Beat Merfolk (2-0), UG Infect (2-0), and non-Eldrazi WB Death and Taxes (2-0). Lost to Ascension Storm (0-2), Damping Sphere isn't nearly as effective there as I imagine it is against Gifts Storm. I ran a similar list the week before and went 0-3 - UR Moon (1-2) , Humans (1-2), and Esper Control (0-2).
Todd Stevens ran a BW Walkers list to a 5-0 finish (10-2-0 in games) last night. No clip up on Twitch yet. I didn't get a screenshot the list he ran.
After the league he mapped out what he'd do to change the deck (IIRC it was removing a Westvale Abbey, removing a Shambling Vent, and adding 2 Concealed Courtyard to the maindeck. The rest of the changes were to the sideboard (removed Leyline of Sanctity to make room for 2 Damping Sphere and a Gideon's Intervention). Here's the post-league modified list:
G1 (L) - Having a hard time remembering the fine details of G1, but, in short, I did not handle Thalia, Guardian of Thraben or Thalia, Heretic Cathar in the way I should have. Those two kept me about a turn behind where I realistically should have been with (what I remember being) a very good hand.
G1 (W) - Unchecked Sorin, Solemn Visitor and a boardstate that never made Smallpox worth casting led to a grindy game that I was advantaged the whole time. Kept using my tokens and Sorin's anthem to keep the opponent's planeswalkers from sticking around.
G2 (L) - I don't remember what happened in this one.
G3 (L) - Kept a risky seven with a lot of land. Drew four or five lands off the top and ate Gideon, Ally of Zendikar and Bloodghast beats.
G1 (L) - Didn't play this one as tight as I should have. Ate a hit from a 12/12 Death's Shadow to end this one, not sure how I didn't play around that.
G2 (W) - Don't remember a lot about this one. Was almost certainly on the Relic-Souls-Liliana plan this game which, it turns out, is pretty good against their deck. I remember ending this after he fetched end of my turn from 4 to 3 to Opt with no open blue mana and an untapped fetch, giving me a window to Path to Exile his Death's Shadow.
G1 (L) - Grindy, but Affinity eventually did Affinity things.
G2 (W) - I was leading the life total 40-17 on a very clogged board state with only a little under ten minutes left in the round, opponent decided to concede to try to take it in G3.
Wrap-up: I finished 17th (out of 62 I think), and, outside of G1 of the 5c Humans match, I felt like I played decently. Obviously I dodged bad matchups - there were plenty of Tron and Scapeshift decks out there (will be curious to see what the top 8 ends up looking like). As a side note, the Herder variant of this deck benefits a bit from being stealthy - I had people playing around Reality Smasher and boarding for Aether Vial simply because they couldn't figure out what I was playing.
Cool report and congratz on the result. Interesting with the Herders over Smashers. Have you tried both? What's your reason for picking herders? How is your mainboard gq working out? Do you feel like you need it or is it situational?
About your sideboard, How is LotV working out? What do you bring her in against? Also, that's some spice with Gideon's Intervention. What are you targeting with that card?
Sorry for all the questions. Hope you will answer them.
Thanks! I've played just about every BW Processor variant (except for ones playing Displacer, which I'd love to do!). I don't have the chance to play very often, but the Herder list just feels like it has the most coherent plan. I definitely suggest reading through RidetheIguana's posts here and on reddit about why he picks Herder. He also has some (slightly outdated) sideboard guidance here.
LotV has been middling for me, but I think that's because I'm still learning when to bring her in and how to use her. Gideon's Intervention is a "meta" play in the sense that the people at my shop seem to rotate decks frequently and they're all over the place.
Round 1: Kiki-Chord (2-0) - This has usually not gone my way, but I had the right cards at the right time. G1 I had a Path in hand to keep me from dying to a chorded Kiki-Jiki. G2 I kept a one-land hand with lots of interaction and a ZP and was rewarded - the ZP ended up winning me the game by clearing a path for my Souls on a board crowded in the air. I don't remember the sideboard here other than Zealous Persecution and Grafdigger's Cage. Totally forgot to bring in Aven Mindcensor.
Round 2: Prison Red (1-2) - Won G1 with the sequence of T1 IoK, T2 Sculler, T3 Sculler, T4 Herder. It was gross. G2 was a good reminder that I'm extremely weak to Ensnaring Bridge decks and my ways of dealing with planeswalkers can be pretty limited. G3 was more of the same - Koth of the Hammer and Bridge doing serious work. Only had one Blood Moon effect hit the board in the form of Magus, and it ate a Collective Brutality right away. This one was a rough matchup - certainly G1 was a fluke, but maybe mulliganing to a disruptive hand is the way to go? Again, I don't remember my full sideboard decisions - I know I brought in LotV and Blessed Alliance (was worried about Stormbreath Dragon, but there were none). Gideon's Intervention, Fragmentize, and Pithing Needle definitely came in too. Cards out were some combination of Fatal Push, Wasteland Strangler, and IoK.
Round 3: Skred (2-1) - Was holding out decently in G1 keeping a Stormbreath Dragon tucked under a Sculler. Opponent hit his sixth land drop with a Skred in hand - I was thinking Stormbreath was CMC 6 and that I'd be able to get rid of it with a TKS my next turn. Oops. G2 and G3 were won narrowly through the combination of Gideon's Intervention (naming Goblin Rabblemaster in G2, Koth in G3), Sorin, and Herder. This one felt really good. Cards in were 2 Blessed Alliance, Gideon's Intervention, Zealous Persecution, 2 Damnation (G3 only, I think), and Zealous Persecution, and maybe Pithing Needle? Cards out would have been IoK, Fatal Push, Collective Brutality, and maybe a Strangler.
Round 4: Bye (thanks WER?)
All-in-all, the deck ran pretty well. I did feel a little vulnerable to must-answer planeswalkers, but running into two Koth decks in a row is decidedly abnormal for my store. Will try to note my sideboard changes in the future.
Congratulation for your result! (top 8 I think). What was the number of participants?
Any update of your decklist after the tournament?
Thanks.
Hmm, must have been someone else - my store's event ended up being really small. Beat traditional Abzan 2-1, beat RG Tron 2-1 (felt like I made the best plays available to me in this one), and lost to Esper Delve 1-0-1. I did get those Fulminator Mages, so I'm going to be updating my sideboard to include those and an Aven Mindcensor. Really happy to see three SCG IQ top 8s from Herder and Smasher variants, and especially glad to see RidetheIguana still at it. Grats guys!
Played the list I posted a few posts up (also in my signature) to 1-3 finish tonight. Lost 1-2 and 2-0 to Abzan (Flayer/Tracker and Reliquary/Rhino variants respectively), won 2-0 against an Orzhov lifegain brew, and lost 2-0 to Burn.
The deck felt like it was doing what it was supposed to against Abzan, but my threats / answers just never out-valued theirs. Almost turned the corner against Burn both games but just fell short. Two Blessed Alliance and two Collective Brutality failed to make an appearance in game two and would almost certainly have won it for me.
I felt that the right approach to sideboarding against Abzan was to cut discard (2x Thoughtsieze, Liliana, one Tidehollow Sculler) for hate and more efficient removal (Pithing Needle, Zealous Persecution, Ratchet Bomb, Surgical Extraction). GW value cards have given me fits, but that might be my inexperience rather than a weakness of the deck.
Hey guys, have continued to play variants of this deck online and in paper when I can. I've been playing a Sculler + processor-heavy control build for a bit now, and I've picked up the pieces to make the more popular aggro variant. I've been playing it to great success online (XMage), and I'll be running it at my store's Monday night modern:
Hey guys, I've been following this thread for the last six months or so, and in the last couple of months I've had the chance to take the deck to three FNM-level events (my 2nd, 3rd, and 4th modern events ever). Two of these are in the rear-view far enough that I can't recall the details so I'll just mention a few (probably obvious) conclusions.
2 Gideon Jura
3 Gideon of the Trials
4 Gideon, Ally of Zendikar
1 Ob Nixilis Reignited
1 Sorin, Grim Nemesis
1 Sorin, Solemn Visitor
Sorcery (15)
2 Collective Brutality
1 Damnation
3 Inquisition of Kozilek
4 Lingering Souls
3 Thoughtseize
2 Wrath of God
4 Fatal Push
4 Path to Exile
Land (25)
2 Concealed Courtyard
4 Field of Ruin
2 Godless Shrine
1 Isolated Chapel
4 Marsh Flats
5 Plains
3 Shambling Vent
3 Swamp
1 Vault of the Archangel
1 Anguished Unmaking
1 Collective Brutality
3 Damping Sphere
1 Gideon's Intervention
2 Liliana of the Veil
2 Rest in Peace
1 Settle the Wreckage
2 Stony Silence
1 Surgical Extraction
1 Worship
Beat Merfolk (2-0), UG Infect (2-0), and non-Eldrazi WB Death and Taxes (2-0). Lost to Ascension Storm (0-2), Damping Sphere isn't nearly as effective there as I imagine it is against Gifts Storm. I ran a similar list the week before and went 0-3 - UR Moon (1-2) , Humans (1-2), and Esper Control (0-2).
After the league he mapped out what he'd do to change the deck (IIRC it was removing a Westvale Abbey, removing a Shambling Vent, and adding 2 Concealed Courtyard to the maindeck. The rest of the changes were to the sideboard (removed Leyline of Sanctity to make room for 2 Damping Sphere and a Gideon's Intervention). Here's the post-league modified list:
2 Gideon Jura
3 Gideon of the Trials
4 Gideon, Ally of Zendikar
2 Sorin, Lord of Innistrad
Sorceries
2 Collective Brutality
1 Damnation
3 Inquisition of Kozilek
4 Lingering Souls
3 Thoughtseize
2 Wrath of God
Instants
4 Fatal Push
4 Path to Exile
1 Arguel's Blood Fast
Lands
2 Concealed Courtyard
4 Field of Ruin
2 Godless Shrine
1 Isolated Chapel
4 Marsh Flats
5 Plains
3 Shambling Vent
3 Swamp
1 Vault of the Archangel
1 Anguished Unmaking
1 Blessed Alliance
1 Collective Brutality
2 Damping Sphere
1 Disenchant
1 Elspeth, Sun's Champion
1 Gideon's Intervention
1 Leyline of Sanctity
2 Rest in Peace
1 Settle the Wreckage
2 Stony Silence
1 Timely Reinforcements
1x Cavern of Souls
4x Caves of Koilos
3x Concealed Courtyard
4x Eldrazi Temple
1x Ghost Quarter
1x Godless Shrine
4x Marsh Flats
1x Plains
3x Shambling Vent
2x Swamp
Artifact (4)
4x Relic of Progenitus
2x Collective Brutality
3x Inquisition of Kozilek
4x Lingering Souls
2x Thoughtseize
Creature (14)
3x Blight Herder
4x Thought-Knot Seer
3x Tidehollow Sculler
4x Wasteland Strangler
Instant (5)
1x Fatal Push
4x Path to Exile
Planeswalker (2)
2x Sorin, Solemn Visitor
1x Aven Mindcensor
2x Blessed Alliance
2x Damnation
1x Fragmentize
2x Fulminator Mage
1x Gideon's Intervention
1x Grafdigger's Cage
2x Liliana of the Veil
1x Pithing Needle
1x Stony Silence
1x Zealous Persecution
Round 1: 5c Humans (1-2)
G1 (L) - Having a hard time remembering the fine details of G1, but, in short, I did not handle Thalia, Guardian of Thraben or Thalia, Heretic Cathar in the way I should have. Those two kept me about a turn behind where I realistically should have been with (what I remember being) a very good hand.
G2 (W) - This was a blowout for me, Fatal Push on T1 Noble Hierarch, T2 Tidehollow Sculler, T3 Wasteland Strangler on another Noble Hierarch, then a Ghost Quarter on his only land kept him off a handful of great red cards.
G3 (L) - I kept a risky seven with a Stony Silence and not much else action. Totally shut down my own T1 Relic of Progenitus with Stony on T2, keeping me from going wide with Blight Herder (I was nervous!). His Aether Vials had come out after G2, and he had plenty of lands to cast two Meddling Mages naming Wasteland Strangler and Thought-Knot Seer (oddly enough, I had none in hand and didn't draw either one this game). Couldn't find a Damnation and got beaten down with Mantis Riders.
Sideboard:
IN: 2x Damnation, 1x Zealous Persecution, 1x Stony Silence
OUT: 2x Thoughtseize, 2x Collective Brutality
Round 2: BW Smallpox (1-2)
G1 (W) - Unchecked Sorin, Solemn Visitor and a boardstate that never made Smallpox worth casting led to a grindy game that I was advantaged the whole time. Kept using my tokens and Sorin's anthem to keep the opponent's planeswalkers from sticking around.
G2 (L) - I don't remember what happened in this one.
G3 (L) - Kept a risky seven with a lot of land. Drew four or five lands off the top and ate Gideon, Ally of Zendikar and Bloodghast beats.
Sideboard:
IN: 2x Fulminator Mage, 1x Pithing Needle, 1x Gideon's Intervention, 1x Grafdigger's Cage
OUT: 2x Collective Brutality, 1x Inquisition of Kozilek, 1x Fatal Push, 1x Wasteland Strangler
Round 3: Jeskai Control (2-0)
G1 (W) - Singleton Cavern of Souls did tremendous work here, letting me resolve a Wasteland Strangler (killing a Spell Queller and freeing a Thought-Knot Seer) and a Blight Herder when I knew my opponent had a Logic Knot in hand. Life totals got close due to a Bolt-Snap-Bolt (I had Relic with open mana available, whoops), but it ended up OK.
G2 (W) - This one was never particularly close. Was able to protect Liliana of the Veil and had a Shambling Vent to finish things off.
Sideboard:
IN: 2x Liliana of the Veil, 2x Blessed Alliance
OUT: 2x Collective Brutality, 2x Thoughtseize
Round 4: Mardu Pyromancer/Bedlam Reveler (2-0)
G1 (W) - Relic of Progenitus is a hell of a card. Kept his yard empty, kept unacceptable threats (Liliana, the Last Hope) out of hand, landed a Sorin, Solemn Visitor.
G2 (w) - T1 Inquisition of Kozilek took Liliana, the Last Hope, also revealing Blood Moon and Bedlam Reveler. Followed up with a Tidehollow Sculler to grab the Reveler and was able to play basics around the Blood Moon, ultimately using a Ghost Quarter to fetch up my Plains. Oh and once again, Relic of Progenitus is a hell of a card.
Sideboard:
IN: 2x Damnation, 1x Grafdigger's Cage, 1x Zealous Persecution
OUT: 2x Thoughtseize, 1x Wasteland Strangler, 1x Fatal Push (might have been a Collective Brutality, I don't remember)
Round 5: Grixis Shadow (2-1)
G1 (L) - Didn't play this one as tight as I should have. Ate a hit from a 12/12 Death's Shadow to end this one, not sure how I didn't play around that.
G2 (W) - Don't remember a lot about this one. Was almost certainly on the Relic-Souls-Liliana plan this game which, it turns out, is pretty good against their deck. I remember ending this after he fetched end of my turn from 4 to 3 to Opt with no open blue mana and an untapped fetch, giving me a window to Path to Exile his Death's Shadow.
G3 (W) - Gideon's Intervention naming Shadow and a Path to Exile on a Tasigur, the Golden Fang left him defenseless to Spirit or Scion beats.
Sideboard:
IN: 2x Liliana of the Veil, 2x Blessed Alliance, 1x Gideon's Intervention, 1x Fulminator Mage
OUT: 4x Wasteland Strangler, 2x Collective Brutality
Round 6: Affinity (2-1)
G1 (L) - Grindy, but Affinity eventually did Affinity things.
G2 (W) - I was leading the life total 40-17 on a very clogged board state with only a little under ten minutes left in the round, opponent decided to concede to try to take it in G3.
G3 (W) - Kept a questionable seven with a Sorin, Solemn Visitor and a Damnation, didn't get punished with Thoughtseize. Used Damnation to stabilize (bad sequencing here, had recently used a Fatal Push on an Arcbound Ravager to try to stall, but should have saved it for Blinkmoth Nexus). Got into another crowded Sorin, Solemn Visitor + Spirits + Scions board state where I traded some tokens to force sacrifices to Arcbound Ravager. Finally got to a point where I had two Blessed Alliance in hand and an attack with two of his big threats (a large Master of Etherium and Arcbound Ravager]). Gideon's Intervention naming Ravager and some late threats got me to a place where Sorin anthems got just enough damage through on T5 of extra turns. Phew.
Wrap-up: I finished 17th (out of 62 I think), and, outside of G1 of the 5c Humans match, I felt like I played decently. Obviously I dodged bad matchups - there were plenty of Tron and Scapeshift decks out there (will be curious to see what the top 8 ends up looking like). As a side note, the Herder variant of this deck benefits a bit from being stealthy - I had people playing around Reality Smasher and boarding for Aether Vial simply because they couldn't figure out what I was playing.
Thanks! I've played just about every BW Processor variant (except for ones playing Displacer, which I'd love to do!). I don't have the chance to play very often, but the Herder list just feels like it has the most coherent plan. I definitely suggest reading through RidetheIguana's posts here and on reddit about why he picks Herder. He also has some (slightly outdated) sideboard guidance here.
LotV has been middling for me, but I think that's because I'm still learning when to bring her in and how to use her. Gideon's Intervention is a "meta" play in the sense that the people at my shop seem to rotate decks frequently and they're all over the place.
1x Cavern of Souls
4x Caves of Koilos
3x Concealed Courtyard
4x Eldrazi Temple
1x Ghost Quarter
1x Godless Shrine
4x Marsh Flats
1x Plains
3x Shambling Vent
2x Swamp
Artifact (4)
4x Relic of Progenitus
2x Collective Brutality
3x Inquisition of Kozilek
4x Lingering Souls
2x Thoughtseize
Creature (14)
3x Blight Herder
4x Thought-Knot Seer
3x Tidehollow Sculler
4x Wasteland Strangler
Instant (5)
1x Fatal Push
4x Path to Exile
Planeswalker (2)
2x Sorin, Solemn Visitor
1x Aven Mindcensor
2x Blessed Alliance
2x Damnation
1x Fragmentize
2x Fulminator Mage
1x Gideon's Intervention
1x Grafdigger's Cage
2x Liliana of the Veil
1x Pithing Needle
1x Stony Silence
1x Zealous Persecution
Round 1: Kiki-Chord (2-0) - This has usually not gone my way, but I had the right cards at the right time. G1 I had a Path in hand to keep me from dying to a chorded Kiki-Jiki. G2 I kept a one-land hand with lots of interaction and a ZP and was rewarded - the ZP ended up winning me the game by clearing a path for my Souls on a board crowded in the air. I don't remember the sideboard here other than Zealous Persecution and Grafdigger's Cage. Totally forgot to bring in Aven Mindcensor.
Round 2: Prison Red (1-2) - Won G1 with the sequence of T1 IoK, T2 Sculler, T3 Sculler, T4 Herder. It was gross. G2 was a good reminder that I'm extremely weak to Ensnaring Bridge decks and my ways of dealing with planeswalkers can be pretty limited. G3 was more of the same - Koth of the Hammer and Bridge doing serious work. Only had one Blood Moon effect hit the board in the form of Magus, and it ate a Collective Brutality right away. This one was a rough matchup - certainly G1 was a fluke, but maybe mulliganing to a disruptive hand is the way to go? Again, I don't remember my full sideboard decisions - I know I brought in LotV and Blessed Alliance (was worried about Stormbreath Dragon, but there were none). Gideon's Intervention, Fragmentize, and Pithing Needle definitely came in too. Cards out were some combination of Fatal Push, Wasteland Strangler, and IoK.
Round 3: Skred (2-1) - Was holding out decently in G1 keeping a Stormbreath Dragon tucked under a Sculler. Opponent hit his sixth land drop with a Skred in hand - I was thinking Stormbreath was CMC 6 and that I'd be able to get rid of it with a TKS my next turn. Oops. G2 and G3 were won narrowly through the combination of Gideon's Intervention (naming Goblin Rabblemaster in G2, Koth in G3), Sorin, and Herder. This one felt really good. Cards in were 2 Blessed Alliance, Gideon's Intervention, Zealous Persecution, 2 Damnation (G3 only, I think), and Zealous Persecution, and maybe Pithing Needle? Cards out would have been IoK, Fatal Push, Collective Brutality, and maybe a Strangler.
Round 4: Bye (thanks WER?)
All-in-all, the deck ran pretty well. I did feel a little vulnerable to must-answer planeswalkers, but running into two Koth decks in a row is decidedly abnormal for my store. Will try to note my sideboard changes in the future.
Hmm, must have been someone else - my store's event ended up being really small. Beat traditional Abzan 2-1, beat RG Tron 2-1 (felt like I made the best plays available to me in this one), and lost to Esper Delve 1-0-1. I did get those Fulminator Mages, so I'm going to be updating my sideboard to include those and an Aven Mindcensor. Really happy to see three SCG IQ top 8s from Herder and Smasher variants, and especially glad to see RidetheIguana still at it. Grats guys!
1x Cavern of Souls
4x Caves of Koilos
3x Concealed Courtyard
4x Eldrazi Temple
1x Ghost Quarter
1x Godless Shrine
4x Marsh Flats
1x Plains
3x Shambling Vent
2x Swamp
Artifact (4)
4x Relic of Progenitus
2x Collective Brutality
3x Inquisition of Kozilek
4x Lingering Souls
2x Thoughtseize
Creature (14)
3x Blight Herder
4x Thought-Knot Seer
3x Tidehollow Sculler
4x Wasteland Strangler
Instant (5)
1x Fatal Push
4x Path to Exile
Planeswalker (2)
2x Sorin, Solemn Visitor
1x Anguished Unmaking
2x Blessed Alliance
1x Disenchant
1x Flaying Tendrils
1x Grafdigger's Cage
2x Liliana of the Veil
1x Pithing Needle
1x Ratchet Bomb
1x Stony Silence
1x Surgical Extraction
2x Wrath of God
1x Zealous Persecution
I'd be playing two Fulminator Mage in the sideboard over the Ratchet Bomb and Anguished unmaking if I had them.
The deck felt like it was doing what it was supposed to against Abzan, but my threats / answers just never out-valued theirs. Almost turned the corner against Burn both games but just fell short. Two Blessed Alliance and two Collective Brutality failed to make an appearance in game two and would almost certainly have won it for me.
I felt that the right approach to sideboarding against Abzan was to cut discard (2x Thoughtsieze, Liliana, one Tidehollow Sculler) for hate and more efficient removal (Pithing Needle, Zealous Persecution, Ratchet Bomb, Surgical Extraction). GW value cards have given me fits, but that might be my inexperience rather than a weakness of the deck.
1x Cavern of Souls
4x Caves of Koilos
4x Concealed Courtyard
4x Eldrazi Temple
3x Godless Shrine
3x Marsh Flats
2x Mutavault
1x Plains
1x Shambling Vent
1x Swamp
Artifact (4)
4x Relic of Progenitus
1x Liliana of the Veil
Creature (15)
1x Eternal Scourge
3x Reality Smasher
4x Thought-Knot Seer
3x Tidehollow Sculler
4x Wasteland Strangler
Instant (7)
1x Anguished Unmaking
2x Fatal Push
4x Path to Exile
Sorcery (9)
3x Inquisition of Kozilek
4x Lingering Souls
2x Thoughtseize
1x Anguished Unmaking
2x Blessed Alliance
2x Collective Brutality
1x Disenchant
1x Grafdigger's Cage
2x Pithing Needle
1x Ratchet Bomb
2x Stony Silence
1x Surgical Extraction
1x Wrath of God
1x Zealous Persecution
First of all, here's my take on the deck:
1x Aether Hub
4x Caves of Koilos
3x Concealed Courtyard
4x Eldrazi Temple
3x Ghost Quarter
1x Sea Gate Wreckage
1x Godless Shrine
1x Plains
2x Shambling Vent
1x Swamp
1x Urborg, Tomb of Yawgmoth
1x Vault of the Archangel
1x Wastes
1x Mind Stone
4x Relic of Progenitus
Instant (7)
1x Anguished Unmaking
2x Fatal Push
4x Path to Exile
Sorcery (9)
1x Collective Brutality
2x Inquisition of Kozilek
4x Lingering Souls
2x Thoughtseize
Creature (14)
2x Matter Reshaper
4x Reality Smasher
4x Thought-Knot Seer
4x Wasteland Strangler
1x Sorin, Solemn Visitor
2x Blessed Alliance
1x Burrenton Forge-Tender
1x Ghostly Prison
1x Grafdigger's Cage
1x Pithing Needle
2x Ratchet Bomb
2x Rest in Peace
1x Stony Silence
1x Thoughtseize
1x Timely Reinforcements
1x Warping Wail
1x Worship
And here are the results:
Event 1 (2-2):
Lantern Control (0-2)
Slightly-Rogueish Grixis Control (2-0)
Infect (1-2)
Abzan Goodstuff (2-1)
Event 2 (3-1):
Battle of Wits (2-1)
Naya Burn (2-1)
BUG Midrange (2-1)
Slivers (1-2)
Event 3 (2-0-1):
Jund (2-1)
Jeskai Nahiri (2-1)
Kiki-Chord (1-1-1)
Conclusions so far:
Looking forward, I want to add some Marsh Flats and a singleton Cavern of Souls so I was really glad to see the inclusion of both in MM17. I'm toying with the idea of replacing Sorin, Solemn Visitor with Elspeth, Knight-Errant.
edit: Decklist error - I don't have a Go for the Throat in there right now, Sea Gate Wreckage was missing.