You guys are so spoiled. This card fits in a blue white heroic. the tougness boost takes all the creatures it is cast on out of wild slash range or anger of the gods range. the tap ability means the creatue will almost all ways get threw.
I would vote for Aberration with 40 card limited decks and the fact that it does not have to attack it will be a bomb. Also when he mills even if he only gets one card it effectively gives him a 1+1 and deprives a land drop at minium.
Sorry forgot the safe passages. This deck is a turbo fog variant with bounce. Part of the idea is to use unexpected cards to run a deck that is off type at FNM. The combo with rest in peace is the idea of mill into exile also it makes my supreme verdicts effective against undying. The other idea of the rest in peace is almost every deck I have seen in this current environment is running some form of graveyard love. The card draw comes from the atlas which have been proving to be quite effective.
Hey everyone can i get some input on this deck i am working on. I had it on another thread but was told to try here. What I need the most is help on the sideboard.
what i am having the most problem with is what to side out against the main decks. I know i should put in the witch banes against jund but no idea what to take out.
The problem is knowing what to take out. I know I want to put in the witch banes against jund. The nevermores against green agro but have no idea what to take out to put them in. Any input would be great.
Here is the version of turbo fog that I have been working on seems to work well.
3 forests
4 glacial fortresses
1 hallowed fountain
3 hinterland harbors
5 plains
2 sunpetal groves
1 temple garden
5 islands
3 cyclonic rifts
4 fog
3 safe passage
1 druid’s delverence
1 terrifying presence
2 sphinx’s revelation
4 farseek
4 supreme verdicts
3 terminuses
3 rest in peace
3 otherworld atlas
2 sands of delirium
3 jace memory adept
1 tamiyo the moon sage
This deck does not use the fog effect as much but becuse of the bounce effects it does a good job of keeping pressure off
I love this little guy and am thinking of making a standard deck built around him.
Here is my problem i don't play much standard so looking for advice. First one of the reasons for the build is I have four of him from Pre release. Second i think the build will be cheap and unexpected may play only once. Here is my list it is in it's infancy so any input would be great.
4 door keepers
4 gatecreeper vines
4 fog banks
4 hover barriers
4 axebane guardians
4 cancel
4 rewind
4 syncopate
3 Forest
4 glacial fortress
1 hallowed fountain
3 hinterland harbor
5 plains
2 sunpetal grove
1 temple garden
5 island
3 cyclonic rift
4 fog
3 safe passage
1 druidic deliverance
2 sphinx's revelation
1 terrifying presence
4 supreme verdict
3 terminus
3 rest in peace
3 otherworld atlas
2 sands of delirium
3 jace, memory adept
1 tamiyo, the moon sage
4 nevermore
4 witchbane orb
2 detention sphere
2 oblivion ring
1 cyclonic rift
2 devastation tide
what i am having the most problem with is what to side out against the main decks. I know i should put in the witch banes against jund but no idea what to take out.
Troll Warning.
3 forest
4 glacial forest
1 hallowed fountain
5 plains
2 sunpetal grove
1 temple garden
5 islands
3 cyclonic rifts
4 fog
3 safe passage
2 sphinx’s revelation
1 terrifying presence
4 supreme verdict
3 terminus
3 rest in peace
3 otherworld atlas
2 sands of delirium
3 jace, memory adept
1 tamiyo the moon sage
4 nevermores
1 rest in peace
2 devestaing tide
1 cyclonic rift
3 pithing needle
The problem is knowing what to take out. I know I want to put in the witch banes against jund. The nevermores against green agro but have no idea what to take out to put them in. Any input would be great.
3 forests
4 glacial fortresses
1 hallowed fountain
3 hinterland harbors
5 plains
2 sunpetal groves
1 temple garden
5 islands
3 cyclonic rifts
4 fog
3 safe passage
1 druid’s delverence
1 terrifying presence
2 sphinx’s revelation
4 farseek
4 supreme verdicts
3 terminuses
3 rest in peace
3 otherworld atlas
2 sands of delirium
3 jace memory adept
1 tamiyo the moon sage
This deck does not use the fog effect as much but becuse of the bounce effects it does a good job of keeping pressure off
Here is my problem i don't play much standard so looking for advice. First one of the reasons for the build is I have four of him from Pre release. Second i think the build will be cheap and unexpected may play only once. Here is my list it is in it's infancy so any input would be great.
4 door keepers
4 gatecreeper vines
4 fog banks
4 hover barriers
4 axebane guardians
4 cancel
4 rewind
4 syncopate