2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • 1

    posted a message on BUG Wilderness Teachings Turns
    The version I'm currently playing:



    Most noteably I cut a land and added a Opt (to compensate) since I had a serious flooding problem so far. Not exactly sure if Polluted Delta is the correct cut or if I should go for the Field instead. Needs more testing (liked the Field so far).

    Otherwise relatively "stock" list to say it this way. I kinda want to squeeze either the Crypt Incursion or the Surgical MD, since there are a lot of match-ups where I would want it. Than again Consume the Meek has been pretty bonkers so far too, so I really need to figure things out on what silverbullet I exactly want in the MD. Btw. I would play the Consume above the third Push MD, since they fulfil a similar role.

    Greetings,
    Kathal

    PS: And the deck is so much fun Grin
    Posted in: Deck Creation (Modern)
  • 2

    posted a message on The State of Modern Thread (B&R 21/01/2019)
    Quote from gkourou »

    ~stuff~

    Some times, I wonder, what would people call Modern if we were to watch Bant Company vs Abzan Company vs Jund vs Abzan vs Eldrazi mirrors all day long...

    There was a short time of this, after the Eldrazie ban (Abzan vs Melira CoCo vs Midrange Eldrazie vs Bant CoCo with some sprinkels of Burn and Affinity) and people called it boring.

    Than again, been a while since than.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 21/01/2019)
    They said long TURNS, not long TIME. In a GP, when time is up, you get 5 turns. If the turns are too long you get logistics problems. Storm also has one long turn going off but it happens sooner. KCI can more easily afford to wait.

    They set a precedent for banning cards due to time in legacy's Sensei's Divining Top but that's overall game time. This is quite different.

    Second Sunrise got banned because of that (cause it had no loop to execute and was very tight in the combo turns and it took a lot of iterations to kill (boiled down to drawing the deck basically)).

    Furthermore, in comparison to Ad Nauseam, every combo is slower to execute :p
    To be fair every company does research on the internet. They would be ******* stupid to not read free feedback on their product.
    You would be surprised. A lot of the "feedback" we have on the different platforms (be it here, Reddit, Twitter, Twitch, SCG, CFB,...) suffer under the echo-champer syndrom, where you only have only "one" repeating aspect brought forth. For example, look at Hooglands stream, prime example for this (especially how he handles it too, cause he basically bans anyone who has a different opinion than him).

    I worked as balancer/designer for a project for roughly 2 years, finding out, what informations are valid/useful, where to access them, what is an echo-champer, and especially: How does the majority of the player base feel about it are all things, which is freaking hard. So the notion of "They would be **** stupid to not read free feedback on their products" is easy said, but the actually execution is painfully hard.

    That is why a lot of game balancers are trusting more "verified" sources (like internal testing team, selected pros, data,...) than something like this thread.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 21/01/2019)
    You know every fair white deck does play SFM in Legacy, whereas Delver is not played in every blue fair deck.

    I'm personally hoping for a Dark Depths unban, because it's not even that strong compared to:

    -)insert combo deck killing you on turn 3
    -) would boost fair decks
    -) we have more answers with Field of Ruin than in the past

    UW Miracles and Junk Nic Fit want to have a word with you. Only Maverick, Death and Taxes and Stoneblade play SFM.

    Regarding the ban: Somewhat surprised about the KCI ban, expected something like Trawler instead. That that card was not even in consideration was also surprising. Otherwise, nice "in-depth" article to say it this way.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • 1

    posted a message on Kiki Chord / Kiki Company / Kiki Evolution
    That is the "dedicated" thread for Vannifar: https://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/803966-the-peoples-pod

    You can read most stuff up in there.

    Greetings,
    Kathal
    Posted in: Combo
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)


    5/8 in this top 8 does suggest otherwise, but the point both of us are making stands, NBL Modern is true degeneracy:
    https://www.mtggoldfish.com/tournament/scg-no-banned-list-modern-roanoke#paper

    I do not want to delve to much into this discussion (cause it doesn't belong in here), but as stupid as it may sound, the only reason Eldrazies is a decent deck is because of turn 1 Chalice potential. Otherwise it has real problems in that format.

    (and I hated those results, cause they are garbage and do not represent the "format" at all. It would be the same, if you would have suddenly 5 Kiki Twin decks in the top 8 in Modern...)

    Quote from gkourou »
    Massive Modern Matchup Analysis of GP Portlands:

    https://www.channelfireball.com/articles/the-ghosts-of-portland-massive-modern-matchup-analysis

    Some very interesting data (some very weird though, as is that KCI is 72% favoured vs GDS, which is wrong), but the N is small on some matchups.

    Let's see if this can change the Twin biased talk from some users into something more meaningful.

    Some interesting things, sadly he didn't add the most important one: What was the average MVP of the recorded decks? THAT would be super interesting, since you already have a relative decent data set.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    Quote from Wraithpk »
    Except Twin did that for 4+ years, and it had never been a problem before.

    Let's not kid ourselves here, Twin got banned because WotC was in the habit of banning the best deck every year to keep Modern's power level in check, and Twin just happened to be the best deck of 2015. The community outrage over the Twin banning is precisely why WotC has let up on their bans. I have no doubt that GDS would have been banned last year, and probably Humans and KCI this year, under their old way of doing things. And under their current more conservative approach, Twin probably wouldn't have been banned.

    Looking at the bans, Twin was the first and only one which got banned with this thought in mind (in addition to the other criteria). BBE was a try to get DRS Jund down, but keep things like BG, BUG and other fringe decks (Elves e.g.) alive. Didn't work out in the end, ate the ban afterwards. Summer Bloom violated the Turn 4 rule (in combination with the relevant metagame share), Eye of Ugin was Eye of Ugin. Pod, TC and DTT got explained really well in that update (hint: Angel Pod was broken), Second Sunrise got axed cause of time, Seething Song cause of Mancer and PiF, and that's basically it.

    So no, the notion of "banning the best deck each year for power level/PT reason" is wrong, close to all of them were justified.

    Also, the notion of "Twin did that for 4+ years and it had never been a problem before", Pod did the same thing and still ate a ban in the end. Decks improve usually over time so there might be a tipping point at some point and which makes the deck break one of the metrics used for banning reason.

    Quote from cfusionpm »

    Like what? This was discussed previously several times and the general consensus is any upgrade was either fairly minimal, or a sidestep rather than a strict upgrade. Also, those proposing "but those upgrades!" haven't produced any hypothetical lists, showing what they would cut/change in order to make room for those "upgrades."

    Edit: for reference, this is my hypothetical list: https://tappedout.net/mtg-decks/08-01-19-modern-twin/?cb=1547082199 . I'll start with a Grixis one if I find some time later, but I prefer UR to Grixis.

    Honestly? I do not like that list at all. Elektrolyze is hot garbage nowadays (only somewhat decent vs Humans, that's it) and the SB looks REALLY wonky, cause Blood Moon does close to nothing, no graveyard hate at all (1 of Relic, good luck finding it...), artefact hate is also quite spare (you only have 2 Abrades, which will not be enough vs Scaled Affinity/KCI/Lantern/Grindfather/..., especially without any form of other cheap interaction but Remand).

    If I would need to play Twin in that shell, I wouldn't play it, cause it is just bad.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    Quote from purklefluff »


    it's been done, and it's not pretty.

    it doesn't just settle down into a new, slightly more powerful metagame with tiers 1, 2 and 3. It's an absolute nightmare as proven by the many NBM (no banlist modern) tournaments that we've seen happen globally over the last year or two. Always degenerate, never reasonable. Not worth the mess.

    "Degenerate" is relative. The "format" is a trap for everyone, who doesn't spend a lot of time with it, assuming things like Hypergenesis, Eldrazies or Storm are THE decks to beat, in the end those are solid decks (but Genesis which just sucks), the real deal are the decks, which abuse the true broken cards, Top (+ Counterbalance, Terminus and co), Depths (both as the control as the all-in version), Chrome Mox + Mox Opal + Artefact lands (turn 1 Bridge, Chalice on 2, Thopter Sword, Whir,...), Clamp (Young Pyro, Elves, "traditional" affinity), DRS (shocking, BGx Midrange is quite good in NBL) and Dredge (Dread Return + full Dredgers can result into a turn 2 kill, especially with the new toys the deck gained over the last few years).

    Sure, not many people are playing it and sure, nobody really "broke" it yet, but especially the SCG one from last year is VERY misleading on how the format usually plays out.


    Exactly. Then everyone just ends up crying about the Eldrazi again.

    Just some nitpicking, Eldrazi isn't even that good of an deck in NBL, Depths, Tezzerator, UW Counter Top and UR Clamp are all way better (and now also Dredge). Who cares if you can cast a Smasher on turn 3 when you need to deal with stuff like Bridge, a 20/20, Terminus or a boatload of Pyro Tokens.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    Quote from Lear_the_cat »
    Hey, guys, what about unbanning all cards?
    I don't really see any difference from what linear deck to die on t3. I mean, no matter what you ban or unban modern will still be about linear t3 decks, most of them which are interactive.

    NBL Modern is more Vintage than Legacy (let alone Standard). Sure, when everybody does broken things, "nothing" is broken (screwed perception), but knowing how the Modern playbase is, doing something like this would be the dumbest thing wizard could do, heck, even banning 6+ cards is a better move for the format than unbanning everything.

    Greetings,
    Kathal

    PS: Though, I would love to play Tezzerator Grin
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 26/11/2018)
    Quote from cfusionpm »

    Anyone with any experience with either deck could likely draw that conclusion. As I mentioned before, it attacks on every weakness of Twin: discard, counters, removal, and a quick clock backed by things that don't die to Lightning Bolt. It's both faster and more robust than 2018 Jund, which itself is considerably more powerful than 2015 Jund.

    The fear about Twin is perpetuated by myths and misinformation, as well as comparisons to decks that are orders of magnitude weaker than the current metagame. Or assumptions made by people who have never played with or against the deck (not saying you, but many on facebook, twitter, and reddit have demonstrated as much, such as "How does Spellskite even stop the combo!" and "Sudden Shock is the only way to beat a Pestermite with Twin on it!").

    Regarding Jund, come on. The BBE version (aka 2018) is worse than the BBE less version, cause BBE is a bad card (hint: there is a reason why The Rock has consistently better results than Jund). Furthermore, the metagame evolved a lot since back than. Keep in mind that Olivia Voldaren and Huntmaster of the Fells were THE top end cards back than, cause they were just awesome in that metagame (minus Twin ofc). Nowadays they are hot garbage (but some very specific decks). So not only did Jund get better, but so did the other contenders. The relative power level of Jund went down however (cause the power of Jund didn't rise in the same fashion as the other decks did).

    Furthermore, do not mix Jund Shadow (or even Grixis Shadow) with traditional Jund, those two are very different decks, although they look somewhat similar (huge beatsticks, discard and removal coupled with some sprinkles of card advantage)


    Do not forget, that a URb Version would be (in the current metagame) way better than straight UR. The appeal of UR was mainly Blood Moon and the mana base, Blood Moon is irrelevant, the drawback of the mana base is real, however, the gains form the black splash are huge. Push, Cast Down, K-Command, Cut or Dismember are fixing the problem UR had, killing annoying big creatures for a cheap cost (no Harvest Pyre or double Bolt). Sure, straight UR has always and maybe will always suck against a Tempo style deck due to the problem of "garbage" removal of the UR Twin side. Hence, I can fully understand and agree your notion regarding the UR match-up vs those decks. However, the URb lists (not going for Tasigur btw which was imo even back in the days the wrong call) had a quite reasonable match-up in comparison, not good, nor even, but reasonable (45-55 or something along this line vs the high 30ish for the UR version).

    Quote from idSurge »
    I dont have to stop anything. :]

    I already agreed with ktk, but to claim Twin got all these upgrades, ignores the reality of deck space. Its like when people claim Twin would run SFM too. Or SFM would slot right into Control.

    Its a nice little sound byte, but it doesnt stand up to any kind of critical thinking.

    UR Twin today, would function as it did before. There is no fundamental shift at all in what it does with 'new' cards, in fact Jace would do less to change Twin, than BBE did for Jund.

    The SFM notion stems from a time where the Jeskai version saw a "lot" of play (talking about 2-3% metagame share here) where SFM would be a natural fit (as in 2 off), especially in a meta it used to be, where the Aggro decks were Burn, Meerfolk, Elves and Naya CoCo. The "traditional" UR version would never want to play SFM, it clogs the deck way to much.

    Also, SFM could find its place in a Control shell, just not the current version of Terminus to say it this way. In the older tap-out version it would have been golden, dunno how good it is nowadays though.

    Quote from idSurge »
    Yep, it did have a slightly better Top 8 representation, while having a much higher gross meta share than KCI.

    Comparing Twin with KCI is like comparing Amulet Bloom with Eldrazie, two different decks, two different time frames, two different data set. However, both decks got a ban of some sort.

    Greetings,
    Kathal
    Posted in: Modern Archives
  • To post a comment, please or register a new account.