- d00n
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Member for 11 years, 3 months, and 5 days
Last active Thu, Dec, 8 2016 05:43:26
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Feb 3, 2014d00n posted a message on Launch Giveaway!Deathrite Shaman, as he is truly a one-mana Planeswalker. He was soooo versatile... well, he still is... Too bad he was banned from Modern.Posted in: Announcements
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Feb 3, 2014d00n posted a message on MTGSalvation Update FAQI can't change my password. My original (weak) password is less than 6 characters long. When I try to change it to a new one, it asks for my old one and complains that the old one is too short. However, it is my password, so I can't set it to a new one. :SPosted in: Announcements
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Wei Ambush Force
Wall of Lava
Juniper Order Druid
Drafna's Restoration
Temporal Fissure
Will not be in the set
Abrupt Decay
Spell Pierce
Terminus
Thoughtseize
Rest in Peace
Thanks for the videos, always fun to watch and learn from others. Quick question about R3 though. I saw you didn't side in Deflecting Palm. Any reasoning behind that? I thought it was a common strategy, so just wanted to hear opinions against it. Too reactive?
Also, too bad on R4G3! Game 2 was sweet though.
The archetypes are as follows:
I opened up the semi-random packs and got the following (forgive my lack of auto-card):
Transguild Promenade
Sunhome Guildmage
Truefire Paladin
Righteous Charge
Firefist Striker
Show of Valor
Viashino Firstblade
Master of Diversion
Riot Piker
Skyknight Legionnaire
Wojek Halberdiers
Transguild Promenade
Nimbus Swimmer
Seek the Horizon
Urban Evolution
Woodborn Behemoth
Verdant Haven
Gatecreeper Vine
Axebane Stag
Divination
Axebane Guardian
Voidwielder
Transguild Promenade
Corrupt
Doom Blade
Diabolic Tutor
Sengir Vampire
2x Quag Sickness
Mind Rot
Child of Night
Perilous Shadow
Deathgaze Cockatrice
Transguild Promenade
Voracious Wurm
Angelic Accord
Congregate
Unflinching Courage
Centaur Healer
Soul Mender
Brindle Boar
Dawnstrike Paladin
Predator's Rapport
Divine Favor
Hope that helps for anyone compiling information.
Any 3+ colour deck such as UWR or Jund (especially Jund splash white... A-Jund-i? Do people still say that? Haha).
It mainly wrecks the UWR deck. I mean, no Colonnade activations, probably can't play Cryptic anymore (forget playing Snapcaster-Cryptic!), Tec Edges not worth activating anymore, etc.
I keep in in the main board mainly because of the presence of UWR and Jund but definitely side it out if the opponent is playing only one or two colours.
Ugh, I was the giganoob you played on the Friday night DE. So embarrassing.
Anyway, totally agree that scepter is great. Getting a funeral charm or removal imprinted is pretty much an uphill battle from there for fair decks. While I agree with another poster that Tribute to Hunger's life gain is sweet, you can imprint Geth's Verdict so it's much better.
I haven't played the aura/blouses match up but is Mutilate better because it can potentially get around totem armor? Or do creatures get too big for it to work?
Also, I was wondering how many scepters you run. 4? I was thinking of 3 would be a good number.