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  • posted a message on MTGSalvation Eternal Masters Prediction Contest - Winner: Zephyr_Scarlet!
    Will be in the set
    Wei Ambush Force
    Wall of Lava
    Juniper Order Druid
    Drafna's Restoration
    Temporal Fissure


    Will not be in the set
    Abrupt Decay
    Spell Pierce
    Terminus
    Thoughtseize
    Rest in Peace
    Posted in: The Rumor Mill
  • posted a message on [Primer] Burn (1/2011 - 11/2015)


    Thanks for the videos, always fun to watch and learn from others. Quick question about R3 though. I saw you didn't side in Deflecting Palm. Any reasoning behind that? I thought it was a common strategy, so just wanted to hear opinions against it. Too reactive?

    Also, too bad on R4G3! Game 2 was sweet though. Grin
    Posted in: Modern Archives - Proven
  • posted a message on [[M14]] 2014 Deckbuilder's Toolkit content
    Quote from Hunter
    Does anybody have the decklists, yet?


    The archetypes are as follows:

    • Life Gain
    • Counterburn
    • Slivers
    • Sacrifice
    • Library Depletion
    • Red-Green Aggression
    • Skies
    • Tokens
    • Red-White Swarm
    • Mana Ramp
    • Black Control

    I opened up the semi-random packs and got the following (forgive my lack of auto-card):

    Transguild Promenade
    Sunhome Guildmage
    Truefire Paladin
    Righteous Charge
    Firefist Striker
    Show of Valor
    Viashino Firstblade
    Master of Diversion
    Riot Piker
    Skyknight Legionnaire
    Wojek Halberdiers
    Transguild Promenade
    Nimbus Swimmer
    Seek the Horizon
    Urban Evolution
    Woodborn Behemoth
    Verdant Haven
    Gatecreeper Vine
    Axebane Stag
    Divination
    Axebane Guardian
    Voidwielder
    Transguild Promenade
    Corrupt
    Doom Blade
    Diabolic Tutor
    Sengir Vampire
    2x Quag Sickness
    Mind Rot
    Child of Night
    Perilous Shadow
    Deathgaze Cockatrice
    Transguild Promenade
    Voracious Wurm
    Angelic Accord
    Congregate
    Unflinching Courage
    Centaur Healer
    Soul Mender
    Brindle Boar
    Dawnstrike Paladin
    Predator's Rapport
    Divine Favor

    Hope that helps for anyone compiling information.
    Posted in: The Rumor Mill
  • posted a message on [Primer] MonoU Tron - "The well-oiled machine"
    Quote from Lifthrasir
    Which would those be?


    Any 3+ colour deck such as UWR or Jund (especially Jund splash white... A-Jund-i? Do people still say that? Haha).

    It mainly wrecks the UWR deck. I mean, no Colonnade activations, probably can't play Cryptic anymore (forget playing Snapcaster-Cryptic!), Tec Edges not worth activating anymore, etc.

    I keep in in the main board mainly because of the presence of UWR and Jund but definitely side it out if the opponent is playing only one or two colours.
    Posted in: Control
  • posted a message on Mono-Black Infect
    Quote from TheEvilPolkaMan
    Has anyone played 1-2 Phyrexian Arena in this? Since Confidant can't attack for relevant damage in this deck, it seems like it could potentially be quite good. Control can be a difficult match, and Arena seems like it could go a long way towards improving it.

    Also, Isochron Scepter has been great in this deck. It crushes the mirror and can shut some decks out of the game until they find an answer for it (assuming they have one). Sometimes you can just imprint removal, which other times you can imprint a Funeral Charm and just keep forcing them to discard in their draw step.

    I think this deck needs to run 3-4 Geth's Verdicts for Geist of Saint Traft and (more importantly) the GW Aura deck.

    Also, what do people think of Damnations/Barter in Blood in the side for Affinity? I think Tendrils might be something to look into as well, though I think it may be a bit too slow.


    Ugh, I was the giganoob you played on the Friday night DE. So embarrassing.

    Anyway, totally agree that scepter is great. Getting a funeral charm or removal imprinted is pretty much an uphill battle from there for fair decks. While I agree with another poster that Tribute to Hunger's life gain is sweet, you can imprint Geth's Verdict so it's much better.

    I haven't played the aura/blouses match up but is Mutilate better because it can potentially get around totem armor? Or do creatures get too big for it to work?

    Also, I was wondering how many scepters you run. 4? I was thinking of 3 would be a good number.
    Posted in: Deck Creation (Modern)
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