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  • 1

    posted a message on Cards that should be reprinted to enter the Modern card pool
    Quote from Ayiluss »


    ~block of text~

    Look there is already one tier 1 control (Jeskai control) and I don't see a reason why we need more of them now. It looks like control has to be the best archetype, clearly above others and that just out of nowhere. Control got AV, Jeskai control got Nahiri but it seems there's never enough for blue players and thus they still want more reprints to help it although there is absolutely no need for that. At least I admit that Jund doesn't need help now and there's no point of unbanning BBE while blue players doesn't realize or just don't want to that blue is fine and it doesn't need any help.




    Srsly?

    So you find it a problem, when there are two Control like decks tier 1 (Grixis is more of a Midrange build these days, with Strix it will go further down this road)? You could also claim in the same sentence (following your logic), that we need only 3 Tier 1 decks (one Aggro/Combo/Control deck), everything else should be Tier 2 or lower cause there is already a deck from that Archetype Tier 1.

    We have currently 2 Midrange like decks as Tier 1 (Jund and CoCo), 2 Ramp/Combo hybrid decks (RG Tron (ramp) and Scapeshift (ramp/combo)), 2 hyper Aggro decks (Burn and Affinity), one aggro/combo hybrid (Infect) and one Control deck (UWR Control).

    In the Tier 2 department, we have:
    Aggro + Combo: 3 (Suicide Zoo, Elves, Gruul Aggro)
    (Aggro/Combo) + Midrange: 6 (Eldrazi, Naya CoCo, Death and Taxes, Meerfolk, Kiki Chord) - aka all decks which are more Midrangy than aggro but have a other elements too.
    Midrange: 2 (Junk, Grixis)
    Ramp/Combo: 2 (Titanshift, Ad Nauseaum)

    So, still no "Control" deck, while there are plenty of other archetypes there (I smashed some together, cause for a perfect one I have no time), while there are more than enough decks for other playstyles.

    Don't get me wrong, I do not play classic Control (Eternal Ruse is the only thing I really play in that direction, my UW Control deck is rather a tap-out version), and those decks are even good against what I'm playing. However, for all people out there, who want to play a at least decent Control deck, they shouldn't be forced to just play UWR. As a Midrange player, you have 4 different decks between Tier 1 and 2, a Control player has 1.5 (you can build Control Grixis, but it is just straight up worse than the Midrange version).


    Also, the UBx colour combination (which would get help from Strix) currently resides at astonishing 4%, if we include ADN than we are at 6,3%. UGx is also a very weak combination, only Infect and Scapeshift are playing that combination (there are some RUG/BUG/Bant decks out but their metagame share is below 0,5% overall) which compensate that problem quite well. So what is wrong with buffing a colour combination, which is already a lackluster (really bad removal and creatures), when especially Tier 3 or lower decks are profiting from it? Grixis won't become oppressive and the metagame share won't shift into more linear decks, cause if Strix has ever a metagame share above 15% (note: sole reason Strix, not Strix + something), than I would be more than surprised.

    Greetings,
    Kathal

    PS: And I know, Jund is the classic "Control" deck from Modern.
    Posted in: Modern
  • 1

    posted a message on Cards that should be reprinted to enter the Modern card pool
    @FoodChainGoblins, I played good old Tezz in good old Exteneded and when Sword got unbanned I said, that it will do exactly nothing in that deck, since it is not something the deck needs (it has already the best finisher in Tezzeret), what the UB version really needs, is a good 2 Drop (and no, a Signet is not a good 2 drop). Strix would be perfect for this and would push the deck into playable range.

    @All, everybody who says, that Strix is to good for modern is just wrong. It would be the same as Innocent Blood, which looks broken if you look at it but when you start to think about the context of the format, it looks just like a decent removal spell. Same is true for Strix.

    Greetings,
    Kathal
    Posted in: Modern
  • 1

    posted a message on Grand Prix Weekend Megathread - GP Charlotte/GP Los Angeles 2016
    Quote from ktkenshinx »
    Quote from Spsiegel1987 »
    I agree that women being visible in a game filled with nerdy men is nice, but it still doesn't mean she gets the thumbs up from me, just because of her being a female. I'm being less sexist saying I don't think she's very good as a commentator than saying, "she's a girl! It's great! it's fine!"

    She needs to work on learning modern better, maybe giving better insight into modern, not just clinging to every word LSV says. I'm not trying to be rude, but in these Keep or Mulls, I could care less what she thinks, I don't think she's a good player from what I've heard.

    Unfortunately, it might be hard to find women who have an LSV level of knowledge about Magic and Modern. I'm willing to endure a bit of bad commentary for a while if Gaby can help raise the bar across the board for the future. She was also better this weekend than the last time I saw her on stream, which suggests the kind of gradual improvement we'd want to see.


    I highlighted the important part. Furthermore, do not forget, that a women with that kind of knowledge level would need to have the soft skills for commentary (it is way harder than it seems) AND would take the time to take that job.

    Hence, I prefer Gabby atm, which lacks knowledge, which can be fixed over the time, than somebody, who lacks the soft skills for commentary. Yes, as Modern expert it is annoying, but if you are not an expert, she does a perfectly fine job. Cedric and Sullivan had also to learn their commentary skill over the years.

    Greetings,
    Kathal
    Posted in: Modern
  • 1

    posted a message on Grishoalbrand / Griselbrand Reanimator
    A list for the Esper thingy would be nice ^^

    Otherwise, I played nearly every version but the PT TTB version (no Jaces) and I simply like the Shoal version the most, due to it's explosiveness. If I would want to play the most stable one, I would either run @xBattleSpawnx list (just with different cantripps :p ) or a Necrotic Ooze version.

    Greetings,
    Kathal
    Posted in: Combo
  • 1

    posted a message on Best Singleton creatures in Modern
    Why think small scale, Emrakul, Aeons Torn :p

    On a more serious note (only cards, which got not mentioned yet):
    "I win"
    Geist of Saint Traft
    Sigarda, Host of Herons
    Thragtusk
    Monestary Mentor
    Keranos, God of Storms (and in general all the gods)

    "Removal"
    Shriekmaw
    Bounty Hunter
    Fiend Hunter/Baneshing Priest

    "value"
    Restoration Angel (especially with Snapcaster Mage/E-Witness)

    Greetings,
    Kathal
    Posted in: Modern
  • 1

    posted a message on Cards that should be reprinted to enter the Modern card pool
    Trust me on this one, Scapeshift wants rather Remand, since it cantripps. If it would want another card like Prohibit, it would run Leak. As for the Tempo decks, I think, that they will run Leak over Prohibit which is already even with Remand (since you HAVE TO answer some threads, cause otherwise you will get rekt (Siege Rhino says hi)).

    Than again, Control would love to play something like this, it is just a problem, that it doesn't hit CMC 3, which is surprisingly important (Lilliana and Lingering Souls are both cards, which Control don't like to face).

    Greetings,
    Kathal
    Posted in: Modern
  • 1

    posted a message on Grishoalbrand / Griselbrand Reanimator
    Take my response with a grain of salt, since it has been way to long since I played this version.

    IMO, I wouldn't run all 4 SSG, I would even consider to run Pentad Prism over it (allows turn 3 TTB). Also, you are running more lands, which makes the need of SSG also less. I dislike the lack of raw carddraw, especially in combination with 7 Looting spells (Voice is at least even). I would suggest you to run 2 Read the Bones (they are better than Night's Whisper in your deck) instead of 1 Tormenting Voice and 1 SSG.

    As for the Manabase, I definitely want the playset Temple here. You are already relative low on dig spells, hence getting a "free" one is great. I know, that it bites with the Blood Moon plan, but you can switch one Polluted Delta and 1 Swamp for them without having a "real" impact.

    As for the SB, I do not really like it (the 1 of LotV looks really strange e.g.), but I cannot help you here, because of my lack of experience with that shell.

    Greetings,
    Kathal
    Posted in: Combo
  • 1

    posted a message on Grishoalbrand / Griselbrand Reanimator
    Ad Nauseam is a very tricky match-up. There are two possible ways to win it: a) win before they can assemble their combo and grind through Angel's Graces (Unlife is no problem) and b) go off in response to the ADN on the stack, set-up a triple kill for the next turns AND if they still try to go of, win the lands battle.

    Another possibility, though rarely usable is by gaining enough life to deny the Lightning Storm kill. However, they will board in Lab Man for those situations, so you will need to either counter board for it (you need something like Sudden Shock here) or just hope that you are faster.

    Regarding b) why triple kill? You have to assume, that they have at least 1 additional Angel's Grace, if they went for full combo and want to Lab Man you out, than they will have all 3 in hand. This means, you have to have enough Lands in hand + reanimation spells to get the job done (they are already at 1 life, so on your turn you go reanimate Griselbrand, attack, kill, opp needs Angel's Grace, in his turn Borbor).

    Yes, it is wonky, and yes it is hard to pull of (I only did it once), but if you are at exactly this position, you need to find these kind of set-ups.

    Greetings,
    Kathal

    PS: Your own Lab Man is also a way to play around Angel's Grace, since they will board out their Slaughter Pacts. Than you do not need Borbor at all.
    Posted in: Combo
  • 1

    posted a message on Grishoalbrand / Griselbrand Reanimator
    If you have Lillies, you can play something like this:

    http://www.channelfireball.com/videos/channel-calebd-modern-pptq-with-howltooth-breach/
    http://www.channelfireball.com/videos/channel-calebd-modern-griselbrand-vengeance/

    However, the deck is out of date, so it needs a rework of some form

    Edit says: Just for a rough draft, I would go with something like this:

    21 lands (including 4 Temples and maybe 1 or 2 Howltooth Hallow)

    4 Discard spells
    3 Lighting Bolts
    3 Liliana of the Veil

    4 Lootings
    4 Night's Whisper
    2 Tormenting Soul

    4 Goryo's Vengeance
    4 Through the Breach
    3 Simian Spirit Guide
    4 Griselbrand
    4 Emrakul


    However, you might want to run a Quicksilver Amulet and/or a Pentad Prism. Also, Read the Bones would be another option as a cantripp.

    Greetings,
    Kathal
    Posted in: Combo
  • 1

    posted a message on Shadows Over Innistrad in Modern - Spoiler Discussion
    Topplegeist is a classic example of a great card, which needed to be a little bit better to be bonkers. Now, it is decent, but has no home :/

    Greetings,
    Kathal
    Posted in: Modern
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