2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on [Deck] UW(x) Miracle Control
    Fetches are key in this deck but other than those you could play shocks, more basics and gates. Karakas is nice but not needed most of the time.
    Posted in: Legacy Archives
  • posted a message on My Tournament punts
    No it was at Legendary Games in Lafayette IN. It was a SCG open trial
    Posted in: Legacy (Type 1.5)
  • posted a message on My Tournament punts
    I played in my first legacy tournament today with RiP Helm, I got crushed. Its clear I have a lot to learn about my deck and the format in general. But what better way than to keep at it. Here is a rundown of how the day went. Hope you enjoy.

    Round one was against goblins. Game one, aside from being demolished by a flood of the little green guys I tried to misdirect a cycled gempalm (not my brightest moment). Game two I keep a hand of two mystic gate and a duel. Not seeing a waste land in game one I assumed this was ok…I played the duel, passed, he played wasteland into vial, passed. I played mystic gate passed and he wasted the duel and I didn’t draw another land before dying. 0-2

    Round two was against ANT. I won game one with an early counterbalance. Game two lost on turn two the usual way-tendrils. Game three I didn’t anticipate empty the warrens, sided out all creature hate, and lost AGAIN to a swarm of goblins! 1-2

    Round 3 Bye (free win lol)

    Round 4 was against POX. Here I won game one with a top deck helm. Game two I punted bad by tutoring for an explosives and then Fetching for my third color WITH EXPLOSIVES STILL ON TOP OF MY DECK . Game three I put up a good fight but just got picked apart.

    Why did I tell you all about this? Because I think it’s funny how poorly the day went. But you know what, I still had fun. I learned a lot about how to play my deck and how it interacts against different arch types. I don’t expect to be holding up any SCG open trophies anytime soon but I’ll keep at it.

    On a side note: my buddy played Omni-Tell. He had the best punt of them all, He was against “death and taxes”. Being new to Omni-tell and unfamiliar with D&T he cast enter the infinite while his opponent had a spirit of the labyrinth in play. Needless to say that doesn’t quite work
    Posted in: Legacy (Type 1.5)
  • posted a message on [Deck] UW(x) Miracle Control
    Thank you for the input on Fire/Ice. Ill stick with swords as suggested. Just on a side note- I agree completly about RiP Helm being the weaker Miracle build. I just cant afford to alter the deck with snapcasters ATM. I watch Joe's stream daily and Hope he destroys at this weekends SCG open with his "Cheater" build:)

    P.S-Twndomn, you always give solid feedback and answers to peoples questions. I appreciate it.
    Posted in: Legacy Archives
  • posted a message on [Deck] UW(x) Miracle Control
    What is everyone's opinion of running Fire/Ice over swords? I know that sounds crazy but in my testing I have found myself impressed with it. Swords is a 1 mana catch all (or most anyway) but fire/ice has other benifits: can pitch to force, kill multiple 1 tough creatures, find use against non-creature combo (ice). Im taking my RiP Helm version to a tournament Saturday and just want more feedback before I make the final choice. Thanks in advance.
    Posted in: Legacy Archives
  • posted a message on I need the BEST ENCHANTMENT off Academy Rector
    runed halo would be a nice one to buy you some time if you know what to name
    Posted in: Legacy (Type 1.5)
  • posted a message on [Deck] UW(x) Miracle Control
    im having a slight problem and im seeking advice. I play a pretty standard Rip Build and have the entire deck complete except for the volcanic island. I cant afford this right now and my two choices for this slot are either steam vents or plateu. My need for red mana is the standard blasts, wear/tear, blood moon and explosives (all in board). So between steam vents and plateu which would you chose?
    Posted in: Legacy Archives
  • posted a message on [SCD] Serra's Sanctum
    could pull off a turn one or two kill with Leyline of void's and Helm
    Posted in: Legacy (Type 1.5)
  • posted a message on Blood Moon and Dark Depths
    When blood moon turns dark depths into a mountain does it keep its counters or are they removed?

    If Blood moon is destoryed would Dark Depths turn back with counters or does it change back with 0?

    I guess the real point here is does destroying a blood moon with Dark Depths in play give you an auto 20/20?
    Posted in: Magic Rulings Archives
  • posted a message on Torn cards legal?
    If a card is torn is it still legal to play in sleeves? also if it is more than just a tear and missing an entire cornor (but not missing any card text) would that be legal in sleeves?
    Posted in: Magic Rulings Archives
  • posted a message on Grand Prix Washington DC discussion
    rumor has it that online streams have this thing called a mute button (it appearetly turns all sound off)...If this is true then, if in the event you dont like what the commentators are saying, you could press this magic button and not have to listen...but then you wouldnt have to post in an online forum and talk bad about them. So now that I really think about it, you shouldnt use that "mute" button. Because if you didnt have proof of the bad commentary then how would you ever get a job commentaing yourself! Wizards is sure to hire you now that you pointed out the mistake/"annoying" commentary. I for one am shocked they havnt noticed the atrocities that have been commited by them up to this point. Thank you faceless hero.
    Posted in: Legacy (Type 1.5)
  • posted a message on [Deck] UW(x) Miracle Control
    Im looking for an opinion on my mana/sideboard if anyone would like to give imput. I can not afford volcanic island. My main deck does not have any red but my board has REB and wear/tear. Im currently running 1 steam vents and one mountain. would it be better to drop red altogether and just go with other board options or do the pro's of having red elemental blast out wiegh the subpar land?
    Posted in: Legacy Archives
  • posted a message on [Deck] UW(x) Miracle Control
    I play a version with E-Tutor as well and dont think theros has anything to offer. Viper Kiss is a bad version of pithing needle so if that effect is what you need go that route (plus its colorless so no need to splash black)

    As many have already discussed elsewhere the only theros card at all that might have a home in this deck is a sideboard swan song. But even that needs to be tested and proved
    Posted in: Legacy Archives
  • posted a message on Misdirection vs storm
    I I use misdirection on a tendrils of agony does that change the target for only the intital spell or all the storm copies as well?
    Posted in: Magic Rulings Archives
  • posted a message on [Deck] UW(x) Miracle Control
    While using venser to "delay" an abrupt decay is ok, I have found using venser to bounce decay's target a much better option if you dont have to have it on the field that second. Decay will fizzle and not be able to be recast.

    Also I play Energy Field but only in board. It comes in against red (burn/goblins). Its nice in some cases but only stops the bleeding and should'nt be counted on to bring the game to a hault like it feels like it should.
    Posted in: Legacy Archives
  • To post a comment, please or register a new account.