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    posted a message on [[Official]] Off-Topic Community Thread
    Today has been a hectic day.

    Started off normal. Then my phone died. Went to the Apple Store - turns out it wasn't dead and just needed a hard reset (never heard of this happening, figured it was completely bricked). Since it wasn't going to cost $500 for a new phone, I went to the card shop to play in GPT Vegas. That went rather well:

    Step 1: Open Packs
    Step 2: Receive Narset Transcendent & Dragonlord Silumgar (along with some other decent goodies)
    Step 3: Decide that since I am not going to Vegas and I'm not giving up $45 in cards, I'm going to walk from the tournament.
    Step 4: Go to PucaTrade and try frantically to be that person who gets to unload the Narset instead of one of X other people also trying to do the same.
    Posted in: Market Street Café
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    posted a message on The Running Tally of Dragons of Tarkir [Updated: 5/1]
    Now you have Dragoner Whisper instead of Dragon Whisperer.

    (I'm beginning to wonder if this is intentional...)
    Posted in: Market Street Café Archive
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    posted a message on Hypersligh
    I think a good place to start is to look at Travis Woo's Dirt Cheap Dirty Red (Mono-Red Heroic Aggro) build: http://www.channelfireball.com/videos/channel-twoo-standard-dirt-cheap-dirty-red/

    The list, as best I can make out:



    This deck was, of course, designed to push the budget direction as far as Woo could, but that doesn't mean it's not useful to analyze what we might do from here. Why are we playing these spells?

    T1 Monastery Swiftspear = 1 damage
    T2: Coordinated Assault + Titan's Strength = 7 damage (8 total)
    T3: Titan's Strength + Temur Battle Rage = 12 damage (20 total)

    Titan's Strength is often a Lava Spike and can be a 1-mana Lightning Blast on a Hoplite or a Swiftspear. Coordinated Assault is 2 Heroic Triggers + 2 damage (and more with Swiftspear). Dragon Mantle replaces itself and provides another mana sink, in addition to the potential Heroic trigger.

    Now, can we do better by relaxing the budget constraint and incorporating some DTK cards in? I think so. Beyond Stoke the Flames, Zurgo and Lightning Berserker fit well into the battle plan of this deck and provide additional hasty sources of damage. Zurgo is Legendary, of course, so I'd like to stick to 2-3 of him. Lightning Berserker isn't ideal in multiples either, so I'll keep his numbers down to 2 as well. Twin Bolt is an interesting card, but it's not clear to me if it's better than some combination of Arc Lightning, Searing Blood, and Roast. Finally, Dragon Whisperer is an interesting mana sink. We can ignore the Formidable Ability since I don't expect to ever have it online and have six mana, but I guess there's that one game in a thousand where we can do so and aren't just dead. It does have the ability to attack in the air for 3 if we have three mana to pump into it.

    Roast is a strong removal spell to help us fight through Siege Rhino and Courser, taking either of them down for two mana. Titan's Strength allows either a Monastery Swiftspear, Zurgo (not-dashed - might want to do this if we don't have other early drops or have multiples), or Satyr Hoplite to survive through a Drown in Sorrow which is the main 3-drop anti-aggro card in the format - I don't see much Anger of the Gods these days.

    So, when it's all said and done, I think we can keep some of the Heroic part of the deck, replace some of the pump spells with other action that doesn't require us to have a creature, and build a deck that provides an appropriate balance of cheap, efficient creatures, reach, and mana sinks to give us stuff to do every turn.



    Sideboard should probably include more Wild Slash, Goblin Rabblemaster for when you want to go up the curve just a hair, more Searing Blood, another Roast or two, and the like.

    This deck is prepared to use Heelcutter and Hammerhand to negate the X/5 blocker that is Siege Rhino for 1 turn or Roast it out of the battlefield. Stoke and the other spells provide a bit of reach, and Dash creatures provide steady fodder to keep Foundry Street Denzien a 2/1 or 3/1 as needed, while Titan's Strength provides some resilience and surprise damage. All of this allows you to hit hard and fast, while the Dash and burn give you a second wind if your opponent sweeps the first wave and you need another 5-6 damage to close it.
    Posted in: Standard Archives
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    I think it is fine - gaining control of artifacts is definitely in R/U (see: Dack Fayden, for instance) and the card itself is reminiscent of Covetous Dragon, but with a power level a bit higher because it gets an upside instead of a downside. The flavor is especially strong here because you don't have a choice to gain control of an artifact - your opponent can turn your dragon's ability into a downside for you by forcing you to gain control of a Jinxed Idol, for instance. After all, your dragon wants treasure and doesn't care if it hurts you. I would give the card +2/+0 until the end of your next turn, however - a lot of the opponent's targeting will be on their own turn, and big fliers generally like going sideways, meaning that the two effects don't mesh well.

    Tempest Blade 3

    Artifact - Equipment (R)
    Equipped creature gets +3/+0 and has first strike, trample, and reach.
    Equip 4

    (This one is top-down; I'm going for one of those fantasy swords that creates shockwaves when swung. May unfortunately be a bit too close to Sword of Vengeance, though.)
    Posted in: Custom Card Creation
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    posted a message on The PucaTrade Thread
    It costs $3.37* to track a package, so I only track on cards over $25 or packages where the total value across all the cards in the package exceeds the same. I did manage to find a box of 25 bubble mailers for $5.40, which is a lot better than sixty cents apiece.

    Most traders I have encountered are very honest - I always credit for cards received with minimal delay, and I've found the reverse to be true as well. I generally don't send internationally, though, so I can't comment on that.

    * The commercial base rate is lower, but I'd rather pay an extra $1.40 than have to do business with PayPal.
    Posted in: Market Street Café
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    posted a message on The Running Tally of Fate Reforged [Updated: 5/1]
    Quote from Rai Kerensky »
    Tasigur is only going to get better as time goes on. He is ticking down for now, but will shoot up once Magic Origins is drafted.


    I don't wholly disagree with your assessment, as Tasigur is certainly a very efficient / powerful card. However, I am curious how much it hurts him that he's not exactly a auto-four-of in the decks that want him. I certainly see him being played as a mid-game threat in Standard/Modern, but I just don't see a deck that wants to jam 4 copies of him. His being a rare and generally a 2-3 of make me suspicious that he will maintain $8+ long-term; Siege Rhino is a 4-of in Standard and many Modern decks and even that card is only $7-8.

    I do think he's a long-term buy, but I'm less interested at $8 than I am at $5-6.
    Posted in: Market Street Café Archive
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    posted a message on The Running Tally of Dragons of Tarkir [Updated: 5/1]
    Quote from pierrebai »
    1. The dragonlords are all prices around the number 1280, because they've live 1280 in the past.
    2. Mirror mockey is a palindrome.
    3. Atarka's command is 911, although I don't get the joke.
    4. dragon tempest: tempest release date.
    5. damnable pack: X (10 in roman) in the mana cost.
    6. Zurgo bellstriker used to be a 7/2 in Khans.
    7. Narset transcendent: 6.32 as Tau (2xpi), a transcendant number.
    8. Clone legion: hum, a legion is 5120 warrior... 5.16 is a bit off?
    9. Thunderbreak regent: it's a 4/4 for 4.
    10. Descent of dragons: makes 4/4s.
    11: Sidisi, undead vizier: is a 4/6 (4/3+3).
    12: shorecrasher elemental: can become a 4/2 for 1 mana?
    13: some commands: chose 1 and 1 from 4?
    14: summit prowler: he was printed twice as a vanilla 4/3.
    15: hidden dragonslayer: is a 2/1.
    16: haven of the spirit dragon: pay 2 mana to get back your 8th drop, ugin.
    17: Surrak, the hunt caller: is a 5/4... but 66? Double punch?
    18: collected company: take two, put 4 at bottom in any order?

    Edit: obviously, 6.32 is not very close to 2 x pi, so it may be another transcendental number?
    (Also added card tags.)


    Narset: 2 Pi = 6.28. However, she has 6 starting loyalty, but was a 3/2 creature before.
    Sidisi: In an alternate timeline, he was a 4 mana 3/3
    Surrak: 5/4, but he was 6/6 in an alternate timeline

    Some others I came up with:
    Thunderbreak Regent: 4 mana 4/4
    Zurgo was a 7/2 before.
    Sarkhan: 4/4 Dragons, turns into a 4/4 dragon in a previous iteration, costs 5 mana.

    Shaman of the Forgotten Ways has no price listed, because it was forgotten.
    Dragon Whisperer lists "ER" as an error because it has been misspelled several times in the tally thus far.
    Posted in: Market Street Café Archive
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    posted a message on Judge Status Revoked
    Quote from Natedogg »
    Trying to contact something through the Judge Center is not recommended, since the message doesn't always go through. I would advise using the form that I linked to to contact RCs.


    As a general question, who would be the person to talk to if the RC doesn't answer e-mails either? I know I tried to contact my RC with several concerns that I had and never received a response, and basically just decided to resign from the judge program altogether due to abysmal communication (or lack thereof).
    Posted in: Magic Rulings Archives
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    posted a message on The Running Tally of Dragons of Tarkir [Updated: 5/1]
    What is this, some sort of April Fool's Joke three hours early?

    I roll to disbelieve.

    With that said, I would be all too glad to sell you all the Dragonlord Silumgars you want for $1,280, as I know that is a completely unsustainable price.

    EDIT: Even if it's obvious to me and others, I'm not particularly fond of using this the Running Tally threads as an April Fool's prank - people use this to make real money decisions, after all.
    Posted in: Market Street Café Archive
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    posted a message on The PucaTrade Thread
    Quote from CEUNexus »
    The campaign just hit the 50k mark. Looks like some people pledged higher amounts... Smile


    Exciting news. Really looking forward to getting that awesome playmat! And being able to offload my SP/MP cards without jumping through lots of hoops.
    Posted in: Market Street Café
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    posted a message on Very good fake underground sea?
    I pulled out one of my underground seas that I purchased from the LGS a few years ago. I do trust the store's judgment and have no reason to believe my copy is anything but the real thing.

    I compared the dot pattern, the glare from the light bouncing on it, and checked some other things between the copy there on top and the one I have. I did not detect any striking anomalies between the two that would lead me to believe the copy you have presented is anything but the genuine article. However, while I do have many dual lands, I'm not an expert on counterfeits or distinguishing between real ones and the especially deceptive fakes.
    Posted in: Card Authentication
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    posted a message on [[Official]] Miscut, Misprint, Foreign, Foil &Other Oddities Price Thread.
    Quote from spike777 »
    Does anyone have a ballpark value for a NM- FBB german tropical island? Ebay didn't have many values for completed auctions that I could find. Especially interested in the value compared to English revised underground seas and volcanic islands.

    I appreciate any input anyone has.


    Channel Fireball has a NM German Trop that they are selling for $625 and a SP one for $500. By contrast, English Revised U. Seas are in the range of $275 for NM and Volcs are in the $250 range for NM or thereabouts. Trading a NM- FBB German Trop for one of each Revised U. Sea and Volc (both NM) is probably not going to be terribly far off.

    German tends to be one of the more desirable FBB languages from my experience, and it's my understanding that German FBB trades at somewhere in the 2.5x range compared with English Revised, though someone more knowledgeable on high-end Magic cards may have a better viewpoint - I tend to spend the majority of my efforts in Modern C/UC's as well as Legacy staples.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    That matching stuff doesn't bother me at all. I can't say I completely understand where you are coming from. Then again, I use Darksteel Sword of Fire & Ice and Mirrodin Besieged Sword of Feast and Famine, so... I dunno.

    I mean, I have a tendency to use white-bordered cards when possible specifically because it bothers other people and I am indifferent.

    I guess that makes me the bad guy in this conversation.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    The only things I need to get with my PucaPoints are the last three dual lands I need to finish up my playset. After that, I don't know what I will do.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    I was playing Legend of Legaia. I did improve upon my previous world record by about 12 minutes (from 11:37:02 to 11:25:03), but I am exhausted and I am not going to stay awake much longer. Playing for 3 hours is fun, but it's tough to play for 11+ hours straight.

    My guess is that at least some of the new swords get printed in MM2, so it may be better to wait to pick them up.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Sounds like a fun day. I just sat around and played video games for 11 1/2 hours nonstop to get a speedrun world record.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    Quote from hjerk »


    But again, that includes a Mox


    Drifting Skies, I am currently working towards the goal of obtaining a Mox via Puca Trade and I have a few questions, if you don't mind.

    1. Did you receive a NM Mox? Or was it not NM and a sum of points was returned to the sender to accurately reflect value?
    2. During the discussion was the shipping method discussed? If registered was used, was the cost borne by the sender, receiver or split between both?
    3. How long did you have to wait for a Mox to be offered once you had the points available?

    If you have a chance to answer that would be fantastic! Thanks in advance :).


    It was for an HP Mox. Since I did not have the points for the NM version at the time, I sent the points for the card directly rather than confirm a trade and have points refunded. I have done that with some other trades as well.

    The shipping method was discussed in advance. It was sent only first-class, so registered / priority was not used. Given the high price of the card, I would generally expect that the cost would just be folded into the price of the card, rather than be added on externally, but that depends on the specific traders, though.

    I think it was about 4 days, and then another 4 days to get scans and agree on a price.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    I know that I always ask the other party to confirm the trade and send scans for cards over 5,000 points without exception, even if they judge the card NM - I won't necessarily feel the same about it, and it's better to work something out before it gets sent out.

    I got two more Tropical Islands in the mail today. (Hooray!)

    Since we have an admin posting here: Do we have a timeline on Duel Decks Anthologies cards or Tarkir Dragonfury Promos? I have some of both that I would like to send out but those currently aren't supported on PT as of yet.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Quote from Aranthar »
    I don't go out and buy hundreds of copies of a card, but I don't mind picking up 2-3 playsets of a card that I feel has significant upside. Thragtusk has seen some of the lower-priced copies bought out - there's naught but damaged and moderately played copies under $2 on TCGPlayer, and the number of sellers has dipped from 220 to about 150, so there's a bit of a trend.


    Don't forget that the "printings" listed for old Tusky don't tell the whole story. This guy was printed in about 3 prepackaged decks of various kinds, so his M13 printing isn't his only release on to the market.


    I'm aware that he was in two event decks, but they're all sort of congealed together under the "M13" banner. There are quite a few of him out there, but if Modern slows down a bit more to the point where he's a viable card to go over the aggro and midrange decks or can slot in alongside Siege Rhino as a 2x on top of the curve, he could go to $5. I don't think WotC wants Thragtusk back in Standard anytime soon because it did really bend the whole format around itself for 15 months. Again, I don't expect it to blow up to $15, but I can make a little profit if it doubles to $5, which is what I think could happen.

    Also bullish on Savage Knuckleblade and Rattleclaw Mystic because I think Sarkhan Unbroken provides a strong and resilient top-end for the RUG Midrange deck going forward.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    There may have been a resolved dispute, or a user who was sending a card to you got banned. Apparently, if a user gets banned, the other party gets the case resolved in the most favorable way possible, which may entail you getting points back even though you already received a card from them, if you hadn't at the moment confirmed the trade yet.

    Did you check your ledger to see the reason?
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    I'm indifferent between FWB's and Revised - I'm just interested in getting those last three to finish the playset. Then I guess I don't know what I will start picking up. May even take up Standard again.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Quote from KnickM »
    I'm hoping PucaTrade can pull through and help me finish this project:

    I actually thought I only had three Trops as well...


    Nice FWB Taigas.


    No skin off my teeth. Still Mountain Forests that tap for R and G. They're Italian, which may or may not matter. At least it's not Spanish - I don't really like Spanish cards for some reason.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    I haven't had much luck either - I've only sent out a couple of cards in the last three weeks. I think that some people have recently started programming bots to automatically refresh and commit to any trade worth sending. This really sucks for the rest of us.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    I'm hoping PucaTrade can pull through and help me finish this project:

    I actually thought I only had three Trops as well...
    Posted in: Market Street Café
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    posted a message on How would you describe the condition of this Tundra? scan
    As far as dual lands are concerned, I would call this SP to SP+. If this were a card in Standard, then yes, I would call that MP due to the scuffing on the back. However, dual lands and similar cards tend to be held to somewhat more generous condition standards, at least by my experience - if someone sent this to me as SP, I wouldn't say that they have unfairly represented the card.

    However, as said above, if it's got bumps on it for whatever reason, then it's MP to MP- at the best - I can forgive edge wear and minor whitening on really old cards, but not major creasing, bumps, or other major flaws.

    Then again, if I had some 600 dpi scans, I could tell you more conclusively.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    I guess since people are listing received as well:

    Directly off the stat sheet: Received 38 cards, $906.17, average = $23.85

    But that's a low figure, since that excludes a $970 card and a $125 card traded via point transfer, so it would be more accurate to say:

    Received 40 cards, $2001.17, average = $50.03.

    But again, that includes a Mox, multiple Dual Lands, 2 Judge Flusterstorms, and multiple copies of, Savage Knuckleblade, Rattleclaw Mystic, and assorted Modern Merfolk cards, so the average doesn't mean a whole bunch.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    422 cards with an average of $6.22. Median card price is right around $2.80, but that gets dragged up by a single $750 card, a couple of $80's and a few $50's.
    Posted in: Market Street Café
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    I think I like it being that player's graveyard instead for flavor reasons - you attack them, and then he gets to dig up some of the opponent's graves, so to speak.

    I guess I should see if I can do something like my previous card.

    Shoreline Clash 1GU

    Enchantment (R)
    As Shoreline Clash enters the battlefield, choose Beasts or Leviathans
    * Beasts - Creatures you control get +1/+1 and have trample.
    * Leviathans - Creatures you control have Hexproof as long as they aren't attacking.
    Posted in: Custom Card Creation
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    posted a message on Swiss Tournament Point Values
    That's correct - a bye counts as a win for match points but doesn't affect game win points.

    However, byes earned early in a tournament (such as those earned from winning a Grand Prix Trial) tend to help out people's opponent match win% (the first breaker after match points). Why? Because those individuals don't have round 1 and 2 opponents. Starting off playing against 2-0 opponents will help you have a stronger record than someone who beat an opponent in round 1 and therefore is guaranteed to be 1-1 at best, dragging that opponent match win percent down.
    Posted in: Magic General
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    posted a message on Swiss Tournament Point Values
    Game win points are completely independent of match win points.

    There are separate game win points, but they only matter insofar as that affects the total percentage of game win points earned out of the total number possible for the purpose of determining third- and fourth-tiebreakers.

    A match win gives 3 match points, whether that match win is 2-1, 2-0, 2-0-1, 2-1-1, 1-0-1, 1-0, or anything else. The game win points do not in any way, shape, or form, in any circumstance, change that a match win awards three match points.

    The exact same holds for a draw, which gives 1 match point. It doesn't matter if you earned 0, 1, 2, 3, 4, or any other number of game win points.

    In short: Match win and game win points don't convert into one another. You can lose every match 2-1 and get 3 game win points each round. However, you will still have ZERO match win points.
    Posted in: Magic General
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    posted a message on Swiss Tournament Point Values
    A win of 1-0 (win game 1 at time, do not start game 2), 1-0-1 (game 2 drawn in turns), and 2-0 (win in two games) all count as a match win and award three match points. There are differences as far as tiebreakers are concerned, but all match wins count for three match points and the differences only matter if third tiebreak becomes relevant.

    0-0-1 (do not finish game 1) and 1-1-1 (do not finish game 3) both count as match ties and both award 1 match point. Again, they have different implications for game win% as far as third tiebreak is concerned, but do not differ as far as match points are concerned.
    Posted in: Magic General
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    posted a message on The PucaTrade Thread
    Snapcasters and shocklands are slow to move, so if you have some of either to dump, that would trade really fast. Also, Abrupt Decay, Aether Vial, and Cavern of Souls seem to be in demand. Won't have too much trouble dumping a Thoughtseize either, I don't think.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Have two Tropical Islands and a Bayou on their way.

    I don't actually need the second Trop since I already have three, but dual lands are the best sort of trade fodder.
    Posted in: Market Street Café
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Seems fair enough, although 3 1/1's is probably weaker than 3 cards, particularly in Eternal formats. May make a G/W Vial deck more of a thing, though. I guess it makes sense since those are two of the weenie colors (green not so much, but it gets more oomph at lower CMC). Definitely the token colors, though.

    Planar Clash 2WB

    Enchantment (R)
    As Planar Clash enters the battlefield, choose Angels or Demons.
    * Angels - At the beginning of your upkeep, put two 1/1 white Spirit creature tokens with Flying onto the battlefield.
    * Demons - At the beginning of your upkeep, you lose 1 life and draw a card.
    Posted in: Custom Card Creation
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Yeah, you can. It's either a "save a creature from being blown out by a combat trick" or a one-creature fog. Neither is complex enough to not be common, and there are nice implications with Inspired and other stuff such as Ojutai's or Tromokratis's hexproof-if-untapped/not in combat.

    Counterstrike 1RW

    Instant (U)
    The next time damage is dealt to target creature you control this turn, prevent that damage. If damage is prevented that way, that creature deals damage equal to its power to target creature or player.

    (Too similar to Deflecting Palm?)
    Posted in: Custom Card Creation
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    posted a message on [[Official]] Off-Topic Community Thread
    I don't go out and buy hundreds of copies of a card, but I don't mind picking up 2-3 playsets of a card that I feel has significant upside. Thragtusk has seen some of the lower-priced copies bought out - there's naught but damaged and moderately played copies under $2 on TCGPlayer, and the number of sellers has dipped from 220 to about 150, so there's a bit of a trend.

    Will definitely be a Modern powerhouse if WotC decides to take an approach re:ban list of "ban everything until Splinter Twin is best deck, then ban Splinter Twin". We'll see tomorrow morning.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    I have my speculation targets, but they're not fetchlands. I'd rather speculate on $1-2 cards I think can go to $5 (right now, I'm long on Thragtusk, Rattleclaw Mystic, and Savage Knuckleblade and have money where my mouth is on these) than try to arbitrage intertemporally on fetchlands. The ones I want right now are to finish playsets of them for future use.

    Although one wonders why send them to me instead of someone else who wants them.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    I noticed. Figure now's the time to bite and make sure I have a full playset of the fetchlands before they start trickling upward.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Quote from krimsonviper »
    I just got done writing a thirty page research paper. I'm really tired and out of it. Think I'm going to take a nap now. I can already feel my eyes getting sore and my body all achy. On the plus side, six months worth of work has finally produced something tangible.

    There's no way in hell I can write more than a one page paper that wasn't double spaced in size twelve font. My papers usually went, "I was here, something was said/done, things happened. The end."

    I wish it were double spaced. On the bright side, however, I have now taught the world something new and interesting.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Quote from krimsonviper »
    I just got done writing a thirty page research paper. I'm really tired and out of it. Think I'm going to take a nap now. I can already feel my eyes getting sore and my body all achy. On the plus side, six months worth of work has finally produced something tangible.

    There's no way in hell I can write more than a one page paper that wasn't double spaced in size twelve font. My papers usually went, "I was here, something was said/done, things happened. The end."

    I wish it were double spaced. On the bright side, however, I have now taught the world something new and interesting.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    I just got done writing a thirty page research paper. I'm really tired and out of it. Think I'm going to take a nap now. I can already feel my eyes getting sore and my body all achy. On the plus side, six months worth of work has finally produced something tangible.
    Posted in: Market Street Café
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    posted a message on Unlimited Black Lotus non-graded - Good or bad investment?
    Power 9 only exists in Alpha, Beta, and Unlimited. If you are buying Revised Power 9, it's fake.

    If you mean to say unlimited, though, and you have had it authenticated, you really can't do wrong if you have the cash (i.e are not taking out a loan to front the money). Short of Magic going belly-up, power prices are only going to drift and sometimes spike upward.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    I've parted off a huge portion of my collection that I've been actively trying to unload, and now I have to figure out what I actively want to keep, and what I would like to have, but don't have a pressing need to hold on to. Of course, at the same time, there's nothing pressing that I am "needing" to acquire at this time, although I'd like to finish my playset of dual lands at some point.
    Posted in: Market Street Café
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    posted a message on The Running Tally of Fate Reforged [Updated: 5/1]
    Wasn't that basically the same for Dragon's Maze - the other set that had bonus lands in it? I mean, for a great deal of its time in Standard, that set had Voice of Resurgence, Blood Baron, Ral Zarek, and basically nothing else of merit. Thankfully, I think we all agree that Fate Reforged isn't nearly that bad since it has multiple playable rares and Mythics - Tasigur has proven its viability in Modern/Legacy for one, and there are some other widely played rares.

    With that said, I can only see prices on FRF cards going down because of the fetchlands and because FRF will be drafted twice as much as DGM was - FRF being drafted as FKK and as DDF means packs will be opened for roughly six months instead of three, and fetchlands in the packs will ensure that people continue to want to crack packs at a higher clip than they would in their absence, meaning that prices on the actual FRF cards will have to go down that much lower to compensate.

    In short, I expect pretty much every card in FRF except for maybe Ugin to take a 20-30% haircut in the next couple of months. Thankfully, the set isn't just an Ugin lottery, but if it does become that, expect prices to crash utterly. I think that's less likely because you can't jam 4 copies of an 8 drop in really any deck except maybe Modern Tron, and even then, Karn being 7 instead of 8 is something of a big deal as well.
    Posted in: Market Street Café Archive
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    posted a message on [[Official]] Off-Topic Community Thread
    It is. Haven't sent or received anything in the past week because I am out of town currently, but I should be heading back on Wednesday, which means I need to think about what sort of cards I want to consider trading for. Most likely, I want to get a playset of Cursecatachers as they are the last four cards I need to play Modern Merfolk, unless I decide that I want to play the Master of Waves version, which is probably better, but means I would have to shell out for more Masters right when they are really overpriced due to a certain 3/3 for UUU...
    Posted in: Market Street Café
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    posted a message on Manifest Questions/Confirmations
    No, you cannot. Delve is a static ability that allows for an alternate method of paying for the spell when you cast it, and isn't an intrinsic part of the mana cost, so the mana cost is 5B and doesn't come with alternate payments attached.

    On the other hand, if you have a Vault Skirge manifested (and similarly for hybrid and two-brid cards), you can pay 1 and 2 life to turn it face up, because the phyrexian mana symbol is part of the actual mana cost and therefore is built into the cost to un-manifest.
    Posted in: Magic Rulings Archives
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    posted a message on The PucaTrade Thread
    Quote from evilgordo »
    So, to you veteran PucaTraders, how serious is to have a trader's account on hold?

    I finally get the nerve to send cards over $10 and the receiver's account is now on hold! I haven't sent them yet, thankfully. Can I relist these cards in my Haves and just open a case to cancel this trade? I'm not too confident even to complete the trade if the hold gets lifted...thoughts?


    What exactly does it say? I've never had a receiver's account "on hold". My guess would be that the person in question is being investigated for fraud or system abuse and that you shouldn't send in the meantime, but again, it's not a scenario I've ever seen before.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    Remember as well that while a fair number of people are only looking for NM to Gem Mint cards, there are a fair number of people who also are willing to negotiate for played cards - I am one such individual, and there are others like me in that regard.

    If you go that route, you will need a silver (i.e. paid) account and you should always get approval from the other party before sending less than NM - I am fine with SP and MP at a discount, yes, but I will get angry if I get less than NM and I'm not notified ahead of time.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    For duals and power, I can see accepting the full price for SP to SP+ cards and I know that for duals / Karakas and similar, MP cards tend to go at a 10-15% discount over NM (at least, that's about what I'm able to negotiate in general), but I can't think of a single card where I'd pay more than 10% above the posted price, except when the posted price is obviously wrong (7th Foil Ensnaring Bridges were listed at 2,000 points for a good while when they're really worth 15,000+, for instance).


    On the bright side, I have managed to pick up 9 dual lands on PucaTrade in the past month, leaving me five short of a playset.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    Quote from Chp129 »
    My friend got a message today from a user and we both had a chuckle. He has a card (sneak attack judge foil) on his want list. The guy messages him and says that he has one for trade but he wanted an extra 1500 points. No reason, no explanation.


    Guy messages me with a MP Bayou that he wants 15,500 points for. By comparison, the NM price is currently 15,150. Told him I'm interested at around 13,500, and the guy doesn't even bother to tell me that 13,500 isn't enough, and just disappears.

    I don't hold it against the individual since I'm always interested in getting the most points for my cards, but I could get a NM one on TCGPlayer shipped for $145, so... I'll pass.
    Posted in: Market Street Café
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Interesting storm variant, of sorts. Reminds me of Wargate, except that sometimes, you cheat out Emrakul for 3 mana. I wonder if this sort of card would make a viable Storm deck - the deck has Manamorphose to filter colors, and we could always see some sort of Ascendancy variant. I could see this being URG as well without much of a problem.

    Same card as above - I received no feedback last time.
    Posted in: Custom Card Creation
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Interesting card. A 2/1 First Strike for 2 isn't anything to write home about, but being able to get it on demand and get some quasi-recursion with it and shuffle effects isn't the worst thing in the world. I have no idea why this is or needs to be legendary, though.


    EDIT:
    Suppression Link: Did you mean to say "counter that ability" instead? Because it doesn't seem right to have it counter abilities, except when it counters spells randomly. Other than that, it's a lot weaker than Stifle, and I think this can safely be costed at 1U. U is probably too strong for Standard in its current incarnation.


    Steadfast Defenders 2WW

    Creature - Spirit Soldier (R)
    First Strike, Vigilance
    Reincarnate 1WW (Whenever a nontoken creature you control dies, you may pay 1WW. If you do, return this card to the battlefield. Otherwise, exile it.)

    3/1

    The soldiers of Elainor Kingdom are so loyal to their lands that even death cannot sway their duty.
    Posted in: Custom Card Creation
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    posted a message on Soulflayer & dead Butcher of the Horde
    In the graveyard, cards only have their printed characteristics (barring a Yixlid Jailer or similar shenanigans). It won't have the lifelink ability in the graveyard.

    If you exile a dead Butcher to Soulflayer, you'll get Flying, but nothing else.
    Posted in: Magic Rulings Archives
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    posted a message on [[Official]] Off-Topic Community Thread
    So, I want second opinions on this: I am interested in stockpiling a couple of playsets of Khans fetchlands, since they are easy trade fodder if there is stuff I want to trade for down the road, and I want to try to hit the bottom. If, as we expect, the Zendikar fetchlands are reprinted in October, how does that bode for Khans fetchlands? I know that the two fetchland sets are roughly substitutes of each other - although certainly not perfect substitutes, so a decrease in price of one should lower the demand for the other...

    Just musing if I should hold off for now.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    They'll fall to the 10-15 range. That's where the Khans fetchlands are. I'm just about ready to pull the trigger and pick up a couple dozen Khans fetches to have as trade fodder.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Quote from Lynnis »
    On a Magic related note, I really just want to know when I am gonna be able to pick up Arid Mesa and Scalding Tarn for a more reasonable price Wizards. Let's just stop playing games, all I want is to finish Miracles with an optimal mana base. Is that so much to ask?


    I would be shocked if they didn't appear in Battle for Zendikar.
    Posted in: Market Street Café
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    It's difficult to evaluate. Drawing a card is always good, and while gaining three life isn't worth that much, incidental life gain over time is very nice for a control deck to have against aggressive strategies. The problem is that it's not exactly clear if this fits into any deck strategy - aggressive decks don't want to give their opponents three free life every turn, and a control deck doesn't want to give the other deck more cards - control decks win by grinding out to the late game with answers and card draw - more card draw than the opponent. This certainly has interesting political applications for multiplayer, but does that make up for a lackluster 1v1 experience? That, I cannot say.

    Songs of Remembrance 2WW

    Enchantment (R)
    Whenever a creature becomes tapped, put a stillness counter on it.
    Creatures with stillness counters on them have: "If this creature would become untapped, instead remove a stillness counter from it."
    Posted in: Custom Card Creation
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    posted a message on For Narcissistic and Egoboasting Purposes: THE OFFICIAL POSTCOUNT BRAGGING THREAD
    Six Thousand.

    It's been seemingly forever in the making. I don't post as much as I used to. Don't play as much as I used to either.
    Posted in: Special Occasions
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    posted a message on [[Official]] Modern Huge Gainers
    Karn Liberated, Tarmogoyf confirmed for Modern Masters 2 per PAX Panel. (Both at Mythic)

    (6000 post extravaganza!!)

    EDIT:
    Fall 2015 Set confirmed: Battle for Zendikar.

    Chance of Zen Fetches reprinted in this set: very high. I would strongly consider getting rid of any extras you have.
    Posted in: Market Street Café Archive
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    posted a message on [[Official]] Off-Topic Community Thread
    Quote from Evaunits01 »
    Isn't winter basically over at this point? I mean, there's like three weeks until the start of summer.


    Is it, but stuff has been put off for way too long and for the price its a good deal. Less magic sucks though...


    True. Best time to buy seasonal stuff is right after that season has passed. Christmas stuff tends to be 60-70% off around the first of the year, and I wouldn't be surprised if it is similar for other things as well.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    Is it just me, or has activity been in a lull for most of the past week? I'm used to 120-130 different "wants", but now it's down closer to 85.

    My guess is that people are saving up so they can pay inflated pre-release prices, but then again, I don't know. I don't remember this happening during Fate Reforged spoilers.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Well, I'm flying to Delaware to visit my girlfriend in five days, so I'm sure I'll get to experience some winter weather.

    But here in Tucson, it's sunny and it's going to start getting really hot, really soon.
    Posted in: Market Street Café
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    posted a message on [[Official]] Off-Topic Community Thread
    Isn't winter basically over at this point? I mean, there's like three weeks until the start of summer.
    Posted in: Market Street Café
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Way too strong. Ignoring all other text, we basically can say that this is strictly better than:

    Wall of Channelling 0
    Legendary Artifact
    Pay 1 Life: Add 1 to your mana pool.

    I think we can safely say that this is overpowered in all formats.

    How about something like...

    Choking Blast 1BRR

    Instant (U)
    Choking Blast deals 4 damage to target creature. Each creature gets -1/-1 until end of turn.

    Posted in: Custom Card Creation
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    posted a message on Enemy Manlands
    Quote from DJK3654 »
    These designs are scarily similar to my own enemy manland designs that I have made in the past. Like, REALLY similar. Can you read my mind? Smile


    No.

    I could change Glacial Peaks to be:
    1UR : Glacial Peaks becomes a 1/4 blue and red Elemental creature with "Whenever you cast an instant or sorcery spell, Glacial Peaks gets +3/+0 until end of turn." I think we've seen this on Kiln Fiend and Nivix Cyclops, so it should work.

    Regenerate on Ghastly Woods could go down to B/G mana if need be.

    I could see 3/3 Lifelink on Suntouched Mire, but that seems very difficult to race effectively because of how strong lifelink is in a race.

    My original idea for Scorched Steppe is 1/1 with Double Strike, but it seemed a bit strong. I want the R/W one to only cost 2 mana to activate, since those are predominantly the weenie rush colors and the land should reflect that. Similar to how green and blue tend to get the largest creatures, so Coral Grove is a 4/4.
    Posted in: Custom Card Creation
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    posted a message on The PucaTrade Thread
    Quote from SaintA »
    Quote from krimsonviper »
    I think the problem with higher end stuff is that Puca doesn't truly line up their points with TCG mid like they claim. I'm willing to let my SCMs if their value would match TCG mid.


    What do you think they should be valued at (points wise?).

    I also like the idea of offering a 'bounty' as suggested above!


    Given the normal divide, I'd have the price on Snapcaster Mage closer to 4,750 than the 4,200 it is currently "valued" at, noting that TCG Mid is $45 and there are only a half-dozen under $40, most of which are not NM and the ones that are NM are only under $40 by a few cents each.

    I mean, I have three extras, but 4,200 isn't enough to get me to offload them, especially knowing it's going to cost me $3.37 in postage to do so.
    Posted in: Market Street Café
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    posted a message on Enemy Manlands
    With enemy manlands and fastlands being two of the big wants with regard to future printings, I figured, what might the manlands look like? This is what I came up with. Any tweaking or modifications are appreciated.

    Scorched Steppe

    Land
    Scorched Steppe enters the battlefield tapped
    tap symbol : Add R or W to your mana pool
    RW : Scorched Steppe becomes a 2/1 white and red Elemental creature with First Strike until end of turn. It's still a land.

    Suntouched Mire

    Land
    Suntouched Mire enters the battlefield tapped
    tap symbol : Add W or B to your mana pool.
    2WB : Suntouched Mire becomes a 2/4 white and black Elemental creature with Lifelink until end of turn. It's still a land.

    Ghastly Woods

    Land
    Ghastly Woods enters the battlefield tapped.
    tap symbol : Add B or G to your mana pool.
    1BG : Ghastly Woods becomes a 3/2 black and green Elemental creature with "BG: Regenerate Ghastly Woods" until end of turn. It's still a land.

    Coral Grove

    Land
    Coral Grove enters the battlefield tapped.
    tap symbol : Add G or U to your mana pool.
    3GU : Coral Grove becomes a 4/4 blue and green Elemental creature with Hexproof until end of turn. It's still a land.

    Glacial Peaks

    Land
    Glacial Peaks enters the battlefield tapped.
    tap symbol : Add U or R to your mana pool.
    1UR : Glacial Peaks becomes a 1/4 blue and red Elemental creature until end of turn. It's still a land.
    Whenever Glacial Peaks deals combat damage to a player, draw a card.


    Honestly, I had trouble with a good mechanic for Glacial Peaks. I wanted to go with a 2/1 with Prowess as it's the perfect mechanic for the two spell colors, but Prowess isn't an evergreen mechanic at present, so I went with a draw trigger, which is worded to prevent multiple activations from stacking as in the Raging Ravine mechanic. Maybe I should just allow multiple activations.

    Was wavering on Regen / Deathtouch for Ghastly Woods and decided that Regen would potentially allow for more interesting mechanics in the later game. Maybe this is wrong.

    I submit for feedback and constructive criticism.
    Posted in: Custom Card Creation
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    posted a message on The PucaTrade Thread
    Quote from Kookmeyer »
    I'm having some issues with a card I just received.

    Guy commits to sending a card on the 20th.
    Doesn't send the card until the 27th.
    Card arrives today and is clearly not NM. It's SP at best, and close to SP-. I open a case saying that the card is not NM and I want a partial refund for condition. I'm not a stickler on condition, but I expect to pay an SP price for an SP card.

    Guy flags for admin response and sends out a huge tirade that I'm a dishonest trader attempting to scam this innocent trader out of 60 cents (it's a 400 point card) and that he's never had an issue with condition and everything he sends is NM, refuses to pay my "extortion" and tells me that this site will only be successful as long as there are no "dishonest traders" such as myself trying to rip people, says that he wants me to pay out of my pocket to return the card to him, and that if he doesn't receive a NM copy, he's going to have the admins throw the book at me.

    I've received Power and numerous Revised Duals without incident, and I've got 60,000+ points in my account and that many more in transit. Really, it's much easier to just accept the card and let him off, but given the confrontational attitude I've received after putting up with his week to ship the card out, I'm digging in and won't budge one penny on this.

    Mods: I'd like permission to post this person's PT name to warn all members here to block and not do business with this individual.

    EDIT: Calmed down a little bit now.

    I guess I'm just frustrated and want to rant. I understand that mistakes happen, and I don't mind a nick or two - I've probably sent out cards that weren't strictly NM either because I missed something when I examined the card or it got a little worn in transit. Maybe it would be better just to drop it and accept it as the cost of PucaTrade, since it does look NM- on the front. I dunno. Venting frustration. </endrant>

    This is the back of the card in question: http://imgur.com/aMuLiSM,U5UVQ7d#1
    You can be the judge if I'm being reasonable asking for a few points back for this.

    Good news is that PucaTrade is getting me exceedingly close to finishing my playset of Revised Duals - counting the ones in transit, I think I'm just five away (Bayou, Trop, Savannah, Scrubland, and Taiga) from my set of 40. I'm very happy about this.


    I think the new changes (w/ the acceptance of less than NM/M), in the future, will make it much easier for some to send out their SP/MP cards, which in the end, will keep them out of your yard. The new changes will weed out the SP/MP cards. Heh, kinda just did a whole "garden" metaphor there. Impressive.


    Actually, I'm interested in SP/MP cards, at an appropriate discount for the decreased condition. It's not receiving an SP card that I have issue with, it's receiving a card that has some wear and being expected to pay the NM price on it that I take offense to. I want to offload lots of SP/MP cards myself, and this is a fantastic development on this front all around for me.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    I feel like PucaTrade really needs to make their value algorithm open source and available for audit. The algorithms consistently take several days to update in response to a price move (either up or down), and some cards have consistently high or consistently low point values compared with TCG Mid.
    Posted in: Market Street Café
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    posted a message on The PucaTrade Thread
    Now is pretty much the absolute worst time to get rid of them. You'd be playing into the mantra of "buy high, sell low" and giving in to fear and worry. They will start to go up slowly from here on, but they will be pretty low in price through the next few months, as they will still be opened in small amounts during DDF drafts. It's also approaching a bad time to get into dual lands, since they always spike this time of the year on account of US tax filing season, when people are getting refunds and MTG players are throwing those refunds into the reserved list.
    Posted in: Market Street Café
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    posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Should read "If you do, instead that player puts the top X cards of his or her library on the bottom of that library in a random order, then draws a card". Should probably also be a rare due to the complexity of the effect.

    Suntouched Mire
    Land (R)

    Suntouched Mire enters the battlefield tapped.
    tap symbol : Add W or B to your mana pool.
    2WB: Suntouched Mire becomes a 2/4 white and black Elemental creature with Lifelink until end of turn. It's still a land.
    Posted in: Custom Card Creation
  • 1

    posted a message on The PucaTrade Thread
    1) Fairly easy. I've not sent outside of USA and not had too much issue with finding traders.

    2) I don't commit to sending cards if they don't want enough stuff that I have. There's a 30 minute window to cancel trades after you've committed and sometimes, it gets used for just this reason.

    3) If you want foils, you'll have to pay. Being able to float points to another can be useful for sending less-than-NM and bounties as well.

    4) I have had some trouble getting foil Flusterstorms and a second foil Overgrown Tomb that I want. If you're looking for foil C/UC's or Standard, it's probably easier.
    Posted in: Market Street Café
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    posted a message on Monastery Siege
    1) Your draw for turn happens before any "At the beginning of your draw step..." effects trigger and go on the stack. You'll draw 1, then when the trigger resolves, draw again and then discard one.

    2) CMC is what is printed on the card, and is never modified by any external effects that modify what cost you actually pay. There are no cards that affect the CMC of a card away from the printed value.
    However, this is treated as an additional cost. Effects that can reduce this cost, such as Convoke or Delve, can be used to pay for this additional cost.
    Posted in: Magic Rulings Archives
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    posted a message on The PucaTrade Thread
    I've found that a big profile notice that I am open to less than NM, coupled with having the points for the card so it shows up on people's "available trades" is what has helped me get seven dual lands committed in the last week and a half.

    I don't think that NM duals move super fast, but played ones seem to move at a decent clip.
    Posted in: Market Street Café
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