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The Magic Market Index for Jan 12, 2018
 
Treasure Cruisin' Tempered Steel
 
The Magic Market Index for Jan 5, 2018
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Okay, added!
    Posted in: Mafia
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Okay, added to the queue.
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    while I would say thanks.. still curious why redirects gave out names? it was as if there were cop abilities in the setup itself.


    I've been under assumption that not informing players about redirects is inherently bastard-ish.

    Like, imagine DV targeting tom and getting redirected to Grape. He'd be told that his target was "town" but not that he was redirected.
    (And before anyone brings up godfathers: I hate that role and design my set-ups so that there is never need for one.)
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    Quote from LnGrrrR »
    Wouldve been beter of you shot Phoenix though Smile I really didnt see why anyone thought Shin was scummy. *shrug* Maybe didnt play optimally, but I didnt get any sense that he was trying to shift narratives in a scummy way.


    Not that it would've done anything, since Phoenix was bulletproof. Teach
    It's the same reason why I thought that Iso allying dawn was actually beneficial to the town, since dawn shooting PF wouldn't have done anything anyways.

    Anyways, post game thoughts:

    Like Proph already said, we made some slightly radical last minute changes.
    We had to change the AB from +3/-2 to +3/-1, since no matter how we tried to balance it, games would end up really swingy.
    In original version, scum could've won D2 after a single mislynch if they got bit lucky with AB choices. And if we boosted starting BP, if town forces "All Ally" -strategy, town would've gotten tons of activations, which wasn't what we intended.

    We also implemented "no suicide" rule to reduce swinginess from AB games, though now that the game is over we probably shouldn't have added that rule.

    However, all these changes to the rules really left their impact on the roles, since some roles didn't work anymore in the new set-up.
    We originally had for example a passive that reduced BP loss from getting betrayed (lose 1 instead of 2) and dawn's role started at 5 BP, a required EXACTLY 3 or 1 BP to be able to use their role.

    And then we ended up scrapping the neutral survivor variant (who Axel was supposed to be) and added one town instead to keep the player count at 17 (so that as long as there wasn't no lynch or missed NKs, there wouldn't be anyone left without a pair in AB game).

    We also swithced around quite many of the role alignment-wise. Neighbouriser town in every other and scum in every other version of this set-up.
    Self-watcher was originally town (but not the BP-stealing part). List goes on.

    And LnGr, the reason why your role wasn't really good was partially since you were intended to be a glorified VT and partly since we considered making AB results not public at all, but decided not to go that way in the end.

    Anyways, if I could change things now, I'd probably at least make LW's role cost 2, to mirror Cyth's role (originally both cost 1 to activate), give PF an activated ability to use all his BP (we realised halfway D1 that PF's role was completely disconnected from the all game-mechanics and neither me, Proph, Eco or Zionite noticed this >_>) and lower tom's ability's BP costs.

    And then MVP's:

    Town MVP - Azrael. For climbing his way out of mislynch pool, not giving in despite everyone ignoring him and catching scum team in the end.
    Honorary Mention - dawningbluesky. For blocking NK twice successfully and not using their ability on town even once (redirect doesn't count, they originally aimed it at PF).

    Mafia MVP - PhoenixFire. For getting caught N1 performing NK, making up really clunky claim on the spot, convincing that their role was real even though all of my previous games pointed at the other direction AND making it alive to the Day 7 MyLo.

    That's it from me for now, I truly thank all of you who participated in this game.
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    Mafia chat: https://www.quicktopic.com/52/H/2CFyJea3Cutj
    Spec chat: https://www.quicktopic.com/52/H/xCkaYtc6TSQFC

    List of all night actions and votes:

    Night 1 actions and votes

    dawningbluesky (Ally) / Phoenix-Fire (Betray)
    Killjoy (Betray) / osieorb18 (Betray)
    Axelrod (Ally) / D_V (Ally)
    Iso (Betray) / Azrael (Betray)
    TheRealStinkyJoeTerry (Betray) / Kabazame (Ally)
    Jenna Tolaria (Ally) / tomsloger (Ally)
    lastwhisper (Betray) / Shinichi (Ally)
    Megiddo (Ally) / LnGrrrR (Ally)

    DV - no action
    Shinichi - protects LW from blocks etc
    Kabazame - no action
    tomsloger - no action
    Jenna Tolaria - tracks Phoenix
    lastwhisper - no action
    Megiddo - takes away 1 BP from Iso
    dawningbluesky - no action
    Iso - no action
    TheRealStinkyJoeTerry - no action
    Azrael - no action
    Killjoy - no action
    LnGrrrR - no action
    osieorb18 - neighbourises KJ
    Phoenix-Fire - kills DV
    Axelrod - no action

    Night 2 actions and votes

    Cythare (Ally) / tomsloger (Betray)
    LnGrrrR (Ally) / lastwhisper (Ally)
    Kabazame (Ally) / Iso (Ally)
    dawningbluesky (Ally) / Shinichi (Ally)
    Jenna Tolaria (Ally) / Azrael (Betray)
    Axelrod (Ally) / TheRealStinkyJoeTerry (Betray)
    osieorb18 (Ally) / Phoenix-Fire (Ally)

    Shinichi - protects dawn from blocks etc
    Kabazame - kills Jenna (fails)
    tomsloger - rolecops JoeTerry
    Jenna Tolaria - no action
    lastwhisper - gives 1 BP to Iso
    Cythare - no action
    dawningbluesky - RB's Kabazame
    Iso - no action
    TheRealStinkyJoeTerry - delays kills on Axelrod
    Azrael - no action
    LnGrrrR - checks Iso's vote (Ally)
    osieorb18 - neighbourises Phoenix-Fire
    Phoenix-Fire - no action
    Axelrod - no action

    Night 3 actions and votes

    osieorb18 (Betray) / Azrael (Ally)
    LnGrrrR (Ally) / TheRealStinkyJoeTerry (Ally)
    Phoenix-Fire (Ally) / Cythare (Betray)
    Shinichi (Ally) / Lastwhisper (Ally)
    dawningbluesky (Ally) / Axelrod (Betray)
    tomsloger (Betray) / Jenna Tolaria (Betray)

    Iso (+ 1 BP)

    Shinichi - protects Lastwhisper from negative actions
    tomsloger - forces Jenna to Ally
    Jenna Tolaria - no action
    lastwhisper - gives BP to Jenna
    Cythare - no action
    dawningbluesky - no action
    Iso - no action
    TheRealStinkyJoeTerry - protects LnGrrrR
    Azrael - protects LnGrrrR
    LnGrrrR - checks tom
    osieorb18 - neighbourises Azrael
    Phoenix-Fire - kills JoeTerry
    Axelrod - no action

    Night 4 actions and votes

    Jenna Tolaria (Betray) / tomsloger (Ally)
    dawningbluesky (Ally) / Lastwhisper (Betray)
    osieorb18 (Ally by default) / Phoenix-Fire (Ally)
    Azrael (Ally) / Axelrod (Betray)
    LnGrrrR (Ally) / Shinichi (Ally)

    Iso (+ 1 BP)

    Shinichi - protects LnGrrrR from negative actions
    tomsloger - redirects dawn to Az
    Jenna Tolaria - no action
    lastwhisper - gives BP to Jenna
    dawningbluesky - blocks Phoenix (redirected to Az)
    Iso - no action
    Azrael - protects Axelrod (fails)
    LnGrrrR - checks osie's vote
    osieorb18 - neighbourises Phoenix-Fire
    Phoenix-Fire - kills dawn (redirected to Axelrod)
    Axelrod - forces Phoenix to target him

    Night 5 actions and votes

    Shinichi (Betray) / Lastwhisper (Ally)
    tomsloger (Betray) / LnGrrrR (Ally)
    Azrael (Betray) / Phoenix-Fire (Betray)
    dawningbluesky (Ally) / Iso (Ally)

    Jenna (+1 BP)

    Shinichi - prevents Lastwhisper from taking actions
    tomsloger - kills Jenna (fails)
    Jenna Tolaria - tracks LnGrrrR
    lastwhisper - gives BP to Iso (fails)
    dawningbluesky - blocks tomsloger
    Iso - no action
    Azrael - no action
    LnGrrrR - no action
    Phoenix-Fire - no action

    Night 6 actions and votes

    Jenna Tolaria (Betray) / Lastwhisper (Ally)
    tomsloger (Betray) / Azrael (Betray)
    LnGrrrR (Betray) / Phoenix-Fire (Ally)

    dawningbluesky (+1 BP)

    tomsloger - kills dawningbluesky MALICIOUSLY
    Jenna Tolaria - tracks Phoenix-Fire
    Lastwhisper - gives BP to Azrael
    dawningbluesky - blocks Phoenix-Fire
    Azrael - no action
    LnGrrrR - no action
    Phoenix-Fire - no action

    Night 7

    Azrael (Betray) / Jenna Tolaria (Ally)
    Lastwhisper (Betray) / tomsloger (Ally)

    LnGrrrR (+1 BP)

    tomsloger - kills Jenna (fails)
    Jenna Tolaria - tracks tomsloger
    Lastwhisper - gives BP to Jenna
    Azrael - protects Jenna
    LnGrrrR - checks Azrael's vote
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    GAME OVER - No More Complex Motives™

    After the third missed deathless night, people started to realise that something was amiss. Maybe their captors hadn't bothered to kill anyone. Maybe there required sleep...

    ... or maybe it was because the one performing the kills wasn't in any condition to actually kill anyone.

    It was then when everyone else's attention turned to me. They all stared at me, like predators who had just found their prey.
    I guess my time had finally come. But, it doesn't matter anymore. I have gotten what I wanted. My plan was successful.

    Even if they kill me know, they can't stop it anymore.

    -----

    "Hey guys, what about that old guy in the wheelchair" said Jenna, when wondering who they should kill today.

    "Wheelchair? Did we have such a person here" wondered LnGrrrR loudly.

    "Yeah, that guy who is supposed to be mute and deaf and can't move without his wheelchair" added Lastwhisper.

    "If it means escaping from here, I guess we have no other choice" sighed Azrael.

    Then, Jenna picked up the shotgun and aimed at the old man.
    To their surprise, the man stood up from the wheelchair without any help and said:
    "I must congratulate you all. You did a splendid work figuring this all out. Now, it's time for you to shoot me. That's all that you need to do in order to escape from here, so get on with it!"

    And then a loud bang was echoed in the room and the old man slumped down.

    tomsloger has been lynched! They were:


    Delta - Mafia Mind Hacker


    "But that's just the way of life. Sinner or innocent, people will die or be killed in an unjust manner."

    Being old and senile doesn't mean that you are harmless. Most people around you regard you as an old man, who couldn't even stand his ground against a little kid.

    They have no idea who they are talking about.

    You are one of the most powerful espers to ever have existed on this planet. While your physical body is no more at its peak, your mind is still working clear as ever.

    Being able to manipulate people and read their minds has really proved to be convenient powers,
    when you are orchestrating a deadly game of distrust. You have complex motives for doing this all, that normal people couldn't even comprehend.

    In this timeline, your aim is to put people in life-threatening scenarios, such that people with
    access to SHIFT abilities SHIFT out of this timeline and into a timeline where everyone is alive and motivated to prevent humanity's extinction. As such, you must terminate everyone in this facility in order to achieve your goals. You may die in the process, but that is fine - you have countless other selves from other timelines succeeding. You hope that this timeline is the one that will, but it's not a problem if it doesn't.

    You have the following abilities:

    Active Abilities:
    Mind Hack - Decision (4): Target a player. If that player has an active ability, you will choose their target on their behalf tonight.
    Mind Hack - Revote (3): Target a player. You will be able to choose whether that player allies or betrays that Night. (If this causes to have their vote changed, that player will be informed.)
    Mind Hack - Mindread (2): Target a player. You will read that player's mind, receiving their full role PM.

    Passive Abilities:
    Free the Soul: When you die, choose one of your active abilities and an another mafia member. That mafia member gains that active ability.

    You start the game with 3 BP.

    You win when Mafia has taken control of the game.

    Taking a closer look, Azrael approached the body and after few moments, declared the old man dead.


    Diana - Town Doctor


    "Six of us are... dead. Counting myself, there are only three left. They were killed. I... I guess you could say I killed them... No...no, that's not quite right. Not just them. Not just these six... All of them... All six billion... Soon, I will have killed six billion people..."

    You are a pacifistic and gentle woman, who'd love nothing more than people getting along. Having worked in a hospital for years and having medical training will help you to survive through this nightmarish ordeal.

    Still, even though the game has just started, you can already feel the pressure upon your shoulders. People and putting their faith in you, maybe too much for your liking. You are not worthy of their faith. You can't save everyone. People will die because of you. You are not perfect. You aren't ever enough. You can't do anything right.

    You hate others for putting their faith in you.
    You hate yourself even more for accepting it.

    How will you manage to escape alive?

    You have the following abilities:

    Active Abilities:
    Medical Training (2): Target a player. You will use your skills to keep them alive against a single attempt on their life.

    You start the game with 3 BP.

    You win when there are no threats remaining.

    After that, Jenna Tolaria threw away the shotgun, finally feeling relieved that they had managed to survive.


    Sigma - Town Tracker


    "ARGH! GODDAMNIT! ENOUGH ALREADY! Guys, listen to me. We REALLY don't have time for this."

    You are a 67 year old man inhabiting a 22 year old body. Compared to your much younger self, you are more rational and logical, often reluctant to take actions that your 22-year old self would have recklessly done in the past. (In addition, you are less prone to sticking your foot in your mouth by making perverted statements). Even though you have worked on the Nonary Game in the past, you can't imagine why someone has decided to make you a participant in one. Still, because your knowledge in designing a similar Nonary Game, you know more about this specific facility than others, and can utilize that to your advantage.

    You have the following abilities:

    Active Abilities:
    Bionic Eye (2): Target a player. You will keep an eye on them and will find out who they targeted tonight.

    You start the game with 3 BP.

    You win when there are no threats remaining.

    That left LnGrrrR and Lastwhisper looking at each other, both feeling really lucky that they had made it out of this alive, despite both being children without any special talents...


    Sean - Town BP Giver


    "I can't go... I can't leave him behind, sorry!"

    You are a young amnesiac boy, with no memory whatsoever how you ended up in this situation. Still, this entire place is giving you a really strong feeling of déjà vu.

    The thought of leaving this place doesn't really feel appealing to you, but you still want to get rid of the evildoers running the Nonary Game.
    Luckily for you, even though you can't remember the reason, you just happen to have some level of access to the system running this game, letting you manipulate the bracelets to some degree...

    You have the following abilities:

    Active Abilities:
    Access to the System (1): Target a player. You will use your access to the game system to give that player 1 BP.

    You start the game with 3 BP.

    You win when there are no threats remaining.


    Quark - Town Analyser


    "No, I'M fine... YOU'RE the crazy ones. Getting so... serious... about this stupid game... We should just stop... End this... End all of it... End everything...

    You are a cheerful and energetic young boy. While you aren't really strong like the adults here, you know that you can use your wits to help others to find the traitors.

    No one will assume that you have an agenda behind your inquiries, since you are still a child. You just hope that you can be of enough help to the adults...

    You have the following abilities:

    Active Abilities:
    Perception (2): Target a player. You will learn whether that player chose to ally or betray tonight.

    You start the game with 4 BP.

    You win when there are no threats remaining.

    Soon after that, the huge door in the lobby opened up, revealing the elevator that lead them to outside.

    They quickly made their way to elevator and used it to get away from the morbid facility.
    After the elevator reached the top floor, they all saw a door leading to outside.
    Jenna quickly rushed to it, and pulled it open.

    Sunlight filled everyone's eyes. The air of Nevada desert filled their lungs, while the bright light from the sun hit their faces. They had survived this trial. They were still alive.

    Zero Escape Mafia has ended in Town Victory. Thank you everyone for your participation!
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    Day 8 Final Vote Count

    <embed src="http://www.youtube.com/v/9GLYF5O1gMY&quot; type="application/x-shockwave-flash" data="http://www.youtube.com/v/9GLYF5O1gMY&quot; width="425" height="350" movie="http://www.youtube.com/v/9GLYF5O1gMY&quot; wmode="transparent"/>

    tomsloger (3): Jenna Tolaria, Azrael, Lastwhisper

    Not Voting (2): tomsloger, LnGrrrR

    tomsloger has been lynched! Please stand by for End-of-Day scene!
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    Day 8 - Chill and Rigor

    <embed src="http://www.youtube.com/v/AcrlSaW9WBk&quot; type="application/x-shockwave-flash" data="http://www.youtube.com/v/AcrlSaW9WBk&quot; width="425" height="350" movie="http://www.youtube.com/v/AcrlSaW9WBk&quot; wmode="transparent"/>

    On the dawn of the eighth day it came to your realization that Lady Luck is a fickle mistress.
    The last of you had attempted to sleep, but no one was able to sleep really well, living in the fear of getting killed next.

    To everyone's surprise, there was no body waiting for you in the morning, as it turned out that everyone had indeed made it through the night!
    While this would normally have been a good enough reason to celebrate, you knew you didn't have time for luxuries like that.
    You knew you needed to finish what you started - getting rid of your captors!

    No one has died!

    It's now Day 8. With 5 alive, it's 3 to lynch!
    Posted in: Mafia
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Also, added all games to queue~!
    Posted in: Mafia
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Quote from tomsloger »
    Quote from MafiaScribe »
    Lights Out 3: Dr. McNinja Army of One
    8 Players: 6 town, 2 mafia

    • Each Day has a strict 120 hour (five day) deadline.
    • Each Night will last 24 hours.
    • Due to the structure of the game, each player is expected to make at least one post every 24 hours or five posts each Day.
    • Each day can be ended prematurely by all players who still have a Ninja Scalpel indicating "No Kill" (must be in bold).
    • This game adheres to the Lights Out mechanic in that any number of deaths may occur each Day, but alignments won't be revealed until the Day ends.
    • In lieu of the standard lynch mechanic, at the start of each Day, each player who doesn't have a Ninja Scalpel gains one:

    Ninja Scalpel (Day, Targeted, One Shot): Post "Ninja Strike [Player Name]" (must be in bold). Each player who still has a Ninja Scalpel has 24 hours from the time of that post (or until the Day deadline, whichever is sooner) to use their Ninja Scalpel by posting "Ninja Deflect [Player Name]" (must also be in bold). If no player does, the targeted player is killed. You may not target yourself with this ability (neither to kill nor to protect).
    volunteering to take this over if we want to fire a micro before someone adds one to the queue
    flavor to be kung fu gifs, obviously


    That's fine by me, but ONLY if you get approval from Cantripmancer for that.
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    "Here, have these. It's my treat this time!" laughed the voice while announcing the pairings once again:

    • Azrael / Jenna Tolaria
    • Lastwhisper / tomsloger
    LnGrrrR has been left without a pair and will gain 1 BP by default

    Please send all your actions and votes via PM in next 24 hours!
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    Night 7 - Through the Fire(fighter) and Flames

    With the few last survivors, you all gather in the lobby in order to finally put an end to this all.
    The discussion about who is responsible for this and who isn't goes on for a moment, until one of you points out to a blonde man covered in blood and carrying a bloody fire axe with him.

    "Why don't we start with him?"

    The blonde man responded to these accusations with a simple "What?"


    This didn't stop the man accusing him.
    "Look at him, he's all covered in blood and guts and is obviously the killer!"

    Others finally looked at the man to notice that he was indeed covered in blood.

    It took them only a moment to grab the axe out of his hand and end the man by his own weapon.

    Phoenix-Fire has been lynched! They were:


    Carlos - Mafia Bulletproof


    "You heard me. Shoot me. Don't worry... I won't die. Even if this body is destroyed, my conscience will be---"

    You're a firefighter who has decided to take part in the Nonary Game in order to pay your sister's medical fees. That means that, unlike many of the others in the facility, you have a clear purpose for being here and know more about what is going on than you let out. Delta approached you and offered you a large sum of money to take part in a game "where your life may be put on the line". Knowing that you would never pay the medical fees by simply working as a firefighter, you've decided to put it all on the line and participate. While the idea of murder is repulsive to you, you won't hesitate to kill if necessary in order to get what you need.

    You have the following abilities:

    Passive Abilities:
    Avoiding Death: All killing actions taken against you will fail.
    Miraculous Comeback: If you were to die for having 0 or less BP, you will not. Instead, your BP will be restored to 1 and you will lose this ability.

    You start the game with 3 BP.

    You win when Mafia has taken control of the game.

    It's now Night 7. No more posting in the thread! Day 7 will start in 24 hours!
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    Day 7 Final Vote Count

    Carlos: Then do it.
    Eric: HUH...?!
    Carlos: You heard me. Shoot me. Don't worry, I won't die. Even if this body is destroyed, my consciousness will be-

    Phoenix-Fire (4): Jenna Tolaria, tomsloger, Azrael, Lastwhisper

    Not Voting (2): LnGrrrR, Phoenix-Fire

    Phoenix-Fire has been lynched! Please stand by for End-of-Day scene!
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    Day 7 - Alas, Alice

    Even though the disposal of the captors among you had managed to improve the mood, it was all gone with the double deaths of yesterday. All you could hope for was another deadless night.

    However, things never go the way you want them to. After the dawn, you found out that your malicious captors had killed one of remaining people. The beautiful Egyptian woman was found dead, with a knife maliciously sticking out of her chest.

    Who would do such a thing and kill such a beauty so maliciously? This was the mystery that you needed to solve FAST!

    dawningbluesky has been found dead! They were:



    Alice - Town Daredevil

    "Haven't you ever heard of the prisoner's dilemma?! Then WHY, FOR ****'S SAKE, DID YOU CHOOSE 'BETRAY'?!"

    You are a field agent in SOIS (Special Office of Internal Security) - a secret branch of the US government whose purpose is to infiltrate and destroy terrorist and radical splinter groups. You've infiltrated this Nonary Game for exactly that purpose - you don't know exactly who is behind this, but this operation seems to have a lot of money behind it and you've been tasked to investigate it.

    You have the following abilities:

    Active Abilities:
    Compression (0): Target a player. You will roleblock that player. You may activate this ability only if you have 3 or less BP.
    Annihilation (0): Target a player. You will kill that player. You may activate this ability only if you have 1 BP.

    You start the game with 4 BP.

    You win when there are no threats remaining.

    It's now Day 7. With 6 alive, it's 4 to lynch!
    Posted in: Mafia
  • posted a message on Zero Escape Mafia - GAME OVER - No More Complex Motives™
    "Were you looking for these?" said the same old voice belonging to the annoying AI rabbit, before continuing: "Aren't you hoppy?"

    • Jenna Tolaria / Lastwhisper
    • tomsloger / Azrael
    • LnGrrrR / Phoenix-Fire
    dawningbluesky has been left without a pair and will gain 1 BP by default

    Please send all your actions and votes via PM in next 48 hours!
    Posted in: Mafia
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