- GuiltyFeet
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Member for 10 years, 6 months, and 1 day
Last active Sun, Mar, 22 2015 06:38:24
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Feb 3, 2014GuiltyFeet posted a message on Launch Giveaway!Drowner of Secrets: Back when I still bought pre-constructed decks, I got a copy of Merrow Riverways. It was around that time that my playgroup expanded (influx of new players), and I have a lot of fond memories milling out my friends (including that one time I milled out every other player in a free-for-all multiplayer match).Posted in: Announcements
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Our record was 2-2, which is about average for us. But I think my most memorable Prerelease moment was from this event, where I lived the dream with Volcanic Vision bringing back a Hunt the Weak, wiping out the opposing side of the board. That would have to be the most "value" I have ever gained from a card in Limited; it must have been a 7-for-1 at least.
Disappointingly, due to shipping delays in the Pacific, we didn't receive the Tarkir Dragonfury stuff in time for our Prerelease (so no extra promos). At least we got it better than some stores in New Zealand, where they had the opposite problem - they received the Tarkir Dragonfury stuff but not the Prerelease packs!
As an individual gamer, I prefer RPGs (both pen & paper and digital) and strategy games. Some of my favourite franchises include Pokemon, Mass Effect, and Fire Emblem. Obviously, I am also a Magic player; I've been playing this game since Judgement was the latest block, though Odyssey was my first booster (foil Catalyst Stone was the rare), because the name "Odyssey" was (and is) to me approximately one trillion times cooler than "Judgement".
I've also been playing Storium, which I backed when it was on Kickstarter. I haven't had the time to play it for several months though.
I've found that for my single-player experience, the narrative experience probably trumps gameplay. If a game has a story that really appeals to me, I can put up with a lot of stuff.
I didn't really like the villains in this movie, besides Yondu. Ronan and Thanos just felt so melodramatic and one-note (though this is accurate to the comics).
GotG has, by far, the greatest soundtrack from any Marvel film, and I really enjoyed the way the music was integrated into the story.
As an aside, I got really confused from above posts talking about Ronin and his role as the bad guy (in the comics, Ronin is an entirely different character altogether). Ronan the Accuser = crazy Kree zealot; Ronin = various individuals (notably Clint Barton (Hawkeye) and Maya Lopez (Echo)), and a member of several Avengers teams.
I think what the OP was going for was that Sheldon's catchphrase is a nonsense word, and therefore complete and utter gibberish. OP's substitution of other nonsense words was possibly intended to point out the utter meaningless of "Bazinga" (as it could be substituted for a string of meaningless sounds and still have the same comedic effect) in an exasperated and/or humorous manner.
I kind of don't want to spend more money on Pokemon this year (I think I have been buying at least 2 Pokemon games per year for 5 years), but the pull of nostalgia is so powerful. It doesn't help my wallet that I loved FireRed and LeafGreen, which I consider to be remakes superior in every way to the original Generation I games.
Probably not, as you usually don't get priority to do stuff while resolving an ability. The reveal happens, mana is added and life gained, then cards are drawn. This process can't be interrupted once it starts.
That would be the live-action remake of the Sorcerer's Apprentice, with Nicholas Cage and Jay Baruchel, which flopped because it was terrible. Wizards did do quite a bit of promotion for it, including designing a planeswalker card for one of the characters in the film.
As always, when a proposal for some sort of chess clock system is brought up for real-life Magic tournaments, someone is obliged to link the definitive Magic chess clock article: http://www.channelfireball.com/articles/the-riki-rules-the-definitive-chess-clock-article/
Many of Riki's observations on the impracticality of chess clocks in Magic tournaments can also be applied to mobile/tablet apps, and I don't think modern technology is a solution to the perceived problem.
Top down means they come up with the creative, flavour aspects of the set first, then design mechanics to resonate with the creative stuff. Bottom up means they come up with mechanics and then the flavour to explain the mechanics.
In William Shakespeare's A Midsummer Night's Dream, there's a play within the play concerning the tale of Pyramus and Thisbe. It may just be my favourite part of the play, because someone plays the wall. (The wall!)
I also liked the story, it's a sight better than a lot of the previous stories from the past several weeks.
Your opponent could use March of the Returned, Mnemonic Wall, Pharika's Mender, etc. to effectively draw some more cards.
You could pump up an opposing Nighthowler or Spellheart Chimera.
You could also make Nemesis of Mortals cheaper to cast or make its monstrosity easier to activate.