Also, http://media.wizards.com/2015/bfz_8asdifk2Sk2cs/jp_CrUglvnPJ0.png
this one translates as:
1GG
Creature - Elemental
If damage would be dealt to ~ when ~ has a +1/+1 counter on it, remove a +1/+1 counter from it instead.
Landfall - If a land would enter the battlefield under your control, put a +1/+1 counter on ~.
2/2
~Adamant Negation
U
Instant - Uncommon
Counter target non-creature spell unless its controller pays 1. Ferocious - If you control a creature with power 4 or greater, counter that spell instead.
FT: Temur isn't patient enough to care about tiny details.
1 mana counter yeah!
With this card, you can counter the new 5mana wrath or Elspeth for measly one mana.
I believe this is just the card needed to make blue-related mid range decks viable in the next standard.
Aether spiral twister is an awkward name. I hope it was just the literal translation of the Jaoanese printing and not how it will be laid out on the English version
Yup, just the literal translation I made up: 霊気(Aether) 渦(Spiral) 竜巻(Twister).
To be fair, its Japanese name sounds pretty awkward as well.
Grudgingly picked Dakra Mystics.
Fellhide Petrifier is a stronger card, but I was afraid of someone (mistakingly) picking the Lamia and going black as well.
On the other hand, blue has two decent cards in the Font and Pin to the Earth, but neither of them are good enough to be 2nd~3rd picked.
If one of them happen to pass around, I'd be happy to take it.
Picked Forgeborn Oreads.
There's enough relevant 1-toughness creatures in the format for me to consider it as a potential 2-for-1'er.
Plus, the extra damage from all enchantments is a nice addition.
Setessan Tactics is a hard card to evaluate properly, but I ultimately didn't pick it because at 2mana, it's a situation-specific removal that loses you tempo, and at 3mana, it's a card that has a narrow chance of 2-for-1'ing with even greater loss of tempo.
My thought was that I would have a higher chance of successfully 2-for-1'ing with Forgeborn Oreads than with Setessan Tactics.
Also, with JOU added, green doesn't have as much of a size advantage as it used to, so that was another factor.
I feel that many of your 5+ CMC creatures are simply not worth it at all, given the availability of powerful equips like Bonesplitter, Loxodon Warhammer, and Grafted Wargear, and overall efficiency of lower CMC spells.
Namely, Air Servant, Jetting Glasskite, Predatory Nightstalker, Ancient Hydra, Gathan Raiders, Indrik Stomphowler, Deadwood Treefolk, and Jungle Weaver all seem to be on lower power level than the rest of the cube, considering their mana cost.
This also causes a problem for green especially, because there isn't that much incentive to bump up to 5~6 mana using cards like Cultivate.
I feel like Pelakka Wurm is the only card right now that's worth ramping up for.
Even though white is by far the best color in the set for limited, red is still not that bad.
I actually think Sigiled Skink (the scry lizard) is amazing.
In a format with plenty of enchantment buff's and combat tricks, it shouldn't be had to make him attack around 3 times.
At that point, you get to scry 1 three times for free, which I consider to be more than a one card's worth of advantag
Out of uncommons, Akroan Line Breaker and Mogis's Warhound look pretty good to me, in addition to cards already mentioned by Dromar.
On a different topic, I've noticed that there are a lot of random mill cards in blue and black.
Can mill be a viable strategy in JOU-BNG-THS drafts?
The mill cards available below uncommon are:
Countermand (mill 4), Dakra Mystic (UC, mill 1), Thassa's Devourer (constellation to mill2), Returned Reveler (mill 3), Returned Centaur (mill 4), Evanescent Intellect (pay 2mana to mill 3), Siren of the Silent Song (Inspired mill 1), and Thassa's Bounty (mill 3).
Nyx Weaver is just the card GB dredge needs, a creature that can put cards into graveyard.
I don't see why people can't run both this and Satyr Wayfinder.
Providing +2 devotion and allowing you to search for basically any card for additional 3 mana is just an icing on the cake.
Oh haha, I guess English versions were up too why was I linking to JP ver
http://media.wizards.com/2015/bfz_8asdifk2Sk2cs/en_CrUglvnPJ0.png
http://media.wizards.com/2015/bfz_8asdifk2Sk2cs/en_cWrCnmEiuP.png
this one translates as:
1GG
Creature - Elemental
If damage would be dealt to ~ when ~ has a +1/+1 counter on it, remove a +1/+1 counter from it instead.
Landfall - If a land would enter the battlefield under your control, put a +1/+1 counter on ~.
2/2
http://media.wizards.com/2015/bfz_8asdifk2Sk2cs/jp_PitAVDWBFm.png
http://media.wizards.com/2015/bfz_8asdifk2Sk2cs/jp_cWrCnmEiuP.png
http://media.wizards.com/2015/bfz_8asdifk2Sk2cs/jp_CrUglvnPJ0.png
U
Instant - Uncommon
Counter target non-creature spell unless its controller pays 1.
Ferocious - If you control a creature with power 4 or greater, counter that spell instead.
FT: Temur isn't patient enough to care about tiny details.
1 mana counter yeah!
With this card, you can counter the new 5mana wrath or Elspeth for measly one mana.
I believe this is just the card needed to make blue-related mid range decks viable in the next standard.
Edit: forgot the link http://www.bigmagic.net/news/0187.html
Yup, just the literal translation I made up: 霊気(Aether) 渦(Spiral) 竜巻(Twister).
To be fair, its Japanese name sounds pretty awkward as well.
3UU - Rare
Instant
For each attacking creature, its owner chooses to put it on the top or bottom of his or her deck.
Spoiler from one of the major magic shops in Japan, Big Magic.
The card can be seen at 0:37 in this video:
https://www.youtube.com/watch?v=3y-BHbugBfk&feature=youtu.be
I actually don't like starting JBT with a white pick, because white is so strong in JOU that everyone seems to go that color.
Fellhide Petrifier is a stronger card, but I was afraid of someone (mistakingly) picking the Lamia and going black as well.
On the other hand, blue has two decent cards in the Font and Pin to the Earth, but neither of them are good enough to be 2nd~3rd picked.
If one of them happen to pass around, I'd be happy to take it.
There's enough relevant 1-toughness creatures in the format for me to consider it as a potential 2-for-1'er.
Plus, the extra damage from all enchantments is a nice addition.
Setessan Tactics is a hard card to evaluate properly, but I ultimately didn't pick it because at 2mana, it's a situation-specific removal that loses you tempo, and at 3mana, it's a card that has a narrow chance of 2-for-1'ing with even greater loss of tempo.
My thought was that I would have a higher chance of successfully 2-for-1'ing with Forgeborn Oreads than with Setessan Tactics.
Also, with JOU added, green doesn't have as much of a size advantage as it used to, so that was another factor.
Namely, Air Servant, Jetting Glasskite, Predatory Nightstalker, Ancient Hydra, Gathan Raiders, Indrik Stomphowler, Deadwood Treefolk, and Jungle Weaver all seem to be on lower power level than the rest of the cube, considering their mana cost.
This also causes a problem for green especially, because there isn't that much incentive to bump up to 5~6 mana using cards like Cultivate.
I feel like Pelakka Wurm is the only card right now that's worth ramping up for.
I actually think Sigiled Skink (the scry lizard) is amazing.
In a format with plenty of enchantment buff's and combat tricks, it shouldn't be had to make him attack around 3 times.
At that point, you get to scry 1 three times for free, which I consider to be more than a one card's worth of advantag
Out of uncommons, Akroan Line Breaker and Mogis's Warhound look pretty good to me, in addition to cards already mentioned by Dromar.
On a different topic, I've noticed that there are a lot of random mill cards in blue and black.
Can mill be a viable strategy in JOU-BNG-THS drafts?
The mill cards available below uncommon are:
Countermand (mill 4), Dakra Mystic (UC, mill 1), Thassa's Devourer (constellation to mill2), Returned Reveler (mill 3), Returned Centaur (mill 4), Evanescent Intellect (pay 2mana to mill 3), Siren of the Silent Song (Inspired mill 1), and Thassa's Bounty (mill 3).
...aand GW aggro just died.
Seriously, I don't think they can print anything at this point to make that deck viable in standard.
The new Ajani isn't nearly enough.
I don't see why people can't run both this and Satyr Wayfinder.
Providing +2 devotion and allowing you to search for basically any card for additional 3 mana is just an icing on the cake.
I think it's good enough to be at least tested.
Being an enchantment, it might see play in GB enchantment-theme decks as well.