Ignore the 2 fetch part you are right, forgot about the fact that everybody has only 1. It still doesn't change the fact that there's no ramp or good fixing without green and marfu goodstuff isn't exactly cheap either.
Of course I'm talking about the mana base. We kinda need to have more than just bloodstained mire. As for painlands we are missing the BR painlands. Missing colour splashing in a wedge that has no ramp and no mana fixing like cariatid is kinda lame. Sure mana confluence works but we have no courser and in this meta with all these self damaging spells like thoughtseize, fetches, raider's spoils and whatnot it just seems bad to run all 3 colours of mardu. It kinda pushes construction decks to mono b or mono r or simply boros rakdos orzhov etc. Anybody else shares this feeling?
Yes Grim-Grin definitely works well but the combos he can pull off requires 3-4 cards mostly and require quite a bit of setup, and I can't justify playing Rooftop Storm just for non majority zombie deck :/
Intruder alarm + bloodline/krenko + altars = infi mana, +blood artist = infi drain/damage, +puphoros/warstorm surge = infi damage, can even add ogre battledriver for infi haste dudes :/
The vela I'm unsure of to be honest, I did take out the whole grimgrin zombie package though. I think I need some sort of tempo play and earlyish creature presence but can't think of anything worthy of a spot :/
Deck has been majorly changed now its a complete combo deck after much thoughts on the way my playgroup plays, has like at least 10 different wincons and tried to steer away from easily countered ones, thoughts?
My take on Grimgrin, Corpse-Born, featuring quite a few infinite combos and value creatures yet remains largely zombie tribal. It's a comboish beatdown deck which can win either way. Considering cards like coat of arms and door of destiny but can't seem to find space :/
I think I need major help on my current brewed list, manabase needs some serious help and creature choices too, this deck is curving out way too high but everything good or better seem to be in high cmc for grixis colours :/
By all means, suggest away. I'm looking for cheaper cmc value cards that works well and alt wincons should I ever lose marchesa. Budget not a problem so anything as long as it works lol. Also wanna fit in tezz seeker and sorin markov T_T
Yah I'm thinking off infinite alt wincon if she gets hindered or something hence why Mikaeus is like so boss in this deck, second commander for sure. And yeh nim deathmantle should be in the deck, phyrexian/ashnod altar too. Not sure about altar of dementia haha. But yes thanks for the tip on the infinite thread! Will check out.
I'm making her right now and can't decide on how to fit like 130 cards into this one deck and most arn't even lands...
Is there a way to go infinite in this deck with just altars/mikaeus? Or any other infinite stuff that's not degenerate blue based. I don't want to resort to deadeye navigator shennanigans/power artifact etc...I do like to win off Exsanguinate though lol
I meant complete token strategy using conqueror's pledge, eldrazi monument, all the token generators and wrap them with anthem etc etc and actually keep board clear with teysa's 1st ability rather than twiddling with getting creature tokens and some sort of cruel control. I find going every direction weakens the deck's overall strength and consistency. I tried your version in various 4 player games and find it extremely slow and very easily focused upon. As soon as you bring out hindrances, say soot stack or braids, I just get royally nuked. My playgroup has well, rakdos, karona, marath, xenagos, thada adel, melak, zegana, derevi...So yeh, full scale aggro or blue decks going infinite or endless turns etc etc. So how do I make your deck do well against these sort of deck? Control is out of the question because people like to play the game as it plays so it's just unanimous agreement that it turns into 3v1 :/ Tokens and boardwipes are actually more acceptible than teysa combos for them lol.....
The vela I'm unsure of to be honest, I did take out the whole grimgrin zombie package though. I think I need some sort of tempo play and earlyish creature presence but can't think of anything worthy of a spot :/
Anyway decklist
1 Grimgrin, Corpse-Born
Creatures:30
1 Gravecrawler
1 Bloodghast
1 Nether Traitor
1 Reassembling Skeleton
1 Adaptive Automaton
1 Cemetery Reaper
1 Death Baron
1 Diregraf Captain
1 Fleshbag Marauder
1 Lich Lord of Unx
1 Lord of the Undead
1 Zombie Master
1 Evil Twin
1 Fatestitcher
1 Graveborn Muse
1 Phyrexian Metamorph
1 Soulless One
1 Undead Alchemist
1 Undead Warchief
1 Vengeful Dead
1 Havengul Lich
1 Consecrated Sphinx
1 Geth, Lord of the Vault
1 Grave Titan
1 Mikaeus, the Unhallowed
1 Triskelion
1 Vela the Night-Clad
1 Wurmcoil Engine
1 Sepulchral Primordial
1 Sheoldred, Whispering One
1 Mana Crypt
1 Mana Vault
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Lightning Greaves
1 Nim Deathmantle
1 Ashnod's Altar
1 Phyrexian Altar
1 Venser's Journal
Sorceries:9
1 Demonic Tutor
1 Buried Alive
1 Praetor's Grasp
1 Damnation
1 Rite of Replication
1 Beacon of Unrest
1 Life's Finale
1 Zombie Apocalypse
1 Army of the Damned
Instants:6
1 Mystical Tutor
1 Vampiric Tutor
1 Cyclonic Rift
1 Mana Drain
1 Hinder
1 Spell Crumple
Enchantments:8
1 Animate Dead
1 Necropotence
1 Call to the Kindred
1 Endless Ranks of the Dead
1 Grave Pact
1 Call to the Grave
1 Rooftop Storm
1 Grave Betrayal
1 Liliana of the Dark Realms
Lands:35
1 Academy Ruins
1 Bojuka Bog
1 Cabal Coffers
1 Cavern of Souls
1 Command Tower
1 Drowned Catacomb
1 Homeward Path
4 Island
1 Maze of Ith
1 Minamo, School at Water's Edge
1 Polluted Delta
1 Reliquary Tower
1 Shizo, Death's Storehouse
1 Strip Mine
1 Sunken Ruins
8 Swamp
1 Temple of the False God
1 Tolaria West
1 Underground River
1 Underground Sea
1 Unholy Grotto
1 Urborg, Tomb of Yawgmoth
1 Volrath's Stronghold
1 Wasteland
1 Watery Grave
Suggestions etc welcomed, budget is not really a problem so feel free to suggest anything.
Anyway decklist
1 Marchesa, the Black Rose
Creatures:26
1 Blood Artist
1 Deceiver Exarch
1 Fleshbag Marauder
1 Bloodline Keeper
1 Cytoplast Manipulator
1 Glen Elendra Archmage
1 Krenko, Mob Boss
1 Olivia Voldaren
1 Purphoros, God of the Forge
1 Havengul Lich
1 Kiki-Jiki, Mirror Breaker
1 Peregrine Drake
1 Puppeteer Clique
1 River Kelpie
1 Zealous Conscripts
1 Consecrated Sphinx
1 Deadeye Navigator
1 Flayer of the Hatebound
1 Grave Titan
1 Mikaeus, the Unhallowed
1 Scourge of the Throne
1 Triskelion
1 Vela the Night-Clad
1 Rune-Scarred Demon
1 Sheoldred, Whispering One
1 Thraximundar
Artifacts:10
1 Mana Crypt
1 Mana Vault
1 Sensei's Divining Top
1 Sol Ring
1 Dimir Signet
1 Lightning Greaves
1 Nim Deathmantle
1 Ashnod's Altar
1 Chromatic Lantern
1 Phyrexian Altar
1 Demonic Tutor
1 Exsanguinate
1 Mark of Mutiny
1 Praetor's Grasp
1 Windfall
1 Damnation
1 Rite of Replication
1 Life's Finale
Instants:9
1 Pact of Negation
1 Mystical Tutor
1 Vampiric Tutor
1 Cyclonic Rift
1 Mana Drain
1 Terminate
1 Chaos Warp
1 Hinder
1 Spell Crumple
Enchantments:10
1 Animate Dead
1 Intruder Alarm
1 Mana Flare
1 Phyrexian Arena
1 Unspeakable Symbol
1 Grave Pact
1 Sneak Attack
1 Stranglehold
1 Warstorm Surge
1 Grave Betrayal
Others:2
1 Jace, the Mind Sculptor
1 Nicol Bolas, Planeswalker
Lands:34
1 Badlands
1 Blood Crypt
1 Bojuka Bog
1 Cabal Coffers
1 Command Tower
1 Crumbling Necropolis
1 Dragonskull Summit
1 Drowned Catacomb
1 High Market
2 Island
1 Maze of Ith
1 Minamo, School at Water's Edge
3 Mountain
1 Phyrexian Tower
1 Reflecting Pool
1 Reliquary Tower
1 Riptide Laboratory
1 Steam Vents
1 Strip Mine
1 Sulfur Falls
4 Swamp
1 Temple of the False God
1 Tolaria West
1 Underground Sea
1 Urborg, Tomb of Yawgmoth
1 Volcanic Island
1 Volrath's Stronghold
1 Watery Grave
By all means, suggest away. I'm looking for cheaper cmc value cards that works well and alt wincons should I ever lose marchesa. Budget not a problem so anything as long as it works lol. Also wanna fit in tezz seeker and sorin markov T_T
I'm making her right now and can't decide on how to fit like 130 cards into this one deck and most arn't even lands...
Is there a way to go infinite in this deck with just altars/mikaeus? Or any other infinite stuff that's not degenerate blue based. I don't want to resort to deadeye navigator shennanigans/power artifact etc...I do like to win off Exsanguinate though lol
I don't care too much about rats or demons etc, burning-tree however will be missed T_T
1 Teysa, Orzhov Scion
Lands: 36
6 Plains
5 Swamps
1 Flagstone of Trokair
1 Isolated Chapel
1 Command Tower
1 Temple of the False God
1 High Market
1 Thespian Stage
1 Windswept Heath
1 Fetid Heath
1 Godless Shrine
1 Orzhov Basilica
1 Bojuka Bog
1 Marsh Flats
1 Scrubland
1 Reflecting Pool
1 Tainted Field
1 Phyrexian Tower
1 Wasteland
1 Strip Mine
1 Mistveil Plains
1 Volrath's Stronghold
1 Cabal Coffers
1 Urborg, Tomb of Yawgmoth
1 Maze of Ith
1 Kor Haven
1 Reliquary Tower
Creatures: 29
1 Mentor of the Meek
1 Sun Titan
1 Grave Titan
1 Restoration Angel
1 Fleshbag Marauder
1 Twilight Drover
1 Weathered Wayfarer
1 Karmic Guide
1 Reveilark
1 Skirsdag High Priest
1 Deathbringer Liege
1 Captain of the Watch
1 Knight-Captain of Eos
1 Marsh Flitter
1 Suture Priest
1 Blood Artist
1 Darien, King of Kjeldor
1 Hero of Bladehold
1 Serra Ascedant
1 Sheoldred, Whispering One
1 Elesh Norn, Grand Cenobite
1 Geist-Honored Monk
1 Academy Rector
1 Sengir Autocrat
1 Cloudgoat Ranger
1 Mirror Entity
1 Puppeteer Clique
1 Endrek Sahr, Master Breeder
1 Flickerwisp
1 Sensei's Divining Top
1 Mana Crypt
1 Mana Vault
1 Sol Ring
1 Ashnod's Altar
1 Orzhov Signet
1 Skullclamp
1 Conjuror's Closet
1 Eldrazi Monument
Sorceries: 11
1 Demonic Tutor
1 Austere Command
1 Terminus
1 Army of the Dead
1 Increasing Devotion
1 Conqueror's Pledge
1 Hour of Reckoning
1 March of Souls
1 Retribtuion of the Meek
1 Merciless Eviction
1 Vindicate
Instants: 4
1 Return to Dust
1 Path to Exile
1 Sword to Plowshares
1 Vampiric Tutor
Enchantments: 7
1 Bitterblossom
1 Celestial Dawn
1 Cathar's Crusade
1 Martyr's Bond
1 Gravepact
1 Worship
1 Land Tax
1 Sorin, Lord of Innistrad
1 Elspeth, Sun's Champion
1 Karn Liberated