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The Magic Market Index for Oct 20, 2017
 
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The World of Kamigawa
  • posted a message on Question about Slow Play
    I think it's reasonable to spend some amount of time after game one to go over the game in your mind and think about what cards in your deck and sideboard you want to take out and put in. If during that thinking time a player also shuffles I can't see the fault. After a game is over the required act of picking up your library, graveyard, hand, and cards on the battlefield lends itself quite naturally to a shuffle or two while decompressing and taking a mental breather.
    Posted in: Magic Rulings
  • posted a message on Iona
    Yes, it makes a difference.
    If it said “when” then that would ba a “triggered ability”. Iona would come into play, the ability would trigger and go on the stack, and there would be a window before the ability resolved where swords to plowshares or the like could be cast even if the ability named white.
    The ability says “as” which makes it a “replacement effect.” This means that the ability comes into effect simultaniously with Iona entering the battlefield. The ability does not go on the stack and then resolve separate from Iona entering and so there is no window where Iona is on the battlefield that spells from the prohibeted color can be cast.
    Posted in: Magic Rulings
  • posted a message on Legally randomly determining a winner at an official event
    The chance events that result in the game state only result in the game state. Discussing and agreeing on who will concede based on that game state is a step of separation that, in my view, matters. Remember, it's not actually the game state that determines the winner in these cases, it's the discussion between the players and a concession.

    Your proposals, while they contain the same elements of chance events and an agreed upon concession, are distinguishable from legal methods in that your discussion and agreement does not determine who will concede, it determines which chance event will be instilled with the gravity to not just change the game state according to the rules of magic, but to determine the winner directly.

    I grant it's a muddy distinction, but muddy is your best case scenario, I think. Any conclusion that "Method X for determining the winner of a match of magic at random is unequivocally legal" flies in the face of the spirit of the rules and you will always, I think, be at risk for disqualification if you try such a thing, based on the view of the particular judge in charge.

    Perhaps you could consult the head judge before the event to get their stance as players do with altered cards and the like.
    Posted in: Magic Rulings
  • posted a message on Hideaway + top card revealed
    I'm asking within the abstraction of the game rules, not what is practically obvious in an actual game.

    While my opponent is looking at the top four cards I can tell that those cards are the top four and not any other 4. I think it should follow, then, that among those 4 I could also tell which of them is the top, 2nd down, etc. Why not?

    If I can...

    If the actions are simultaneous the game goes from the top 4 cards being looked at in one moment and the next moment one card is exiled with the other three on the bottom of the library. It this case it makes sense that I would not be able to tell which card was chosen, even if I knew which card was top, 2nd, 3rd, 4th during the looking.

    If the actions are sequential, though, and there is a moment where the exiled card has been chosen and the other 3 are still on top of the library, what prevents me from keep track of which of the 4 cards are the 3 cards that remain?
    Posted in: Magic Rulings
  • posted a message on Hideaway + top card revealed
    I'm still unclear why the opponent should not know which of the 4 cards is exiled. Not looking at the face of the card, but if it was top, 2nd, 3rd, 4th card down. Leave revealing top of library effects out of it. When hideaway triggers can I not distinguish between the 4 cards at all? How would I be able, then, to tell that my opponent is looking at the top 4 cards and not 4 cards from random locations throughout the library?
    Posted in: Magic Rulings
  • posted a message on Hideaway + top card revealed
    So in all cases, regardless of what cards are revealed/known, opponent will know if was the top, 2nd down, 3rd down or 4th down card that was chosen before you put the rest on bottom? Or is it only when the top card is revealed that they can destinguish between revealed vs. could be any of the not revealed?
    Posted in: Magic Rulings
  • posted a message on Glorybringer Question
    Quote from Bmsilva24 »
    I have an additional question. If someone plays a Glorybringer and exerts it when attacking can I play an instant spell such as fireball to kill it before the exerted ability would occur to prevent the targeted exert ability damage or would that ability still play out. Also what if I played a card like "Ovinize". Would that prevent the exerted ability?


    No. Once it attacks exerted the ability is independent of the source. You would have to act before your opponent attacked, before you knew if they were going to exert or not.
    Posted in: Magic Rulings
  • posted a message on Self curse
    Never bad to ask and be sure, on this forum or at an event. Just raise your hand as say "judge!"
    Posted in: Magic Rulings
  • posted a message on Legally randomly determining a winner at an official event

    I see what you're saying, but when you take that stance to its logical conclusion, one would then determine that using game states to determine the winner of a game is an outside-the-game method.


    No, I disagree. A conversation and discussion about the current game state, likely future game states, who needs it more, and any number of other considerations are all possible and legal. The bright and clear line gets crossed when you and your opponent conspire to determine the winner by mutual deferment to a chance event.

    Speaking of logical conclusions, though, the line of this thread is only remotely a discussion in game three, time called, neither player can afford a draw scenarios. Consider if these methods were instead used to determine match wins for game one, round one, of a GP. Instead of playing out their games say half the matches decided to do land/non-land or some other method and go get more breakfast. What if they all did? That's no longer a magic tournament. That's a problem.
    Posted in: Magic Rulings
  • posted a message on Self curse
    yes. You are a player. Cards worded with "opponent" can not target yourself.
    Posted in: Magic Rulings
  • posted a message on Legally randomly determining a winner at an official event
    I can only see reference to one type of improper way to determine the outcome of a game and that's if it's an outside-the-game method (including using illegal actions within the game), meaning other in-game information should be an appropriate way to determine a winner.


    It comes down to how we interpret "outside-the-game method." If you are using the components of the game, the objects in game, actions you take during the game, etc. and attribute to them context, abilities, consequences that they do not and should not have within that game of magic, then those abilities, consequences, etc., that you and your opponent have agreed to imbue them with, are outside-the-game. The fact that drawing and revealing a land/non-land is something that can happen legally within the context of a game is not relevant. The ramifications you have assigned to that action are not part of the game of magic.
    Posted in: Magic Rulings
  • posted a message on Legally randomly determining a winner at an official event
    I would still not be comfortable using any of these random methods. Having a conversation about who is more likely to win or who gets the most value out of the win seem to be one animal. Both players agreeing to make the decision by some arbitrary or chance method is something else. I'm not sure that finding "in-game" indicators on which to base the arbitrary/chance decision takes it out of a grey area.

    If both players were determined to do this, I expect it would be hard for a judge. Maybe they really do think that the likely outcome of the rest of the game would hinge on weather or not a player draws a land on turn 5 of extra turns.

    At the same time, though, if one player made such a proposition, unsolicited, to me, and I called a judge claiming that my opponent had proposed to determine the result of the match illegally, could a Judge possibly find no violation? I'm not sure that any amount of "but this is technically within the letter of the rules" would convince me that my opponent's proposition, by any of these methods, was something other than offering to randomly determine the result of the match.
    Posted in: Magic Rulings
  • posted a message on Legally randomly determining a winner at an official event
    Is there any recourse if a legal agreed upon method of deciding which player will concede is then not honored after the result? If I legally draw and reveal the land card that my opponent had agreed to scoop to I don't think there is anything in the rules stopping them from changing their mind and insisting on a draw.
    Posted in: Magic Rulings
  • posted a message on Rulings and mechanic for dredge
    I believe THIS is what you are looking for: http://www.mtgthesource.com/forums/showthread.php?29336-Primer-Manaless-Dredge&highlight=manaless dredge

    This forum is for specific rules questions. The answers are supposed to be limited to only that.
    The scope of your questions may be too broad to be effectively answered in this forum.

    Also here: http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/established-legacy/combo/181899-manaless-dredge

    Nether Shadow and other creatures can enter play from the graveyard.
    Stinkweed Imp and other cards with the "Dredge" mechanic put cards into the graveyard.
    Flayer of the Hatebound kills the opponent without attacking.

    02.51. Dredge

    702.51a Dredge is a static ability that functions only while the card with dredge is in a player’s graveyard. “Dredge N” means “As long as you have at least N cards in your library, if you would draw a card, you may instead put N cards from the top of your library into your graveyard and return this card from your graveyard to your hand.”

    702.51b A player with fewer cards in his or her library than the number required by a dredge ability can’t put any of them into his or her graveyard this way.
    Posted in: Magic Rulings
  • posted a message on Can you concede in the middle of resolving a Spoils of the Vault?
    Ok, how about this: I have cast quarantine field exiling my opponent's telepathy and their courser of kruphix. My opponent destroys the Quarantine field. There is no time at which I can concede when my opponent's top card will be revieled but my hand has not.

    I don't think this applies to the OP. "Reveal cards... until.." by the english meaning of the words is precisely to reveal one then another, then a third, etc. To argue that all the cards are, in the eyes of the rules, revealed simultaneously, seems quite the contrarian stance. "Reveal a card from the top of your library, and if it doesn't have the chosen name, repeat this process" would not work as the top card does not change, though more complicated wordings, or exiling as part of the itterative process instead of all at once, could achieve this.

    Still, I think the intuitive scenario is the required one. First, the top card is revealed. Then, if it is not the named card, the top two cards are revealed. Then, if the named card is not revealed, the top three, and so on until the named card appears.

    If this is not the required execution of the instructions then what prevents the caster from from picking an arbitrary number of cards off the top of the deck and revealing them all at once in search of the named card? Say they have triskaidekaphobia or death's shadow in play.

    Posted in: Magic Rulings
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