalty counters on Zaheed, the Unseen Blade.
    -2: Put a Human Ninja Illusion token named "Shadow of Zaheed" into the battlefield with power and toughness equal to Zaheed, the Unseen Blade's loyalty counters.
    -8: Target player gets an emblem with "At the beginning of each end step, you lose life equal to the life you lost this turn. (Damage causes loss of life.)"
    4

    Also just realized I accidentally called Shade of Vengeance by the wrong next in the card text since I was deciding between names. Whoops!
    Posted in: Monthly Contests Archive
  • posted a message on December 19, 2015
    Votes: bravelion83, indighost

    Honorable Mention: acheron_xi

    Shade of Vengeance 3BB
    Creature - Spirit (U)
    Wither (This deals damage to creatures in the form of -1/-1 counters.)
    1BB, T: Shadow of Vengeance deals damage to each creature equal to the number of -1/-1 counters on that creature.
    The body withers, but vengeance must be sated in order to fade.
    4/3
    Posted in: Monthly Contests Archive
  • posted a message on December 18, 2015
    Votes: Flatline, TriceDefied

    Void Prophet 3CCC
    Creature - Human Horror (R)
    Activated abilities of creatures with one or more colors cannot be activated.
    Whenever you cast a spell, put a Void Counter on Void Prophet.
    2C, T: Remove any number of Void Counters from Void Prophet. Put an X/X Eldrazi token into the battlefield, where X is the number of Void Counters removed this way.
    4/4
    Posted in: Monthly Contests Archive
  • posted a message on December 17, 2015
    Votes: acheron_xi, netn10

    Honorable Mention: Indighost (I really like this!)

    Riftwalker 2BB
    Creature - Horror (U)
    Menace (This creature can't be blocked except by two or more creatures.)
    When Riftwalker deals combat damage to an opponent, put a +1/+1 counter on it.
    For each +1/+1 counter on Riftwalker, an additional creature must be used to block it.
    2/2
    Posted in: Monthly Contests Archive
  • posted a message on [LoR]: THREE Potential Guild Mechanics
    Just wanted to say I like Training. It's not the most flavorful, but it looks like it'd play well, and has a lot of neat little interactions/possibilities for card design.
    Posted in: Custom Card Creation
  • posted a message on Iconic Fatties in their Allied Colors
    These are fun. I quite like Skyhunger Sentinel, my favorite of them probably.
    Posted in: Custom Card Creation
  • posted a message on October 8th, 2015
    Votes: Indighost, Groovelord

    Honorable Mention: Hemlock, aftermarketradio (Seems a bit too strong)


    Mortina, She Who Greets Death 3BB
    Legendary Creature - Human Wizard (R)
    Whenever a Swamp enters the battlefield under your control, each opponent loses 1 life and you gain that much life.
    2B, T: Gain life equal to target creature in your Graveyard's power, then add it to your hand.
    "Death is not a foe to clash with bitterly, but a friend who guides you gently." - Mortina, She Who Greets Death
    2/2

    Second in the cycle.
    Posted in: Monthly Contests Archive
  • posted a message on October 7th, 2015
    Votes: TriceDefied, SkyBouncFencer

    Honorable Mention: Bravelion83 (Very close to voting. Why does it have Reach?), acheron_xi (Pact with X sounds good but I feel like you could find a better name), Indighost (Many good cards today!)

    Kotina, the Infinite Seer 3UU
    Legendary Creature - Human Wizard (R)
    When an Island enters the battlefield under your control, Scry 1.
    2U, T: Put a token into the battlefield that is a copy of target Legendary creature on the field, except it is not a Legendary.
    "My eyes met hers and within them I saw all the possibilities of myself." - Akina, Lady of Nayudo
    3/3

    Been playing a lot of Commander, so I thought I'd make a cycle of monocolored Legendaries meant for Commander, either to be a Commander or to put in other Commander's decks. Monocolor because I enjoy playing monocolor Commander decks. Here's the blue one!
    Posted in: Monthly Contests Archive
  • posted a message on October 5th, 2015
    (Was gone for a while, but now I'm back!)

    Votes: Indighost, acheron_xi (Feels like a lot of blue cards today)

    Honorable Mention: Groovelord (Sick flavor text)

    Bellona, Goddess of War 3WWRR
    Legendary Creature - God Warrior (MR)
    Vigilance, Haste
    For each equipment attached to Bellona, Goddess of War, this card gains +1/+1 and your choice of indestructable, trample, double strike or menace.
    "I was forgotten once...but war is my temple. So long as it stands, so will I."
    5/5
    Posted in: Monthly Contests Archive
  • posted a message on September 26, 2015
    Votes: SkyBoundFencer, Groovelord

    Hungry Spider G
    Creature - Spider (U)
    Reach
    Whenever you summon a Green creature, put a Web Counter on this card.
    When this card leaves the Battlefield, add a Green creature from your library to your hand with a converted mana cost equal to the amount of Web Counters on this card when it left the battlefield.
    1/1
    Posted in: Monthly Contests Archive
  • posted a message on [GDW] Eminence: An Orzhov Mechanic
    I find it kind of odd that, on it's own, Worship doesn't do anything except allow you to sac a dude, needing the death trigger on the card to work, though this isn't too far from existing MTG stuff so I'll except it. It reads a bit poopier than the tap version (and it, IMO, feels like it works less with the bleeder style of Orzhov), but it does get the death feel of them off more and still work.

    Glad to hear the playtests came along well. Smile
    Posted in: Custom Card Creation
  • posted a message on September 25, 2015
    Votes: Indighost, SkyBouncFencer

    Scare Crow 4
    Artifact Creature - Bird Scarecrow (R)
    Scare Crow cannot attack and must block if able.
    4: Scare Crow deals 4 damage to all other creatures on the field. Activate only as a sorcery.
    0/4
    Posted in: Monthly Contests Archive
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