- Kyidro 2
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Member for 11 years, 7 months, and 11 days
Last active Mon, Jan, 11 2016 14:45:36
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Sep 2, 2015Kyidro 2 posted a message on MTGSalvation Update FAQHey there, the old page says it has E404'd. Im trying to access my old account Kyidro however,and have no clue how to get on that now that page is gone.Posted in: Announcements
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I'm so excited!
Edit: Added pics and I wonder if prices will be outrageous like last years as last year it was Hasbro's quickest selling item last year with them going through the entire con's reserves early Friday morning.
EDIT: Wow, that's a neato lich. Underworld dreams and a mine rolled into one. Nice
With 3 games we won each time, with my Johan deck providing global ramp, the Sand Warrior dude gaining absurd life, and a karn deck to provide the win con. Possibly it's the combination of decks but I feel like my horde isn't working out. Need to test other against decks, also never saw a snake cause they were all milled.
Oh yeah, we also tried out Cryogens all decks out at once and it was pretty brutal hitting 3 life before we stabilized with a elder scale wurm. Probably gonna finally take it out this time.
Also I was thinking of making custom cards for the deck. Making themed versions of the targeted spells so the wording is on every card so it's clearer for newer players playing the hordes. Ok that's all for this week.
Milly started off against 5 players twice, both games resulting in a win for the players with about 15 cards in their libraries and anywhere up to 500 life. Once they stabilized on her, we could steam roll through the other two. I left the graveyards of fallen necromancers open so they could get back even more zombies in case of a resurrection spell.
As Boudreaux, the horde won on turn 4? 5? That Tyrannize cause me and another to sac our hands for the life and the other kept. They all crapped out and we were promptly smashed to bits with exact lethal.
I'll post the updated list tonight. But yes bosses are back and they players loved the torment of turn 1 traumatize.
Not at the moment. I wanna run a few games without the bosses. I'm trying to think up a good start/end boss for each. For Milly, possibly a traumatize? For Tyson a Mikaeus? Boudreaux, something? Suggestions are always welcome by all. The obvious strategies are milling, swarming, and mass burn/discard.
As for on theme, it might seem a bit off if you did just a straight zombie horde, but with the red elements in there you can flavor it to a Cinder Necromancer archenemy-esc fellow here to mess up the Commanders' day. Throw in Skull Rends, they're a hoot.
The BFM is a cute addition and I think there is number error on the life bend rule part.
I think its a strong list, definitely post more developments or stories on it.
Over the past week, I changed up the Horde into 3 different Necromancer themed decks that is similar to the boss model of the old model. I've added the new rules associated with it and kept the old list and stuff around under a spoiler tag to show the changes and keep the history of the deck.
Enjoy!
That's a good idea SAUS having the rules structured in a EASY/Normal/Hard manner so new players don't have such a grind to get in. Having viewed the Challenge decks rules last night I was thinking of how to implement the same thing. I'd attached photos of them but my phone doesn't like doing that.
There will be 21 unique Hero cards released during the Theros block.
Zombie Apocalypse is awesome cause it's gives you a turn to survive, while Living End swaps the yard and fields. Personally I'm going to put all 3 in my village horde deck once I can find my copy of rise that walked off.
Also on another subject. Hero cards! I went ahead and played in four prereleases so I could get all of the hero cards. I feel like they can add a fun little additive for the survivors. Probably will just allow one hero a player since I only have the five.
I would count it as Token for the hordes waves. By itself it's not really that much stronger than a normal zombie token.
I actually had pulled out my Mindcrusher today to add to the Horde.That guiltfeeder look's good, it funny cause Im planning on doing an overhaul of the deck to add in horrors, demons, and gargoyles to the original zombie theme. Then add in Swamps that will trigger Schemes from a personalized deck, so this Lich will mean some business.
Possibly even a shop deck so they can obtain random cards to help similar to bonus decks others are using.
Now as for Bad Moon, yeah, it isnt the scariest card to hit the field but it does give the zombies a nice boost. Ill have to test it out some more.
http://forums.mtgsalvation.com/showthread.php?t=538268
I just post links to my future hordes in here or wherever just let me know.