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  • posted a message on [Primer] Jeskai Tempo
    Ive been tweeking my jeskai deck for weeks now and i think i finished with this list



    Main concern of jeskai is abzan midrange and ive been beating abzan midrange/aggro from my last 6 sanctioned 8wins 3losses 2draws.
    With my decklist i can put in a lot of damage early vs abzan which is very important.

    chandra is one of the best card in my deck since my creatures can smash in at turn 4 assuming he has 1 creature normally its courser, rhino, rabblemaster, brimaz, i can smash in with my brimaz or rabblemaster which creates more creatures for me. normally they will not be able to kill the chandra on their turn since its at 5 loyalty unless they expend downfalls or abzan charm counters on their own creature which then i can smash in again for a lot. the 0 ability also works well as its card advantage everytime. When it does reach 7 youc can deal 12 damage , deal 9damage, deal 6 damage and scry 6 times or even dig 3 times!

    any osuggestions on the sideboard plan? i really am still bonkers with the sideboarding plan
    Posted in: Standard Archives
  • posted a message on [Deck] Naya Aggro/Mid-Range(Primer)
    Quote from Dmedellin29
    It looks pretty good. How's Xenagos testing?


    Testing it and makes me want to put 1 more. Im just wondering if i should put out 1 ghor-clan rampager or 1 domri rade. I might go to 24 lands with it though.
    Posted in: Standard Archives
  • posted a message on [Deck] Naya Aggro/Mid-Range(Primer)
    Ive come up with this list for the first week of theros.



    Comments?
    Posted in: Standard Archives
  • posted a message on [Deck] Naya Midrange
    Ive come up with this list for the first week of theros.



    Comments?
    Posted in: Standard Archives
  • posted a message on [[Official]] Naya Midrange
    I ran Naya Midrange this past friday to sunday and went to a
    11-2-2 score with this build.




    Here are the Results
    Friday Night Magic (4 Rounds)

    Round 1 Vs American Midrange 0-0
    Game 1 - 2nd turn domri 3rd turn voice 4th turn hellkite 5th turn loxodon smiter then when he verdicted i got that boros charm with me so he died the 6th turn.
    SB in - 2 Ruric Thar, 1 Assemble the Legion, 1 Selesnya Charm
    out - 3 Ghor-Clan Rampager, 1 Boros Reckoner

    Game 2 - 2nd turn domri got syncopated. third turn i baited my other domri to be dissipated so on the 4th turn i can use my assemble the legion, then just waited until assemble had about 4 counters then dropped my hellriders ftw.

    Round 2 Vs RG Aggro 1-0
    Game 1 - We both started with dorks. Board was loaded with creatures, i had 2 voice 1 reckoner 2 dorks 1 hellrider he had 3 boars 1 ghor clan and 1 dork i then dropped another hellrider then i swung. then i had that boros charm to be indestuctible and won the game.

    SB in - 3 Unflinching Courage, 1 Selesnya Charm, 2 Mizzium Mortars, 1 Ray of Revelation, 2 Bonfire of the Damned
    out - 3 Hellrider, 1 Boros Charm, 1 Domri Rade, 1 Arbor Elf, 1 Thundermaw Hellkite, 1 Avacyn's Pilgrim (Played with 61)

    Game 2 - He Drew the nuts (i knew that deck since i used it before) turn 1 dork turn 2 boar turn 3 hellrider turn 4 hellkite. I mulled to 5 that game getting a stomping ground temple garden voice of resurgence domri rade and bonfire of the damned. never drew that third land.

    Game 3 - This Game was so epic. We both had turn 2 domri but i had the best of it since i turned 3 a boros reckoner then turn 4 unflinching courage then i had domri fight all of his creatures with me gaining 10 each turn i used the fight. When he had none left i just swung swung and hellkited then swung for lethal.

    Round 3 2-0 Vs Esper Spirits

    Game 1 - He just completely decimated my naya. I never really understood his deck He turned 1 index which was surprising. then turn 2 favorable winds turn 3 intangible virtue turn 4 favorable winds then doom bladed my hellrider then he turn 5 lingering souls with flash back, so 4 4/4 vigilant flyers, uhh nice.

    SB (wishing i had some ratchet bombs) in - 2 Bonfire of the Damned, 1 Mizzium Mortars, 2 Ray of Revelation, 1 Blasphemous Act
    out - 1 Selesnya Charm, 2 Boros Charm, 2 Domri Rade, 1 Loxodon Smiter

    Game 2 - I started out with turn 2 Voice turn 3 Loxodon he started slow with no anthems with a turn 3 geist of saint traft. turn 4 i miracled a bonfire for 2 which was perfect for the geist. he dropped lingering souls then turn 5 i dropped hellkite then he scooped.

    Game 3 - Turn 2 Domri turn 3 Ghor Clan Rampager turn 4 Hellkite which to my surprise got verdicted(i didnt know that he had a supreme verdict with him) turn 5 another hellkite then got turn 6 boros recknoer which was fared away. Then he casted lingering w/ flashback he got a saint traft with him. I got reckoner down again. with 3 mana open i casted blasphemous act ftw lol.

    Round 4 3-0 4 Color Midrange Rites

    We just went for the draw.

    Friday Night Magic 3-0-1

    Ill post the Saturday and Sunday tournament sometime this week.

    Deck runs like kiblers RG aggro slower but more resilent.
    my 2 loses this weekend was to jund. Even if i drew the nuts i just cant beat jund. He just draws better. I die to LIFEBANE ZOMBIE.
    Any Suggestions VS JUND midrange?
    Posted in: Standard Archives
  • posted a message on [Primer] Naya Zoo
    I ran Naya Midrange this past friday to sunday and went to a
    11-2-2 score with this build.




    Here are the Results
    Friday Night Magic (4 Rounds)

    Round 1 Vs American Midrange 0-0
    Game 1 - 2nd turn domri 3rd turn voice 4th turn hellkite 5th turn loxodon smiter then when he verdicted i got that boros charm with me so he died the 6th turn.
    SB in - 2 Ruric Thar, 1 Assemble the Legion, 1 Selesnya Charm
    out - 3 Ghor-Clan Rampager, 1 Boros Reckoner

    Game 2 - 2nd turn domri got syncopated. third turn i baited my other domri to be dissipated so on the 4th turn i can use my assemble the legion, then just waited until assemble had about 4 counters then dropped my hellriders ftw.

    Round 2 Vs RG Aggro 1-0
    Game 1 - We both started with dorks. Board was loaded with creatures, i had 2 voice 1 reckoner 2 dorks 1 hellrider he had 3 boars 1 ghor clan and 1 dork i then dropped another hellrider then i swung. then i had that boros charm to be indestuctible and won the game.

    SB in - 3 Unflinching Courage, 1 Selesnya Charm, 2 Mizzium Mortars, 1 Ray of Revelation, 2 Bonfire of the Damned
    out - 3 Hellrider, 1 Boros Charm, 1 Domri Rade, 1 Arbor Elf, 1 Thundermaw Hellkite, 1 Avacyn's Pilgrim (Played with 61)

    Game 2 - He Drew the nuts (i knew that deck since i used it before) turn 1 dork turn 2 boar turn 3 hellrider turn 4 hellkite. I mulled to 5 that game getting a stomping ground temple garden voice of resurgence domri rade and bonfire of the damned. never drew that third land.

    Game 3 - This Game was so epic. We both had turn 2 domri but i had the best of it since i turned 3 a boros reckoner then turn 4 unflinching courage then i had domri fight all of his creatures with me gaining 10 each turn i used the fight. When he had none left i just swung swung and hellkited then swung for lethal.

    Round 3 2-0 Vs Esper Spirits

    Game 1 - He just completely decimated my naya. I never really understood his deck He turned 1 index which was surprising. then turn 2 favorable winds turn 3 intangible virtue turn 4 favorable winds then doom bladed my hellrider then he turn 5 lingering souls with flash back, so 4 4/4 vigilant flyers, uhh nice.

    SB (wishing i had some ratchet bombs) in - 2 Bonfire of the Damned, 1 Mizzium Mortars, 2 Ray of Revelation, 1 Blasphemous Act
    out - 1 Selesnya Charm, 2 Boros Charm, 2 Domri Rade, 1 Loxodon Smiter

    Game 2 - I started out with turn 2 Voice turn 3 Loxodon he started slow with no anthems with a turn 3 geist of saint traft. turn 4 i miracled a bonfire for 2 which was perfect for the geist. he dropped lingering souls then turn 5 i dropped hellkite then he scooped.

    Game 3 - Turn 2 Domri turn 3 Ghor Clan Rampager turn 4 Hellkite which to my surprise got verdicted(i didnt know that he had a supreme verdict with him) turn 5 another hellkite then got turn 6 boros recknoer which was fared away. Then he casted lingering w/ flashback he got a saint traft with him. I got reckoner down again. with 3 mana open i casted blasphemous act ftw lol.

    Round 4 3-0 4 Color Midrange Rites

    We just went for the draw.

    Friday Night Magic 3-0-1

    Ill post the Saturday and Sunday tournament sometime this week.

    Deck runs like kiblers RG aggro slower but more resilent.
    my 2 loses this weekend was to jund. Even if i drew the nuts i just cant beat jund. He just draws better. I die to LIFEBANE ZOMBIE.
    Any Suggestions VS JUND midrange?
    Posted in: Standard Archives
  • posted a message on [PRIMER] Golgari Aggro "The Plague"
    This is the list im gonna run tomorrow. it might not be the best but im sure i can take this to at least a top 8.



    IDK what the metta is since i had a 1 month vacation from our LHS, im guessing more boros aggro and im sure that the 3Abrubt Decay will end their early game threats. Ultimate Price is now for me not a good card anymore. More Multi colored threats have appeared most specially Obzedat and Boros Reckoner. Im thinking of moving my Garruk Relentless from mb to sb for 1Revenge of the HUnted just for the fact that im preparing for an aggro metta. if this deck does not perform to my liking ill just shift to a splash red build with Flinthoof Boar and Domri Rade as it has great potential with Predator Ooze.

    If you have noticed there are no Ulvenwald Tracker in my build. Believe me its good in this deck but that card is just bad luck for me. Whenever i drop it early it dies. When i drop it mid it dies. When i drop it at late i just use it as a blocker to survive.
    Posted in: Standard Archives
  • posted a message on [PRIMER] Golgari Aggro "The Plague"
    Quote from iamjoelgallego
    Aurelia, the Warleader (rwg midrange, uwr midrange)
    Restoration Angel (gwx midrange, uwx midrange,)
    Thundermaw Hellkite (rx aggro, rgx midrange, uwx midrange)
    Angel of Serenity (gwx midrange, bant midrange, reanimator)
    Grislebrand (reanimator, 5 color control)
    Spirits w/ Pike (uwx midrange)
    Angel of Glory's Rise (reanimator)



    BTW i would rather use crushing vines just for the fact that it can destroy artifacts. (Pike, Chromatic Lantern, Grafdiggers Cage)
    Posted in: Standard Archives
  • posted a message on [PRIMER] Golgari Aggro "The Plague"
    Quote from slater
    Just to narrow... I don't want to dedicate sideboard slots for just one card... I don't really see any other reason to use this card... it would only really be okay against Vampire Nighthawk and maybe Falkenrath Aristocrat, can you think of any thing else it would be good against?



    Aurelia, the Warleader (rwg midrange, uwr midrange)
    Restoration Angel (gwx midrange, uwx midrange,)
    Thundermaw Hellkite (rx aggro, rgx midrange, uwx midrange)
    Angel of Serenity (gwx midrange, bant midrange, reanimator)
    Grislebrand (reanimator, 5 color control)
    Spirits w/ Pike (uwx midrange)
    Angel of Glory's Rise (reanimator)
    Posted in: Standard Archives
  • posted a message on [Primer] UBx Delver
    Heres my BUG Delver deck. it has been 19-1 in mws losing only to a RDW deck.



    SB needs more improvement though. Vs aggro its 50/50 game 1 then its 40/60 game 2. Vs control without mb verdict you should auto win game 1 and have it 60/40 when it goes game 2. Vs midrange its 75/25 game 1 and 40/60 game 2.
    Posted in: Standard Archives
  • posted a message on [PRIMER] Golgari Aggro "The Plague"
    heres my last tournament from last week.
    6 rounds tournament with swiss finished 4th in 48 players



    So basically i went 4-1-1 first 6 rounds heres the summary

    round 1 Big Human Reanimator 2-1
    game 1 - i never knew what kind of deck it was. i just saw some loothings. i had 2 oozes 1 4/4 1 3/1 with rancor then he looted. discarded two conscripts and summoned a angel of glory rise. and i just reached my sb
    game 2 - good curve. elf to ooze to rancor to mangler was too fast for him.
    game 3 - i only used deahrite shaman for boards and it finished him.

    round 2 esper control 2-0
    game 1 - i didnt really understand the deck from the start. he had jace adept and mindsculpt plus lingering souls then he sorined so i wondered if it was a token midrange or a mill deck. well the mb deathrite finished him exiling 4 lingering souls.
    game 2 - it was oozes time to shine he went up to 10/10 turn 6 and i topdecked a revenge of the hunted it was gg the nxt turn.

    round 3 RDW 0-2
    game 1 - 3 stromkirks 1 cackler 1 zealot 1 hellrider in 4 turns. who coudve matched with that?
    game 2 - this time 3 zealots 1 thundermaw and a pyreheart wolf ended me fast.

    round 4 Bant Control 2-0
    game 1 - turn 2 ooze was detentioned sphered early. turn 3 mangler rancor turn 4 mangler strangleroot and i just won easily.
    game 2 - he sphinxed for 1 2 times in turns 3 and 4 just to draw that 5th land and he didnt get it. 3 thragtusks was stuck in his hand when i duressed him and finished him with deadbridge goliath

    round 5 Naya midrange 2-0
    game 1 - he didnt have answers for my two predator ooze which was at 10/10 and 9/9 respectively.
    game 2 - he boarded in charms and o ring as expected. i boarded in my decays for the orings. and when he oring my ooze turn 4 i decayed and slapped in 3 rancors to finish.

    round 6 Junk Midrange 1-1
    we just drawed this to get to the swiss.

    Quarterfinals Selesnya Humans 2-1
    game 1 - perfect curve for him. 2 champions pilgrim then mayor and rancor
    game 2 - my turn. perfect curve too, elf to mangler to geist rancor rancor then dreg mangler and ulti price his blocker to end.
    game 3 - he mulled to 4. he didnt have the 2nd land till turn 5 when he dropped it he dropped his knight of glory which was overwhelmed by my rancored lotleth troll

    Semi Finals Uwr Midrange 0-2
    game 1 - mulled to 5. he dropped turn 3 geist turn 4 resto turn 5 hellkite and i just scooped.
    game 2 - to my surprise, a turn 1 delver that flipped turn 2. it punished me as i wasnt able to draw any of my removals.

    Overall i finished 4th with 8 packs (1 sphinx revelation foil 1 deatrite shaman foil + pr pass for gtc (breeding pool foil and aurelia's fury). happy that my badluck in opening packs was not there anymore.

    The deck needs more flying power. gatecrash didnt give us that so im not sure if im still gonna use this deck. but its strong,
    Posted in: Standard Archives
  • posted a message on [General] The return of Delver
    anyone seeing the return of delver? i can see a rug delver deck that can be made out there. Creatures consist of Snapcaster Mage Augur of Bolas Delver of Secrets Huntmaster of the Fells I just wish for that 1cc draw card to be in gatecrash!
    Posted in: Standard Archives
  • posted a message on [General] Naya is coming.
    my version for Naya



    Clan Defiance is a really strong card, kinda reminds me of bonfire of the damned.
    Posted in: Standard Archives
  • posted a message on [[Official]] Zombie Deck Garage
    Quote from Lordcrusaderguy
    What cards do you think make the most difference in the mirror match, SB wise. Im trying to wrap my head around a good SB plan



    Vampire Nighthawk would be the best for me. Blocks 1 drop zombies. Trades with other creatures plus lifegain which is very important in mirror.

    Cremate is also a good card to silence crawlers and messengers.

    Flames of the firebrand would also be good a 2 for 1 or even 3 for 1 would be a great advantage.
    Posted in: Standard Archives
  • posted a message on [[Official]] Zombie Deck Garage
    Im back at the rakdos side getting so tired of my selesnya deck. Here is my Decklist. Comments and suggestions would be appreciated
    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    Creatures 26
    1 Drops

    4Diregraf Ghoul
    2 Drops

    3 Drops

    4 Drops

    4Hellrider
    5 Drops



    As you can see im not running thundermaws, that is because my metta consists of decks that always runs selesnya charm and it sucks to just drop a flying 5/5 to just get charmed. Id rather steal their creature and swing for the massive damage in one turn.

    Appetite for Brains is an obvious sb choice its very strong in todays metta. Turn 1 drop a zombie turn 2 more zombies wait for them to farseek or get to 3 mana then appetite then discard their Huntmaster, Thragtusk, Verdict, Jace, Tamiyo, Aristocrat, Hellrider, Olivia, Angels, ETC.

    I run Burn spells in particular since i face of creatures like Thragtusk, Centaur Healer, Silverblade Paladin. Cards that i do not want to see are restoration angel and smiter which does not get reached by my burn spells.

    Crippling Blight is another choice for me but its just a nonsense card when they just flash in restoration angel.
    Posted in: Standard Archives
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