2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on Bant Eldrazi
    Greetings all! Long time lurker, I love this thread.
    I recently gathered everything for Bant Eldrazi after briefly playing the BW Eldrazi and Taxes deck. Really I just wanted an excuse to play DJ-TK and the SmashMan. Going to be playing at my local FNM this week, which is mostly fair decks with a handful of combo decks and fast decks (Jund, Jeskai Control, Affinity, Merfolk, and Burn are expected). This thread has been really useful in helping me figure out what the deck should look like before I adjust it for my meta.
    I do have a couple questions though:

    1. Burn seems like it could be a pretty abysmal match-up for us, and I frequently see 3+ players playing it at my LGS. Should I board additional lifegain like Timely Reinforcements along with my planned Thragtusk? How about Leyline of Sanctity? More counterspells maybe?

    2. I really enjoyed Judge Sewall's write up, and his board looks solid. I do have some concerns about running Natural State over Nature's Claim. Is the lifegain that much of a downside when we're playing big fatties like Smasher and Drowner? Has the targeting restriction ever really mattered? Or is World Breaker such a good catch-all that the restriction doesn't matter?

    Thanks for taking the time to read! May the spaghetti be ever in your favor.
    Posted in: Midrange
  • posted a message on Naya Megapump
    Other than Villainous Wealth all-in, this might be the silliest deck idea I've seen since Khans released. Which means I have to try it. Could Awaken the Bear be useful for the trample on Fabled Hero? Flamespeaker having trample baked in makes him a definite include for this deck, and his last ability is a bit silly when the first thing he exiles can be used to pump the second round of damage.
    Posted in: Standard Archives
  • posted a message on [Primer] ABZAN: WBG Abzanimals (Or: Ways To Kill People With Siege Rhino)
    From what I've been reading, Thoughtseize can be a bit of a meta call. Some people are saying it does work, while others are saying they would rather run Despise and not lose the two life. I think that if your local meta is a lot of midrange creature or planeswalker decks then Despise is probably good enough, especially if you're short on cash to get thoughtseize. It definitely works in every match up, but against someone not running many non-creature/walker spells Despise does just as much work.
    I've yet to hear about someone not running either of those two cards yet though, except for a weird constellation deck that I saw running Brain Maggots instead.
    Posted in: Standard Archives
  • To post a comment, please or register a new account.