Its very simple. The point of the color pie is that every color isn't supposed to overcome every obstacle. This is what forces you to play more than one color which increases the amount of variance in your game which is supposed to add a level of balance. If you monored deck is locked out by a specific deck that has a specific enchantment that isn't a bug but a feature. Mono color decks are supposed to be weak to specific problems otherwise the slight land advantage of running only one color would easily snowball into a much larger advantage. If wizards did what you ask it would eventually lead to single-color decks being the only option(or more likely a drastic change in design philosophy that results is goop decks rather than defined decks). The first step is printing an effect in a color that doesn't belong, usually at a level where it's unplayable. Then because you have set precedence other people now design stronger versions of that card saying it was done there we are just making it stronger so it works here. This is because players are always asking for things that make their very specific idea of how the game should be played to be optimized. Look at any community site and you will see lots of people using color breaks to claim that an effect belongs in a color and should be done more often and/or at a stronger power level. There are times you need to not listen to the customer, things that concern the long term health of the game are a major one.
A little off-topic but Collected Company is simply a strong card. In its standard, it was insane due to the excessive strength of 3 drops being 3 colors thus pushing them well above the curve of other creatures. Decks being able to play 3 or 4 different 3 color 3 drops were enabled by the insane mana bases of the time.
- master_of_the_universe
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user_938036 posted a message on Why do Magic player's defend the color pie so much?Posted in: Magic General -
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grid_monitor posted a message on Why do Magic player's defend the color pie so much?each colour must have difficulties or drawbacks, otherwise the whole game may as well be one colourPosted in: Magic General -
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JakeGlass posted a message on Glint-Horn BuccaneerOne with Nothing combo...just sayinPosted in: Glint-Horn Buccaneer -
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Kenaron316 posted a message on Bag of HoldingIts not a real bag of holding unless exiling one copy to another nukes the battlefield.Posted in: Bag of Holding -
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SarcasticYandere posted a message on Brineborn CutthroatMerfolk Pirate? I think something interesting is going on in Ixalan.Posted in: Brineborn Cutthroat -
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Kenaron316 posted a message on Drakuseth, Maw of FlamesWell honestly if mono red hasn't won or lost by the time they get this on board I think its fair to say they deserve the near-certain win for using this guy. I like how it wrecks superfriends in particular (again assuming it isn't immediately answered, and there's no particular shortage of answers out there)Posted in: Drakuseth, Maw of Flames -
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Kryptnyt posted a message on Apostle of Purifying LightCompare to Scavenging Ooze too, I guess. Problack is good, but Wretch has tribal synergies and Ooze is huge.Posted in: Apostle of Purifying Light -
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ctrlshft posted a message on Thunderkin AwakenerLightning Skelementals for daysPosted in: Thunderkin Awakener -
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Wesley Foxx posted a message on Brought BackHow'd you like to GAIN a mana (and ramp yourself for 3 permanently) by playing Lotus Field for the low cost of 1 devotion from her?Posted in: Brought Back -
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Kryptnyt posted a message on Battalion Foot SoldierBloodbond March decks rejoice?Posted in: Battalion Foot Soldier - To post a comment, please login or register a new account.
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If by "unholy alliance" you mean "loving relationship" then yes.
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