The times i have been able to play the legions innitiative it has worked pretty good. But it doesnt happen to often. With assemble the legion its GG.
Also it helps me wipe the board without losing the few creatures i might have on the board.
I like the mugging idea, what do u think i should remove for them? the counters?
I'm not sure about changing niv-mizzet for another aetherling, i just love to draw more cards when it deals damage.
Hi everyone ,
This is the deck im working at right now. So far doing good. I just cant handle fast aggro decks. I haven't build a sideboard so far . Some help would be nice.
Was thinking on getting some Boros Reckoners . What do you think?
@immapwner:
1) yeah i dont have all the shocklands, they are very expensive in my country.
2) I tried the deck today against an orzov with splash red and it was almost imposible to win. Only once i was close to winning. Left him with 1 card on his deck.
3) I now moved to a more aggresive build with more direct damage. I'll post it tomorrow cuz im about to sleep. That one worked better but i still feel like something is missing.
@Psychoblade:
Yeah i know there's no ramp, but i always cast 6+ exep's. I try to hold the game as long as i can. Sometimes i have to do it with 6 or less if i wanna try my luck im my last turn.
I dont play this deck to win all the time. I just feel likes its pretty fun to play and try my luck. If the odds are with me, i can do pretty much a lot of damage with 1 spell. 20+ damage at once. Kinda hard to get it right.
The idea is to have the guttersnipes on play and then use the epic experiment to deal the damage. The control is to survive the first rounds of the game.
What type of combo do u see in an epic experiment deck block constructed?
I've been testing my deck and yes, i need a better solution for obzedat. Turn//burn is the best option from what i've tested.
I added 2 more lands, and i feel like i need 1 more sphinx's revelation. Will need to get it though.
So far the deck is doing good. I think im gonna need another supreme verdict too for the aggro decks.
The times i have been able to play the legions innitiative it has worked pretty good. But it doesnt happen to often. With assemble the legion its GG.
Also it helps me wipe the board without losing the few creatures i might have on the board.
I like the mugging idea, what do u think i should remove for them? the counters?
I'm not sure about changing niv-mizzet for another aetherling, i just love to draw more cards when it deals damage.
This is the deck im working at right now. So far doing good. I just cant handle fast aggro decks. I haven't build a sideboard so far . Some help would be nice.
Was thinking on getting some Boros Reckoners . What do you think?
2x Mercurial chemister
2x Fluxcharger
1x Niv-mizzet, Dracogenius
1x AEtherling
4x Frostburn Weird
Enchantment- 5
1x Legion's Initiative
2x Assemble the Legion
2x Detention Sphere
2x Render Silent
2x Counterflux
2x Sphinx's revelation
1x Cancel
3x Izzet Charm
3x Azorius Charm
Sorcery- 5
2x Supreme Verdict
3x Mizzium Mortars
2x Jace, architect of thought
2x Ral Zarek
Lands- 24
4x Steam Vents
3x Izzet Guildgate
4x Hallowed Fountain
4x Sacred Foundry
1x Boros Guildgate
5x Island
3x Plains
2x Dispel
1x Supreme Verdict
2x Detention Sphere
1x Cancel
1x Render silent
1) yeah i dont have all the shocklands, they are very expensive in my country.
2) I tried the deck today against an orzov with splash red and it was almost imposible to win. Only once i was close to winning. Left him with 1 card on his deck.
3) I now moved to a more aggresive build with more direct damage. I'll post it tomorrow cuz im about to sleep. That one worked better but i still feel like something is missing.
@Psychoblade:
Yeah i know there's no ramp, but i always cast 6+ exep's. I try to hold the game as long as i can. Sometimes i have to do it with 6 or less if i wanna try my luck im my last turn.
I dont play this deck to win all the time. I just feel likes its pretty fun to play and try my luck. If the odds are with me, i can do pretty much a lot of damage with 1 spell. 20+ damage at once. Kinda hard to get it right.
Im not sure of what im doing with the deck so this is what i have so far.
4x Izzet Guildgate
4x Rakdos Guildgate
5x Snow-Covered Island
4x Snow-Covered Mountain
1x Steam Vents
3x Swamp
4x Frostburn Weird
2x Wight of Precinct Six
2x Cancel
2x Dimir Charm
3x Grisly Spectacle
2x Izzet Charm
4x Thoughtflare
4x Epic Experiment
2x Mizzium Mortars
3x Paranoid Delusions
Was thinking of adding Psychic Spiral to finish milling the oponent.
What type of combo do u see in an epic experiment deck block constructed?
It's not complete and im working with the cards i have not the ones i want to get. I know i need more shocklands!!
Please suggest how can i improve it.
Thank you.
4 Azorius Guildgate
4 Boros Guildgate
4 Izzet Guildgate
3 Plains
5 Island
4 Mountain
1 Steam Vents
1 Diluvian Primordial
3 Goblin Electromancer
3 Guttersnipe
Enchantments 2 :
2 Detention Sphere
Sorcery 8 :
4 Epic Experiment
2 Mizzium Mortars
2 Supreme Verdict
4 Boros Charm
2 Cancel
1 Cyclonic Rift
1 Gridlock
2 Inspiration
4 Izzet Charm
4 Thoughtflare