Yes, well, I've been moderating and playing a lot of Mafia. Haven't found enough PM time.
Thanks for the idea. I'll tool around with it for a bit.
And I just realized I said the word "hosed" a lot in that post.
- Xyre
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Jan 22, 2007Xyre posted a message on Blog Forum Mistake? Current Music?BLOC PARTY!!! Thank you, oh lord of the Sneaks, for giving the masses the gift of not-really-indie-anymore-but-still-really-good british music!Posted in: sneakyh's Blog
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"Remember. Turn the right corner in Spin City, and you can find anything."
*fades away*
Waiting, always waiting. Never posting, and (almost) never voting. Was the wait worth it? You tell me.
Goodnight, sunshine.
Vote Axelrod
Vote Axelrod
Vote Axelrod.
Even if I had the time to play, I'm sure I've seen substantially all of the setup in the various past versions.
Though the sheer size of the list gave me an idea for an interesting idea for a game - 27 players sorted into 9 games of 3 players, each with two townies and one scum (all scum know each other but can't communicate). The three players choose one person of them to represent their group, which will give you three games of 3, then one game of 3, which plays out normally. (Is it a good idea? Certainly not!)
That being said, the town really got tangled up in being what I'd characterize, in an oversimplification, as the emotional reaction to the setup. At first, they were really confident about how buttons would work in their favor (with Seppel, iirc, as the devil on their shoulder). Then they started to worry about what was going on in the boxes, such that everyone wanted to be in there, and they lost a couple of good analysts to paranoia. And then at the end, they simply didn't think through what was going on and got wrapped up with the fear of what the scum might do while the button was going on - not realizing, of course, that there's no way that the town can "lose" the game preemptively in this setup, save one (at 10 players alive, putting three townies in the box would create a 4-3 split for the scum outside - though the town's basically hosed at that point anyway).
If they'd paused for a moment to consider where they stood, and then sucked in their breath and put Hunt and two certain townies on the button, take him off the board, and then reassess, I think the town could have regained their momentum. But at a certain point, there was so much misinformation, so many proposals flying around, and so little focus that it was just a matter of time before the scum could windmill-slam a proposal.
One thing I think would make the setup better in the future (and, in fact, the version I want to try in real life) is 9 players rather than 12. That would probably make it more streamlined, though admittedly it would slightly worsen the three-townie box problem (townie lynched first, then three-townie box means 2-3 outside, which will quickly end the game). Maybe that would justify adding a townie to make it slightly harder for the scum, especially considering the nuances of IRL mafia. Who knows.
(Also, it should come as no surprise that the original inspiration for the game was trying to come up with a mashup of The Resistance and mafia.)
@ Iso: Eh. I'll still be around, lurking and maybe occasionally playing. It's partly that the things I enjoyed about mafia, i.e. complex setup creation and storytelling, have respectively become nigh-impossible to pull off on this site (*pours one out for Mind Screw*) and something I do with actual pecuniary purpose now. Without those, it's mostly just logistical wrangling, checking prods, and fighting the encroaching sense of dismay when people start griping.
Which isn't to say they're wrong about griping. I just think this site needed a certain level of dynamism to pull off its highest highs, and we've lost so many of the best creators and personalities, that at a certain point it's hard to even get enthusiastic about the cute little perpetual-motion machine Experiments. If the site's ever going to hit those highs again, it's certainly not heading in the right direction, and until it does, it's harder to say "this time will be different. This time won't feel like dragging the carcass."
Time comes for us all. *shrug*
King_Deekus (who's a CropCircles sockpuppet, and shall he never cross me again) and Megiddo were forcibly replaced. kpaca wasn't technically forcibly replaced, but he would have been had the game not killed him, and thus belongs in this category too.
(5 to pass)
Aleph: D_V, Rodemy, Seppel
2 - Rodemy
Fishfingers: D_V, Huntzilla, Seppel
1 - Nykllor
PersonalPreference: dkingsland967, Mindreaver, Tordeck
1 - Mindreaver
Pan: D_V, Huntzilla, Mindreaver
5 - Tordeck, Seppel, D_V, Huntzilla, dkingsland967
DV.spl: DoTArchon, D_V, Seppel
1 - DoTArchon
Active Proposals
None
CounterKakapo: dkingsland967, Mindreaver, Nykllor
FROG: DoTArchon, Huntzilla, Mindreaver
SMD: DoTArchon, Mindreaver, Seppel
DieScum: DoTArchon, Rodemy, Seppel
Alpha: DoTArchon, Seppel, Tordeck
Instinct: D_V, Huntzilla, Rodemy
Stakeout: D_V, Seppel, Tordeck
GreatProposal: Huntzilla, Mindreaver, Seppel
PRICK: Huntzilla, Rodemy, Tordeck
SHuT: Huntzilla, Seppel, Tordeck
Leftovers: Mindreaver, Nykllor, Rodemy
Mystic: Mindreaver, Seppel, Tordeck
Game over. The space mafia - dkingsland967, D_V, Huntzilla, and Seppel - have captured the clicky buttons. Truly the galaxy is doomed.
Spectator - https://quicktopic.com/52/H/3Kq9w9GRuk2a
phascogale - https://www.quicktopic.com/52/H/cknEFnYHGMxQd
Bobblegong - https://quicktopic.com/52/H/w3PTQgUg8EW
Scumtrio - https://www.quicktopic.com/52/H/XMnfHBQ37TXj
Pan - https://www.youtube.com/watch?v=K6_zsJ8KPP0
Some thoughts coming in the morning.
(Though short version is this will definitely be my last hosted game, because I think this community is essentially deceased and dragging these things over the finish line is a real chore now that I'm a working stiff. I've got better things to do, tbh. But I'm a big fan of BRB as a concept.)
(5 to pass)
Aleph: D_V, Rodemy, Seppel
2 - Seppel, Rodemy
Fishfingers: D_V, Huntzilla, Seppel
1 - Nykllor
PersonalPreference: dkingsland967, Mindreaver, Tordeck
1 - Mindreaver
Pan: D_V, Huntzilla, Mindreaver
2 - Tordeck, D_V
DV.spl: DoTArchon, D_V, Seppel
1 - DoTArchon
Active Proposals
None
CounterKakapo: dkingsland967, Mindreaver, Nykllor
FROG: DoTArchon, Huntzilla, Mindreaver
SMD: DoTArchon, Mindreaver, Seppel
DieScum: DoTArchon, Rodemy, Seppel
Alpha: DoTArchon, Seppel, Tordeck
Instinct: D_V, Huntzilla, Rodemy
Stakeout: D_V, Seppel, Tordeck
GreatProposal: Huntzilla, Mindreaver, Seppel
PRICK: Huntzilla, Rodemy, Tordeck
SHuT: Huntzilla, Seppel, Tordeck
Leftovers: Mindreaver, Nykllor, Rodemy
Mystic: Mindreaver, Seppel, Tordeck
Seppel's proposal "A" has been renamed to Aleph, for the sake of whatever is the opposite of brevity. For the moment, I'm going to pretend he hasn't named any of the others which don't already exist.
Also, for future reference, take note of past proposals before trying to name proposals that already exist, to save me from potentially screwing that up myself.
Vote Count
(5 to pass)
CounterKakapo: dkingsland967, Mindreaver, Nykllor
1 - DoTArchon
Aleph: D_V, Rodemy, Seppel
1 - Seppel
PRICK: Huntzilla, Rodemy, Tordeck
2 - Tordeck, Rodemy
Fishfingers: D_V, Huntzilla, Seppel
1 - Nykllor
Active Proposals
None
DV.spl: DoTArchon, D_V, Seppel
FROG: DoTArchon, Huntzilla, Mindreaver
SMD: DoTArchon, Mindreaver, Seppel
DieScum: DoTArchon, Rodemy, Seppel
Alpha: DoTArchon, Seppel, Tordeck
Instinct: D_V, Huntzilla, Rodemy
Stakeout: D_V, Seppel, Tordeck
GreatProposal: Huntzilla, Mindreaver, Seppel
SHuT: Huntzilla, Seppel, Tordeck
Leftovers: Mindreaver, Nykllor, Rodemy
Mystic: Mindreaver, Seppel, Tordeck