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  • posted a message on [[COMM]] Commanders Arsenal
    Play with your friends and you yourselves can determine what's casual and what's not...
    Posted in: The Rumor Mill
  • posted a message on Parasitic Helm
    I think it's too slow to be of much use. Decks with creatures tend to prefer creature removal that doesn't destroy your own creature and isn't too obvious. Decks with sweepers tend not to have disposable creatures, just a few big/scary ones to win with. Decks with tokens have 1/1 tokens.

    Good creative idea though.
    Posted in: Custom Card Creation
  • posted a message on Flavor Text Game (Reversed Edition) V.2
    A sapphine mist passed over the field of war and solidified into a terrible horror.

    Next:

    Firebomb Barrage 3RR
    Sorcery
    Firebomb Barrage deals 3 damage to each of up to three target creatures and/or players.
    Posted in: Custom Card Contests and Games
  • posted a message on Flavor Text Game - Version 2.0
    Ydoem, Bane of the Slow 2GG
    Legendary Creature - Snake
    Flash, first strike, deathtouch
    Whenever a creature dealt damage by Ydoem this turn is put into a graveyard from play, you may draw a card.
    2/4
    "Friend of Ydoem" -Elvish saying for "unlucky one"


    Next:
    Success isn't final. Failure isn't fatal.
    Posted in: Custom Card Contests and Games
  • posted a message on ۞ Changing of the Card ۞
    Forbearance 2WW
    Enchantment
    Fading 4
    As Forbearance comes into play, name a color.
    Your opponents can't play cards of the named color.
    Each opponent's maximum hand size is reduced by four.


    Next: Soulgorger Orgg in white.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Loric Fields
    Legendary Land
    T: Add U to your mana pool. Then, if you have seven or more cards in hand, untap Loric Fields and discard a card.
    Posted in: Custom Card Contests and Games
  • posted a message on Mathna Sources
    Ephemeral Starstone 4
    Artifact
    T: Add 1 to your mana pool. Flip a coin. If you win the flip, untap Ephmeral Starstone.

    Supposedly this series converges to 1, but it gives me a headache to figure out the EV.


    Erratic Starstone 4
    Artifact
    T: Roll a six-sided die twice. Add X colorless mana to your mana pool, where X is the higher value rolled or the value rolled if both rolls have the same value. If both rolls have the same value, sacrifice Erratic Starstone. Play this ability only any time you could play an instant.

    Should give an EV of 4.472.
    (Sum(i=1 to 6) [i*(2i-1)]) / 36)
    It has a 1/6 chance to be sacrificed upon use.


    Hermetic Starstone 4
    Artifact
    You may flip a coin rather than pay Hermetic Starstone's mana cost. If you win the flip, Hermetic Starstone comes onto the battlefield tapped. If you don't, put it into its owner's graveyard.
    T: Add 2 to your mana pool.

    Pretty simple.
    Posted in: Custom Card Creation
  • posted a message on [M10] Dual Land Speculation Thread 2 (READ FIRST POST)
    Evilland
    Land
    T: Add B or R to your mana pool. Spend this mana only to play black or red spells.

    It's evil!
    Posted in: Speculation
  • posted a message on [PC] Groundbreaker Price prediction poll
    Green mana pumpage = board commitment of small mana creatures = die more and lose more to Pyroclasm Wrath of Damnation. It's not like we have Bonesplitter to play around with on BoPs and such.
    Posted in: New Card Discussion
  • posted a message on [PC] Groundbreaker Price prediction poll
    It depends on the viability of a monogreen or mostly-green aggro deck. Monored could use Ball Lightning and variants (firecats, etc) because it had massive burns to go with it. Green is getting nice creatures too, but it lacks lasting one-mana 2/1 and 3/3 for two mana that the normal aggro+burn decks like Zoo or Sligh have. Green also doesn't have burn, and that GGG is a big commitment to green.
    Posted in: New Card Discussion
  • posted a message on How does magic relate to sex?
    Actually I'm avoiding sex...
    Posted in: the Speakeasy
  • posted a message on US Bans Penny Melting
    http://abcnews.go.com/Business/story?id=2725597&page=1

    (15:58:08)
    CrusadingChicken:
    Believe it or not, copper is a precious metal
    (15:58:15) Morsetlis: I know
    (15:58:19) CrusadingChicken: It's getting rarer and rarer, and we need it to make bullets for me to shoot.
    (15:58:19) Morsetlis: heatsink for my RAMs!
    (15:58:25) CrusadingChicken: ...
    (15:58:34) CrusadingChicken: It appears that we have a conflict of interest
    Posted in: the Speakeasy
  • posted a message on Jari Maenpaa, Starchild
    I don't mind two-color snow combo decks with seven-mana enchantments.
    Posted in: Custom Card Creation
  • posted a message on The DCC: 12/30/06
    I'm not gonna be around here a lot anymore because of my newfound love.
    Also, Gaervac makes cool cards.



    Battlefield 2142

    Legendary Land
    Whenever a creature attacks or blocks, it gets +1/+1 until end of turn for each other attacking or blocking creature its controller controls.
    Whenever a creature card is put into a graveyard from play, return it to play at the end of its controller's next turn.
    "Mediiic!!"
    Posted in: Custom Card Contests and Games
  • posted a message on The Color Pie Game
    Silken Aetherbridge 2U
    Enchantment
    When Silken Aetherbridge comes into play, draw a card.
    Whenever a player attacks with three or more creatures, all attacking creatures phase out.
    Two is company, but three...




    Next:

    A blue card that incurs card disadvantage in combat. But it must not suck.
    Posted in: Custom Card Contests and Games
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