Hello everybody! I am new to the forums, but have a VERY important question! Out of all of you guys, I'm trying to have a simple poll to see who likes what better. A simple A or B option is all.
This is the Question at hand:
What type of TCG sounds more interesting to play?
A) A TCG with a drawable resource similar to MTG which would have chance at your side, and add multiple types of deck variations (again similar to MTG) to counter everything. Giving the new guy a possible chance to win against a veteran.
B) A TCG with no types of Resources to play, simply every turn the resource goes up by 1 reguardless, and you subtract the unit by your available. IE: after 5 turns of no actions/summoning you have 5 resources, you spawn a 5/5 unit now you have a 0 resource, and must wait 5 more turns to play another 5/5, giving the new guy and the veteran the same level of play and its a rush to see who has what units
This is the Question at hand:
What type of TCG sounds more interesting to play?
A) A TCG with a drawable resource similar to MTG which would have chance at your side, and add multiple types of deck variations (again similar to MTG) to counter everything. Giving the new guy a possible chance to win against a veteran.
B) A TCG with no types of Resources to play, simply every turn the resource goes up by 1 reguardless, and you subtract the unit by your available. IE: after 5 turns of no actions/summoning you have 5 resources, you spawn a 5/5 unit now you have a 0 resource, and must wait 5 more turns to play another 5/5, giving the new guy and the veteran the same level of play and its a rush to see who has what units