Discussion about an unreleased set?
Moved to new card discussion from general.
Also, the term is en masse.
I'm sure he's grateful you took the time to correct his grammar, what is the deal with people taking the time out of their busy lives to correct peoples online diction? Get a life.
two questions, first, what are peoples thoughts on boros elite. I'm underwhelmed, and I feel like 12 one drops is too many. Also, why isn't silverblade paladin included in most lists? I'm play testing with 2x Paladin instead of 2 of the elite and I love it.
ok, thats insane, I love it. But if I invest the money to build this deck, then take it to my LGS and play it once, won't everyone see it coming after that first visit? How has others experiences been when drawing a lot of hate? How does the deck function with out a key piece, say, birthing pod for example.
Im trying to get into modern and after reading about a bunch of different decks I think I want to build a pod deck, I played pod when it was legal in Standard and still have a playset laying around. I have a question about the Kiki-Jiki, Mirror Breaker, Restoration Angel interaction.
I get that blinking Kiki resets him and allows me to copy Resto angel again, thus blinking infinite times. But how does that win the game? Is it a time stall? Does the other player just scoop since I can blink infinite times? I'm just not seeing how this changes the game. What do I gain from blinking my creatures over and over and how does this cause me to win the game. I'm sure I sound like a noob, and I'm quite new to combo's so I would LOVE an explanation to how this works. THANKS
Because it is slowing down, as I assumed it would, Midrange is where I have been hanging out. It has a strong game against Control, a solid SB match against Midrange and a solid game against Aggro, barring nut draws like T1 Arbor Elf, T2 Flinthoof, T3 Huntmaster and T4 Hellrider with burn in hand.
That being said, midrange UWR is severely underestimated where we stand right now. It is capable of taking out pretty much everything and the only real match I struggle in is Naya Midrange, which is popular in some areas but not others, that is where it really is going to come down to some tech or a meta call between Midrange and Flash.
Pillars and Reckoners are your first steps to winning the match against Hyper Aggressive aggro.
I run both, also run searing spear and a couple mortars and izzet charms along with 4 azorius charms and resto angels.
Couple things, I'm loving Izzet Charm in this deck right now, it takes the place of two cards, it serves as a counter spell when they tap out for any x spells like Bonfire and it serves as a shock to remove pesky creatures or finish off combat with larger ones.
I'm trying to adjust my deck to the meta I play around, which consists of lots of beginners playing balls to the wall aggro with Burning-Tree Emissary or human decks with Champion of the Parish
It stinks to play a perfect game of magic against someone playing Hellkites and pull out a win only to get run over by tap out aggro by some ten year old child piloting his daddies deck. RAWWWR
Anyway, I was thinking running Precinct Captain or Elite Inquisitor in the side board to deal with the hastie aggro cards, anybody have any thoughts on this strategy? Thanks
I'm thinking of taking the deck in a sacrifice / token direction. I have some of the powerhouse cards in other decks like doubling season and kokushu, the evening star any and all advice is appreciated.
Well, if your playgroup is competetive enough to allow infinite combos, Ghave has been known to enable a few of them. Karador is considered to be really easy to hate out. If it's a competetive group the graveyard won't be a safe place to store anything, so I'd just start with Ghave. My Ghave list is alright, I think, it can give you a reference point as to what might be useful in a token themed deck. Here's the link : http://forums.mtgsalvation.com/showthread.php?t=490439
I can see you have a lot of the precon cards still lurking. Here's some cuts you could make :
Teneb, the Harvester
Jade Mage (tried this for a bit in my Ghave deck, it was just too slow)
Fertilid (too mana intensive, Ghave is a hungry mana monster, would rather just have a ramp spell)
Verdant Embrace (Leaves you wide open to being 2 for 1'd. Try Sacred Mesa instead perhaps.)
There might be others depending on what your game plan is. If you want to be competetive you need a focus, whether it's stax or combo or control, Ghave does the first two exceptionally well and the third decently.
I don't even know what "stax" means, and I'm clueless to most combos, I am familiar with one combo including kitchen finks or woodfall primus a sac outlet and a method of recursion like, well, I don't know. But couldn't that create infinite life (finks) or destruction (primus)??
So I recently picked up one of the commander decks, the one with Ghave and Karador. I've grabbed a bunch of cards from my collection to start working with and eliminated a bunch of the fluff from the precon deck and the list below is my starting point.
I want to pick one of the two commanders (Ghave or Karador) and build the deck to best fit the chosen general. I play in a competitive multiplayer format usually in a group of 4. This is only my 3rd EDH deck and I haven't been playing magic very long (11 months) so the hardest thing for me is having a vision and making cuts (I want to play all the cards).
So I'm asking for help, I think I could be successful piloting a Ghave deck with a sacrifice theme but if people have had luck with a different build please share your experiences with me. Any advice or experience or suggestions are MUCH appreciated. Also, I have a ton of cards, so if there is something I'm missing please speak up and Ill dig it out. Thanks again, lets make this work.
What about Mogg Flunkies? If you are just looking for a body that plays along. However Burning-Tree Emissary would be the first step in that direction. I don't think Deathrite fits the rest of the list atleast main.
I've never played with mogg flunkies outside of draft because all you have to do is eliminate the other threat on the board and you can't attack or block, but you might be on to something, maybe pull deathrite shaman and strangleroot geist for flunkie and burning-tree. I'm contemplating going all in agro, I guess there aren't any other good haste 2 or 3 drops in my colors that aren't double green.
Does anybody think playing Rakdos Keyrune is a good idea?
Maybe keep the Geist like the guy above me said and remove Shaman? Thoughts?
This deck is close, I top 4'd out of a pool of 30 the last few weeks but then fell apart and went 2-3 last Fridays so I'm open to change.. Maybe I need to be all in agro..
So I've been running Jund Aggro for weeks and have had excellent results until this last Friday where I constantly was left with Strangleroot Geist sitting in my hands unable to cast him on curve. I'm seeking potential replacements for my deck, something that can replace the Geist and hopefully save the deck list, if anything will make me drop a deck it's mana issues, and with excellent mana at my disposal I simply won't put up with the Geist holding me back. Below is the deck and options for replacement. Experience, advice and proposals are much appreciated. Thanks
ok, so I want to build this deck on a budget, I want the deck to duel against my friends super aggressive Krenko combo deck. I went thru a box of old stuff and came up with lots of spells that might be a fit. I'm thinking as long as I can tap down Krenko and counter the combo spells I can push thru damage with Geist and a few other aggressive flying creatures like Restoration Angel. Here are some cards I think can work
I will also play a dozen or more draw spells, if I can just keep bouncing, taping down, and countering all his spells while outdrawing him I can win the long game by playing a few very powerful cards like Swords or Planeswalkers.
What do you guys think? Is this a viable strategy? Advice is much appreciated, I'm still very new at this. Thanks
i was half joking when i said it. i don't want to derail the thread.
Geist can probably play the same game and get you there. Figuring it out is where the work is to be done. Especially on a budget. This is just a quick reply, I still need to read your list and see what you're working with.
Edit:
First, here is Gaka's Duel Commander list: (Thread here)
I would suggest using this as a reference. The list is solid and is good starting point for you to build your deck as your budget allows.
Take note of all the disruption. Hard and soft counters, bounce, spot and mass removal. Geist is basically U/W tempo.
Try to keep your curve low without hurting your bottom line (i.e. winning). If you're deck isn't fast and doesn't curve well, don't even bother trying to go up against no budget cutthroat decks. You will not be able to keep up.
Draw more cards than your opponent. This is a given. Nonethless it has to be mentioned. If you can't find a way for your deck to out draw your opponent or at the very least keep them behind on draws (Memory Lapse) you are going to be blown out when your resources run dry. Blue has some of the best draw in the game. Don't neglect this.
If you aren't playing with Duel Commander rules, pack your deck with dirtiest cards you can get your hands on. You already have Mana Drain so you're off to a good start.
All I have for now.
Yea I literally want to build the dirtiest most broken deck of all time, I'm not married to Geist, I have a vast collection of cards, but my scoped is limited and sometimes its hard to see the trees thru the fog. If I ran black blue i could play Mind Twist and Mana Drain and such like that.
I'm sure he's grateful you took the time to correct his grammar, what is the deal with people taking the time out of their busy lives to correct peoples online diction? Get a life.
Warning issued for Trolling. ~Boros_Archangel
Also, I'm diggin some faith's shield.
I get that blinking Kiki resets him and allows me to copy Resto angel again, thus blinking infinite times. But how does that win the game? Is it a time stall? Does the other player just scoop since I can blink infinite times? I'm just not seeing how this changes the game. What do I gain from blinking my creatures over and over and how does this cause me to win the game. I'm sure I sound like a noob, and I'm quite new to combo's so I would LOVE an explanation to how this works. THANKS
I run both, also run searing spear and a couple mortars and izzet charms along with 4 azorius charms and resto angels.
I'm trying to adjust my deck to the meta I play around, which consists of lots of beginners playing balls to the wall aggro with Burning-Tree Emissary or human decks with Champion of the Parish
It stinks to play a perfect game of magic against someone playing Hellkites and pull out a win only to get run over by tap out aggro by some ten year old child piloting his daddies deck. RAWWWR
Anyway, I was thinking running Precinct Captain or Elite Inquisitor in the side board to deal with the hastie aggro cards, anybody have any thoughts on this strategy? Thanks
I don't even know what "stax" means, and I'm clueless to most combos, I am familiar with one combo including kitchen finks or woodfall primus a sac outlet and a method of recursion like, well, I don't know. But couldn't that create infinite life (finks) or destruction (primus)??
I want to pick one of the two commanders (Ghave or Karador) and build the deck to best fit the chosen general. I play in a competitive multiplayer format usually in a group of 4. This is only my 3rd EDH deck and I haven't been playing magic very long (11 months) so the hardest thing for me is having a vision and making cuts (I want to play all the cards).
So I'm asking for help, I think I could be successful piloting a Ghave deck with a sacrifice theme but if people have had luck with a different build please share your experiences with me. Any advice or experience or suggestions are MUCH appreciated. Also, I have a ton of cards, so if there is something I'm missing please speak up and Ill dig it out. Thanks again, lets make this work.
1x Karador, Ghost Chieftain
1x Ghave, Guru of Spores
1x Utopia Mycon
1x Jade Mage
1x Melira, Sylvok Outcast
1x Fauna Shaman
1x Scavenging Ooze
1x Big Game Hunter
1x Bone Shredder
1x stinkweed imp
1x fleshbag marauder
1x eternal witness
1x Yavimaya Elder
1x Fertilid
1x Kitchen Finks
1x Mirror Entity
1x Psychotrope Thallid
1x Dimir House Guard
1x Academy Rector
1x Braids, Cabal Minion
1x Spike Weaver
1x Sigil Captain
1x Blood Artist
1x Falkenrath Noble
1x Heartmender
1x Savra, Queen of the Golgari
1x Citanul Hierophants
1x Deahbringer Liege
1x Karmic Guide
1x Puppeteer Clique
1x Skullmulcher
1x Yosei, the morning star
1x Victory’s Herald
1x Twilight Shepherd
1x Teneb, the Harvester
1x Butcher of Malakir
1x Vish Kal, Blood Arbiter
1x Sheoldred, Whispering One
1x Avatar of Woe
1x Liege of the Tangle
1x Blazing Archon
1x Necrogenesis
1x Awakening Zone
1x Attrition
1x Fecundity
1x Beastmaster Ascension
1x Aura Shards
1x Grave Pact
1x Verdant Embrace
1x Bear Umbra
1x Cathars’ Crusade
1x Swords to Plowshares
1x Diabolic Intent
1x Demonic Tutor
1x Oblation
1x Bitter Ordeal
1x Praetor’s Grasp
1x Corpse Dance
1x Congregation at dawn
1x Beseech the queen
1x mortify
1x return to dust
1x explosive vegetation
1x increasing devotion
1x parallel evolution
1x profane command
1x exsanguinate
1x blade of the bloodchief
1x skullclamp
1x sensei’s divining top
1x coalition relic
1x chromatic lantern
1x blasting station
1x eldrazi monument
1x orzhov signet
1x selesnya signet
1x golgari signet
I've never played with mogg flunkies outside of draft because all you have to do is eliminate the other threat on the board and you can't attack or block, but you might be on to something, maybe pull deathrite shaman and strangleroot geist for flunkie and burning-tree. I'm contemplating going all in agro, I guess there aren't any other good haste 2 or 3 drops in my colors that aren't double green.
Does anybody think playing Rakdos Keyrune is a good idea?
Thanks
This deck is close, I top 4'd out of a pool of 30 the last few weeks but then fell apart and went 2-3 last Fridays so I'm open to change.. Maybe I need to be all in agro..
Currently running
4x Experiment One
4x Flinthoof Boar
4x Strangleroot Geist
4x Dreg Mangler
4x Hellrider
4x Ghor-Clan Rampager
3x Falkenrath Aristocrat
4x Searing Spear
2x Abrupt Decay
2x Kessig Wolf Run
Potential replacements include
Rakdos Keyrune
Burning-Tree Emissary (would need more 2 drops to support this I think)
Hound of Griselbrand?
1 Lead Ashtray
1 Frost Breath
1 Deceiver Exarch
1 Benalish Trapper
1 Azorius Guildmage
1 Gideon's Lawkeeper
1 Blinding Mage
1 Ice Cage
1 Arrest
1 Shackles
1 Oblivion Ring
1 Numbing Dose
1 Aether Adept
1 Quicksilver Geyser
1 Turn to Frog
1 Boomerang
1 Flashfreeze
1 Fuel for the cause
1 Dispel
1 Counterspell
1 Faerie Trickery
1 Rewind
1 Dissipate
1 Syncopate
1 Stoic Rebuttal
1 Dismiss
1 Celestial Purge
1 Banishing Stroke
1 Holy Day
1 Safe Passage
1 Stonehorn Dignitary
I will also play a dozen or more draw spells, if I can just keep bouncing, taping down, and countering all his spells while outdrawing him I can win the long game by playing a few very powerful cards like Swords or Planeswalkers.
What do you guys think? Is this a viable strategy? Advice is much appreciated, I'm still very new at this. Thanks
Yea I literally want to build the dirtiest most broken deck of all time, I'm not married to Geist, I have a vast collection of cards, but my scoped is limited and sometimes its hard to see the trees thru the fog. If I ran black blue i could play Mind Twist and Mana Drain and such like that.