2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Sportsmanship is dead/alive?
    Wow, a major tip of the hat to Finkel in a day of unsporting/unclassy/dbaggery-like conduct everywhere I see, especially in my LGS. The inmates run the asylum there as there aren't many 'class acts' there, myself included.
    People need to chill, its just a game, etc, etc...
    Posted in: Magic General
  • posted a message on annoying habits of players
    Quote from ScottNorwood
    Only two things:

    1.) Assuming my turn is over after I attack

    2.) Getting mad at FNM. It's one thing to get mad in your own home with just your friends if something super unlucky/frustrating happens, but don't do it with people you've never met before. It's pathetic.


    This, and the hand shuffling. Drives me bonkers.
    Posted in: Magic General
  • posted a message on [[Official]] Card Sleeves and Protectors Discussion
    Quote from davef139
    How much are people paying for sleeves? Im trying to price mine since I had to overbuy, so im trying to get a feel for pricing.


    I use these:


    Just got 1000 for $22. They're not ZOMG the best sleeves or anything, but they do the job.
    Posted in: Other Magic Products
  • posted a message on Fetch lands worth it in vamps (Help)?
    Quote from bert
    They thin your deck out of lands. I'd say it's worth it.

    Um, not quite.

    In Vampires, they provide a shuffle effect for Nocturnus.
    Posted in: Standard Archives
  • posted a message on [[Official]] "Rate My Box/Pack/Pull" Thread
    From what some sellers call the "Variety Pack," it's a booster box, fat pack, and 5 intro packs(49 booster packs total):
    Mythics:
    Nissa Revane
    Warren Instigator
    Mindbreak Trap
    Iona
    2x Eternity Vessel

    Notable Rares/Foils
    Day of Judgement
    Emeria Angel
    Conqueror's Pledge(foil)
    2x Archive Trap(1 foil)
    Bloodghast
    Bloodchief Ascension
    Vampire Hexmage(foil)
    Goblin Guide
    Plated Geopede foil
    2x Scute Mob
    Oracle of Mul Daya

    Plains foil
    Scalding Tarn
    Marsh Flats
    Arid Mesa
    Verdant Catacombs
    2x Misty Rainforest(1 foil!):D
    Posted in: Magic General
  • posted a message on Channel Fireball box prices .. wtf?
    I used to be disgusted at my FLGS price of $110 a box(Sad pre-Zendikar, right?). It is a shame we are being conditioned towards these price increases due to "shortages" of product, or distributors increasing prices(my FLGS's excuse).
    On topic, I always have my products delivered from CF. Also, sucks they raised prices, but they have the right to do so.
    Posted in: Magic General
  • posted a message on Harm's Way question based on a recent LSV Channel Fireball video
    Quote from MagicRage
    My opponent plays Volcanic Fallout. I control two Grizzly Bears. Can I chose to redirect 1 damage from each of the Bears and thus save both (since Fallout's damage is all dealt at the same time)?

    This is correct.
    The relevant FAQ entry:
    * If the chosen source would simultaneously deal damage to multiple permanents you control (like Pyroclasm could) or to you and at least one permanent you control (like Earthquake could), Harm's Way will redirect just 2 of that damage. It won't redirect the next 2 damage that would be dealt to each recipient. You choose which 2 damage is redirected. If you like, you can choose to redirect 1 damage that would be dealt by the chosen source to each of two different recipients.
    Posted in: Magic Rulings Archives
  • posted a message on Cascade
    Quote from TheCounterGuy
    Can I get an official ruling on if you cascade and have no legal targets left in your deck..it cost me a top 8 spot tonight because my local shop has been ruling it a game lost..because it removes your whole deck from the game permanently lol, now I am curious because that doesn't sound right at all


    From the Alara Reborn FAQ:
    If you play a spell with cascade and there are no nonland cards in your library with a converted mana cost that's less that that spell's converted mana cost, you'll remove your entire library from the game. Then you'll randomly rearrange those cards and put them back as your library. Although you're essentially shuffling those cards, you're not technically doing so; abilities that trigger whenever you shuffle your library won't trigger.
    Posted in: Magic Rulings Archives
  • posted a message on uh, MTGS banner...
    The flying samurai chick, right? I don't see that frame due to adblock.
    --According to this post by MM, a guy named Ethan Hunt created it. The links are down and such for his website, but this question has not gone unanswered.:tinyteach:
    Posted in: Community Discussion
  • posted a message on PTQ in Columbus,OH on 1-24-09
    Thanks to the fine folks at PES, decklists are available here.
    Posted in: Extended (Type 1.X)
  • posted a message on fire/ ice
    Yes, the spell will resolve since not all of it's targets are illegal. The elf will die.
    Posted in: Magic Rulings Archives
  • posted a message on peppersmoke
    When your peppersmoke resolves, it will be countered due to lack of a target. You will not draw.
    Posted in: Magic Rulings Archives
  • posted a message on Mistbind Clique
    Quote from azngenius
    ... It also seems that icpTJ knows that if you remove the Clique before the Champion trigger resolves, the "tap all lands" ability will not trigger...


    I do know this, and that is exactly what I did.

    Chalk this one up to miscommunication, I guess.
    Rolleyes
    Posted in: Magic Rulings Archives
  • posted a message on Mistbind Clique
    I clearly Bant Charmed before the clique's champion trigger resolved. I very explicit about what I was doing.

    Quote from joshmilliken2001
    What he was doing is waiting until the faerie was championed then removing it. And saying it has to be in play for the tap all lands trigger to resolve.

    All lies. Listen next time, please.
    Posted in: Magic Rulings Archives
  • posted a message on [[Official]] Card Sleeves and Protectors Discussion
    Does anyone have any experience with these Ultra Pro sleeves:

    I am in the process of sleeving my cube(and the rest of my decks) and was wondering the quality of these. Due to prices, they look to me like they're UltraPro's "base model" sleeve, like below their standard sleeves(Raven Black etc.) but obviously better than penny sleeves. However, the zipper-bag frightens me, as UP's penny sleeves are sold in packages like that. They're probably not that good, but it's worth a try, seeing as I found them for around a dollar a pack. Are they "good enough?" I'm cheap. Cool

    Thank you.

    Edit: These sleeves aren't penny sleeves. They are essentially an opaque solid color sleeve, similar to any of the $3 a pack(retail) UP sleeves. I can tell no difference between them and other UP sleeves, in regards to durability/rigidity. There is no hologram. And for $24 per 1000, this was a GREAT deal.
    Posted in: Other Magic Products
  • To post a comment, please or register a new account.