Sacred Harmony 2W
Sorcery
Target opponent chooses a number of creatures equal to the amount of creatures you control, then sacrifice the rest. You choose a number of lands equal to the number of lands that player controls, then sacrifice the rest.
Rational Harmony 2U
Sorcery
Target opponent chooses a number of creatures equal to the number of creatures you hand, then return the rest to their hand. You choose a number of cards in your hand equal to the number of cards in that player’s hand, then discard the rest.
Fetid Harmony 2B
Sorcery
Target opponent chooses a number of cards equal to the amount of cards in your hand, then discards the rest. You choose a number of creatures you control equal to the number of creatures that player controls, then sacrifice the rest.
Volcanic Harmony 2R
Sorcery
Target opponent chooses a number of lands equal to the amount of lands you control, then sacrifice the rest. You choose a number of cards in your hand equal to the number of cards in that player’s hand, then discard the rest.
Natural Harmony 2G
Sorcery
Draw cards until you have the same number of cards in hand as target opponent. You choose a number of lands equal to the number of lands that player controls, then sacrifice the rest.
These cards are all loosely based on Balance. Instead of destroying the opponent, these cards punish your opponent for having something but then punish you for having something else.
Sorcery
Target opponent chooses a number of creatures equal to the amount of creatures you control, then sacrifice the rest. You choose a number of lands equal to the number of lands that player controls, then sacrifice the rest.
Rational Harmony 2U
Sorcery
Target opponent chooses a number of creatures equal to the number of creatures you hand, then return the rest to their hand. You choose a number of cards in your hand equal to the number of cards in that player’s hand, then discard the rest.
Fetid Harmony 2B
Sorcery
Target opponent chooses a number of cards equal to the amount of cards in your hand, then discards the rest. You choose a number of creatures you control equal to the number of creatures that player controls, then sacrifice the rest.
Volcanic Harmony 2R
Sorcery
Target opponent chooses a number of lands equal to the amount of lands you control, then sacrifice the rest. You choose a number of cards in your hand equal to the number of cards in that player’s hand, then discard the rest.
Natural Harmony 2G
Sorcery
Draw cards until you have the same number of cards in hand as target opponent. You choose a number of lands equal to the number of lands that player controls, then sacrifice the rest.
These cards are all loosely based on Balance. Instead of destroying the opponent, these cards punish your opponent for having something but then punish you for having something else.