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  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    I know that no one runs Karn, I have been playing the deck for a while now. I think that this way you are more of a control deck, You will go the long game with Control decks and that is just when you search for Emrakul, and for delver you act like the deck right now stands a chance. The only chance for the deck right now is that you get o stone, not really that reliable. I understand that this deck is looking for 2 pieces. 1 Being painter servant and 1 being ugin/hibernation makes it kind of slow. I think that painter plus either of those put you ahead. Cast hibernation at the end of someones turn making them discard and being able to play a land first could lead to a turn 3 Karn among other things as well as ugin going down and minusing 0 to exile everything leaving you with a ugin in play. I don't know. I will test it out and probably hate it lol
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    So I am thinking into the future when FRF comes out. Check out this deck list. Please let me know if what everyone thinks.


    Instant (22)

    4x Condescend
    3x Dig Through Time
    3x Hibernation
    4x Mana Leak
    4x Remand
    4x Thirst for Knowledge

    Planeswalker (4)

    2x Karn Liberated
    2x Ugin, the Spirit Dragon

    Land (22)

    1x Academy Ruins
    8x Island
    MTG Card: Island
    1x Tectonic Edge
    4x Urza's Mine
    4x Urza's Power Plant
    4x Urza's Tower

    Creature (6)

    1x Emrakul, the Aeons Torn
    3x Painter's Servant
    1x Platinum Angel
    1x Wurmcoil Engine

    Artifact (6)

    1x Batterskull
    4x Expedition Map
    1x Mindslaver

    Posted in: Control
  • posted a message on [Primer] UW Tron
    I don't feel like supreme verdict is hard to cast in the slightest. You have 4 signets for a reason. You could have colonade 2 tron lands and signet out and have verdict mana. I think it is easy to cast but maybe that's just my opinion.
    Posted in: Control
  • posted a message on [Primer] UW Tron
    Yes they are both worth it. Sphinx's Rev will save you a lot of the time.

    Supreme Verdict is worth it because if you need a wrath but you have gifts in your hand, You can gifts and get Wrath wrath wrath any card, it is worth it to have 3 wraths. On top of that, they all have little things that make them better in certain situations. Lets talk about if you went Wrath, Day, Path, Snap. You are on turn 4 against Affinity and need to wipe the board. You go get Wrath, Day, Path, Snap. They just give you path and snap and now you need 2 more mana to get a wrath effect out. On top of snap + wrath, you lose a snapcaster which can be a beater/blocker for later turns. It would be better in situations like this just to have 3 wraths.

    I also do the same thing with O-ring effects. Lets say they have a very annoying plains walker, enchantment, or artifact. Well I can gifts getting O-ring, Banishing Light, Detention Sphere, filler. This ensures I get rid of the annoying thing.
    Posted in: Control
  • posted a message on Primer: 12-Post
    I am currently trying to trade for 1 karakas and 1 misty. Karakas will replace the Academy ruins and I will add a single misty. I will probably take out 2 Trinisphere for 2 Island/Forest
    Posted in: Developing (Legacy)
  • posted a message on Primer: 12-Post
    I am going to play a budget version of this deck at an SCG open. What do you guys think?


    Land (23)

    1x Academy Ruins
    1x Bojuka Bog
    4x Breeding Pool
    4x Cloudpost
    1x Eye of Ugin
    1x Glacial Chasm
    4x Glimmerpost
    3x Misty Rainforest
    4x Vesuva

    Artifact (17)

    3x Amulet of Vigor
    3x Expedition Map
    3x Pithing Needle
    4x Sensei's Divining Top
    4x Trinisphere

    Instant (13)

    4x Brainstorm
    4x Crop Rotation
    2x Moment's Peace
    3x Repeal

    Creature (7)

    1x Emrakul, the Aeons Torn
    4x Primeval Titan
    1x Sundering Titan
    1x Ulamog, the Infinite Gyre

    Posted in: Developing (Legacy)
  • posted a message on Mono-Blue Martyr
    Do you mean Sky Hussar?
    Posted in: Developing (Legacy)
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    The reason why they are not used is because we are more of a toolbox deck. We are not just searching for big stuff, we have tutors for that. We need talismans for ramp.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    What is everyone's opinion on All is Dust. I think it would be a great board whip. I feel like that is what this build is missing. I know that you can run O stone. But that is 8 mana instead of 7, I know there is a down side to sacking a Trinket/Treasure mage also.
    Posted in: Control
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    shocktroopa playing 2 days ago, He is trying the fabricate out.

    http://www.mtgtop8.com/event?e=7142&d=240963&f=MO
    Posted in: Control
  • posted a message on Mono-Blue Martyr
    Is anyone actually playing this in tourney and what not? I want to know what everyone is thinking about the deck. I don't want to be developing this on my own haha
    Posted in: Developing (Legacy)
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    1. I run 3 Misty, 3 Tarn. I would run 4 Tarn and 2 Misty, but I don't have it and I feel like I am only fetching blue ever anyway.

    2. I run 1 Rakdos's Return main. It clears the path for Cruel Ultimatum a lot. Playing a Rakdos's Return then next turn Cruel Ultimatum is probably my favorite part of the deck.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    What is everyone opinion on thoughtseize main board?
    Posted in: Modern Archives - Established
  • posted a message on Summoning sickness loophole?
    Nobody receives priority during the untap step so nobody can play/do anything besides untap.
    Posted in: Magic Rulings Archives
  • posted a message on [Primer] Cruel Control with Ultimatum (8/2011 - 3/2016)
    Has anyone tried Grixis Charm in this deck? I feel like it would do to many things not to have it. I have not tested it yet but it seems good. I don't know how viable a turn 3 Charm is though.
    Posted in: Modern Archives - Established
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