There is also another way to overcome these issues: change how extra time itself works in tournaments.
In fact, why don't they just eliminate the five extra turns altogether and say "whoever has the most life after time is finished in the round is declared the winner of that game. If its a tie the game is a draw"
Seems simple enough and would keep tournaments running smoothly without any delays
I am considering going down to 2 Pact of Negation and making space for 1 Slaughter Pact instead. The reason being that Slaughter Pact is a nice answer to cards from the humans deck like Thalia or Meddling Mage, whereas Pact of Negation is almost always a dead card vs that deck between them cheating creatures into play with Aether Vial or making them uncounterable with Cavern of Souls. Since humans is arguably the most popular deck right now, it makes sense to tune the deck towards beating that matchup (if possible).
Also, when sideboarding, which cards come out vs humans? Pact of Negation is the only one I am sure of, but what else? Should Lotus Bloom come out because it can be named with Meddling Mage while in exile?
Echoing Truth is good but I think I like the Scry on Perilous Voyage better. How often are we going to need to remove multiple permanents with the same name?
I am beginning to think that Mox Opal may be the ban target if the KCI deck ever begins to become problematic. We are not yet at this point, however.
Then we can do the easy and obvious swap of Mox Opal for the 5 banned artifact lands. To me, Opal being legal while the artifact lands are banned is a bigger inconsistency than Stirrings being legal while Preordain is banned
You have pushed for an Opal/SSG ban for a long time though have you not?
I'm against any ban that side swipes Affinity, and I don't even play it.
Opal yes, SSG no.
Opal is keeping the artifact lands banned which is ridiculous.
I am beginning to think that Mox Opal may be the ban target if the KCI deck ever begins to become problematic. We are not yet at this point, however.
Then we can do the easy and obvious swap of Mox Opal for the 5 banned artifact lands. To me, Opal being legal while the artifact lands are banned is a bigger inconsistency than Stirrings being legal while Preordain is banned
EDIT: Honestly, I'm going to start looking into Legacy. They dont manage that format based on $ because they know its already a lost cause due to the reserve list.
I'm sure as hell not. If you could imagine how mad I was at WOTC invalidating my $1500 Twin deck, I would be furious at them invalidating my $5000 Delver deck. I'm sure you could pick up the pieces and build something else, but I can tell you if I were playing Legacy right now, it would be Delver and I would be livid.
I think Alpine Moon will have a big impact on Tron decks. The difference between 2 mana and 1 mana hate is not insignificant
Also, I tend to sympathize with the Jund, Jeskai, and Mardu decks of the world since they represent the interactive decks in modern. Personally, these are the types of matchups I enjoy the most and I think a lot of players do as well. It's better than the "two ships passing in the night" phenomena we get with many modern decks
It's a very narrow sideboard card but yes finally something that hits BOTH big mana strategies, unlike Sphere which only hit Tron and Blood Sun which only hit Valakut
Can we at least talk about getting Ponder, Preordain, and Chrome Mox back if we are going to keep Mox Opal and Ancient Stirrings in the format?
Although there is a legitimate conversation to be had about Preordain and Stirrings, this does not justify arguments for unbanning BOTH p&p, not for an Opal/Chrome comparison. Both cantrips would surely be an overcorrection in the wrong direction, especially if other formats (Pauper and Legacy most notably) are any indication of how those cantrips get used. As for Chrome Mox, we have enough NBL examples at this point to strongly suggest it benefits unfair decks far more than fair ones. This might shift towards an argument for banning Mox Opal, but it's not an argument to unban another unfair card.
For Chrome Mox, the most common place for it in NBL Modern was in Dark Depths decks, which will never be legal in real modern. The other deck that played it at least in the top 16, storm, will likely never have Seething Song and Rite of Flame back. This makes me question whether it would actually be too strong in current modern combo decks. Ad Nauseam would surely play it to great success, but that is currently in the lower tiers. KCI plays too many artifacts for it to work, and I am unsure about it slotting into Gifts storm or any other combo deck for that matter.
But if we were to take the other approach and decide that Mox Opal is probably too powerful for modern, I am still very much in favor of swapping it with the 5 artifact lands. Those cards being banned while Opal is legal is quite honestly a joke. They are a relic from a much, much older age.
In fact, why don't they just eliminate the five extra turns altogether and say "whoever has the most life after time is finished in the round is declared the winner of that game. If its a tie the game is a draw"
Seems simple enough and would keep tournaments running smoothly without any delays
Also, when sideboarding, which cards come out vs humans? Pact of Negation is the only one I am sure of, but what else? Should Lotus Bloom come out because it can be named with Meddling Mage while in exile?
But certainly try it out and let us know how it works.
Opal yes, SSG no.
Opal is keeping the artifact lands banned which is ridiculous.
Then we can do the easy and obvious swap of Mox Opal for the 5 banned artifact lands. To me, Opal being legal while the artifact lands are banned is a bigger inconsistency than Stirrings being legal while Preordain is banned
The cards they just banned are dirt cheap.
Duals will keep their value for sure.
Banmania in standard has officially ended.
Bye Bye Grixis Delver / 4-color Leovold
Also, I tend to sympathize with the Jund, Jeskai, and Mardu decks of the world since they represent the interactive decks in modern. Personally, these are the types of matchups I enjoy the most and I think a lot of players do as well. It's better than the "two ships passing in the night" phenomena we get with many modern decks
For Chrome Mox, the most common place for it in NBL Modern was in Dark Depths decks, which will never be legal in real modern. The other deck that played it at least in the top 16, storm, will likely never have Seething Song and Rite of Flame back. This makes me question whether it would actually be too strong in current modern combo decks. Ad Nauseam would surely play it to great success, but that is currently in the lower tiers. KCI plays too many artifacts for it to work, and I am unsure about it slotting into Gifts storm or any other combo deck for that matter.
But if we were to take the other approach and decide that Mox Opal is probably too powerful for modern, I am still very much in favor of swapping it with the 5 artifact lands. Those cards being banned while Opal is legal is quite honestly a joke. They are a relic from a much, much older age.