)[/quote]I can't see this set printed without Delver of Secrets being a part of it. A lot of the cards in your list have been recently printed so I really hope that's not the case. Recent cards aren't "vault" worthy (yet).[/quote]
I have Delver as an option for the creature to creature next to Huntmaster.
So taking your logic, that shadows-block doesn't count and the notion that there must be enough cards to make up for the value, we would get what?
1. Delver
2. Huntmaster
3. Garruk
4-8. the origins Flipwalkers
9.-15. makes 7 slots filler with werewolfs and other transform-chaff (Elbrus and maybe the Bloodline Keeper could have a slot) but that's it. My list above is probably off in more than half the slots, but i don't think they will exclude shadows-block with "meld" and the Abbey and other contenders.
Read the Productpage again. With the last sentence in the description: "Each card represents a different aspect of the power that comes with transformation, and each card has a story to tell." I try to give it a shot at the list.
1.+2. Meld = Hanweir or probably Brisela
3. PW>PW = Garruk Relentless
4. Creature>Creature = Huntmaster or probably Delver
5. Creature>Enchantment = Accursed Witch
6. Land>Creature = Westvale Abbey
7. Artifact>Creature = Elbrus
8. Creature>PW = Jace
9. Sorcery>Creature = Startled Awake
10. Color A>Color B = Avacyn
11. Enchantment>Creature = Autumnal Gloom
12. Artifact>Artifact = Chalice of Life
13. Equip>Equip = Neglected Heirloom
14. Artifact>Equip = Harvest Hand
15. (Given that Sword of Dungeons&Dragons is in Unstable, it would be possible to have Grimlok in this, with the whole double-side-printing issue in Unset)
Yeah, you are right about the Child. I will probably cut it for the second sun's approach.
In my meta the deck is holding up fine. Never pulled off the gate-win so far but the Helix and the Elocutors did it for me a few times.
Given that Jace's defeat counters spells, and nissa's does the usual green thing, i guess gideon's will be some o-ring-exile thing, chandra's probably deals damage to creature and/or planeswalker and Lili's is some discard/pull from library thing.
Could they give us a new and actually "good" Werewolf Legendary for Commander purposes in this?
After they totally missed with Ulrich and considering that we won't be back in Innistrad anytime soon, this might be the best way to give us Tovolar with some badass Werewolf abilities without having to make a whole Werewolf-Deck which would be to difficult for their print logistics.
..maybe i am just desperatly clasping at a straw here..
Currently I have 106 in stock and ready to play, with 24 of them used regularly (rotating through them at our commander nights).
My top 10 are:
Sisay - Legendary good stuff
Drana - MBC
Jhoira - Suspend and extra Turns
Lyzolda - Draconic Sacrifice
Stonebrow - Stompy
Karn - Artifacts
Vorosh - +1/+1 counters
Edric - Draw go
Nicol Bolas - Shapeshifter Control
Marath - Game of Thrones Theme (House Stark and Baratheon)
Here is my speculation or question if you will, about the implications of the newest story-bit "A time for Innovation" on the Mothership about Saheeli and that Rashmi friend of hers:
When Saheeli is confronted with the new invention that can transport inorganic matter accross space, maybe even the multiverse, she is kind of scared and trys to stop her friend from pushing it further to someday transport organic matter as well, saying its a danger to Kaladesh.
Maybe i read to much into it, but could that mean that she fears that the Phyrexians could use this Tech to travel from new phyrexia to Kaladesh and further like they did in the past during the Rath Cycle? Does Saheeli know the Phyrexians?
Drana 1.0 is my personal Favorit for that Kind of game. My Drana build rips player's libraries apart while she keeps the creatures at bay. She is really fun as a control commander.
All you guys thinking it's a reference to roman culture are totally wrong. It's obviously a reference to Mowgli from the Jungle Book from Disney. Now that they own WOTC i expect some tie ins. Brimaz is obviously Mufasa, so there will be more subtleties like that come up
I have Delver as an option for the creature to creature next to Huntmaster.
So taking your logic, that shadows-block doesn't count and the notion that there must be enough cards to make up for the value, we would get what?
1. Delver
2. Huntmaster
3. Garruk
4-8. the origins Flipwalkers
9.-15. makes 7 slots filler with werewolfs and other transform-chaff (Elbrus and maybe the Bloodline Keeper could have a slot) but that's it. My list above is probably off in more than half the slots, but i don't think they will exclude shadows-block with "meld" and the Abbey and other contenders.
1.+2. Meld = Hanweir or probably Brisela
3. PW>PW = Garruk Relentless
4. Creature>Creature = Huntmaster or probably Delver
5. Creature>Enchantment = Accursed Witch
6. Land>Creature = Westvale Abbey
7. Artifact>Creature = Elbrus
8. Creature>PW = Jace
9. Sorcery>Creature = Startled Awake
10. Color A>Color B = Avacyn
11. Enchantment>Creature = Autumnal Gloom
12. Artifact>Artifact = Chalice of Life
13. Equip>Equip = Neglected Heirloom
14. Artifact>Equip = Harvest Hand
15. (Given that Sword of Dungeons&Dragons is in Unstable, it would be possible to have Grimlok in this, with the whole double-side-printing issue in Unset)
In my meta the deck is holding up fine. Never pulled off the gate-win so far but the Helix and the Elocutors did it for me a few times.
Here, have a look: https://deckbox.org/sets/463545?s=c&o=a
The Gate-package, The Helix, the Elocutors, Door to Nothingness etc. and i will add approach of the second sun when i have one.
After they totally missed with Ulrich and considering that we won't be back in Innistrad anytime soon, this might be the best way to give us Tovolar with some badass Werewolf abilities without having to make a whole Werewolf-Deck which would be to difficult for their print logistics.
..maybe i am just desperatly clasping at a straw here..
My top 10 are:
Sisay - Legendary good stuff
Drana - MBC
Jhoira - Suspend and extra Turns
Lyzolda - Draconic Sacrifice
Stonebrow - Stompy
Karn - Artifacts
Vorosh - +1/+1 counters
Edric - Draw go
Nicol Bolas - Shapeshifter Control
Marath - Game of Thrones Theme (House Stark and Baratheon)
When Saheeli is confronted with the new invention that can transport inorganic matter accross space, maybe even the multiverse, she is kind of scared and trys to stop her friend from pushing it further to someday transport organic matter as well, saying its a danger to Kaladesh.
Maybe i read to much into it, but could that mean that she fears that the Phyrexians could use this Tech to travel from new phyrexia to Kaladesh and further like they did in the past during the Rath Cycle? Does Saheeli know the Phyrexians?
My Isamaru-Deck has only 6 creatures including the General (Kor Spirit-Dancer, Heliod's Pilgrim, Auramancer, Blessed Spirits, Graceblade Artisan and Isamaru, Konda's Hound) It works quite well.
Top-Notch at the Moment is Sisay, so i would deal with them like this:
Eliminate Mizzix to get rid of the Spell-Shenanigans,
Cooperate with Krenko until i find Elesh Norn
Ignore Grenzo until it's only him an me left.
Next:
Purphoros, God of the Forge
Iroas, God of Victory
Phenax, God of Deception
Guess red Akroma is sort of confirmed then.