My favorite Magic card is Saproling Burst.
I used to run it in a mono-green legacy deck that would tear the pants off most other legacy decks, despite those decks being many times more valuable than my own. Creature generation on an enchantment - yes please!
Also, it was my first foil card.
I'm missing something, what makes it so valuable? It's pretty strong, but no more busted that 20 other commanders I can think of. I presume you're talking about commander, because he's irrelevant in every other format.
In (22 cards):
Out (22 cards):
Notes: I updated the mana base (temples, Lavaclaw Reaches). I had to move my one copy of Cabal Coffers to a deck where it fits better (The Gitrog Monster); when I acquire another copy (probably when it gets printed next), I'll add it back in. Since it's out for now, I took out a few other cards that focused on Coffers/Urborg: Expedition Map, Frantic Search, and Thespian's Stage. I upgraded my creature removal suite to be even more flexible (Oblivion Stone, Terminate). I added in a bunch of versatile card draw, so I removed some of the less efficient options (Skullclamp, Necromancer's Stockpile). I added in more flexible recursion options, so removed some less flexible options (Reanimate, Liliana, Death's Majesty), Removed some less steller cards in favor of some flexible cards (Lich Lord of Unx, Prized Amalgam). Finally, Blood Artist is great, but some of my additions really want the zombie creature type, so I took out any non-zombies that I thought I might be able to afford to lose.
Had a game last night, player cast Dance of the Manse for x=6, but that player had only 5 legal artifact/non-aura enchantments in his graveyard.
Half the table said the player can't do it; that if x=6 then he must have 6 legal targets, and that he can choose to return up to 6 of those targets.
The other half of the table says the player doesn't have to have 6 legal targets in order to cast it for x=6; that the "up to" language is controlling on how many targets he chooses.
We've looked at the rulings and are still split. Hoping for a judge to help clarify.
Thanks in advance!
Though the OP made clear he was talking about changing the number of cards in the deck from 100 to 85, I can see why you'd ask for sanctioned EDH. My issue from experience at my own LGS is that as soon as there's prize support, the disparity in decks gets emphasized. My LGS for a long time would have a $5 entry fee event on Sundays, and everyone that showed up could play pods all day long with random groupings, and if you won a pod, you got a prize, and you couldn't get more than 3 prizes in a day. But once you incentivize winning, it brings out the ultra competitive decks and/or players. I vastly prefer a more casual game, but if there's an ultra competitive Zur the Enchanter deck at the table pubstomping a group of casual decks, it gets pretty disheartening.
As to the OP's topic - no, I don't think EDH would be better if it went down to 85 cards. I think Dirk discussed a lot of the relevant considerations.
Basic mountain.Edit: I'm an idiot and thought this was a constructed forum. This is cube and so I have no idea but good luck!
I guess I feel much differently than you do. Many of these, in my opinion, easily replace a basic land in most EDH decks and that deck instantly gets a little bit better. Having a relevant spell in the late game, or a land in the early game, is huge, considering the nearly-zero opportunity cost of running it in a land slot. This is especially true for the mythic versions which can ETB untapped for 3 life. But any of the relevant modal spells could easily become commander staples IMO.
So should Wizards put on hold any new product(s) until everyone has job, savings, and a good plan for their future?