Member for 5 years, 8 months, and 2 days
Last active Tue, Sep, 19 2017 14:49:37
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Sep 14, 2017Ship seems...fine. It's not exciting, but the card definitely feels like it would be too strong in Limited at uncommon. We haven't seen too much explore yet, but even assuming there are 20 basic lands, we're still missing ~80 cards in the set, so there's plenty of opportunity for more explore support that would push this beyond a reasonable level for a Limited uncommon.Posted in: The Rumor Mill
Sep 12, 2017Cythare posted a message on [XLN][CUBE] Legion's Landing // Adanto, the First FortOn further review, I'll probably cut Kor Haven instead. I don't really want 3 "lands" in white, but Kor Haven has seen notably less play than Outpost, and I like the idea of having an aggro Outpost and a control Outpost after reading others' thoughts.Posted in: Cube New Card Discussion
Sep 12, 2017Posted in: Cube New Card Discussion
Outside of the oddball Tahngarth's Rage, this template has only been used so far to give creatures situational first strike (Kor Scythemaster, Purraj of Urborg, Soltari Lancer, Spirit of the Night, and Thorned Moloch all have it). So, pretty new at least in terms of expanding the function of the template.Quote from steve_man »
I was just about to say "this won't be 3/1 when brought back attacking with Alesha," but I just noticed this card is worded "as long as _____ is attacking, it gets +2/+0." Has anything else been worded like this or is this a new template?
EDIT: There's also...um...Snow Devil if you like having first strike only when blocking and you use snow basics, I guess.
Sep 12, 2017I think that this is solid. The threat of activation can make blocking decisions awkward for an opponent, and if my opponent is going to try to remove it, I think I'm fine trading 4 life for the average removal spell. I may kick Lone Missionary back out again for this.Posted in: Cube New Card Discussion
Sep 11, 2017Cythare posted a message on Mothership Spoilers 9/11 - Dowsing Dagger / Lost Vale - also Iconic Masters Release Noteshttps://magic.wizards.com/en/articles/archive/feature/exploring-ixalan-dowsing-dagger-2017-09-11Posted in: The Rumor Mill
Flip equipment! Will update if more comes out.
Sep 11, 2017Cythare posted a message on [XLN][CUBE] Legion's Landing // Adanto, the First FortSeems good for tokens support, and at least so far the best option for getting one of these into my cube. I'm not sure if I want to cut Kjeldoran Outpost for it, since it's not a direct replacement, but I'm also not sure I would want two of these. I'll have to figure that out but it's definitely in contention.Posted in: Cube New Card Discussion
Sep 8, 2017I'm still running Vraska the Unseen and am excited to swap into Pirate Vraska. The + seems like a way better ability, and I think that's more important to me than a middle ability being able to hit one more permanent type.Posted in: Cube New Card Discussion
Sep 8, 2017Posted in: Cube New Card Discussion
Rampaging Ferocidon 2R
Creature - Dinosaur (R)
Players can't gain life.
Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
I kinda like this as an anti-token option for red 3s, and a 3/3 menace for 3 isn't a terrible rate either. Am considering slotting this in over Hanweir Garrison. Only point of pause is how worth it this is, since we have a 3-power 3-cmc menace creature already in Sin Prodder which seems to garner mixed opinions.
Sep 6, 2017I'll probably jam this. I don't like having Gruul 4-drop.section, so I don't let myself go above 2x Gruul 4s (BBE and Sarkhan 1.0) and am currently running Ulrich, which has been wholly middling. This seems probably better than Ulrich, and has a mini combo with Carnage Tyrant (and Mirror Entity/Mutavault!) which seems cute.Posted in: Cube New Card Discussion
Specific to Mirror Entity, I like the dream scenario where you topdeck a small dude, play it, use the rest of your mana with Entity and surprise we've got another big haster! Somewhat win-more, but it's the little things that count.
Sep 5, 2017Looks like a cool way to drain your opponent with a swarm of Vampires!Posted in: The Rumor Mill
Sanctum Seeker 2BB
Creature - Vampire Knight (R)
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
The Sanctum Seekers were the first of the knightly orders to cross the sea and are still the most zealous.
Sep 5, 2017https://www.mtggoldfish.com/articles/journey-to-the-maze-exclusive-ixalan-previewPosted in: The Rumor Mill
Another flipcard that's a strict upgrade to Journeyer's Kite!
Sep 5, 2017Posted in: Cube New Card Discussion
Is this maybe the flipcard we want? Front side has a huge butt to help you stall, and the backside has a pretty extreme amount of value, but you do have to be able to crew 4 to get anything out of it, and I'm not sure that the decks that would want the backside are the decks that will be crewing 4. I'm open to trying it out, maybe over Smokestack which doesn't get as much love here.
EDIT: Here's the text in case anyone has issues with the images:
Conqueror's Galleon 4
Artifact - Vehicle
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed.
(Transforms from Conqueror's Galleon.)
t: Add C to your mana pool.
2, t: Draw a card, then discard a card.
4, t: Draw a card.
6, t: Return target card from your graveyard to your hand.
Sep 5, 2017Cythare posted a message on ~Huge Growth Pedestrian (thanks Google Translate - green explore support)I'll admit this is 99% not the name, but card seems interesting!Posted in: The Rumor Mill
~Walker of Overgrowth 1G
Creature - Elemental (U)
Whenever a creature you control explores, put a +1/+1 counter on <this creature> and you gain 3 life.
This isn't the actual name, since it has to at least come after "Waker of the Wilds", as great and silly as it would be.
EDIT: Maybe Walker of Overgrowth.
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