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  • posted a message on Jeskai Control
    Quote from Bearscape »
    Quote from axman »


    This was an extremely grindy game. He had a turn 3 Kira off of cavern. Took 5 cards to kill it, but I eventually did.

    Sounds like this is where you already lost the match, lol. How did this happen?

    The board state at this point was 7 lands both players. He had a reejery and an adept in play as well as two mutavaults. I had three snapcasters and a spell queller.

    He had three cards in hand. At this point I had a cryptic command (that I had just drawn) and a pia and nalaar. I was at 6 life he was at 18. No vials in play.

    I can cast the pia or cryptic, but not both. What do I do?

    I opted to play the pia knowing the only way I loose is if he has two island walk lords in hand (and I will win if I untapped). But he had both lords in hand. What is the correct play in that situation?

    I might be missing something, but aren't you dead to a single islandwalking lord in this boardstate? Reej will pump the lord out of range to be shot down with PnK, and if you shoot down Reej the Mutavaults and Silvergill will get you. In that case holding up Cryptic was definitely the best choice, and if I'm missing something and he did need two lords, I think it would still probably be the best line; good merfolk players should sandbag their lords for a long time against control decks, and they have more islandwalk lords than countermagic. Another big factor would be what you had in your graveyard, as counterbounce snap, snap bolt would have been devastating

    In general, i don't even think I'd bring in PnK vs merfolk, as the blocking is hardly relevant and a 4 mana sorcery is really sketch versus them.


    Scenario Two: Infect game 3.
    I keep a bolt, x2 spell snare, spell queller, 3 land.

    My opponent is on the play and turn 1 glistener elf. What is my play? Do I keep up spell snare for blighted agent (which my hand can’t beat) or bolt it?

    I opted to wait a turn so I could bolt it And counter s blighted agent. Unfortunately he had the turn 3 kill with pertection. Never got a third turn.

    What was the correct play?

    Thanks!


    As you said later, you should've mulliganned that hand. If you do keep it, definitely bolt the elf in main phase; they only have 4 blighted agents but like 20 cards that protect from bolt


    No. The only thing you are missing is I am bad at math...
    You are correct. A single lord would have killed me. Should have waited for cryptic.

    I though Pia was 3 damage for some reason.
    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    Quote from chaos021 »
    For scenario 1, I would've kept Cryptic Command up for a possible tap down on opponent's creatures and bouncing a Snapcaster Mage to replay Cryptic Command, but I'm not sure that situation is necessarily winnable.

    For scenario 2, I'm a little confused. If you have an untapped source, I'm going to bolt the Elf during the end of turn.


    I did. But since he was on the play he had enough mana to protect it when I had one mana on the field.
    The question becomes should I have main phased bolt. Because otherwise he had mana to protect it. But If I main phased bolt, then I would have no way to deal with a blighted agent next turn.

    EDIT: In hindsight... I probably should have mulled that hand against infect. Terrible on the draw in retrospec.

    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    Quote from 0oSunnYo0 »
    @axman

    Scenario 1: You didn't take an incorrect line per se, variance and luck got you. If you had brought in at least 2 supreme verdicts for game 3 I would have been tempted to tap down for a couple of turns (bouncing snappy) to dig for a verdict. To be honest though this is a tough position for you and to present lethal is usually the best form of defense in an unknown vacuum, and verdict wouldn't have hit the vaults and would have killed your queller. So not sure.

    Scenario 2: I am also wondering why you didn't attempt to bolt the elf EOT turn 1 or Main-phase turn 2? Or maybe you did and there were more interactions missing from the account.


    I didn't bolt turn 1 because I was on the draw. (I wanted to keep mana up for spell-snare). That is the part I wasn't sure about.
    On his turn two he played a second land and noble. He swung for two infect. EOT I tried bolting and he had a hexproof spell.

    I didn't bolt main phase game 2 because I figured he had the protection spell. And wanted to force him to waste a pump spell so I could potentially live to cast spell queller.

    On his next turn three, he had three additional pump spells for the win.
    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    Hey all. I recently went to regionals and lost horribly. I was woundering if you could provide feedback on two key games? I am not sure if I made the right line and would like a second opinion.

    Scenario one: Game 3 be merfolk (mono blue)

    This was an extremely grindy game. He had a turn 3 Kira off of cavern. Took 5 cards to kill it, but I eventually did.

    The board state at this point was 7 lands both players. He had a reejery and an adept in play as well as two mutavaults. I had three snapcasters and a spell queller.

    He had three cards in hand. At this point I had a cryptic command (that I had just drawn) and a pia and nalaar. I was at 6 life he was at 18. No vials in play.

    I can cast the pia or cryptic, but not both. What do I do?

    I opted to play the pia knowing the only way I loose is if he has two island walk lords in hand (and I will win if I untapped). But he had both lords in hand. What is the correct play in that situation?

    Scenario Two: Infect game 3.
    I keep a bolt, x2 spell snare, spell queller, 3 land.

    My opponent is on the play and turn 1 glistener elf. What is my play? Do I keep up spell snare for blighted agent (which my hand can’t beat) or bolt it?

    I opted to wait a turn so I could bolt it And counter s blighted agent. Unfortunately he had the turn 3 kill with pertection. Never got a third turn.

    What was the correct play?

    Thanks!
    Posted in: Tier 2 (Modern)
  • posted a message on Competitive Magic - Rental only philosophy?
    Quote from TheWarden »
    I assume any kind of rental, card sharing, or account sharing via a third party violates the MTGO Terms of Service?

    If it's not your account, then maybe the risk to you is low if it's pay per month.

    Correct me if I am wrong, I'm just curious.

    EDIT: Is it this?
    https://www.reddit.com/r/MTGO/comments/627pum/manatraders_rental_service/
    and
    https://www.reddit.com/r/MTGO/comments/60ltz4/renting_mtgo_cards/


    Yes. They also have paper rentals (As well as spare deck). It does not violate any MTGO agreement because you actually physically own the cards on your own account until you return them.

    Posted in: Magic General
  • posted a message on Competitive Magic - Rental only philosophy?
    Quote from Colt47 »
    I think the rental service is a great way to go assuming that it actually works. One of the big barriers I end up having more than anything is the entire process of getting the deck together along with sideboard before going to an event. Rental services would basically shortcut the preparation process and potentially make it much easier to play the game. I'd imagine the downside is that ultimately the decks for rent will be based on decklists found online, so it's basically playing a net deck. That can be a good or bad thing depending on the meta one is playing in.


    I think the biggest barrier is cost.
    Let’s assume you go full throttle and spend 100$ per month on deck rentals. In a year that’s $1,200. In three years you could buy pretty much any modern/legacy deck.

    Deck renting will always cost more money in the long term because it’s a service (not an investment). But the benefit is you can play with anything you want.

    Posted in: Magic General
  • posted a message on Competitive Magic - Rental only philosophy?
    Quote from draftguy2 »
    Quote from axman »
    Can you <realistically> play competitive magic by renting only: and is it worth the premium you pay?

    Recently I started experimenting with an Online MTGO rental service... and I must confess I am hooked. For 60$ per month I can rent ANY modern deck or standard deck online. Although I can't keep the decks overnight... I can swap between cards and decks as needed.

    This actually get's me excited to play MTGO again as I can actually utilize it as a competitive testing client.
    The biggest challenge: my collection in real life is not as fluid. If I decide (through online testing) to play a different deck, I would have to rent anyways or borrow the cards.

    As a result I started thinking - would it make more sense <as a competitive magic player> to sell my entire collection and just rent the deck that I want to play for any given tournament?

    Going to a rental-only philosophy could cost as much as $200 per month in rentals alone (MTGO rental + 2-3 paper decks). Though the average cost would probably be 100. (MTGO + one deck for whatever the GP format/PPTQ format is for that month).

    Is that worth it to be able to always play with the "best deck"?


    What is the MTGO rental service? If this is offered by wizards for $X a month for unlimited copys of all cards in MTGO (no redemption oddvously)for as long as you pay the monthy fee. I would say GO for it! If this is offered by players/3ed parties that a) might not have the cards you need or b) opens both you and then up to HUGE risk of thift/selling cards to other people/havign you account stolen from. HELL NO.


    It’s a third party, but it’s relativly safe.
    Posted in: Magic General
  • posted a message on Competitive Magic - Rental only philosophy?
    Quote from mondu_the_fat »
    Is there a guarantee that the deck you want will be available when you want it?

    I'd imagine that for a large event, many people will be trying to rent cards/deck.


    Yea that’s not an issue from my experience.
    Posted in: Magic General
  • posted a message on Competitive Magic - Rental only philosophy?
    Can you <realistically> play competitive magic by renting only: and is it worth the premium you pay?

    Recently I started experimenting with an Online MTGO rental service... and I must confess I am hooked. For 60$ per month I can rent ANY modern deck or standard deck online. Although I can't keep the decks overnight... I can swap between cards and decks as needed.

    This actually get's me excited to play MTGO again as I can actually utilize it as a competitive testing client.
    The biggest challenge: my collection in real life is not as fluid. If I decide (through online testing) to play a different deck, I would have to rent anyways or borrow the cards.

    As a result I started thinking - would it make more sense <as a competitive magic player> to sell my entire collection and just rent the deck that I want to play for any given tournament?

    Going to a rental-only philosophy could cost as much as $200 per month in rentals alone (MTGO rental + 2-3 paper decks). Though the average cost would probably be 100. (MTGO + one deck for whatever the GP format/PPTQ format is for that month).

    Is that worth it to be able to always play with the "best deck"?
    Posted in: Magic General
  • posted a message on Jeskai Control
    Abzan isn't a bad matchup, persay.
    But both games he drew multiple lilis and multiple tireless trackers.
    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    I scrubbed out of the modern 1k.
    Had abysmal matches... out of 40 people I had to play the only two eldrazi tron players. Plus the only abzan player ._.

    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    Quote from You41k »
    I too have had success with a 3/3 split of opt and serum. While I'm not sure that that confit is 100% correct I think that 6 1 mana cantrips is the sweet spot, though I'm sure some pro like Harlan is going to prove most of us wrong lol. I just feel cutting things like electrolyze and cryptics is not where you want to be since the cantrips will just spin out tires without finding relevant interaction.


    On another note I've been seeing a lot of people switching to 2 sulfur falls over the 2 spirebluff canals. Where is everyone on that?


    I've never liked electrolyze. I think going down to 1 is fine. I don't really want to cut a counter spell or a lightning helix, so I don't really have any other options.

    As far as canal vs falls, I've always preferred falls. But considering going to canal due to increased cantrips
    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    Had my best finish yet! 3-0-1 at modern FNM. Beat 8-rack, Grixis Control, and Tron. Then intentional drawed with D&T.

    A few key insights: 6 cantrips (3 serum visions, 3 opts) felt amazing. I still prefer opt (there was several times I wished serum visions was opt) but I think 6 cantrips might be the optimal number. I will keep experimenting, but tonight felt really good with the following threshhold.

    I'm going to a 1k tomorrow and cutting one electrolyze for the third cryptic. Having three cryptics is more important than a second electrolyze.


    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    To the people above me who prefer serum visions:
    What decks do you typically find yourself up against? I've found the answer to which you prefer can depend heavily on your local meta and the decks you face. One of the reasons I really liked the 4-3 split.

    Tonight I am play testing the following configuration: 2 cryptic command, 2 spell snare, 3 logic knot (going down to 7 counters) and 6 cantrips (3 serum visions, 3 opts) and 23 lands for 2 electrolyze.

    I really liked my electrolyzless build with 8 counters and 7 cantrips, but I want to experiment with it.
    Posted in: Tier 2 (Modern)
  • posted a message on Jeskai Control
    Interesting. I've been having the opposit result. Opt + serum visions has been great. Yea I get manascrewed occasionally, but that only happens when I take super greedy 1-2 mana hands (which idealistically are not our best keeps anyways).
    Posted in: Tier 2 (Modern)
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