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  • posted a message on Problems with my local TO, can I do anything?
    And he doesn't prize depending on records, it's top 8 regardless. Of
    Scores. Everyone's tried to convince him to pay out to x-1s but he refuses to listen to anything anyone has to say. It always comes down to "my shop my rules" when ever any one asks him about anything or tries to haggle. I'd give anything for another shop /:
    Posted in: Magic General
  • posted a message on Problems with my local TO, can I do anything?
    It wasn't sams question that was rude, it was how he misquoted me. For everyone who missed it.
    Posted in: Magic General
  • posted a message on Problems with my local TO, can I do anything?
    I apologize for letting my frustration show to much in my responses. I just found out today how the prizes were split. He's been doing it to long for the payouts to be experimental, and I've known him to long to feel like it was an accident. I intend on politely asking him to set the prize pay outs beforehand. Hopefully that works things out. Thank you.
    Posted in: Magic General
  • posted a message on Problems with my local TO, can I do anything?
    Sam that was incredibly rude. If you don't see the point I'm making then don't bother posting. A TO favouriting one player is a huge issue. I do sincerely believe he divides the pay outs based on who wins.
    Posted in: Magic General
  • posted a message on Problems with my local TO, can I do anything?
    So to start off I want to be clear, I've never had a negative encounter, I've never been rude or had an argument with my local store owner/TO. But lately since I've been getting more serious about magic I've been noticing small (and rather big) things that don't sit right with me.

    Is it normal for an fnm organizer to never decide how the top 8 prize pay out is split up until after the winners are decided? Two weeks ago the prize pay out was 45-35-20-20-7-7-7-7. I was 7th. Then last Friday I come in first, and he splits the pay out to 30-25-20-20-12.5-12.5-12.5-12.5. I feel like I'm being screwed over and there's nothing I can do about it because he owns the only magic ship in town. Is there anything I can do or anyone I can contact? From a spike that wants to become more competitive, this is very discouraging.
    Posted in: Magic General
  • posted a message on [[Official]] Koopa's MTGS IQ Tournaments! (January Signups Due 1-5)
    Id like to join...?
    May I ask how
    Posted in: Standard Archives
  • posted a message on Lessons Learned/Mistakes Made
    Burn it in response to Blood Rush...

    "No blocks..." goes an incredibly long ways when playing at higher levels. It either excited your opponent into doing something they shouldn't or it saves you some life you would otherwise be losing.

    they either blood rush it or they do not, if they do not, burn it after combat if you really want to be that safe. Otherwise just nuke it before damage.

    I like this thread though. I cannot think of any super vital lessons I have learned over the years but I will share when I remember one.


    While it might be a good way to bait your opponent, its still not ideal. If they dont blood rush it, you still cant spear a creature before damage. Theres a chance they might bloodrush it in response to spear. Or if nothing happens, youre still taking damage that could otherwise be avoided, which somewhat reduces the effect of your burn, and giving him more value out of his creature.
    Posted in: Standard Archives
  • posted a message on Lessons Learned/Mistakes Made
    Id recommend still waiting to until the last possible second. Only I think with the bloodrush ability (as little as ive seen it played so far) We might have to reconsider the last possible second to be After they declare combat, before they declare attackers. I actually havnt run my jund control at fnm since the new set due to fear of a control mil. But this brings up food for thought.
    Posted in: Standard Archives
  • posted a message on Heartless Bant Reanimator
    Unfortunately with a turn 3 kill going around this deck can be to little to late. Usually if you get to turn 4-5 you're golden though.
    I built this on a phone I intend to primer it when I get to a computer
    Posted in: Standard Archives
  • posted a message on Heartless Bant Reanimator
    The deck kind of focuses on etb effects though :p
    Given HS dead eye is an amazing mana sink, and with AoS you have the ability to double blink, which permanently exiles 3 + graveyard retrieval
    Posted in: Standard Archives
  • posted a message on High Priest of Penance + Ulvenwald Tracker
    Thank you.
    Posted in: Standard Archives
  • posted a message on High Priest of Penance + Ulvenwald Tracker
    Yes I get the non land vindicate. Which is why I said It has decent value.
    I'd rather drop heartless summoning or blind obedience for two.
    Posted in: Standard Archives
  • posted a message on 5 Color Mono Black
    Lilliana of the Dark Realms isn't a bad card. It's not an easier card to play with such as thragtusk were any Joe Shmoe can throw it in a deck cause its good. But in the right deck it can be a fog, land fetch/mana fix, removal generator, or a finisher in many ways. So please don't mock a card because you don't know how to use it.
    Posted in: Standard Archives
  • posted a message on High Priest of Penance + Ulvenwald Tracker
    High priest still seems unnecessary. Idk sorry if it seems like
    I'm trying to ruin anyone's fun. I just don't see the card as game breaking, nor as a combo card. It has some nice value, a small body with with a murder attached to it. But that's pretty much all I see.
    Posted in: Standard Archives
  • posted a message on High Priest of Penance + Ulvenwald Tracker
    Why penance with revenge? Why not just any 1 drop death touch creature. Atleast then it'll hit hexproof creatures to.
    Posted in: Standard Archives
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