Quote from Erian Ignis »Indeed do I find Seas to be very good, not that I would consider completely cutting them, mind you. It's been amazing even against mono-colored Decks. At the very least it cantrips, allowing us to dig deeper for the combo.Quote from rick90 »Quote from Erian Ignis »Is it consensus then that Spreading Seas should be main'd? I was trying use more Instant-speed cards as I found 4 Helix to be underwhelming. I want to use a couple of Cryptics, but that may require me to use 23 Lands again. Ugh, so many choices...
I was sceptical about seas as well but then I realize it is a super good cards especially in the current modern. It slows down eldrazi and urza lands, you can block shadow decks for some turns taking the black mana sources. 4 helix in this meta are useless, completely dead against eldrazi and shadow.
I used 2 cryptics mainboard for a couple of tournaments and then I cut them cause we are a not a control deck and, moreover, spending 4 mana and then getting a stubborn denial for 1 mana is really really bad :S
We are not a Control deck but I found, after my underwhelming test of Helix, that I did find myself in want of actual hard counters from time to time. I will add a mainboard Dispel to combat Instants that may threaten us or the combo. I also got to have a spare slot, so I was thinking, has anyone thought of Izzet Charm? I find that all three modes are very relevant here, and should never be a dead card. It is easily swapped for more powerful, narrow answers depending on the matchup for Games 2 and 3. I will test a singleton copy of it, probably bump it to 2.
I am currently using a single dispel mainboard and I find it super usefull in addition to the obvious 4 remands. Then in the sideboard I have an additional dispel, 1 negate and 2 cerimonoius rejection which is basically a metagame dependent choice!