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  • posted a message on Venerated Loxodon & Blood Operative
    Quote from thatmarkguy »
    For kicks, can anyone think of a way to Convoke out the Loxodon on turn 2 in Modern?

    I'm not saying it would be good, but fun for sure.


    With Memnites and Ornithopters it’s possible on T1.


    I’ve been tossing this concept around in my mind all night. Is there a possible Modern deck there? Memnites and Ornithopters and these guys and Conclave Phalanx? Kinda feels like the roots of a white deck in the style of Hollow One - a deck that can get a crazy T1 board presence with the right opening hand. But how to make it more consistent in the absence of the perfect opening hand?

    Dreamland: plains, 4 Memnites, this ... 12 power on board turn one.
    Posted in: The Rumor Mill
  • posted a message on Venerated Loxodon & Blood Operative
    For kicks, can anyone think of a way to Convoke out the Loxodon on turn 2 in Modern?

    I'm not saying it would be good, but fun for sure.


    With Memnites and Ornithopters it’s possible on T1.
    Posted in: The Rumor Mill
  • posted a message on Ochran Assassin
    Quote from Courier7 »
    I love this creature--it almost always trades up, except against first strikers or double strikers.

    What if you have two of them and they both attack? I presume that each creature must block at least one of them.


    Quote from pierrebai »
    You must block both if you have more than 1 creature to satisfy the most requirements.


    Uhm, that's not true, unless rulings have flipped since the last time I saw this ruled.

    Each potential blocker has two blocking requirements. But (barring some multi-block ability), each one can only block one creature. Each one can choose whichever one they want to (each one, unable to fulfil both of its requirements, must fulfil one), and this can result in them all blocking the same one and leaving the other one unblocked.

    That's the standing ruling on Prized Unicorn.
    Posted in: The Rumor Mill
  • posted a message on Glowspore Shaman, Skyknight Legionnaire reprint
    Quote from illakunsaa »
    Why is it so bad? Is a functional satyr wayfinder too much?


    Satyr Wayfinder is a 1/1. This is a 3/1. That's a pretty sizeable difference. It's not like they took a Satyr Wayfinder and made it strictly worse. They made its ETB ability weaker in exchange for making it a more relevant battlefield body. As a second turn play, a 3 power creature sure matters more than a 1 power creature.
    Posted in: The Rumor Mill
  • posted a message on Darkblade Agent SCG
    Stupid question but if i surveiled this turn and then cast this, does it already have deathtouch and can draw me a card?


    You'd probably also need some means of granting this haste to accomplish what you want to here, but yes. "As long as you've surveilled this turn" is either true or not true regardless of whether or not this was on the battlefield at the time. If it needed to be on the battlefield at surveil-time to benefit they'd have worded it "When you surveil, ~ gains..."
    Posted in: The Rumor Mill
  • posted a message on Lazav, the Multifarious
    This doesn't even have the ole 'Only when you could cast a sorcery' rider. You can become something with vigilance, attack, then switch to something without vigilance but now happily attacking untapped. You can switch to something with hexproof in response to removal.
    Posted in: The Rumor Mill
  • posted a message on Darkblade Agent SCG
    At common!?

    Tremendous.
    Posted in: The Rumor Mill
  • posted a message on "Truefire Captain"
    Damn. With the 3-damage pyroclasm, the hope was that this set would have a 4 toughness reckoner.
    Posted in: The Rumor Mill
  • posted a message on Treasure Nabber
    Mmmm punish those artifact lands. I mean even moreso than just having them banned in modern. Smile
    Posted in: The Rumor Mill
  • posted a message on Vraska, Golgari Queen - TCGPlayer
    Quote from emeticLunch »
    Do we have anything yet in Standard that wants to be sacrificed?


    Any deck that wants Stitcher's Supplier to enter the battlefield tends to want it to leave the battlefield too. Smile
    Posted in: The Rumor Mill
  • posted a message on Guild Lockets
    Quote from Rakath »
    Now, we still don't know if Gates are on the Land slot or not


    The images of them we've seen have them with a "C" in their footer text. If they were landsheet/landslot they'd be "L", would they not?
    Posted in: The Rumor Mill
  • posted a message on Passwall Adept
    Quote from Whirl »
    So a 1 mana cheaper, 2 power less Amphin Pathmage (with added bonus of Human tribal) and the same activation cost. Nothing too amazing, but fun nonetheless.


    It's 2 mana cheaper. Amphin Pathmage costs 3U. This costs 1U.
    Posted in: The Rumor Mill
  • posted a message on Stompy
    Yeah to me, this only works out in flavours of the deck that don’t play actual noncreature spells. Note that this doesn’t necessarily mean no combat tricks - it means using stuff like Slaughterhorn and Ghor-Clan Rampager as your tricks.

    I don’t think that’s a particularly good way for this deck to go - but if one is committed to exploring this card they should do so in tandem with a creatures-only build ... and those cards would be a way to still have combat trick punch in a deck with no noncreature spells.
    Posted in: Aggro & Tempo
  • posted a message on Artful Takedown
    Very underwhelming. Limited, I guess?


    Yes, quite rarely are four mana commons made for constructed.

    As a limited card this is amazing though.
    Posted in: The Rumor Mill
  • posted a message on Artful Takedown
    Minus Pillarfield Ox is in trend eh?

    At least that's what I'll say when I use this on a creature LOL


    Your creature has been the subject of an Un-Oxing.
    Posted in: The Rumor Mill
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