This is probably a really stupid question and google has failed me so I'll just resign myself to being a filthy casual noob and ask anyway.
Why do the onslaught fetches still appear to be illegal in modern? New standard begins today, right? Must we wait for the online release of Khans to begin using the onslaught fetches? If so, that's kind of annoying.
After grinding out 30 QPs during the August MOCS on the back of Modern Jund I realized the playoff format this season was Legacy. Oops. I've never played Legacy and didn't have a Legacy deck. After briefly toying with the idea of throwing together a legacy burn deck just to get some mileage out of my QPs in the preliminaries I realized I was not that many tix away from a Legacy Punishing Jund list if I ignored the wastelands and used marsh flats instead of wooded foothills or bloodstained mires.
Well, after reading up on the format and 24 hours later, I don't think I've ever had more fun playing magic. Despite the suboptimal list, I'm having a blast in the tournament practice room and even managed to win 2 for 4 matches in 2-man queues. What an awesome format.
Question for you all. After searching the thread it seems that Jund is well-positioned against other fair decks in the format, but has fallen out of favor lately to decks with blue in it and is very weak to combo. Is this why it seems to have put up absolutely zero results online according to MTGtop8? If it's that terrible of a deck I'll just stick with this "budget" version, but if punishing jund is a legit threat to 4-0 an occasional daily I may jump in and get the wastelands.
I want to second Roger's sentiment. I don't know if Pierrebai is a shill or what, but its unusually difficult to find specific information such as this on the website.
Here is the link to the recent announcement of the MOCS return with make-up dates, etc.
And just for the record, I couldn't find this on the website either after a quicker-then-should-be-necessary-anyway browse. I was just lucky enough to remember the title of the article from the twitter announcement which enabled me to google for it.
I don't play vintage / legacy so I can't comment on that; but taking out a modern premier and replacing it with a modern daily is an improvement in my opinion.
The "wikiprice" bots have all been broken for me - just as OP has described it - since the switch over to the new client. Its kind of disappointing - it was nice looking up prices of various bots on mtgowikiprice.com and finding the best deal, etc. Since the transition I now primarily use goatbots, and have no complaints.
What does this mean non-stop for two months? You've literally never shut down the program for two months straight? Because the point is the software contains memory leaks which grow worse the longer your play session. If you restart then you're back to normal.
Understood Rob, and thanks for the clarification. I guess I could have phrased it better but I really wasn't questioning your honesty, I was really just curious about the specifics. Thanks for the response.
I get that people are "OK" with the beta after becoming familiar with interacting with the new interface, especially if you aren't already familiar with v3. Frankly, I'm more or less one of those people. I've primarily adopted the beta at this point because it looks like we're going to be forced into very soon, so I might as well take my medicine and get used to it.
But it IS worse than V3. Yes, there are some improvements in Beta (the store being the biggest thing I can think of off the top of my head) and people would be lying to you if they told you there aren't. But a lot of things are actually worse. WORSE. Think about that for a minute. They've been working on this beta for years. And v3 is years old. Why is it acceptable that anything is worse than the predecessor software? Its insane.
I'm on my lunch so I have to make this brief, but the biggest disappointment to me is stability, which is confusing because OP has this as one of his "good" comments. I don't know what kind sessions your running to get "over a hundred games" in "a few weeks". But participating in something like a premier daily requires up to 4-6 hours of online time. Stability gets progressively worse over the course several hours until it will straight up throw error dialogues at your face and hang for several seconds with a white screen of death until the program beings responding again. God forbid you forget to restart before entering into a draft queue (because you're going to have a bad time). And why can't I see how many matches are still ongoing in a particular round without manually sorting through the entire list (which isn't accurate anyway) an tallying up any incomplete matches myself?
Also a real quick nitpick before I punch out, what's up with the future sight cards? Tarmogoyf, grove of the burnwillows, these cards are terrible graphical representations of the real cards in beta. Just terrible.
Was curious about whether you QP grinders out there run multiple accounts to maximize the monthly MOCS promo cards. I'm not exactly sure how it works but I think you can only get one promo once you reach 15QPs (in other words, you don't get 2 if you hit 30). Please correct me if I'm wrong. Despite the fact that I *think* you can bypass the preliminaries (which have been postponed indefinitely anyway) if you do reach 30 QPs, I was wondering if its a "thing" to grind out 15QPs on one account and then switch over to a second account to grind out another 15 for another promo. Or if this is even against the user-agreement.
Apologize in advance if I misunderstand any of the rules - I'm pretty new to the MOCS in general. I've been finding myself with 15QPs about half way through the seasons this year, and frankly, if I'm going to make it a point to work up to 30 qps, a second promo seems more enticing to me right now than bypassing preliminaries.
Thanks all.
Regarding the current software (not wide beta), no doubt, MTGO deserves a lot of criticism. But, in my humble opinion, it does successfully accomplish the most important objective pretty well - digitally recreating the experience of paper magic. The functionality of the software while you're actually playing a match online is "pretty adequate". And that is all I really care about anyway - I just want to play magic. And the presentation / functionality of the actual game state online is a pretty decent representation of the paper game.
Having said that, I think the beta client is actually a step back in this respect, so I'm not really optimistic for the future.
I don't know how long OP has had the software, but if size of the cards is an issue I believe you can adjust this in settings and if you click both mouse buttons over a card it will blow up the size of the card for easier reading if reading the cards is an issue.
Why do the onslaught fetches still appear to be illegal in modern? New standard begins today, right? Must we wait for the online release of Khans to begin using the onslaught fetches? If so, that's kind of annoying.
After grinding out 30 QPs during the August MOCS on the back of Modern Jund I realized the playoff format this season was Legacy. Oops. I've never played Legacy and didn't have a Legacy deck. After briefly toying with the idea of throwing together a legacy burn deck just to get some mileage out of my QPs in the preliminaries I realized I was not that many tix away from a Legacy Punishing Jund list if I ignored the wastelands and used marsh flats instead of wooded foothills or bloodstained mires.
Well, after reading up on the format and 24 hours later, I don't think I've ever had more fun playing magic. Despite the suboptimal list, I'm having a blast in the tournament practice room and even managed to win 2 for 4 matches in 2-man queues. What an awesome format.
Question for you all. After searching the thread it seems that Jund is well-positioned against other fair decks in the format, but has fallen out of favor lately to decks with blue in it and is very weak to combo. Is this why it seems to have put up absolutely zero results online according to MTGtop8? If it's that terrible of a deck I'll just stick with this "budget" version, but if punishing jund is a legit threat to 4-0 an occasional daily I may jump in and get the wastelands.
For you legacy veterans, what do you think?
Try not to provoke a fight, please? - Rai.
Here is the link to the recent announcement of the MOCS return with make-up dates, etc.
http://magic.wizards.com/en/articles/archive/feature/premier-play-returns-magic-online
And just for the record, I couldn't find this on the website either after a quicker-then-should-be-necessary-anyway browse. I was just lucky enough to remember the title of the article from the twitter announcement which enabled me to google for it.
But it IS worse than V3. Yes, there are some improvements in Beta (the store being the biggest thing I can think of off the top of my head) and people would be lying to you if they told you there aren't. But a lot of things are actually worse. WORSE. Think about that for a minute. They've been working on this beta for years. And v3 is years old. Why is it acceptable that anything is worse than the predecessor software? Its insane.
I'm on my lunch so I have to make this brief, but the biggest disappointment to me is stability, which is confusing because OP has this as one of his "good" comments. I don't know what kind sessions your running to get "over a hundred games" in "a few weeks". But participating in something like a premier daily requires up to 4-6 hours of online time. Stability gets progressively worse over the course several hours until it will straight up throw error dialogues at your face and hang for several seconds with a white screen of death until the program beings responding again. God forbid you forget to restart before entering into a draft queue (because you're going to have a bad time). And why can't I see how many matches are still ongoing in a particular round without manually sorting through the entire list (which isn't accurate anyway) an tallying up any incomplete matches myself?
Also a real quick nitpick before I punch out, what's up with the future sight cards? Tarmogoyf, grove of the burnwillows, these cards are terrible graphical representations of the real cards in beta. Just terrible.
Apologize in advance if I misunderstand any of the rules - I'm pretty new to the MOCS in general. I've been finding myself with 15QPs about half way through the seasons this year, and frankly, if I'm going to make it a point to work up to 30 qps, a second promo seems more enticing to me right now than bypassing preliminaries.
Thanks all.
Having said that, I think the beta client is actually a step back in this respect, so I'm not really optimistic for the future.
I don't know how long OP has had the software, but if size of the cards is an issue I believe you can adjust this in settings and if you click both mouse buttons over a card it will blow up the size of the card for easier reading if reading the cards is an issue.