At my last FNM I was playing Lantern Control against U/W Control. I had won game one and was well on my way to winning game two. The opponent flashed in a Restoration Angel targeting his Sun Titan . His Titan brought back a Detention Sphere targeting my Ensnaring Bridge . In response I cracked my Seal of Primordium to kill the D Sphere. Thinking it was worded like Banisher Priest . Forgetting it is in fact Oblivion Ring . I lost in short order and instead of winning we drew and I ended up not getting prizes.
Hello, I've recently started playing Lantern Control. Love the deck and had a fun time at my FNM. There is a guy at my store that plays ad naseum. Is there any tips for the match up or sideboard options I could look at acquiring? It seems like a super tough matchup. I'm basically playing Paul Cheons list.
The merfolk assassin seems a little narrow in the sideboard for the last two lists. I guess they were expecting a ton of Merfolk? But even then it doesn't kill a lord unless they have a second one.
I am going to be buying into Merfolk here in the next week or so. Is cursecatcher super important or can I get away with not buying a 15 dollar uncommon? The two wanderwine hub will get turned into the legendary lands sometime in the near future. Is there something that I am desperately missing or numbers you think I need to tweak? Any help would be much appreciated.
Has anyone had an success splashing green for sideboard Melira to help with the infect match up? I saw a guy do this at an FNM but I wasn't sure if there was an actual list out there.
Can I control how my opponent shuffles my deck? For example can I make him not riffle shuffle? Or is that just something I would have to ask nicely about and hope he doesn't do it?
The merfolk assassin seems a little narrow in the sideboard for the last two lists. I guess they were expecting a ton of Merfolk? But even then it doesn't kill a lord unless they have a second one.
4x Cosi's Trickster
4x Harbinger of the Tides
4x Lord of Atlantis
4x Master of the Pearl Trident
3x Master of Waves
3x Merrow Reejerey
4x Silvergill Adept
3x Cavern of Souls
12x Island
3x Mutavault
2x Wanderwine Hub
Instant (6)
2x Dismember
4x Vapor Snag
Artifact (4)
4x AEther Vial
4x Spreading Seas
3x Echoing Truth
2x Hibernation
3x Hurkyl's Recall
2x Kira, Great Glass-Spinner
2x Relic of Progenitus
3x Spell Pierce
I am going to be buying into Merfolk here in the next week or so. Is cursecatcher super important or can I get away with not buying a 15 dollar uncommon? The two wanderwine hub will get turned into the legendary lands sometime in the near future. Is there something that I am desperately missing or numbers you think I need to tweak? Any help would be much appreciated.
came for the Uncle Istvan did not leave disappointed.
Thanks for the tip. I felt like assemble the legion was a little clunky just didn't now what to replace it with.
2x Akroan Crusader
3x Akroan Hoplite
2x Anax and Cymede
2x Arena Athlete
3x Fabled Hero
4x Favored Hoplite
3x Hopeful Eidolon
4x Phalanx Leader
4x Martial Glory
3x Titan's Strength
3x Madcap Skills
7x Mountain
8x Plains
4x Sacred Foundry
4x Temple of Triumph
4x Gods Willing
3x Lighting Strike
4x Soldier of the Pantheon
Link to deck @ TappedOut.net
First pass at a deck for FNM. Still trying to figure out what else to add to the side board.